Professional :: Navigate To One Frame Or Another Depending On Whether There Is A Correct Or Incorrect
Jul 13, 2010
how to navigate to one frame or another depending on whether there is a correct or incorrect answer for the learning interaction. I am using the CS3 drag and drop.
I'm using AS3 in timeline. I'm working on a multiplication game. The idea is to count the number of correct and incorrect answers and give the user a final count. I have several dynamic text boxes: box1 and box2 will multiply each other.box3 = input box; user inputs answerbox4 = message displaysbox5 = correct1; displays correct countbox6 = correct2; displays incorrect count buttonsbt_1 = checks answersbt_2 = resets problems PROBLEM:I CAN'T GET BOX6 COUNT THE INCORRECT ANSWERS. HOW CAN I FIX THIS PROBLEM?
I have a flex application that uses the actionscript navigateToURL function to go to another system. However, a third party app that needs to be integrated checks for valid links by looking at the HTTP referer header, and it seems like that header is blank when using a navigateToURL call.
Is there a way in actionscript or javascript to programatically generate a url and go to it with a correct referer header?
how to animate a piston like the one above in flash cs5? Should I use bones? if so how? At the moment the only way I can see to do it is to step through one frame at a time and move the linkage rod and piston into the correct posistion.
Im using Flash MX (the pre-02004 version) to design a photo portfolio that will be distributed on CDs to potential clients.Its broken up into subject galleries, each of which is its own movie clip.The pages of those gallery movie clips are all separate movie clips, too, regardless of whether they contain single images or layouts of images. Frame labels with stop codes separate each gallery_mc.
Within each gallery, previous and next buttons allow page-to-page navigation.From the last page of gallery_A_mc (e.g.), I can to go to the first page of gallery_B_mc by using the following ActionScript:
on (release) { this._parent.gotoAndStop("gallery_B_FrameLabel"); }[code]....
Id think that this should make it go to frame 5 of gallery_B_mc,which is on the gallery_B_ FrameLabel, but it doesn't make it go anywhere.
on (release) { this._parent.gotoAndStop("gallery_B_mc", 5); }
I have put 2 days into this simple problem now and I'm ready to give up and go back to AS2.I'm using CS4; publish settings AS3, 10.0. I have a button on frame 2 that should take me to frame 3 when clicked.(So far I've tried a hundred different ways but I don't get to frame 3...)Different things I tried...
> Creating the button dynamically from the library...
> Inserting it statically from the library on frame 2...
> referencing the mainTimeline through a variable...
> wrapping the gotoAndStop action in another function...(if placed directly on the timeLine the movie correctly goes straight to frame 3)
> naming frame 3...
> using 'nextFrame' instead of 'gotoAndStop'...etc..
In most cases I don't get an error in the output panel and no compiler error either; it just doesn't work!!!(Just stays on the same frame after I click the button)Here's the code I think should work; but doesn't.
I use scrollbar at the bottom of the timeline to go to different frames. This is slow if I have thousands of frames. I wonder if there is a similar interface like the Actions window for labels on timeline. I mean you can see all the scripts at left pane and be able to go there directly by clicking on anyone on the list. I would be nice if you can see all your labels in a menu and click to go there directly (I believe Director has that). Maybe I can put some dummy script in different label and then I can use Action window to travel to there.
I'm new to flash but have managed to design an intro page for my dreamweaver site. When the intro finishes I want to automatically load the home page of my site but have no idea of the actionscript for this? The flash intro is placed into the index page of my dreamweaver site, I need it to open in the same window when it reaches frame 530.
I have a flash movie with a kind of intro to enter the website. I need a script to navigate to a new url when the animation reach the frame 500. I don't have any buttons. I am saying that cause I already know how to make it work with a button but not with a frame number. What do I need to change in the script? Here's a button script I have;
btn_1.addEventListener(MouseEvent.CLICK,a); function a(e:Event){ var request:URLRequest = new URLRequest("http://www.website.com"); navigateToURL(request, "_self"); }
So what should I change to make it work when it entered the frame 500 instead of when a button is clicked?
i have an external swf in one html page, which i would like another swf from a different page which contains a button, to navigate to. [code]how would i implement the button to navigate to a specific frame in calendar.swf of calendar.html?
