Actionscript 3 :: Create A Custom Color Scale Ideally In Hex?

Aug 25, 2010

How do I create a custom color scale ideally in Hex? say from yellow to red, depending on the height of an object? is this a correct way to achieve this or is there a better way without having to convert it at the end?[code]...

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Code:
package{
import flash.display.*;[code].....

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I've created a flash file which loads an image using loadMovie, this all works fine but what I need to be able to do is load different size images into the swf. I have tried changing the size of the swf in the embed tag and using the 'noscale' option, however the stage appears to be moved to the center (see screenshot), I need it to be at the top left.

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ActionScript 3.0 :: Create A Custom Class That Extends The MovieClip Class And Contains A Custom Property Of "marker"

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I am new to AS3, as well as Flash in general, so forgive me if this seems highly elementary. All I am trying to do is create a custom class that extends the MovieClip class and contains a custom property of "marker". I want to be able to use and change the value of this custom property on the timeline for an instance of this class and have it behave just like any other (Ex: this.x ==> this.marker).

[Code].....

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I've been playing around with custom classes. My objective was to create a custom class (Testing) that would create a box when an instance of the class is created. I've tried three different approaches, however only (3) seems to be showing up. I'm just curious why (1) or (2) doesn't work?

Also is there a better approach than (3)? Since at the moment it's been created on _root. I hope the box can only be accessible through the instance. Since I'd like to incorporate the whole idea of public, private, encapsulation, etc.

[Code]...

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I wrote a class that converts possible color formats (that I can think of) into valid hex colors appended to a pound sign (#). So what it basically does is check and convert a color in any of the following formats

uint
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String("nnnn...")[code].......

into String("#nnnnnn") regardless of empty spaces.Color names are the current standard 147 CSS color names, as listed in here.This class can be used by its single static method to 'normalize' colors in an html if an appropriate replace pattern is used. The method works for a single color. This, in fact, might be used while parsing an html data into a text field in flash, for example. Additionally you can input an optional second 'default color' parameter in the method.

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Scenario: main moveiclip with 4 other clips in it. I want the rolledover clip to scale up and all the others to scale down and blur.

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IDE :: Flash Content To Scale When Scale Browser Window?

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I want my flash content to scale when I scale my browser window.

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ActionScript 2.0 :: Initialize X Scale And Y Scale Into Percentages?

Jan 14, 2006

How can I convert the current scale of the instance to 100% so I can easily "visualize" and manage the instance when I modify its scale? Here's the actionscript, it works, but I just want the temp._xscale and temp._yscale to be in percentages, not real numbers.

Code:
USflag.onMouseDown = function ()
{
var temp = USflag;
onEnterFrame = function ()

[code]....

One last thing, what's the tag you have to put that is designed for boxing actionscripts? I'm suing [ code ][ /code ]

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ActionScript 2.0 :: Create Dynamic Color Picker?

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I have read all threads on color picker keyword on this site.Some of them includes links to components and some of them does not contain useful information.

Does anyone here had an experince on creating dynamic color picker?I need key points and design issues to consider to program colorpicker class with AS 2.0.

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ActionScript 2.0 :: Create Color Objects With A For Loop?

Apr 29, 2010

I have this code to change the colors of some movie clips[code]...

Since I have lots of buttons, I wanted to consolidate this code into a For loop.

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ActionScript 3.0 :: Create A Color Object From A Uint?

Dec 3, 2010

I have a uint that i'd like to create a Color object out of so I can manipulate the tint as desired.

Code:
public static const red_dark:uint = 0xe80505;

How can I create a Color object out of the above uint?

[URL]

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ActionScript 3.0 :: Create An Analog Clock That Changes Color When Its PM?

Oct 28, 2010

I'm trying to create an analog clock that changes color when its PM. The only thing is that the variable won't update. I made the code a function and put it in a code block that runs every second. To make it clear: The function DOES work, it just doesn't update the variable ampm which means when the clock passes 12, it won't change color. The function only gets the variable once from what I can tell. I traced the variable ampm when the local time was 3 PM but even if I changed the time to 3 AM, the variable didn't change. So it'll change color correctly when the flash file is first run but if the time goes from AM to PM while it's running it will not change color.

Code:
Here is my function code:

function color():void
{
/* AM PM, if hours is greater than 11, that is 12 and 12 is PM */
if (hours<12)

[code]....

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