Actionscript 3 :: Does The Workflow Differ Between Flash Builder And Flash Professional?

Dec 10, 2010

What is the workflow for creating an AIR application in Flash Builder and how does it differ from Flash Professional? I am familiar with Flash Professional, but I'm trying top wrap my head around FB, but I'm coming from a stint in iOS development and Flash Pro is driving me crazy. (I have difficulty with classes mixed with the timeline, but I think that MXML might be a good substitute for the timeline.)(Bonus: What are some good online resources for learning MXML?)

View 2 Replies


Similar Posts:


Actionscript 3 :: Flash CS5.5 Library & Flash Builder 4.5 Workflow

Sep 24, 2011

Because of intricate animations for an iOS project, I'm kinda forced to use Flash CS5.5 IDE, but I'm trying to use Flash Builder 4.5.1 to code library movieClips. For the most part this is working; I'm making movieClips in the library, giving them class names I then edit in FB 4.5. My rationale is for iOS it all has to be one big ass file anyway. I don't really want to make everything a swc and embed in Flash Builder, just want to make movieClips and edit their code in FB.But, say I have made a ball in the Flash IDE. In the Library I give it a class name of 'Ball' that extends MovieClip. When I go back to Flash Builder in my main class I use [code]The code works and the ball is placed from library onto stage, however there is the "?" next to the Ball instantiation suggesting the type cannot be found or is not a compile time constant. I don't really want to make a custom class for Ball - although I'm pretty sure if I did and imported a custom Ball class it would find it and the '?' would go away, but is there not a way to force Flash Builder 'see' the Flash IDE library objects/classes?

View 2 Replies

Flash And Flex Workflow Using A SWC?

Oct 13, 2009

I want to use the strengths of both Flex and Flash in an upcoming project. Doing the graphical related stuff in Flash and all the coding in Flex.

What i want to do is create a layout in flash making classes as you would normally by creating symbols and exporting them for actionscript etc. Then i want to export them as a SWC and edit all the classes in Flexbuilder. A CustomButton symbol is given a CustomSymbol.as ie. extend the classes in the SWC which will give the same functionality. This however wont work if i got nested layouts. Since the components laid out in flash are not of the same type. I somehow want to directly get in control of the Classes in the SWC.

View 2 Replies

Professional :: What Is The Workflow For Embedding FLV Into Website

Jun 8, 2011

I have a client that I created FLV files for. how to create SWF files so he can embed them onto his web pages.  I explained that Premiere only creates FLV and F4V files.  My understanding is that he needs Flash Pro CS5 to create the SWF files.  Is this correct?  I have been all over the web looking for the workflow for embedding video files like they do on you tube.  I'm a videographer dammit, not a web designer!

View 1 Replies

Flash :: Develop A Workflow Application In Flex?

Oct 13, 2011

I am trying to develop a flex 3 application that would appear like a vertical/horizontal hierarchy. It will represent the flow of any application based on user selection.

Here black dots represent the nodes (description) that could be furthur divided into sub-nodes having their own description. White nodes represents the end-point of that expanded view branch. Each node represents some part of application,

View 2 Replies

ActionScript 2.0 :: Flash Directory Structure/workflow?

Mar 4, 2007

How do I organize my flas, class, xml, shared library, and deployment files? What does the com in the standard layout stand for?Here is my attempt so far:

1) com
1a) source
1a1) assets
1a2) xml

[code]....

View 3 Replies

Media Server :: (.asc) Enable Code Hinting And Highlighting In Either Flash Professional Or Flash Builder

Oct 26, 2011

Problem: I would like to enable code hinting and highlighting in either Flash Professional or Flash Builder when developing an Actionscript Communications File (.asc). Steps Taken: Searched Google with limited success, most signs all pointed to [URL] where one may obtain an Eclipse Plugin, but:It was created in 2007 (likely out dated)It has known bugs that haven't been addressedSearched this forum / adobe's web site to find a solution, to no avail.Posted this, now, in an attempt to put this to rest Request: how I can enable FP or FB to give code hints / syntax highlighting

View 9 Replies

Professional :: Symbols + Base-Class Workflow?

