Actionscript 3 :: Flash - Creating Cutout From Fill With Text?
Oct 18, 2011
I'm building a site in actionscript 3. I created a grid with Squares where the text is cut out so the background can be shown through. Right now I'm doing this by loading in hundreds of png's in via XML, but this causes a significant increase in size of the site.
I was wondering if it was possible to cutout the text like you would normally do in flash by breaking apart the text and then converting them to fills so they can be removed from the fill. I am now looking for a way to do this in actionscript, to save space and time.I want to create a fill where the text is cut out in actionscript 3.
I'm writing a very simple AS2 class, that only should create an empty movieClip and fill the stage with a box drawn with the lineTo property. But for some reason, Stage.height always returns a number that is exactly 100px less than the actual stage height.
Code: class centre { public function centre() { createBg(); trace("width: " + Stage.width); trace("height: " + Stage.height); [Code] .....
I am new to flash, trying to do some animation character. I have 2 queries
1. What is lock fill; whenever I am trying to fill a color, it shows lock fill....
2. If I am creating a non regular figure like say with pencil, if I draw some part of it & do other part by later; these will be assumed different objects & I am not able to fill the whole figure with a selected color.
These shapes are pretty complex (i.e. they're not square, see image below).
So far, I place textfields manually on the stage and populate them one by one with strings (names) stored in an array. (The textfields are also in an array).
The example below is very simple and I will probably have to setup a good few hundred textfields in the final project.
Would anyone know of a way of populating these textfields dynamically according to an underlying shape?
Or maybe a different approach altogether?
I was thinking collision detection might be an idea but not sure where to start.
PS: I cannot simply use a mask over the chunk of text as each character shall be visible within the shape.
Alright so lets say I have a number of movieclips or text fields or something with instance names test1, test2, test3 and so forth. Now say I want to fill these text fields with text that I have in an array and I want to do this with a loop, how do I do this? What I'm really asking is if there is a way to use a variable in an instance name if you catch my drift.
I'm looking for an AS3 version that dynamically populates this shape and allows for difference in font size to give it some more variety and flavour. I've got some examples of tag clouds but they don't accept a shape as its outer bounds and I've found some that allow for a shape but don't account for dynamic resizing of the text. Even a nudge in the right direction would be all I need and I can go from there.
I am dynamically loading text into a text area. I want the text area to have set dimensions, but the text itself to resize in order to fill up the whole text area container.For example a short line of text would be made a bigger size than a large line of text but each would perfectly (or near perfectly ) fill up the same X by Y sized text area.I have seen a lot of posts about resizing the text area to comply with text, but I want to do the opposite - resize text to comply with text area.
I have a MC, MC1, with 3 dynamic fields: D1, D2 and D3; And I have 3 variables: V1, V2 and V3. I need to fill D1, D2 and D3 with V1, V2 and V3 values. But when a Vn value is empty I need to hide Dn. When I mean hide I really mean to not have nothing there and not just an empty space.
I'm building a small scroll component for a text box, which loads text dynamically from an xml file. I've got it working fine, apart from the fact that if the text isn't long enough to fill the text box, then the scrollbar still shows up - I don't want it too! Is there any tips / hints or even a snippet of code that someone can offer? Basically I need the scroller to only show if the text is bigger / longer than the height of the text box.
I am struggling to find a way to animate a fill of text in Flash CS4. The concept I am looking for is that over a time period have the color rise from the bottom to the top. My initial attempt was to have 2 objects, one filled with the color and the other filled with white. I was hoping to just adjust the borders of the object or text to have it disappear, but that just reshapes the object, not cropping it. If you know how to crop into objects and reveal the object beneath, let me know.
I am very new to Flash so hopefully it is a simple answer, but I am not seeing it yet.
