AS3 :: Flex - Project Mouse Move Listener Reacting Outside Of Application?

Aug 1, 2006

I'm getting an unusual behavior that I can't seem to get to the bottom of. When I run this, if I move in the swf area it traces normally on mouse move. To be expected.But it's tracing for the move event when I click anywhere on screen. If I click and drag, it traces as if I were moving in the swf area of the browser.Here's the code. I've simplified to it's barebones. Just put this in in an empty AS3 project in Flex called "Engine" - sans quotes obviously.

package {
import flash.display.Sprite;
import flash.events.MouseEvent;

[code].....

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Flex :: Mouse Move Listener Reacting Outside Of Application?

May 30, 2009

I'm getting an unusual behavior that I can't seem to get to the bottom of. When I run this, if I move in the swf area it traces normally on mouse move. To be expected.

But it's tracing for the move event when I click anywhere on screen. If I click and drag, it traces as if I were moving in the swf area of the browser.

Here's the code. I've simplified to it's barebones. Just put this in in an empty AS3 project in Flex called "Engine" - sans quotes obviously.

package {
import flash.display.Sprite;
import flash.events.MouseEvent;
[SWF(width='640', height='360', backgroundColor='#888888', frameRate='31')]

[code]....

As a workaround I've add the MOUSE_MOVE one MOUSE_OVER and remove it on MOUSE_OUT. But the behavior still seems quite unusual and I'd be interest in understanding why it's happening.how I can keep the events constrained to the actual stage of the application?

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[Code].....

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[Code]....

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[code]....

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[code]....

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[code]....

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