Nov 8, 2010

I frequently create a lot of Library Symbols, export for Actionscript, letting Flash auto-generate the Class & extending a custom base-class in order to give them all custom functionality w/out having to create a Class for each, and/or without having to create a FactoryClass for instantiating X number of ClassObjects for each Symbol to be added to.It's really fast for prototyping, and with this workflow I've only hit a few obstacles.  Those are: 

1 - If the Symbol has children you cannot give the children instance-names, else the compiler gives an error related to automatically declaring stage instances. Two workarounds for this are that you can uncheck automatically declare stage instances, and do it manually in your base-class.  or you can avoid using instance-names, and use getChildAt().

2 - If the Symbol is a MovieClip, the timeline doesn't inherit the base-classes imports.  I don't have a workaround for this.are these limitations that could be addressed by Adobe's Flash team, or are they limitations that are unavoidable without altering the workflow?

View 8 Replies

Professional :: Flash CS5 Crashes With Flash Builder Opened?

Jan 3, 2011

I'm working on a Mac Pro with Mac Os 10.6.5 installed with the 64bits version.It was pretty good to see that Flash Builder can now work with Flash CS5. But if I don't work on Flash Builder or Flash CS5 for several minutes, Flash crashes everytime ! I have never worked once on the combo Flash CS5 / Flash builder 4 without having Flash crashing !It is very annoying, and a huge waste of time

View 1 Replies

Professional :: Launch Flash Builder From Flash Cs5 Don't Work

Mar 3, 2011

I have a trial version of flash builder (eclipse plug-in) and registered flash cs5 proI'm trying to open a new AS3 class like in this tutorial: [URL]nd it doesn't work.at first it did asked if I want to edit the file in flash builder or not, and it didnt work.now it won't even ask.and also I cant open a flash proffessional  project in flash builder, it says "This feature requires Adobe Flash CS5 or higher to be installed."but it is installed!

View 1 Replies

Actionscript 3 :: Integrate Flash Professional And Flash Builder?

Apr 12, 2011

I'm an AS3 developer used to working with Flash Builder. I'm working with a designer who's using Flash Professional to design sprites and backgrounds for a game. I'm looking to create an integrated workflow for us, so they can layout levels in Flash Pro and I can add events in Flash Builder.

As well as triggering events when the player collides with items, triggering animations etc., I'm also looking to switch between scenes when the player changes level and the game changes state (start menu, in-play, game over etc.). To do this I'd like to load everything into Flash Builder and manipulate it programatically - showing and hiding scenes, scrolling, checking for collisions etc.

I've found guides to exporting a swc from Flash Pro and accessing the library in Flash Builder, but this only gives me the classes, not the positioned instances of objects. Is it possible to access everything on the stage as I'm looking to do?

This seems like an obvious workflow but I'm not finding it clear how it's done. Is my approach correct, or is there a better way to do this? Any advice on how to setup this workflow generally, what to do or avoid? More specifically, how can I access the entities on the stage and switch between scenes?

View 1 Replies

Professional :: Purpose Of Flash Catalyst, Professional And Builder?

Sep 20, 2010

I'm a bit confused with the purpose of these programs. For example if I want to create a game or utility app that runs on air. Can I design it in Flash Professional and later open in Builder for more heavy coding? Or is Catalyst supposed to be used as the design program?
 
I used to think that you design stuff in Flash Professional and then open the project up in Builder to do more deep coding.

View 1 Replies

Professional :: XFL-Based Author-Time Shared Library Workflow?

May 28, 2010

I'm creating a large project with many different FLAs using symbols pulled from a shared library FLA at author time. It works great, however, the workflow could be simplified (possibly) if the shared library were saved in XFL format.I saved a copy of the shared library FLA as XFL. Then, I tried to import a symbol to another FLA from the XFL as author-time symbol references. Flash recognized the XFL document as an accepted source, but did not offer a menu giving a selection of symbols.

View 5 Replies

ActionScript 3.0 :: Capabilities Of Flash Professional And Builder 4?

Oct 23, 2010

I recently purchased the CS5 Master Collection and am struggling to understand the uses for Flash Professional and Flash Builder 4.  I was inspired by Jay Pavlina's Super Mario Crossover game and wish to make similar applications. 

