Actionscript 3 :: Add Flash Components To Stage Dynamically From Its File?

Jan 20, 2010

When I attempt to create a new flash list component from my as3 file (FrontEnd.as) and add it to the stage, I get the following error: "1046: Type was not found or was not a compile-time constant: List". Below is the[code]...

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[Code]...

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Flash :: Using Stage.numChildren And Other Stage Methods When Using Multiple Components

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I created a custom textfield component that I need multiples of in a single swf. I also created a non-visual wrapper component to manage them. I am sending info from the textfields to wrapper. I was planning on using the child index to associate the info with the right component. The problem occurs when I have two instances of the textfield component and one of the wrapper on stage and I use stage.numChildren and it returns 1.

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Isn't there some way to re-write the following code, such that I don't need a gigantic switch statement with every conceivable type? Also, if I can replace the switch statement with some way to dynamically create new controls, then I can make the code smaller, more direct, and don't have to anticipate the possibility of custom control types.Before:

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[code].....

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ActionScript 3.0 :: Dynamically Add New Elements To The Stage For Each Record In My External XML File?

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I am building a pretty basic app which pulls data from an XML file and displays it on my site. It's basically for displaying reviews of other sites so each record has a title, image, description, rating and URL field.I have got as far as being able to display one record at a time, however I would like to dynamically add new placeholders depending on how many reviews there are for a given category.In Flex you can do this with I think it is called the repeater component. However I am not sure the best way to achieve this in flash? So to summarize I guess I am looking for a way to dynamically add new elements to the stage for each record in my external XML file for a given category.

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Actionscript 3 :: Make Non-document-class Classes 'aware' Of Stage Components In Flash?

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I am working on a text adventure game which will have at least a few components (a text area for narrative and text input for user input) on the stage at all times. Therefore, I have created those components statically through Flash's WYSIWYG design environment. I gave them instance names "myTA" and "myTI" respectively. I was able to get my main class (the document class for the stage) to interact with them (dynamically adding text one character at a time like a typewriter at runtime), but other classes in the same package don't seem able to recognize the stage components. Below is the relevant [code]...

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I have requirement in AdvancedDataGrid.In Advanced Data Datagrid with columns checkbox,textfield, textarea,button,radiobutton. and ADD Button and SUBMIT Button. When i click on ADD Button, those above all fields are need to add dynamically in next row.If i click 10 times on ADD Button, 10 rows with all above fileds need to be added.

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I'm trying to control the behavior of components in my Flash Library using a .as file class, but it doesn't seem to be working.

For example, if I have a Button in my library called exampleBtn and attempt to do this in the .as file:

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Can anyone explain the workflow to make a Flash library component accessible in a .as class file using Flash CS5?

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Actionscript 3 :: Dynamically Generate A List Of Components?

Apr 15, 2012

I'm making a game and I an in-game editor that is able to create entities on the fly (rather than hard coding them). I'm using a component-aggregation model, so my entities are nothing but a list of components.

What would be the best way to obtain or generate a list of components? I really don't want to have to manually add entries for all possible components in some giant registerAllComponents() method or something.

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Flex :: Getting Handles To Dynamically Generated Components

Nov 10, 2009

I have a Flex application which references a separate MXML file as a template for a custom component. I create instances of the component dynamically several times in my program, but I need to get a handle that will allow me to modify that instance of the component as desired. I pass specific information to this component on instantiation using bindable public variables in the component's MXML file. I add it to my main program using addChild().

I want to update the component's progressbar as necessary and I want to remove it from the box to which I addChild'd it. What's the easiest/best way to get a variable that will give me predictable access to each component so I can easily manipulate the components as necessary? Some research suggests creationComplete, but I decided it was faster to just ask than to go through lots of different experiments and come up blank.

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Flex :: Assign Xml Values To Dynamically Created Components

Oct 5, 2010

xml values are stored in 'arr' array collection. depending on the length of the array stored, the below described components are created and assign those values to relevant components dynamically. For Example:

[Code]....

