ActionScript 1/2 :: Resizing Text Based On Mouse Location?
Mar 12, 2009
Basically, I want to have 5 bullet points on this flash document, and as you move your mouse, it measures the distance from the mouse to the text (each bullet point measured separately) and it effects the scale of the text. I don't want it to be drastic, but just something people would notice when they move their mouse around on the page to give the user a little bit more interactivity with this particular page.
View 2 Replies
Similar Posts:
Jul 21, 2006
how to use trig to rotate a movie clip based on (my_mc._x, my_mc._y) and (_root._xmouse, _root._ymouse)?
View 1 Replies
Mar 12, 2011
I recently came across a small business site that had a homepage with there logo and some basic nav in the center with the business logoBut there entire background had a moving flash background made up of photos in the shape of words, that when you moved your mouse to the left, the background would move to the right, up and it would go down and so on as if it followed your mouse but inverted.
View 3 Replies
Dec 11, 2009
The idea is there are two buttons(Sprites), one on the left & one on the right, when either button is moused over a the script should start setting the alpha of the relevant visible element. (i'm not worried that they both would be fading out as the mouse moves left to right at this point)
ActionScript Code:
private function turnOnInterfaceHinting():void {
this.addEventListener(Event.ENTER_FRAME, InterfaceHinting);
}
[Code].....
View 3 Replies
Apr 27, 2009
I am trying to make an object tween from its starting location to the location of a mouse click. I have a script, but it has a very annoying ease to it.I would LIKE the object to mantain a certain speed during while traveling from its starting location to the mouse click location.
View 16 Replies
Mar 11, 2010
Question 1Whats a good example of removing objects from stage that aren't within the stages boundries. I first tryed using a transparent box and hittesting. then i realized that you cannot hittest an object that isn't on stage, to check if needs added. so i came up with this.
Code:
for (nn=-1; nn<2;++nn){
if (this.hu1.room+nn>=0 && this.hu1.room+nn<this.walls.ar.length){
for each (n in this.walls.ar[hu1.room+nn].ar){[code]....
That way it only adds the object if its not currently on the display list or am i better off just giving all objects an onscreen:Boolean variable?
View 4 Replies
May 4, 2011
Code:
moviclip.swapDepths(movieclip._y);
and it worked perfectly.
but I decided that I wanted to continue the development of the game in AS3 (so that it will be more up to date and I could learn the new syntax), and I found the equivalent to swapDepths is setChildIndex. so I followed the new rules and came up with this code:Code: setChildIndex(character_mc, character_mc.y);but, sadly it does not work the same. the game becomes extremely laggy and almost unresponsive, but becomes normal again if I remove the code. So, my question is how can I add a similar code for this to work properly.
View 8 Replies
Aug 16, 2007
Here is my setup, I have an MC with a line, this line is tweened to move to the right, using a custom easing tool, it has a very elastic animation to it. It then, with similar elastic effect, moves back to the left. I also have an MC with a box placed directly right of the line. What I want to do is get the box to contract then expand based upon the x location of the line mc. My reason for this is that the elasticity of the animation for the line would make it very difficult for me to do this manually get the effect I desire, so I'm assuming theres some simple property I can use that calls the location of x then sets the proportions of the box based upon that.
View 10 Replies
May 26, 2009
Is it possible to do what this tutorial shows but instead of having your mc�s be positioned related to the stage, have them be positioned related to the browser window?
[URL]
View 2 Replies
Apr 21, 2011
I am looking for a solution, on how to set a movie clip so it would fit to different monitor resolutions. I have found a few solutions (like changing the "px" to "%" inside the html file), but none of them give me the results I wan
View 10 Replies
Oct 27, 2011
our group want to develop a 3D FPS game on flash 11, but how could we make same user experience as Conter-Strike or those classic FPS games without set mouse cursor location?as I know, both ShockWave and Unity Web Player can lock or set location of mouse cursor.we may considering some sercurity issues of open this API, but we are talking about things that desktop apps can do and web apps can not do.
View 7 Replies
Mar 2, 2011
how to make a movieclip move base on mouse location similar to the one seen in [URL]. I've found some script that I've been working with and it rotates the Y just fine but keeps rotating. How would I determine a set rotation to stop when I stop mouse movement. Here is my script:
var maxSpeed:uint = 1
box.addEventListener(Event.ENTER_FRAME, onLoop, false, 0, true);
function nLoop(e:Event):void{
[code]....
View 6 Replies
Dec 22, 2009
i have made a simple application to move a ball to the location of the mouse. I am trying to adjust my app so that when the ball does move in the same position as my mouse location, it should remove the listener showing that the ball does reach my mouse's destination.
Code:
package
{
/**
* Zenos.as is meant to show how you can demonstrate friction using the Zenos
[Code].....