However, I am confused about whether I should be using Flash Professional or Flash Builder 4 or both?  I purchased the two books that Jay Pavlina recommended "ActionScript 3.0 Animation Making Things Move!" and "Essential ActionScript 3.0".  I've been trying to find resources that will help me understand exactly the purpose of each of these applications.  It appears to me that ActionScript 3.0 is used in both?  So which one should I be using?  Or both?  Or is one more design oriented and the other more development oriented?  Can one make flash game like Jay's using just one or the other? 

View 9 Replies

Professional :: Access UserLabel Attribute In Flash Builder

Oct 14, 2009

Is there a way to access the d:userLabel attribute in Flash Builder? I want to use a number of different files created from Illustrator -> Catalyst -> Flash Builder

Looks like this:
<fx:DesignLayer d:id="2" d:userLabel="A1">
<s:Rect d:userLabel="R_1" x="150" y="200" width="500" height="300" ai:knockout="0">
<s:fill><s:SolidColor color="0xffffff"/></s:fill></s:Rect>
<s:Rect d:userLabel="R_2" x="150" y="200" width="80" height="60" ai:knockout="0" >
</s:Rect>... </fx:DesignLayer>
 
Now the question:
Can I access the "userLabel" with a scriptfunction? Something similar to getElementByID? I want to change for example the fillcolor of a rect or path with that function. Because I have no id here I can't do something like:
R_1.fill = blue
And I don't want to manually change the files from Illustrator.

View 1 Replies

CS5 :: Load Flex / Flash Builder Project In Professional?

Oct 13, 2011

Is there a way that I can load (or export) Flex/Flash builder project in Flash Professional CS5?As it turns out we got Flash Prof for our team, but it may look like we actually need Flash builder to build lots of UI related stuff..

View 1 Replies

Flex - Importing Flash Builder 4.5 Project Into Flash Builder 4.5.1?

Jun 27, 2011

I have an AIR project that I was working on Flash Builder 4.5 which now I'm trying to import to my updated Flash Builder 4.5.1 and it is prompting me to fix some paths before the import is completed. I'm kinda clueless what I should put in those fields.

[URL]

The project access a web server to retrieve data using JSON.

View 2 Replies

Professional :: Flash Pro IDE Or Flash Builder 4.5

Jun 23, 2011

I am a designer working on a mobile project and I am experience in using Flash Professional and I am also beginning to get more comfortable with Flex. Is there a reason why I should use Flash Builder 4.5 instead of Flash Pro?  Part of the mobile project will have some database calls (php+msql) and I also will be using geolocation with google maps. I think that all of these could be done in Flash Pro.I am tring to figure out a good workflow and I seem to be getting behind on my project because of these variables.

View 1 Replies

Flash :: Professional - Builder 4 - Add Eclipse Plugins - Install New Software

Jul 7, 2010

I have standalone Flash Builder 4 which I downloaded as a trial and then later plugged in the license key. When I try to add Eclipse plugins by going to menu, Install New Software, the dialog for "Available Software" is broken. It looks very different from the same dialog in Eclipse, and it has no way to add update sites, etc.

View 2 Replies

Actionscript 3 :: Make Flash Builder Package Explorer Emulate Flex Builder's Navigator Window?

Apr 21, 2010

Does anyone know if there is a way to make the new Package Explorer window in Flash Builder emulate Flex Builders 'Flex navigator' window?

Bottom line is I don't always need to peer into SWC's, and I don't like having a 'default package' automatically created for me. Not sure why the interface wasn't made simpler, allowing access to more power and complexity only if necessary. I want to focus on the code, not on how to navigate and use the bells and whistles in the coding environment.

View 1 Replies

ActionScript 2.0 :: Three Random Images That Differ?

Feb 1, 2011

I have a script that loads a random image each time the page loads into an empty movie clip. I want to do this in 3 places on the page (3 random images load each time the page is loaded), but want to make sure that at no time do duplicates come up at the same time (so if one randomizer comes up with say the number 6, the other scripts will recognize that and if they come up with the same will get a different number).

Here is my script so far:
PHP Code:
//LEFT IMAGE
myRnd = Math.round(Math.random() * (11 - 1)) + 1;
this.createEmptyMovieClip("container_mcL",this.getNextHighestDepth());
container_mcL._x = -368;
container_mcL._y = 0;
[Code] ......

View 9 Replies

ActionScript 1/2 :: All Dynamic Text Links Going To Same Link Even Though URLs Differ

Jun 9, 2010

I just made a flash news scroller where the news headlines are dynamic text and have different urls provided in the link section. But when I click on any of them, they all go to the first link only.

