Flash :: Techniques To Exceed The Maximum Texture Resolution In Papervision3D?
Oct 24, 2011
I have an object in Papervision3d that the user needs to be able to zoom into a considerable amount. At Flash's maximum bitmap size of 2880x2880 the texture is too blurred at the maximum zoom. Even going beyond this to the sizes available in Flash 10 do not help.Is there any way to build a BitmapMaterial that can pull from a set of tiled 2880x2880 images?Is there any other way to load a larger texture into Papervision3D?
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[Code]...
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