Actionscript :: Flash - Export All Movie Clips As Images?

Aug 17, 2010

You can manually save some particular movie clip on a stage as an image by running "Export > Export Image". Is it possible to write an actionscript that would export all movie clips on a stage to images automatically? Or at least is there a way to automate this in any way?

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Export Image Sequence With Movie Clips / Vcam

Nov 10, 2010

it seems the only way to export with actionscript animation intact is to export as a Quicktime file, I decided to try something and it worked. I made the frames-per-second go from 30 down to 1. It took a looong time to export at 1fps but once it did, I loaded it into Premiere and adjusted the Speed/Duration, putting the speed at 3000 (30*100) and it looks very smooth. Not the neatest way to do things but it works, so I'm happyI guess the proper terminology for what I am looking for is to export as a PNG sequence with actionscript animation.In Flash CS5 after attempting to export to a Quicktime .mov file and it turning out extremely choppy no matter what (I tried things from here and here) until somewhere I found someone saying they always export as an image sequence.I could export as an image sequence so there would be no choppiness, then just import it into a video editing software.

That was until I noticed that the vcam I am using wasn't working in the finished product. The movie clips wouldn't animate, it would just be stuck on the first frame. Masks were also not working correctly (although this may not be an issue if I just lock the layers before exporting, not sure). So basically, I can't export in Quicktime - which does export with vcam, masks, and motion clips - because it's too slow and choppy, and I can't export as an image sequence (even though it wouldn't be choppy) because it doesn't export with all the things mentioned.So what do I do now? How can I export this with movie clips, vcam, etc. without it being slow and choppy!? Can I get vcam, movie clips, and masks to export in an image sequence?

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Flash 9 :: Line Up Images In Different Movie Clips?

Oct 12, 2008

I have a movieclip, does some animations etc.

Is it possible to view that movieclip at the last frame on the stage, so that i can then line up items in another movieclip with it?

Driving me nuts trying to get the pixels perfectly lined from two different clips

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ActionScript 3.0 :: Export Array Of Images To Movie?

Jun 12, 2010

Is it possible to export an array of images to some sort of movie animation? The array has bitmaps that I would like to be exported to some sort of video fileIt could be gif, avi, swf, mov, or anything really

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ActionScript 3.0 :: Loading Images Into Movie Clips Onto Stage

Jun 2, 2011

I'm having an issue with placing images loaded from an XML file in placeholders within movie clip instances on the stage. It'll load an image onto stage, but only one image. I'm kinda at a loss at the moment.

Code:
import com.greensock.TweenLite;
import com.greensock.easing.Back;
import com.greensock.loading.*;
import com.greensock.loading.display.*;
import com.greensock.events.LoaderEvent;
[Code] .....

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Randomly Dynamically Load Images Into 4 Movie Clips

Jul 29, 2009

I am designing a website and have for locations I would like to load a random image from the same folder. Goals we'd like to accomplish with this:

1. We want images to load randomly from same folder
2. We don't want any duplicate images on the page at any one time
3. We have different size movie clips they are loading into.

Is there a way to accomplish this? What script do I use to resize the .jpg to fit whatever movieclip it's loading into and how to I tell it not to load an image that is already loaded in another movieclip?

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ActionScript 2.0 :: Loading Images To Duplicated Movie Clips?

Jul 26, 2007

I have a problem in loading pictures to duplicated movie clips. I have a dynamic sliding menu and I wanna load images to submenus. However I havent succeeded yet.

Here is the code:

setProperty("Rub", _visible, false);
setProperty("subrub", _visible, 0);
bas._visible=false

[Code].....

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ActionScript 3.0 :: Dynamically Adding JPG Images As Buttons Or Movie Clips?

Aug 27, 2008

Using an XML file, I am pulling a series of JPG images from my hard drive onto the stage. Each of these images will need to have different mouse events placed on them that will take the user to another part of the movie, or perhaps to a different scene.

The attached code successfully pulls the images to the stage -- as JPG images -- and spaces them. What i need to do is make each of them a
button or movie clip, each with a specific action (information which can be gleaned from the XML).

Eventually, I'll need to show images from this XML file based on user-selected criteria via some check boxes. And I'll also need to build some kind of "show next 9 images" and "show previous 9 images" functionality.

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ActionScript 2.0 :: Loading JPG Images Into Movie Clips, Then Drawing A Border Around Them?

Aug 26, 2009

i am loading JPG images into movie clips, then drawing a border around them with this code:

Code:
var frameColor:Number = 0xffffff;
var lineThick:Number = 1;[code]..............

i am resizing the movieclips (and thus the contained pictures) down to 160 x 120, but those pixel values didn't work in my lineTo statements. i multiplied them by 3, using 480 and 360 and it works better. however, the behavior isn't consistent. i am attaching a picture so you can see how the border is too tall on some of the images.so, is there a better way to use pixel dimensions with lineTo? does the scaling factor between flash vector units and pixels change between movieclips depending on what content i load into the movie clip?

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ActionScript 2.0 :: Laoding External Images Into Movie Clips In Different FRAMES

Aug 4, 2008

I generally don't mess with the timeline, but I need to for this project. In a nutshell: user can customize a product reference sheet with her choice of crossection, footprint, etc. All those choices exist as external swfs. In order to be legible, the reference sheet must be two pages.I know how to print multiple frames with Flash. But what I cannot yet achieve is loading external swfs into movieclips on different frames, and then print that. Here's my code from a test fla:[code]Now, this code will print both frames as separate pages, but the loaded image in printArea.holder2 does not print!

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Actionscript :: Export Images From Flash?

May 9, 2010

I have a flash files with symbols I need to export as PNG images, for some reason the exported images have different width and height than indicated in the flash file. After checking I found out that the new dimensions don't even keep the original ratio between height and width. This happens for several symbols at different sizes. What might be the reason for this?

I have also considered finding a way to take a snapshot from within flash of a slice in the flash movie, is that possible?

Understand that I cannot manually take the snapshots as I need this done on a very large quantity of symbols.

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Dynamically Loading Images From A JSON Feed Into Individual Movie Clips

May 22, 2009

I'm dynamically loading images from a JSON feed into individual movie clips and then adding the clips to the stage(both by addChild)--basically creating thumb tiles. I've added a click handler to do something when the MC is clicked. WHAT'S MY PROBLEM: The problem I have is that the MC is clickable, but the content is not. For instance, the clip has a white box in it, and the loaded image is made slightly smaller and centered to give a white border around the pic. An empty clip loaded to the stage works fine, and the white border around the image is clickable, but the image is not.

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ActionScript 2.0 :: Building A Project That Loads 30 Images In To Empty Movie Clips?

Apr 20, 2005

I am building a project that loads 30 images in to empty movie clips. I want one of the images to apear on top randomly. What is happening now is that the first swf in my loop always shows up on top.Here is a link to waht i am doing:Here is some code i am working with:

Code:
// Random range
function randRange(min:Number, max:Number):Number {

[code].....

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Flash :: Export PNG Images With Alpha Channel?

Jun 25, 2011

I have this FLA with animation and when played, the animation has alpha channel. I cant understand why when I look in the library I see the frames without the alpha channel and also when I try to export/extract the image again the image dont have alpha channel. How is it that in flash this image has alpha channel and how to get it out like that into PNG? Here is the link to download the FLA:[URL]..

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Flash :: Batch Export Images From Library?

Apr 24, 2010

i have a flash .fla that was compiling as a .swc with references to images, but now I need to load all these images externally and I dont have the original assets.

I know I can export them one by one, but I have a few hundred in the file, and want to find an easier way.

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Flash :: Flex - Export Builder Project With Images?

Aug 23, 2010

I will not be hosting the .swf file and I would like to include images using Flash Builder 4. The images appear in a folder in the exported version and I'm not sure how to "embed" them into the .swf (so that I can deploy the file to sites like Kongregate, etc.)

Seems like it should be simple, but my Google fu is currently poor.

Edit: Note, I would like to continue using the Flex framework, which is what I am using now.

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Flash :: Export Mov/quicktime Video Shows Ghost Images

Mar 14, 2012

I am trying to export a flash animation as a mov, so i can convert it for html5. When I export the movie, the animation has artifacts in it, strange things do not erase correctly, they do not show when i view it in Flash, or when I view the exported flv file.

So as you can see, there is a 1/2 drawn image. They round things are floating down, but for some reason, as they float down to stack, they leave behind some partial images.

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ActionScript 3.0 :: Import Images Vs Export Images From The Library?

Oct 10, 2009

is it better to import images to the timeline at runtime, or export them from the library for use in action script?

I have a few images which make up the background to my website (ie they are unlikely to change very often - if at all), which I am currently exporting from the library for use with my action script code, and the rest of my images I am dynamically loading in based on a set of paths held in a csv file (these may change often).

As I have already built the class to dynamically load in external images, I was wondering if I should also load in those images which make up the background.

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Import - Flash Export Won't Include Images Imported Into Stage Or Library

Oct 11, 2010

I have a flash file (banner ad) that uses some jpgs that I imported onto the stage. When I publish the file... It won't include the images. If the images are in the same folder as the swf.. it will work. However, just the SWF on its own will not display the images. Any ideas?

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ActionScript 2.0 :: Function For _root - Control A Movie Clips Current Frame By Another Movie Clips?

Sep 13, 2009

I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:

on(release){
_root.gotoAndStop(1);
}

but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:

on(release){
_*movie_clip_name*.gotoAndStop(1);
}

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Flash :: Export Animation Data - X And Y Coordinates And Rotation Values For Individual Images In A Sequence?

Mar 22, 2011

From Pro Adobe flash can I export an animation's data? like the x and y coordinates and rotation values for individual images in a sequence

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ActionScript 2.0 :: Flash8 - Attaching Movie Clips To Already Attached Movie Clips?

Jun 5, 2011

As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.

Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.

Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?

Part of the code (or basic idea of code; see comments for extra details

code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);

[Code].....

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Multiple Movie Clips On Stage - Buttons Not Working In Movie Clips?

Jul 15, 2009

I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.

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Flash :: Will Only Export A 0-1 Sec - Movie

Jul 27, 2009

I made a short animation, but i can't export it as .mov or .avi (well, actually i can! But if i do, it cuts the clip down to 0-1 sec!) I have the project here (only 6mb): [URL]

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Flash CS4 :: Can't Publish / Export Movie Properly

Jan 9, 2010

Whenever, I create a project in CS4 and publish or export the movie none of the code works! Yet the same code works when I create the project in CS3 and export it.

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Flash 9 :: Export To Movie But Not Depend On Timeline?

Aug 28, 2008

I'm trying to export a little animated logo to a video file.

Thing is, I'm using tweener animations, and it's all animated in actionscript. So there's nothing going on on the timeline, except for the first frame that contains the actionscript code and my objects in their starting position.

So when I export, it's just showing a static messed up image of all my elements, which should be hidden from start (due to itemMc.alpha = 0; on basically every item).

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ActionScript 2.0 :: Make Movie Clips Point At Other Movie Clips?

Jan 4, 2009

I'm making a shooting game but there won't be much of a challenge without enemies that point and shoot. Is there an easy way to make them do that?

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ActionScript 2.0 :: Masking Movie Clips That Are Nested Within Other Movie Clips?

Jul 14, 2003

How would one go about masking movie clips that are nested within other movie clips?

I have a photo gallery slider type of thingy that loads jpegs with loadMovie into containers. I can mask the entire movie clip but as for the containers,...well I just dont know whats going on here.

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ActionScript 2.0 :: Dublicated Movie Clips - Delete One By One The New Movie Clips

Sep 17, 2004

After the dublication of an movie clip,

1. I would like to be able to delete one by one the new movie clips

2. I would like to move them all together.... First you press the word green and then click in the blue area.... A green cyrcle will appear.. Click the word green again and then in the blue square and a new green cyrcle will appear. I would like to move the cyrcles with the buttons arrownd the blue square... And when I press delete I would like to delete any cycle I choose... The flash is too large to attach it to the forum, if anyone is interested I can send it by mail.

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Professional :: Graphical Anomolies In Flash Movie Export

Jan 26, 2010

I am importing quicktime videos into flash from premiere (cs3) and exporting them --- however, for some odd reason (and this does not happen consistently) small pink boxes show up towards the bottom of the screen for a couple frames and then disappear in the final product (Flash file). I've exported the movie several times and sometimes they do not show up at all; other times, they are present in various places in the movie. Does anyone have any idea what could be causing these bizarre artifacts in the final export?

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