I've seen that it's possible to format a specific bit of text in a text field with:setTextFormat(format:TextFormat, beginIndex:int = -1, endIndex:int = -1):void
I need to format a section of text by applying a texture to the rectangular fill space around the letters. (Imagine in Microsoft Word that you've written a short sentence and you highlight it. Then you fill the text background with a colour. Then imagine that that colour is a single repeating texture. That's what I'm trying to achieve.) Note that the text field must be multiline, and I'm not looking to fill the whole rectangular text field area. The applied texture needs to fit to each character. Is this possible in Actionscript? Would I need to use some kind of HTML or CSS formatting? Is it possible at all? If it is possible, is it possible to change the size of the fill area around the text?
I'm trying to incorporate a "Send me a message" type of deal into my flash form on CS5.. After much research, I cannot find example code to send an email with the data from the "Name, E-mail, and Message" buttons.
Is it possible to input a text into textbox in php then it throws in .swf file and the .swf file can download it in desktop? What i mean to say is, is it possible to generate .swf consist of text and graphics came from php page? I saw a sample of that in Flash Vortex Website and some free flash banner generator that the user inputs a text in a textbox and the text together with the selected template background can download it's .swf file.
I'm trying to display some simple information in an Alert (I'd rather not use an alert, but I need a fast n' simple solution for a project that's got to be out the door asap)
how large I make the alert, my information never stretches out, and ends up being clipped.
I can actually scroll through the text with the mousewheel, but that's no good.
The image says it all. I can't imagine Alert just doesn't handle this.
[URL]
Code:
var myAlert:Alert = Alert.show("The package you have selected includes a feature(s) you've already selected. We have removed the individual features for you."); myAlert.height = 150*2; myAlert.width = 350*2;
I have a scratch card. Basically I'm masking a movie clip with an empty shape. I can draw on that mask and thus my movieclip will become visible. I have also attached the fla.
Now what I would like to achieve is that when you fill a percentage of that mask, let's say 70%, I automatically fill the whole layer so that all of my movieclip becomes visible (as mask is fully filled).
I was wondering what the best practice was for creating text links in flash? I know how to create a button of course, give it an up, over and hit state. What I normally do is copy the text into each frame, and change the colour for each so that the user can tell when they're hovering and hitting the button. For the hit status, I draw a square for the hit.
But this can be time consuming if you have a lot of text links throughout your site. Especially if you want to change the text colour of your over and hit frames.
So I looked into making a better solution using Actionscript, which was having a function for each of the status, where you change the colour of the button.
I was wondering if anyone else had any other thoughts or wanted to share how they do their text links?
Question 1: How do I add a filter to a movieclip from actionscript,More specificly, the "adjust color" filter, and I want to decrease brightness, saturation,hue, and contrast... by actionscript...If you dont know what I mean, use the circle tool to create a circle, convert to movie clip, click the "filter" tab, then click + and add a adjust color filter, you'll see what I mean...Question 2: I need to output text to 'text' documents, no I cannot use shared objects for this, as it is a program for a client, and it isn't safe enough for me.
Code: var archive:Array = []; archive[7] = "Hello I am the 8th archive";
I am trying to make a text effect where the colours fill up inside the logo lettering as if water was being poured in. Is there a way of doing this either by Actionscript or some form of advanced masking perhaps?
Flash Tranformation Matrix via JsFL. I have to write a JsFL script that creates a text on my Flash scene, and rotate it with a random angle. Imagine I want to create and rotate a "Hello World!" at 45 degrees, my code looks like that:
rotateAngle = 45; //creates my new text at x:0, y:0 coordinates fl.getDocumentDOM().addNewText({left:0, top:0, right:10, bottom:10}); fl.getDocumentDOM().setTextString('Hello World!'); var mat = fl.getDocumentDOM().selection[0].matrix; [Code] .....
The problem is : the rotation applied to my text is 58.3 instead of 45. I have to admit that I'm kind of noob with matrix... so I used the "matrix transformation for rotation" here : [URL].
