ActionScript 2.0 :: Creating Empty MC And Fill Stage With Box
Mar 2, 2007
I'm writing a very simple AS2 class, that only should create an empty movieClip and fill the stage with a box drawn with the lineTo property. But for some reason, Stage.height always returns a number that is exactly 100px less than the actual stage height.
Code:
class centre {
public function centre() {
createBg();
trace("width: " + Stage.width);
trace("height: " + Stage.height);
[Code] .....
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I have a movie clip that is dropped onto my main scene, and I have the AS below as the frame's AS.
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Code:
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Code:
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_root.createEmptyMovieClip("mainLoop_mc", 2000);
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[code]....
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[Code]....
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EDIT: I have since solved this problem by simply reworking my MXML-based app and using the SWFLoader component to get the desired effect, without any reloading necessary. This question is therefore no longer an issue for me, but I leave it open for reference.
[Code]...
How can I duplicate MXML's 100% height and width in pure ActionScript? Is it doable? If not, I have a fallback app in pure MXML, but my implementation there involves loading the SWFs every time I want to add or remove any one of them... it's not perfect. So I'd prefer this type of implementation if I can just figure out the sizing issue.
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[Code]...
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[Code]...
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here is a very simple code
for ( var i = 0 ; i < 10000 ; i++)
{
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}
What is the memory accumulated by this code ? Any flash util's keyword i may use ?
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[code]....
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i have an xml file
<xmlfile>
<file name="numero1" />
<file name="numero2" />
<file name="numero3" />
[code]....
they can have any names, this is just an example. so..and in my actionscript panel, i have the code:
the var bit...
myxml.ignorewhite = true;
max = 40
[code]....
following this code, still in the for loop, i tried to create an empty movie clip, which loads a secondary swf, called "button.swf". as follows
this.createEmptyMovieClip("myMC",i) // "i" being the depth
myMC._x = 40;
myMC._y = max;
[code]....
so...when i run the movie, it all appears blank. just for your information, if i take the whole ''movie clip creation'' bit out of the whole loop, it works fine. just once, but fine you got the idea what i'm trying to do here.. it's a list of buttons... because i don't want to use the list component. anyway, continuing. i don't know how to make it work. i've been guessing the problems might be with the same instance myMC bit, and i don't know how to create a different one each time(i've been trying though ) or with the depth..which still i can't figure it out.
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I have a list of 99 item (something like a phone book) and I will like to sort them in different method. Part of the 99 item might be empty, so the requirement is to move the empty field behind the sorted data in every sorting behavior, here the code we have so far:
[Code]...
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I have a problem with buttons and transitions and it is similar to a problem I had a couple of days ago that I posted and that was sorted out. I have two buttons onstage (they're inside a movie clip) inside the movie, on the button one I have the following
[Code]....
I have similar code on button two and this does indeed make the buttons move into place as required. My problem is this, I need to load in external swf files into an empty movie clip on the main stage called container. These External SWF files have transitions and this is where my problem is. If I place a normal button on the stage it works but not if the button is inside a movie clip and has actions applied as above. The code next is what I have believe should also be placed on the button to make swf transition one load in.
[Code]....
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