I'd been using flash cs4 fine for a few weeks before this happened but in the last few days whenever i save a file i'm working on i can no longer preview it (by preview i mean ctrl + enter) my cursor turns to the symbol to show it's working for a few moments but once i move the mouse this goes back to being my normal cursor. Whenever i try and publish a file i get the error "Parameter is incorrect". Before i save the work the file previews fine and even blank documents that i start and immediately save will not allow me to preview or publish them following the save
I'm running w7 64bit on a quad core with 4gb ram. I've tried uninstalling and reinstalling but this hasn't helped. My flash professional cs4 is also fully updated.I've attached one of my .fla files that to me i can't use properly anymore, it's just a basic animation of squares forming the words 'enemy down' on a black background.
I am using AS3.0.I have created simple forward naviagtion from my homepage to my second screen using the code below and a simple button (click1)
//handle events for buttons... click1.addEventListener(MouseEvent.CLICK, clickSection1); function clickSection1(evtObj:MouseEvent){[code].......
Slightly modified code is used on consequent pages to navigate forward through my site.I have also created a home button that navigates me back to my first screen (called screen2) using the following code...
home_btn.addEventListener(MouseEvent.CLICK, clickhome1); function clickhome1(e:MouseEvent):void {gotoAndStop("screen2") }
However, when I return to the homepage and click forward, instead of taking me to the next page and the next page, it jumps me forward directly to the 5th. screen.
I have a flash movie with a kind of intro to enter the website. I need a script to navigate to a new url when the animation reach the frame 500. I don't have any buttons. I am saying that cause I already know how to make it work with a button but not with a frame number. What do I need to change in the script ?Here's a button script I have;
btn_1.addEventListener(MouseEvent.CLICK,a); function a(e:Event){ var request:URLRequest = new URLRequest("http://www.website.com"); navigateToURL(request, "_self"); }
So what should I change to make it work when it entered the frame 500 instead of when a button is clicked?
I have a flash movie with a kind of intro to enter the website. I need a script to navigate to a new url when the animation reach the frame 500. I don't have any buttons. I am saying that cause I already know how to make it work with a button but not with a frame number. What do I need to change in the script? Here's a button script I have;
I am working as a teacher in Singapore and I am currently doing a project for our school. I am using the Adobe CS4 Design Premium. I am using Adobe Flash CS4 for the project I am doing. Adobe Flash CS4 crash often and after the latest crash and when I open up my project i got an error which is "parameter is incorrect" and when I press ctrl+enter, it didn't pulish the file and I have noticed that the swf file that was created before is gone after I press CTRL+enter.
All i do is add a movieclip to the stage of a fresh FLA, adjust its 3d position, for example adjust the 'x' position in the '3d position and view' section within properties, export the file, and I get the following errors:MainTimeline, Line 531137: Incorrect number of arguments. Expected no more than 1.MainTimeline, Line 551137: Incorrect number of arguments. Expected no more than 7.
I am having problems with this if else statement. I have a variable (frame number 30) passing into my swf from another swf. This I know is working correctly.
But - I need to be able to direct to different frame numbers depending on the variable, this is working.
I have set the variable in my page using <param name="flashvars" value="menustate=<?php $pagename; ?>"> which works perfectly fine when I use a dynamic textbox in flash with the var name menustate.
But I need to send a MC to frame 2 if 'menustate = 2'. Anyhow, I just want to know how to control a MC with an external var. I can't use loadVars () because this var is coming from any page, not just one.
I am creating a website using the slide presentation template. However, when I navigate to a page I have already viewed, it only shows the last frame of the slide rather than starting from frame 1 of the slide. Is there I way I can tell button to go to a slide and play from frame 1 regarless of how many times the slide has been viewed?
I've got a project I'm working on that has two frames in the main timeline and on the second frame there is a movieclip (pages_mc) with 7 frames to it, each containing content (more movieclips, text, graphics, etc). I set it up this way because I have a title bar and navigation buttons on the main timeline I want to always stay on top of everything.If I have actionscript on an individual frame of pages_mc, that controls buttons on that frame, do I need to remove the MouseEvent listeners if the user navigates to a different frame? I've read that if you don't remove them it will eat up memory and cause poor performance.