I wrote a huge post first but thought I shouldn't drop a wall of text here. Here's a summary of a problem that I'm hoping you all can provide some insight in:I have a web app for a client which uses Flash text engine api (not TLF) to layout some text in a report.The text requirements are specific so we like using FTE for typography.Now that the text is looking perfect to the client, how do I make what I'm seeing on screen into a pdf that looks identical?Tried purepdf or alivepdf sprite->bitmap->pdf approach... terrible results - we need resolution independenceLooked at purepdf api - doesn't seem to be a way of converting the final sprite output directly to the pdf.... seems like it'll require me to use their own API for typesetting / layout... which defeats the purpose of using FTE to do this (we'd lose kerning / ligatures etc that way?)Finally using the flash -> print -> using postscript driver like pdfconverter or cutepdf -> pdf ........ this is great because the pdf looks exactly like display and is vector-output (res-independent), BUTUsing FTE, the pdf created this way doesn't have selectable text in pdf! flash TextFields -> pdf do retain selectability. Basically pdfconverter doesn't embed the fonts in the pdf when FTE is used... it DOES embed the fonts in a pdf made the same way with same fonts in MS Word or something
- I have a web app for a client which uses Flash text engine api (not TLF) to layout some text in a report. The text requirements are specific so we like using FTE for typography. Now that the text is looking perfect to the client, how do I make what I'm seeing on screen into a pdf that looks identical?
- Tried purepdf or alivepdf sprite->bitmap->pdf approach... terrible results - we need resolution independence Looked at purepdf api - doesn't seem to be a way of converting the final sprite output directly to the pdf.... seems like it'll require me to use their own API for typesetting / layout... which defeats the purpose of using FTE to do this (we'd lose kerning / ligatures etc that way?) Finally using the flash -> print -> using postscript driver like pdfconverter or cutepdf -> pdf ........ this is great because the pdf looks exactly like display and is vector-output (res-independent), BUT Using FTE, the pdf created this way doesn't have selectable text in pdf! flash TextFields -> pdf do retain selectability. Basically pdfconverter doesn't embed the fonts in the pdf when FTE is used... it DOES embed the fonts in a pdf made the same way with same fonts in MS Word or something
1- How do I get the text to be selectable in the PDF created from FTE > postscript method
2- (If not that) - How can I create a PDF from flash where the PDF is identical to what I'm seeing on screen - basically doing a direct final-rendered-Sprite to PDF .... if there's a way to make that PDF manually, then maybe I can embed the fonts manually...
Some context:
- How we're using fonts - they're SWF's created from teh fonts using [embed] and embedAsCFF=true for use in FTE
- I thought of using FTE only for typesetting / layout - and when we get the TextLines, using the good old flash...TextField (which does become selectable in final pdf) .... but I cant do that because some of our textlines have several variations of font styles and inline (GraphicElement) images on the same line.... I think its impossible to detect all of those variation can create the appropriate number of textfields?
1. I selected the Rectangle tool, and made sure Object Drawing Mode was not selected.
2. I picked colors for stroke and fill, and drew a rectangle.
3. I clicked the Selection tool, then dragged around the rectangle to select all of it.
4. In the Property Inspector I clicked the fill color icon. I clicked the square with the slash, to designate no fill. The fill disappears.
Everything has worked so far. But now I decide I want a fill color after all. I select the shape again. But clicking the fill color icon in the Property Inspector and the Tool panel has no effect on bringing a fill color back to the shape. I can't figure out how to do that.
Actually, I could restore the original fill color using Undo, or the History Panel. But it seems there must be a way using the Property Inspector.
I have many countries like netherland,italy,beligum etc.. I am creating empty movieClip, inside that empty movieClip am creating dynamic text field and assigning the different countries text.. but that font is not dispalying as such in the text Field..
I like to know an easy way to create a text autoscroll (vertical) that worked when the text was loaded from another text file. it can use for news/site update. see the attachment.
im new to flex, so naturally I would just create a dynamic sprite using the drawing api and put it behind the text... but my app is really buggy using the rawChildren to addChild.So is there a better way to have a bg for a piece of text though actionscript? like modifying an existing component?
Some sites have forms which are Flash.How can I programmatically, fill out these forms ?Is the only solution sending POST via cURL by first monitoring the http headers being sent ?