View 1 Replies

Flash :: Flex - Migrating A Project From Builder 4.0 To Builder 4.5 Is Producing The Error "The Required Skin State 'disabledWithPrompt' Is Missing"

Nov 28, 2011

I am trying to migrate a project from Flash Builder 4.0 to Flash Builder 4.5. After Flash Builder prompts me to choose my new SDK, I choose 4.5, Then I get the following error:" error "The required skin state 'disabledWithPrompt' is missing".

View 1 Replies

Flex :: Convert Flex Builder 3 Project To Flash Builder 4

Oct 6, 2009

I just upgraded to Flash Builder 4 (beta 2) from Flex Builder 3 which I have been using since it came out. Problem: All the projects that were in my workspace from Flex Builder 3 did not carry over into Flash Builder 4 (e.g. in the "Flex Navigator" view if FB3). Flash Builder 4 now uses the .FXP format to manage projects, but Flex Builder 3 did not. Is there an easy way to get all my projects back into Flash Builder 4?

View 2 Replies

Media Server :: Building Controls/components In Flash CS5 For Use In Flash Builder?

Jun 1, 2010

I'm a .Net developer who is trying to mend my evil ways and learn the Adobe development cycle--so if this a really obtuse question--please forgive me. I was once a graphic artist and I am very familiar with some Adobe products. I am having trouble understanding the workflow as it pertains to creating custom controls, or even reskinning controls and then using them in Flash builder. I haven't really dug into Catalyst, but I am comfortable in Flash Professional and I would like to believe I could take designs from my employers graphic artists, created in Illustrator, and bring the artwork into Flash professional and create custom components, or more likely skinned components, in Flash and export them for use in Flash Builder.
 
Our goal is to allow designers to create vector graphics skins for controls and applications in Illustrator (or possibly Fireworks) and to be able to apply those skins to controls and custom components in Flash Builder for deployment to the web or the desktop in an Adobe Air application. Ideally the designer would be able to update the designs easily at a later point.
 
Flash allows for skinning to be done fairly easily within the Flash application, but I have had some problems exporting controls or even implimenting them in Flash builder. The only "video" on that workflow used a movie clip from Flash and set it's "isButton" property to true in Flash Builder...so if a designer built a simple button and designed the states in Flash, I would have to convert it to a movieclip?
 
If I start with a Flex ready component from the "AeonGraphical" library, and apply a new skin, how do I successfully import that into Flash Builder?

-    MX skins can be created in Illustrator and Fireworks and imported into Flash Builder however the format is obsolete and the designs rasterizes and are unacceptable even before scaling.
 
-    Illustrator files can be saved in FXG format and dropped into an assets package in Flash Builder. These images can then be easily used in FB; however mapping them to a control requires each state to be a separate image and to be manually wired to the states of a skin. This is method of skinning is feasible but not ideal...Am I missing a step or improperly importing the files?
 
-    Illustrator files can be saved as an FXG file and imported into Catalyst. In catalyst the artwork can be associated with a control type and the states of the control can be edited in using illustrator. The catalyst file (FXP) can then be imported into Flash Builder as a project which will provide a skin for that type of control. Remaining problems include scaling (skin doesn't stretch) and referencing the skin outside the project.
 
So that leaves me with Flash Professional as the seemingly most competent tool for creating & skinning custom controls. Using the very detailed and helpful online documentation on customizing controls (found here) I can create custom skins and have no problems implementing artwork from Illustrator--for an application authored in Flash Professional (not so much for Flash Builder).Catalyst can let you create "one off" costum controls easily, but creating one custom skin for several buttons (for example) is not so intuative and pulling it into Flash builder yeilds mixed results...
 
Flash is in and of itself a rich IDE and could be used to create an event driven application for AIR, but its not really geared to that user triggered, event-driven development model. I have been able to adjust my mindset to create successful prototypes of form based/even driven application that take advantage of Flash's powerful features, but some of my coworkers are having trouble adjusting their Microsoft Mindset (despite exposure to the remarkably "derivitaive" Expression studio) and strongly prefer the Flash builder coding environment.
 
