How To Change The Gallery Names
Oct 31, 2009how to change the Gallery names.
View 5 Replieshow to change the Gallery names.
View 5 RepliesI have a flash site that I'm working with that has an xml photo gallery as one of it's menu items. the photo gallery has three pages, all three containing thumbnail images that once clicked, load the larger image. The larger image dissolves in covering the page with the image. Once you click the larger image it dissolves out returning you to the gallery.
What I want to to do is to change the first page of this gallery to a video gallery, or player, leaving the other two galleries as image galleries. I tried simply replacing the images listed in the xml document to flv files and the flv file does not load. I simply want to know what it is I need to do in order to change this one page so that I can embed videos on it.
I've attached the Action script that loads the xml gallery in .txt format
Im a relative novice in Flash and Im used to working in CS3. However, I am trying out CS4 to do a change a template that a client bought. Everything is going smoothly for the most part.However, I am not able to change the tab names on the template that she wants. I expected for the text to be on its own layers as seperate rollovers, but I guess somehow they are nested within the button shapes and I cannot locate them. I've been trying to change them for the past 2 days and I have had no luck thus far.I know you guys are some of the best when it comes to Flash. Here is the working template and what I have done thus far. I was able to change the girl's eye color from blue to dark brown and change the default title that came with the template to the name of her business:
View 9 Replies[URL]
how to change the names and the hyperlinks of the buttons given in this file...
I would like to make when I hit a button,It starts playing another scene and frame number. nIm useing gotoAndPlay(100); right now for my script. how do you change the scenes names?
View 3 RepliesOn my stage I have about 10 different objects that are all copies of the same MC symbol in my library. I gave them all instance names: block1, block2, ... block10. In the code for my Document class, I wrote:
Code:
for (var i:int = 0; i < numChildren; i++) {
trace(getChildAt(i).name)
}
The first time I ran my code, my trace looked like:
Code:
block1
block2
...
block10
Later, I changed around the z-axis for a few of these objects on my stage (Ctrl + SHIFT + DOWN/ UP)
Then I ran my code again, and I got:
Code:
block1
block2
instance 16
instance 17
...
etc
Why does affecting the z-axis of these objects affect their dynamic names?
MIX-ActionScript is my FLASH scripting language developed to confuse a small tool that can be function names, object names, variable names, class names and there is virtually no sense to change the strings, and at the same time very similar to the same time, this confusion is irreversible .Confusion after the code will bring some resistance to anti-compiled for your application security to provide protection.MIX-AS functional and ActionScript Obfuscator similar, unfortunately, this tool has not been updated.[URL]..
View 5 RepliesI want to change the movieclips' width whose instance names are in an array. However I can't change this value even for one instance.
Code:
this.holder_mc.onEnterFrame = function() {
_root.edges[1]._width = 24-_root.holder_mc._x;
trace(_root.edges[1]._width);
};
I am creating an image gallery and the images change but change right back to the original image. I had it working yesterday but today it doesn't work.
[Code]...
So I have a code, shown below:
[Code]...
and I want to add multiple buttons, not just this one. I figured out by trial and error that I couldn't just consecutively list the instances, I also found I couldn't just replicate the code and change the instance names. I just need to know how to go about having multiple buttons/clips.
We've got an Illustrator file with something over 1,000 layers. We're trying to import this into Flash and keep the layer names intact, such that they become the names of the movie clips that are imported for each layer and can be used programmatically. (It is a diagram and arrows, boxes, etc all have callout names that will eventually allow them to link to a database.)As near as I can tell, the Import dialog will NOT pass this info across between the two parts of the dialog.
View 1 RepliesI started a thread about a reference to a symbol House, in the output window, which was: House_1. A lot of people said some useful things about that. All day I've been thinking about it, and I came to the conclusion that I don't understand things, at a very basic level.
Consider:I make a movieclip which I give the Symbol name Drawer. (I don't export it for AcitonScript.)On the stage I manually place two instances of this Symbol. The first one I give the Instance Name drawer (in the properties panel). The second one I leave nameless.Now if I trace the names of both these clips, by
trace(this.getChildAt(0).name);
trace(this.getChildAt(1).name);
the output window gives me
drawer
instance2
Now I know that the so-called "instance name" which I gave in the Properties Panel (drawer) is, in reality, a variable name which Flash gives my first instance behind the scenes. And instance2 is a name that Flash gives my second instance. What exactly the nature of that name is, I do not know.My point is: both names (drawer and instance2) are the .name property of these movieclips. Otherwise I could not have traced them through asking for the .name property, in the above. Yet only the first of these two can be manipulated:
drawer.x can be set;
instance2.x can (as we know) not be set.
But...why? What is the real difference between these two kinds of names? How can they both be the .name property of their underlying movieclip, yet be of such a different nature? What IS the nature of the instance2 name? If it's a String, how come the .name property of one movieclip can be a variable name, while the .name property of another (but identical) movieclip is a String?
I've searched every bit of web page on the net I could find. But it looks as if nobody addresses this issue. We all just work with it - but it makes no bloody sense. A name property = a name property, you'd think. Whether Flash set it or I set it should not make a difference. The x property of a clip, for example, does not change in nature according to who set it - me or Flash.So, again, just to emphasize the problem: how can a property (the name property) of a movieclip change in NATURE depending on who set it? After it's been set, shouldn't the name property of a clip be of exactly the same nature as the name property of another clip?
in a picture gallery how do i make 2 pages of thumbnails contolled with a button to scroll between the pages ? i cant find a decent tutorial...
View 32 RepliesIs there a code or something that can change my gallery contents ? I want new pictures to be loaded in my gallery when i click a button.
View 3 RepliesI am trying to edit an old XML gallery that I made so that it will scroll through the images automatically, without any user interaction at all. Currently it's set to scroll through them one at a time and is controlled by mouse clicks.
Here's my code:
var xmlRequest:URLRequest = new URLRequest("homeImages.xml");var xmlLoader:URLLoader = new URLLoader(xmlRequest);var imgData:XML;var imageLoader:Loader;var rawImage:String;var rawH:String;var rawW:String;
[Code]....
I have a website and i decided to make it in flash. In my website i have a image gallery and 2 places where i want to put the text. I want to make some buttons which change the gallery content and the text in one box.
View 1 RepliesI am try to adapted a new action in the photo Gallery Using XML and Flash. I am trying add a color function? You can see what I am trying todo here I want the color to change when you goto the next image?? I hope this make sense. I just don't know where to add it? to the xml or the fla?
View 4 RepliesI bought a template. xml flash. able to change anything in that. I had trouble, but the gallery section. I met with template-help. did not help. I want my products section of the text when I click on the menu on the left side there are three. I want to get these categories. When I want to come to each of the other galleries. but somehow could not.
View 3 RepliesI'm trying to create a photo gallery that allows you to use buttons to change the pages. I saw a tutorial for it at [URL]. I followed the turorial but it still isn't working.
This is my code:
this.pathToPics = "Users/godfreyhibbert/Documents/animation/";
this.pArray = ["bike001 .jpg", "bike002.jpg", "bike003.jpg", "bike004.jpg",
"bike005.jpg", "bike006.jpg", "bike007.jpg", "bike008.jpg",
"bike009.jpg", "bike010.jpg", "bike011.jpg", "bike012.jpg",
"bike013.jpg", "bike014.jpg", "bike015.jpg"];
[Code] .....
I'm trying to create a simple gallery of images. Where there are 5 thumbnails visible on the stage at 1 time, with a back and next arrow to show more thumbnails.
[Code]...
I've sourced this code, but I'm having trouble trying to change the y position of the images?
I'm relatively new to Flash and AS3. I've created a website thats a dynamic photo gallery. The site is self-contained (no scrolbars) and I want the frame work of the gallery to draw itself in as the page loads. The frame work is just simple lines and drawing objects on the maintimeline. Do i combine the lines (the "frame work") into a mc and then somehow use the deco tool? How can I acheive this in action script?
View 3 RepliesI am am not a developer but have bought a template which I am modifying to suit my needs. I have made most of the modifications but and stuck on how to change the animation for the image gallery. When I move from one picture to the next the animation effect is something like a bubble burst. This is too flamboyant for me. I would like to change it to something more sleek but have no clue where to start.
View 1 Repliestrying to change a gallery that reads xml file to one that reads txt files and that also has a preloader and centrally resizes automatically. since i got no replies i tried and finally after a few months managed to get it to read txt files. unfortunately, i have realised that i require the gallery to read data from a php file and not a txt file because i dont have the permissions to create a txt file and edit it on the server.
Code:
spacing = 10;
//photo._alpha = 0;
pArray = new Array();
[code]....
What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:
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Im using a dock gallery fx from flash xml components. But for some reason when I preview in browser the dock gallery scales out of the swf area. This doesnt happen if i change the p[ublish setting to match movie. But if the publish setting is set to perscentage gallery scales.
View 3 Repliesi was looking for gallery looking like this site [URL] i was looking gallery first page title gallery then Big image like this with description.
View 1 Repliesi am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?
View 14 RepliesI've made a gallery slideshow before but wasn't as intuitive looking back at it now and I want to start fresh on this new project. I would like to convert a jQuery lightbox style gallery into a flash XML based AS3 image gallery with categories. I don't want to code the FLA, I want separate AS files.
This is a school project for my website. I would use jQuery and I have more experience with it but this project needs a flash component. I'm just not sure where to start and looking for some advice on how and where I could find resources. I want it to be minimal as I can make it;
- 8 thumbnails to a "page/section" with more flowed into page 2 or 3 etc. (or a srcoller)
- a few buttons for categories
- images fading in full size with a description when hovered over and a close button
- preloader (simple bar)
Esentially something like this > http:[url].........works which is using http:[url].... for the thumbnails. That might be ambitious but I'd suffice with a simple fade effect.I've downloaded some galleries out there but most of the code is messy or outdated.http:[url]... this is alright, but all the code is done in the FLA. I might break it into AS files but it depends.
In my "actions" layer I have a function that loads a gallery of a external file called gallery.swf. The swf loads successfully but I cant remove that. The only way to remove is to call removeChild(mLoader.content); I noticed that the movies loads without addChild.
But sometimes also calling removeChild(mLoader.content) the content of mLoader is not removed and still appears in the stage.
[Code]...
i am trying to put some things together following the tutorials on this site. I did the tutorial 'Photo Gallery Using XML and Flash'and I followed it step by step and uploaded it with all the necessary files onto my remote server (xml file, Gallery folder, fla, swf, and html) - however, when I test the movie with flash, it seems to work fine (except the description test, my question to that later), but when I test it online it shows only the first image (but displays the correct number of images in the gallery); even when clicking the next button, it keeps loading the first image the first image. In other galleries (I use the structure for multiple galleries for my portfolio) the first image never loads at all.
Also, about the description text, in between the <caption> and </caption>, can I use <strong> and <em> and <br /> to change the appearance of my text? All it says is 'null'.If you want to look at what I mean check out my portfolio in the making. The problem with the first image displaying only is under 'paintings' and both the projects in 'design - packaging'. The second problem (no picture loading at all) is on some of the buttons in 'design - identity' (where I have not changed the description text of the tutorial yet).
Again,