Actionscript 3 -:: Flash Lightbox Script For An Image + Movie Gallery
May 2, 2010
For a CDROM i'm working on, i'm looking for a method to display images with a lightbox effect. What is the best way to do it with AS3? Is there an AS3 lightbox script available?
I've made a gallery slideshow before but wasn't as intuitive looking back at it now and I want to start fresh on this new project. I would like to convert a jQuery lightbox style gallery into a flash XML based AS3 image gallery with categories. I don't want to code the FLA, I want separate AS files.
This is a school project for my website. I would use jQuery and I have more experience with it but this project needs a flash component. I'm just not sure where to start and looking for some advice on how and where I could find resources. I want it to be minimal as I can make it;
- 8 thumbnails to a "page/section" with more flowed into page 2 or 3 etc. (or a srcoller)
- a few buttons for categories
- images fading in full size with a description when hovered over and a close button
- preloader (simple bar)
Esentially something like this > http:[url].........works which is using http:[url].... for the thumbnails. That might be ambitious but I'd suffice with a simple fade effect.I've downloaded some galleries out there but most of the code is messy or outdated.http:[url]... this is alright, but all the code is done in the FLA. I might break it into AS files but it depends.
I Managed to insert a photo gallery using lightbox...however, would like to make some changes: 1. Fixed previous and next buttons, been playing around with the code, with no successful result. 2. I have a group of photos, and if I want to enlarge the one I click, I cannot. Whatever photo I click, always the first one of the group appears.
This is the code I have in my html file: HTML Code: <head> <link rel="stylesheet" href="css/lightbox.css" type="text/css" media="screen" /> <script src="js/prototype.js" type="text/javascript"></script> <script src="js/scriptaculous.js?load=effects" type="text/javascript"></script> <script src="js/lightbox.js" type="text/javascript"></script> [Code].....
want to load a lightbox gallery from within a flash .swf i no its possible because iv seen it done many times, and iv tried every tutorial on the net, most of which say the same thing, which I have done and it still doesnt work.So far I have created a javascript delegate which turns the flash command getURL into an anchor tag containing a rel="" attribute. Here is my javascript:
Code:
<script type="text/javascript"> function LightboxDelegate(url,caption) { var objLink = document.createElement('a');
[code]...
I have then used a flash button to call the javascript function, in theory this should load my lightbox, however all that happens is the flash swf disappears and no lightbox overlay or image appears. I no that fksh objects do disappear when lightbox loads, however mine doesnt load. My ActionScipt on the flash button is as so:
Actionscript Code:
on (release) {getURL("javascript:LightboxDelegate('1.jpg','caption1')", "_self")}
I want to load a lightbox gallery from within a flash .swf i no its possible because iv seen it done many times, and iv tried every tutorial on the net, most of which say the same thing, which I have done and it still doesnt work. So far I have created a javascript delegate which turns the flash command getURL into an anchor tag containing a rel="" attribute. Here is my javascript:
I am trying to build an xml photo gallery in flash that will use lightbox for viewing large images. I have successfully built the thumbnail portion.My goal is to insert the swf into an HTML page and launch lightbox from the swf. Here is the code: First I use a Thumbnails class which imports the tweener class
how do I get lightbox to work when I click on the thumbnails? I found this thing called lightboxinjector that seems like it would work, but I am not advanced enough to understand the directions it gives for dynamic use. Or is there a lightbox clone that will work for this?
I have this thumbnail gallery that loads from an a simple XML. When a tumbnail is clicked its larger image loads into an UiLoader....
What i am trying 2 do is 2 show the larger image using a lightbox when a tumbnail is clicked (removing the ui loader for good). I have a lightbox that works with flash (when testing movie as well).
I have been trying for a couple days now 2 combine all this but it never works
I am trying to preload images for an image gallery ina flash movie.
i have the images externally loaded so as not to bloat the swf but how do i start a preload for all the images when someone gets to the home/front page, so that by the time they get to the image gallery everything is loaded in memory so there's no delay?
I'm working on a script that is about finished but I've reached a snag.I'm creating a gallery page, similar to Thickbox or Lightbox.I have thumbnails off to the left and a UILoader on the right.When you click a thumbnail, the image loads on the left.What I'm working on now is that if you hover over the right side of the image you get a NextBtn and on the left you'd get a PrevBtn.The buttons are created and tween in on MOUSE_OVER like they are supposed to. The problem that I'm having is once you MOUSE_DOWN and the next image loads (also working properly) the Tween that is on the Prev/ NextBtns resets to the OUT position until you mouse outside the rollover than back in.Is there any way to make the Tween stay IN until the mouse moves out?[code]
I have a few Flash objects in my html page, and all these Flash objects respond to mouseOver and mouseOut.
On mouseOver, the Flash objects will play a movieclip in place. On MouseEvent.CLICK, I would like the Flash objects to make the html page create a new iFrame with embedded .mov movie file in a lightbox effect.
I can't seem to get it to work. I have tried ExternalInterface.call(), navigatetoURL(), I have tried simulating a click event in javascript. Essentially, I want a mouse-click that is captured in Flash to open a jquery/javascript-lightbox in an iframe.
Just wondering if anyone knows about the project I am trying to start, uploading images from flash using php is fine but wondering if anyone knows how to create dynamic xml from php and it takes all the image names from the same folder where those images have been uploaded. So we can load all the images in image gallery through xml into flash.
I have a lightbox-style HTML dialog that shows a menu on top of a web page. It can be injected into any web page via a JavaScript bookmarklet.
One of my users is trying to use it on YouTube.com with the result that the flash movie is rendered on top of the dialog (a div with high z-index).I can't reproduce this. It works just fine for me. The dialog shows up on top of everything else on youtube.com, the video included.I had him save the page in Safari as Webarchive and send it to me. Even that shows the menu rendered correctly for me.
I use the exact same version of Safari (4.0.5/531.22.7) and Flash (10.1 r53, latest beta). Only difference I could find is that he uses Snow Leopard (10.6.6) and I "only" 10.5.8.
i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?
I am creating an image gallery and the images change but change right back to the original image. I had it working yesterday but today it doesn't work.
I found this really neat photo gallery on flashkit but there is no support or readme included. how to size this thing.. the AS code does have comments but I am not a coder.I'd like to make the image window smaller and the overall movie smaller. 325x325 or so
anyone know if actionscript can do this kind of effect ? any similar tutorial i can find? or i can modify from market existing third party software? [URL]..
I made a scrolling image gallery following the XML photo gallery tutorial found on this site and it works fine on its own. But when i load the .swf file into another flash file using a holder, it loads but it doesn't scroll anymore; its just a static image. I tried turning it into a MC and placing the MC into my flash but have the exact same problem.
I used the Photo Gallery using xml and Flash tutorial and created a nice gallery with thumbnails I increased the size to accommodate a 800x533px size picture however when the images are imported they are distorted to a size that looks to be around 900x400px I am using flash 8.
I have a simple Flash gallery which reads from a xml file. Everything worked well but suddenly one of the images (image10.png) doesn't show up, all I get is an 'X'. All the images are in the correct folders as I haven't moved them. It's the second item that doesn't work (in bold).
I've finally finished my flash xml gallery, and have tested it to my complete satisfaction using dreamweaver. When I do a preview from dreamweaver, or just open up the gallery html file from explorer the swf loads the xml file and all the images flawlessly, everything works. However when I move the site for testing on my mac laptop it loads the xml file but not the images. When I upload it to my test website it doesn't even load the xml file. I just copied the root folder over in all cases I dont understand why it wont work. You can see it here: [URL]
Could this be some export setting I am using incorrectly? Why would it work locally on a windows machine, and not locally on a mac or online on either. I tried re exporting the swf after saving it as CS3 from CS4 and changing the local playback security to only allow network. So now it loads the xml data online but not locally. Thumbnails still aren't showing up online though.
I am attempting to create a basic Flash website to promote myself online. To do this I require a scrolling gallery of images on one of my pages.I have found and implemented a tutorial online allowing me to have a scrolling gallery, but what I need to do is include it within the rest of the pages I have created. I don't know how the code I have used for the scrolling gallery works, to allow me to use it, inside the root level page.The script says:
_root.onEnterFrame = function() { if (_root._yMouse<594) {[code]....
What I need to do, is put the scrolling gallery feature 1 level INSIDE the site, instead of on its "root". When saving the scrolling gallery feature as a movie clip, I coped the frame it was on and pasted that on the "images" page, within the navigation bar movie clip where the other page contents reside. ie Contact, Animations, Intro, etc.When doing this, the gallery is present on the page once the "images" tab is clicked on the navigation, but only the scrolling thumbnails are present on screen, and not the blown-up main image each of the thumbnails refers to, so when clicked on, no main image appears.But when placed on the "root" or outer-most layer of the site, the gallery works fine.I really need to know how to include this scrolling gallery feature WITHIN the navigation bar with the other pages, how can I do this? What actionscript could I use as a replacement to the "_root", to make the gallery function correctly?
I'm looking for a non-commercial solution / tutorial (AS3, MySQL, PHP, XML) that would point me in the right directon to control the quality of uploaded images.
Im just about to make a site in Flash which will have an image gallery. This will need to include a CMS for the images. Anyone know the best approach in order to make the images as easy as possible to update?
I need to create an image gallery that the clients can log in and click on photos to add them to favorites. I was wondering how to create this favorite system or if there are any galleries with it?