Are there any resources; web pages with examples or step by step walk throughs, or videos which follow a process of taking a design from a grapjics application and using it to create a custom skin--and applying it in Flash Builder? The process is fairly straitforwards in Flash Professional--but my team and I are having less success in Flash Builder.

As a longtime user of Adobe products, I have by nature of that association become the inhouse Adobe Evangelist and not only have I taken the position seriously--I have managed to convince upper management to abandon WPF and Pyxus (for mobile applications) and develop AIR applications which will span platforms and lend elements to mobile AIR applications. They have even initiated a program which will likely result in our delivering Andriod based tablets to our dealer networks preloaded with AIR applications for business.
 
While I know know this is all "do-able" I am working double overtime to become competent enough to make this happen...but the workflow between Flash Builder and Flash is only sparringly covered online and the information lacks details...I have found that browsing the online videos sometimes turns up better results than searching (doing "Google Gymnastics")--for example Flash Downunder series has great stuff that doesn't always show up when searching Google...And we joined Lynda.com, and while they have lots of great stuff, they need to develop more stuff on CS5 specifically...
 
Where can I find information on creating/applying custom skins from Ai to Flash Builder and all points between? (I'll buy any recommended books as well...) Of course we have agressive deadlines and unfortunately there is no experienced Flex/Air developer on our staff (yet)...The "Classroom in a Book" series on Flash and Catalyst have only just started shipping...is that where I should look? Are there any online resources that address both skinning and creating custom components for AIR applications in Flash and/or Catalyst?

View 1 Replies

Flex :: Manually Connecting Flash Player (debug) To Flash Builder?

Sep 22, 2009

Is it at all possible to connect the Flash Player debug version to the debugger in Flex Builder using source code? I'm running an app which has no right click menu, and I therefore can't right click and select connect to debugger.

View 3 Replies

Flex :: Flash Builder 4 - Flash Player Failed To Connect To Debugger

Jan 7, 2011

I just finished my installation of Adobe Flash Builder 4. I've definitely installed the most recent flash player from Adobe's website onto my computer. Also, in the run configurations of flash builder 4, I changed the source path from the .html file to the .swf file that is generated. I don't need to test it in a web browser, I just want to run the swf in flash player.

I only have 1 .as file in my actionscript project and there is no code written in it other than the package, class and main function statements. When I run the .html file, it runs fine, and debugs fine. However, when I switch the source path to the .swf file, it runs fine but doesn't debug!

When I debug it, the progress gets stuck at 57% and it says "Waiting for Adobe Flash Player to connect to debugger..." in the "Progress" tab. After a few minutes a window pops up that says:

"Failed to connect. The session has timed out. Ensure that you have run the application with debugging on and that I have the debugger version of flash player."

What can I do to fix this? I am on an intel Mac running OS 10.6.5.

View 2 Replies

Flex :: Flash Builder 4 Design View Vs Flash Runtime Appearance W/SDK 4.1?

Jan 22, 2011

Flash Builder's design view is worse than 3's (which at least was usable if you ignore some quirks), so WHAT do Flex UI designers (those who don't have paid design teams...) do to design a complex UI? Because Design View (also based on what a lot of people say about it..) gets more useless with every release.See image for some differences in design view vs.Flash. WHAT is causing this? css also posted..("Duration", "hr", "min" are mx Labels, the image size text is an mx Text comp.Project is an "mx only" SDK 4.1 project.) I don't even care that the spinners look different, I just need it to show me correctly sized stuff so I can position things via Canvas, or properly size containers.

mx|Label {
font-weight:bold;
font-size:12;[code].....

View 1 Replies

Stop Flash Builder 4 Actionscript Project Launching Flash IDE?

Sep 15, 2010

I am trying to create an Actionscript project in Flash Builder 4. However when I debug or run it always runs in the Flash IDE. I want it to run in the standalone flash debugger without the Flash IDE! This is driving me crazy. I'm on Mac if that makes a difference.

View 5 Replies

Flash Pro Or Flash Builder To Make Graphical Web Widgets With Sockets?

Oct 6, 2010

I've contacted Adobe sales and tech support, and realized that I need to talk to someone who actually develops with these tools.I want to develop some simple graphical widgets with the ability to reload themselves via an xml-socket a couple of times a second. Which Adobe tool should I buy-- Flash Builder, or Flash Pro?

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved