Actionscript 3 :: Combine A Texture On A Cylinder In Papervision3d?

May 27, 2010

I would like to combine bitmaps to one texture and apply it to a cylindric primitive. The cylinder will be rotating or better: the texture should moving along the cylindric-surface and therefor you should see only one (up to 3 textures at the same time). For better understanding: it's my intention to create somehow a poster-pillow with a undefined number of posters on it. By clicking on the pillow, it should rotate to the next poster but you will see always parts of the previous/next poster.

My question is: How can I load the texture dynamically but also how to combine, load/unload posters on the run ?

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