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ActionScript 3.0 :: Video Player - Filling List Components Dynamically

Aug 30, 2008

I am working on this project I am doing for my video player application. Everything works except the list component which is supposed to be filled dynamically by xml labels.

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Flex :: Dynamically Bind Properties Of Components Created At Runtime?

May 27, 2007

I need to dynamically bind properties of components created at runtime. In this particular case please assume I need to use bindProperty. I don't quite understand why the following simplistic test is failing (see code). When I click the button, the label text does not change.

I realize that there are simpler ways to go about this particular example using traditional non-dynamic binding, but I need to understand it in terms of using bindProperty.

<?xml version="1.0" encoding="utf-8"?>
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[code]....

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Actionscript :: Dynamically Adding Child Components To Canvas Vs Group In Flex?

Aug 4, 2011

I've a custom component where I do some graphics (e.g draw a line) and dynamically add a subcomponent (e.g a label) to it.

If I base the component off Group (which is recommended as per docs since its a spark component) then when I dynamically add a label the graphics part disappears.

However if I base it off Canvas this doesn't happen.

Why is that the case?

Here is the code.

MyComponent.as
public class MyComponent extends Group
{
public var x1:int;

[Code].....

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ActionScript 3.0 :: Dynamically Write To Several Textfields That Exist On The Stage But Have Not Been Dynamically Placed There

Apr 2, 2010

[Code]...

That's the correct syntax for this? I want to be able to dynamically write to several textfields that exist on the stage but have not been dynamically placed there.

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Actionscript 3 :: Adding Components To Stage At Runtime?

Mar 29, 2011

I am trying to ape the MS Paint application in Flash. I have a small point that I want to get cleared. I want to set the thickness of the line that I am drawing.I want to add a numeric stepper to stage dynamically. Only when I click on option to draw line the numeric stepper must appear on stage. It must be removed when I select another component.How can I add it at runtime. I got tutorials and references in which the stepper is always there on the stage. But I want it only when I want to draw the line.

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Flash :: Add A List Object To The Stage Dynamically?

Feb 18, 2010

I'm trying to add a List object to the stage dynamically, but I always get an error when a certain line is called:

input.addItem({label:"test",data:"test"});
Error thrown at runtime:
TypeError: Error #2007: Parameter child must be non-null.[code]....

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Flash :: Dynamically Resize A Button On Stage

Nov 30, 2010

I have a button on stage in a movie, the button ("clicker") is empty apart from the "hit" frame. The stage and button are 300x300 and i'm using swfobject to display the flash movie at 400x600 pixels. I have the following actionscript.[code]I want teh button to expand to fill the available stage space (which is 400x600 in this example) so i use the following...

-clicker._width = Stage.width;

-clicker._height = Stage.height;

however this causes the button to disapear from the stage, possibly down to 0x0 in size, as opposed to filling the available stage space. It's been a while since i worked with actionscript so it's probably something obvious, however i can't seem to spot what the problem is.

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ActionScript 1/2 :: Moving Components According To Screen / Stage Size

Jan 13, 2011

how i would make a flash website that moves components according to screen size? for example the text on the introduction page of this site has the effect i am looking or: [URL]

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Actionscript 3 :: Get Name Of MovieClip On Flash Stage That Was Created Dynamically?

Aug 17, 2010

There are multiple MovieClips that will be dynamically placed on stage. These MovieClips are coded to be buttons. I'm trying to figure out--when a user clicks on the MovieClip...figure out which object on the flash stage the user clicked on.Inside function toggleClick I put the trace statement: trace("movieClip Instance Name = " + e.target.name);

In the OUTPUT window:
movieClip Instance Name = instance5
movieClip Instance Name = instance12

[code].....

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Open .fla And The Library Has All Components But The Stage Is Empty Except For A Pink Background?

Jun 12, 2009

I have an .fla file as part of Ray Media, I open the .fla to make some cosmetic changes and all of the components are in the library but nothing is on the stage. (except a pink background) File has one layer, one frame

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AS3 :: Flash - Dynamically Adding Buttons To Stage And Accessing In Different Function?

Jan 11, 2012

I am trying to add multiple different versions of the same button to the stage and to be able to access them later on by assigning them an ID. The way I assumed this would be done is to have a class for the button where an internal static variable is defined so that the ID can be found in the next function. This does not seem to be working, as the ID is constantly showing as the last number given, so in this case 6.I assume that I am doing this wrong? Here is my code so you can better understand:

package src {
import flash.display.MovieClip;
import flash.events.*;

[code]......

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ActionScript 3.0 :: Flash Dynamically Addressing An Existing MovieClip On Stage?

Aug 8, 2010

I am loading an external XML file. According to the information loaded from the file I would like to highlight a symbol (MovieClip) when I press a corresponding button. The Button and the MovieClip change every time I load a new XML, so it has to be dynamic.I tried the following, but that doesn't work, does anyone know why?I have an Array defined (a_HighlightArray) that I fill within a loop to hold the object (as a string! ) that is supposed to be highlighted when I press the corresponding button:

a_HighlightArray[i] = "o_Map.o_Privatwelt.o_Layer4";

Later, when I want to address the Symbol I am using the following (where Quest corresponds to the No of the button I pressed):

[a_HighlightArray[Quest]]gotoAndStop(2);

There is no error that comes up but it just doesn't do what expected. Strangely enough, if I address the Symbol directly it works perfectly fine:

o_Map.o_Privatwelt.o_Layer4.gotoAndStop(2);

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ActionScript 3.0 :: Flash Adding Items Dynamically To The Stage Within Set Boundaries?

Jan 14, 2012

Code:
function AddYCoins():void
{
for (var i:int = 0; i < 10; i++)
{
var Ycoin:YCoin = new YCoin();

[Code]...

This function creates 10 instances of my YCoin and places it around the stage. But i wish the coins to only fall in specific areas, (i.e. i have 8 green rectangles, names area1,area2 etc) because the idea is you have to collect the coins but only staying on the green rectangles.

i knows its the stage.stageWidth i need to change but i cant think what to change it too!

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ActionScript 1/2 :: Load An External .swf File Into A Precise Location On The Stage Of Existing Flash File

Nov 20, 2009

All I'm trying to do is load an external .swf file into a precise location on the stage of my existing Flash file. I've spent an hour and a half on this site search and found nothing. What do I add to my loadMovie command to place the file at specific x,y coordinates?

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Flex :: The Components Aren't Compiled To The .swc File?

Jun 20, 2011

I'm trying to compile an SWC file and everything works great until the part where it needs to add components, none of them added added to the .swc file at all.

The original file should be somewhere around 211 KB and when i compile it its only 1.64 KB, after unpacking the .swc and then the .swf inside it i can see that there is no components added at all.

BTW some components showing some errors but i dont think its a reason to not include ALL the components because the errors are like:

Description Resource Path Location Type
1084: Syntax error: expecting rightparen before leftbrace. XXX.as /XXX/[source path] src/com/XXX line 1469 Flex Problem

What could the problem be? ask me if you need some future info cause i don't really know what to include in here cause there is no code it's only a project with a library.

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I'm loading a XML file using the XML connector and some components, ( Combo Box, TextArea, etc... ), the problem is I've plenty of text in one of the XML nodes, so I need to format this text into bold style, italic style, size, color, etc....

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Flash :: Php - Dynamically Generate A 300 Dpi Image From A File?

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I'm using a compination of actionscript's getPixel and php's imagecreatetruecolor and imagesetpixel to generate a png image of an swf movie inside a browser. At the moment it will output a 72 dpi image at the same resolution as the swf movie, but I've been asked about the possibility of generating a 300 dpi image instead.

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Flash :: Dynamically Changing The Referenced XML File In AS3?

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Basically I have media being parsed and played by reference of an XML document using AS3. These media files are gonna be seperated into seperate XML files then what I was planning was to just dynamically change which XML file is being referenced. Problem is, the code only fires once on frame 2 and I can't seem to figure out how to switch out the XML file for a different one upon an event trigger. "new URLRequest [URL]" isn't working...do I need to reload a whole other string of code to change to a different XML document?

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