Actionscript 3 :: Get Composed MovieClip's Containing (parent) Class After Event?
Aug 13, 2011
I have a MovieClip that is composed in a parent (non-display object) class. We register an event listener against that movieclip - a CLICK handler for example.
With event.target I can get a reference to the MovieClip from within the event handler. But how can I pull a reference to its composing class?
I could simply add a "parentClass" property on the dynamic MovieClip class, but I'm wondering if there's a more elegant/idiomatic way of doing it that I should consider?
I made a ship in flash, composed of different movieclips exported for actionscipt, then I converted the whole ship in a movieclip. I wanna access a wing to make it rotate but I don't know how. I tried this:
Code: package{ import flash.display.MovieClip; public class Prueba extends MovieClip{
I have movieclip which contains child movieclip. when child movie clip finish to play i want to run a function in a parent movieclip. so I made a custom event dispatcher in the first frame of the child movieclip:
I have a class called "download" and an URLStream object inside it called "urlStream".
From outside the class, I am adding a progress listener like this[code]...
Everything works fine inside the onFileProgress function and bytesLoaded, bytesTotal are read correctly.
What I need is a way to point to the download class from inside the onFileProgress function so that I can retrieve some other public variables defined in the "download" class.[code]...
I am trying to write a custom class for image loading.
public function imageLoader(url:String, mc:MovieClip):void { loader = new Loader(); loader.load(new URLRequest(url));
[Code]....
I ll get the events in these listeners in the loadImage class. But i want to trigger a function in the calling class or root or stage, when these loader events are fired.
I cannot bubble the event because I want to send to another class that is not even a movieclip but a simple class. So I transform previous source code here Is it impossible with Flash to get the Instance Creator ? for
I just recently been using a lot of prototype javascript stuff, and was wondering there was anything like the "bind" method, for use in AS3. It's proved quite useful to be able to look both at the event.target as well as the class object the handler function might be associated with.
I have an AS3 movieclip with a button. Both the movieclip and button needs a click event but when I click the button it also fires the parent movieclip's event handler.
I have created event listeners for a particular movieclip.Insidet this movieclip there is so many objects.When ever I click on the parent movieclip the event listener calls the function for the child object. I had tried removeEventLIstener()
import flash.display.MovieClip; import flash.events.Event; import flash.events.MouseEvent; var info:MovieClip=new MovieClip(); info.graphics.beginFill(0x000000,0.35); [Code] ..... I want to delete mc's parent
What I describe here is not correct. My full code had some other things in it that was the reason I couln't see mc2. The code described under is actually working!
I have custom class (MyContainer) that extends Sprite. Then:
Code: var mycon:MyContainer = new MyContainer(); var mc1:Sprite = new Ball(); // Ball is a sprite in my library var mc2:Sprite = new Ball();
[Code]....
it works, but I dont want that, as MyContainer has custom variables and functions I use. A simple: if (mycon is DisplayObjectContainer) evaluates to true.
Is it possible to dispatch event from class that isnt extended class of MovieClip? I created my own class and put import flash.events.Event; import flash.events.*; but when i call dispatchEvent compiler throws error:"1180: Call to a possibly undefined method dispatchEvent."
I have a child class that is loaded into the parent class when the swf begins, like so: var myvar = 'hello'; public function Parent() { this.child = new Child(); }; How can I retrieve the variable 'myvar' from within child?
I am trying to access a function that is on my document class for my AS3 project, from a nested class. That is, the Document Class calls Class A which then calls Class B. So I am trying to access a function from Class B, I am trying to use MovieClip(parent).function(); but I am getting error 1120. The MovieClip(parent) (fixed to reflect my document class, etc) works when I try it from other classes but not from this nested class.
I've struggled with this for a long time and have thrown in the towel. How the heck do you climb the ladder, then go back down again into another clip?
I have these buttons in a movie clip and I would like to have only one event listener for the parent, using event.target to point to the children. I have also tried event.currentTarget, and it didn't work.here is the code that works:
I think this is a pretty simply problem but I do not seem to be able to pull it off. Basically I have a parent class A, and a child class B.Class A instantiates class B with addChild.There is a shared object which is being updated from a java server (red5) that has an event listener attached to it in class A.I have a function in class A which will pass certain, specific updates from this shared object to class B.The problem occurs is that when class B is instantiated, the event listener from class A doesn't work anymore. I have not removed the event listener from A.?
Lets say I have a Main Document Class called Main. I also have a child class called childClass that call a function from the Main class and is also imported in the Main class. How should I call the function? I tried this , but when calling the function, it's getting me error.
When I use MouseEvent.MOUSE_OUT the target is [object MovieClip], but when I use MouseEvent.ROLL_OUT I get [object Bildspel] - and Bildspel is my class. The thing is that when I use ROLL_OUT I'm not able to delete the targets ENTER_FRAME event.
i am using a movieclip who has two nested movieclips, the problem i am dealing is that when i try to get the width or height of the parent movieclip it always showing the values of the small nested movieclip, when i draw the movieclip it draw perfect but when i read this values shows that error, what can i do?
below shows how to add child in a movieclip. ebd.target.addChild(info_grd); there is button named my_btn inside the movieclip info_grd.I would like to remove movieclip info_grd.parent
getting hold of a reference to the object that loader might be created in So in the below example I am creating a new loader in a movieclip called "item" When the "complete" event fires, is there away for me to reference "item" through the event.I thought this might be e.currenTarget.parent or somthing...But that doesnt work.
I'm trying to access a parent movieClip from the child movieClip
Here's what I want to do,
I've got a movieClip named wrong_mc, which plays for a couple of frames and on the last frame, its got a close button "close_btn" inside of it, now I wanna write the code such that when close_btn is played the movieClip "wrong_mc" should go and stop at frame1, I'm just not able to access this movieClip from the button.
I'm trying to place an event on a child and not the parent but it doesn't seem to trigger the event. Example. Code: parent.child.buttonMode = true; parent.child.addEventListener(MouseEvent.ROLL_OVER, onMouseOver ); private function onMouseOver(evt : MouseEvent) : void{ trace("child = "+evt.target.name); } The above event is not getting fired.