I already ran into a problem with the ENTER_FRAME event listener, in which I was forced to remove it because it would just keep going even when the user navigated to a different frame of the pages_mc movieclip.Just didn't know how much of a problem this would be. I'm thinking that if I don't remove them, every time the user goes back to that frame it's just adding another MouseEvent listener to the buttons. Is that correct?
A friend of mine wants to have some navigation-based mc links in frame 1, then nav to a certain frame, and then have a "back" button. When the nav mc links are clicked, the timeline skips to a given frame label. Pretty simple.
Most of the links have the same nav mc in them, so when I nav to them, I can also access any of the other frames via something like:
linkg.Contact_btn.addEventListener(MouseEvent.CLICK,Contact_btn_clicked); function Contact_btn_clicked(e:MouseEvent):void{ gotoAndStop("ContactPage"); }
The code above is in the first frame, and it is on it's own layer which spans the entirety of the frames in the project, so I would think that these function definitions would persist. But, when I go to a specific link, which does not have the nav mc in it, and then hit that particular frame's "back" button, all of my function definitions are gone, even though the nav mc links are now present, and as I mentioned the listeners should be active.
I am trying to make a multimedia player where has different pages:
- about us
- our videos
- contact us
now on the "our videos" page there are 12 thumbnails (reading from an xml file) and by clicking on them the video player shows the proper video. Till now I have been able to set it up. But when someone wants to go back to the about us, contact us ext. the player and the thumbnails still remain.How can I close them when page navigates away from that specific frame (lets say for example all of this is done on frame 150)?I would like the thumbnails and player to close when we navigate away from that frame.[code]
I am currently developing a game in a school project using Flash CS4 and Actionscript 3.0. I have searched the web for assistance, but have come up empty. Here is what I am wanting to do...
I have a 3 by 3 grid on screen. Each block in the grid contains a movie clip with four targets which cycle through at 24 fps. Each target with have a different outcome depending on which frame the mouse is clicked.I do not want the animation to stop after the frame is clicked, however. There are several different types of targets in the game. Some add points, some subtract points, one target has the avility to freeze the animations for a set period, and another one is basically an instant game over. Being as how I could not find any aid via the web prior to this post, I am not even positive that this is possible to code in AS3.0.Does anyone know if this is possible, and if so, how would I go about coding it?
Now, i have (let's say) 30 frames inside this movieclip, and i wan't it to change is current frame depending on the angle of the mouse (example, if i point my mouse to the right, the mc goes to frame 30, if i point my mouse a little up, the mc goes to to frame 27, if i point my mouse all to the left the mc goes to frame 15... etc...)
Basically the movieclip should change it's frame depending on the mouse angle,
By the way, i don't really wan't the moviecliip to rotate (like it's doing now) i want it to change it's frame only...)
I need to make a function (inside Flash) that will let a swf find out what date it is (each time it is loaded from a server) and then - according to the date - display a frame designated to that date. Optionally, I could have the swf load another swf based on the date.Originally I had planned to make some php wrap-around that would do the loading of different swf's for me - but this is not an option since the swf may soon be uploaded to a server that I cannot feed with php-documents (I don't get access for that - swf only!)So now I must find a way to do this within the swf. But as of right now I am clueless.
One thing I did learn during my googling the past many hours is that the "Date class" in Actionscript is risky - in that it 'reads' what date the end user has on his/her machine. So in the event that some user has the date misconfigured that will screw up what my swf will display.Therefore I am hoping that I could somehow do a variation of php's "echo date" and get the date from the server - but inside Flash. And then have that bit of data call for a certain frame/scene/loaded swf.
The first prob I had was when i used the load movie command the swf file was loading in the wrong position, it kept loading down and across the page. I had
PHP Code:
_root.myemp.loadMovie("banner.swf", 0);
I dont know why this is happening but I just fixed this by doing:
_root.myemp._x = 0 _root.myemp._y = 0
The next problem Im having is that I want to change the frame depending on which button was pressed. If button two was pressed I wanted to load "banner.swf" and gotoAndStop("pg2"), If button three is pressed gotoAndStop("pg3")Ive tried some things but cant get this part right such as: