I have a complicated problem with a couple of SWFLoaders.I have an application that loads a swf with a SWFLoader. The loaded swf loads another swf (just a compiled fla). I am adding all my resize and position logic in my loaded swf and it works good on event resize, but when I'm trying to run the same code in my swfs applicationComplete it fails. The same code on startup works great if I run my swf as a standanlone, but for some reason the scale is different when I load it into my application.[code]swfLoader is my loaded swf's swfloader that loads my compiled fla. That is what I need to resize and position to the center. The next numbers are width and height. FlexLoader is the swfLoaders loader (or content if you will). The numbers are width, height, scaleX and scaleY.As you can see the size is the same (this is also the same for the loaded swfs application), but the scale is different. Both scales are calculated from with 1280 and height 720 wich is my compiled fla's size.The only reason why I'm messing around with scale at all is that I can't find the accurate width of my compiled fla to center it (application.width - loadedSwf.width / 2)The part I'm not getting is why the scales are different? What part am I missing?
I have a MainPage, on initialize I am calling a method which would create a SWFLoader object (aka LoginPage) and loads it in the MainPage. When we run the MainPage in 800x500 window, the LoginPage loads in that window size, however when we maximize the window the content of the LoginPage gets resized to 1027X660, but the border remains 800x500, and the remainig area of the window stays blank.
I added a Menu_mc on my stage. Initially, this should be at the center of the stage and when I click on it, it will tween on the upper left corner of the browser. However, when I resize the browser, the Menu_mc goes back to the center of the screen.
I have tried separating a different actionscript file where it is specifically for initialization of the object and another one for resizing. And then when I call it on my main AS file it goes like this:
Code: // Add the symbols to stage var Menu_mc = new Menu_MC(); addChild(Menu_mc);
how can i position an externally loaded MC on browser size were if the browser is resized the mc follows and stays in view instead of been shifted out of view
i can get it to work if my MC is on stage but it dont work if the MC was loaded externally it loads but does not position/follow the browser edge and goes out of view below is the AS2 code
Stage.scaleMode = "noScale";Stage.align = "TL"; var stageListener:Object = new Object ();stageListener.onResize = positionContent;Stage.addListener (stageListener);positionContent
I've honestly tried to look everywhere and have no clue how to do this. PLus i've tried for hours and still have no success! As the post thread title states, I have a swf file and i want to import anothe swf file into a blank movie clip. Can it be % wise? And can the image's width be set to say 100 and the height be automatic? Also, what about the x and y positioning? also, I do not need or want a progress bar.
I am having problems changing text x,y position in a browser window as the browser is resized. Ultimately I plan on positioning an image but just using the text for now. I use the following code:
Code: stage.addEventListener(Event.RESIZE, wResize); function wResize(e:Event):void {
Code: Stage.scaleMode = "noScale"; var myListener:Object = new Object(); myListener.onResize = function() {
[Code]...
I want the movie clip to be at the bottom right corner or the stage at all times when the browser is resized. The name is the clip is bottom right piece. The flash movie takes up the whole browser with no scale. The movie clip is always over or under the point in space its suppose to be. When i trace the value or the movie clip's _x... its the same as the Stage.width... but it doesnt portray that visually on the stage...
am trying to have a moviclip on the top right corner of the flash movie no matter the size of the window like here.It works in the swf file but not in the html.The top right movieclip's position is set to
The movie clip containing the photo resizes based on the size of the browser window, and the other two movie clips are positioned based on the outside edges.
i'd like the contents of my swf to re-position itself in relation to the resize of any browser window with easing here's examples of what i.m aiming for only my swf is aligned top left }}} [URL]
I am trying to use the mxml swfloader component to load the external flash from the following url, but it doesn't load anything. I'm using FlashBuilder 4.5. [URL]
I am using SWFLoader to load a little animation into my flex environment but for some reason the animation is sped up a lot. This is the case with all of the animations I tried. Is there a way to slow it down or fix this?
I have Buttons which I have rotated vertically within a Canvas, that is working fine. The problem occurs, when the user resizes the window to a small size a vertical scroll bar appears, I would rather have each button squashed upto a smaller size.
[URL] With regards to a parent SWF loading a child SWF via the Loader class, is it possible to prevent the loaded child SWF from:
Making any network calls, or Making calls to specific domains Basically, I'm looking for a programmatic version of allowNetworking:
[URL]
Additionally,Are there any Flash Player version and Actionscript version discrepancies?Are there any discrepancies if using Flex's SWFLoader is used instead?
I've created a Flash Animation (CS5, ActionScript 3) and converted it to SWF. The flash animation needs the values of 3 variables (defined in the swf timeline) BEFORE it starts running in my Flex application. I've embedded the swf file using swfloader in Flex, but I need to pass the parameters from Flex into Flash before the animation starts. How do I do this?
The way I have my flex code setup below, the variables are not being updated. I get an exception every time it gets to the changeParams function because it can't find "Type", "Num1", etc.
Part of My flash code:
//These 3 variables need to be populated via Flex BEFORE the animation starts... var Num2:int; var Num1:int;
I have simple image gallery, where images are placed one next to another and the mask is revealing only one of them. Now I want to tween position of the images, but when I do that the mask is "traveling" alongside with the images..
So I'm trying my hands on some full browser flash and after reading a couple of tuts I wrote this
Code: #include "mc_tween2.as" Stage.scaleMode = "noScale"; stageListener = new Object();[code]...
The trace's are because it didn't work like I thought it would.Etc the middle movieclip didn't center itself but rather positioned itself seemingly how it pleased so I traced its x position and the var stageXcenter position and like suspected it shows different values.
I'm loadning a swf coverflow (as2) to a swf (as3) with SWFLoader.
My problem is that i wish to make gotoAndPlay calls from the loaded swf to the as3, or even better call functions. Is there any way to do this - i've tried alot..
I have a swf movie player located in [URL]. Normally this a.swf is used by a html page, the swf file is embedded in a [URL]. The website is not built by me but I know there is a restriction that only the html in [URL] can play the video . Now what I want to do is embed the a.swf into a c# project using swfloader, I will set the source property of swfloader to [URL]. My question is will the c# project be able to play to video file the same as in the html page?
Flex is good at produce code, whereas Flash is good at animation, how the integration is done? If I want to insert the animation produced by flash, what's the recommend way to do the integration? Do I need to use SWFLoader?
I am working on image and i like to scale or resize the image by dragging and resize option.same working as "free transform tool" in flash (design part); i need same functionality in application.
I'm having a bit of a problem here. As per the title, my flash swf file works fine when tested from the IDE, but when I publish it and open it through the browser, the stage doesn't seem to resize along with the window.I post below a bare-bones example. The "back" movie clip should resize, only it remains at the starting dimensions
I am loading an embeded swf file with SWFLoader using actionscript 3 in Flash Builder 4.5. When I load this swf and set "wmode" to "transparent" in HTML, it works as expected and you can see the background color through the swf object in HTML.
However, when I load the swf in Air with the following code:
[Embed(source="swf/data.swf")] var data:Class; swfLoader = new SWFLoader(); swfLoader.percentWidth = 100;
I am doing a elearning project in flex and it consist in a secuence of swf files and a player that load it based in a xml file, the problem is all swf files contents narrations and I need to control the volume of narrations from the player interface, anybody know how I can control the volume of a swf file from flex??