View 3 Replies
Aug 27, 2010
I am trying to find a menu to implement in the form of a coverflow. I have one accessible but flipping through the covers requires that I click covers, or use the scroll bar.
I am looking for one that will move left and right without requiring clicking. Dragging is probably acceptable. I have been sifting through the google search results, but it seems most coverflows are modeled the same. It doesn't need to be free, but if I could customize it via XML that'd be great.
View 2 Replies
Jul 28, 2011
i have a darkBlueRect rectangle sprite and a copy of the same sprite with a larger scale and a lighter color - lightBlueRect.i'm attempting to shift the location of the lightBlueRect according to the mouse.x location when the mouse is moving over the darkBlueRect. this way if the mouse is on the right of the darkBlueRect than the location of the scaled up lightBlueRect will be on the opposite side and shifted towards the left proportionate to the mouse position and scale. in addition, the lightBlueRect must appear "locked" to the darkBlueRect so lightBlueRect.x must never be more than darkBlueRect.x and lightBlueRect.x + lightBlueRect.width must never be less than darkBlueRect.x + darkBlueRect.width.
[code]...
View 1 Replies
Dec 22, 2009
I have made a simple application to move a ball to the location of the mouse. I am trying to adjust my app so that when the ball does move in the same position as my mouse location, it should remove the listener showing that the ball does reach my mouse's destination.[code]...
View 2 Replies
May 18, 2011
I have the gun all coded and setup, it's an automatic weapon that fires at the mouse as long as you hold down the trigger, seems simple enough. It updates the target point whenever the user clicks or moves the mouse.My problem though, is that it can't so easily update the target when the user moves their avatar via keyboard keys. As they do this, the target remains at a constant point in worldspace, getting farther and farther from the mouse pointer until they click again or move the mouse. While not a huge issue, this is annoying.A dirty solution I can think of would be updating the target point according to camera movement so that it should follow the mouse even when the mouse isn't moving. This solution seems like a lot of unnecessary work though and I'd like to explore the apparently simpler route first.
View 2 Replies
Oct 13, 2008
What code would I apply to a movie clip to make it rotate on one end according to the angle (location) of the mouse.
View 6 Replies
Apr 9, 2009
I am trying to track mouse location on the stage in a swf file with Action script. I found properties that appear to have x and y location, stageX and stageY as well as localX and localY. But I am getting compiler errors to the effect of attempt to access possibly undefined property: as follows: 1119: Access of possibly undefined property stageX through a reference with static type Class.
View 7 Replies
May 23, 2010
I got a containers gallery whitch I made and I want the containers down outside the screen to come up when the mouse goes down. (If not please contact me in private and I will show you my flash).
View 10 Replies
Feb 12, 2005
rotate a movieclip to face the mouse location
View 1 Replies
Oct 13, 2010
So I want to control a movie clips rotation with the location of the mouse, with easing if possible. But I am having some trouble figuring out where to start
View 2 Replies
Jun 3, 2010
1. Im getting the mouse location so that when its at the top of the screen a dropdown menu appears. It works fine on my first two frame, but on my third the drop down doesnt move unless my mouse passes over it.
ActionScript Code:
this.addEventListener(MouseEvent.MOUSE_MOVE, DropDownGameNav);
(MouseEvent.CLICK, onGameBackClick);
[code]......
View 0 Replies
Oct 11, 2011
I need to know how to make a movie clip appear exactly where the user clicks.I have a button that is made up of four separate parts across the stage, and when you click a part of it, I'd like for a movie clip to appear on that button, where you just clicked.Rather than creating 4 separate movie clips (and four separate buttons) showing the same thing, can I just make one, and make it move to the location the user has clicked?Please let me know if this makes sense! Essentially, I'd like to know if there is a code that says "Make movie clip appear on location of mouse"
View 2 Replies
Apr 7, 2005
I am trying to get a stationary object to follow the mouse but remain in its location. Example: i am trying to get the center of a compass to follow the mouse around screen while remaining inside the compass. i have only found out how to have it chase the mouse but not remain on a fixed point and rotate.
View 7 Replies
Jun 20, 2009
how I can use the location of the mouse to control the alpha of a movie clip. I have 3 images that are the full stage width/height. One image will be in the background and does not need to be changed. However the other images I want to fade in when the mouse is moved from the middle to the left or the right. So I know I need to set a min and max value to be the range of the alpha, but I have never worked with mouse position before. I can't use the mouse over function like many tutorial's show due to images being full screen.
View 6 Replies
Apr 7, 2005
I am trying to get a stationary object to follow the mouse but remain in its location.i am trying to get the center of a compass to follow the mouse around screen while remaining inside the compass. i have only found out how to have it chase the mouse but not remain on a fixed point and rotate.
View 7 Replies
Mar 18, 2011
I have several shapes on the screen implemented as movieclips.I need to allow the user to drug the objects with the mouse as well as to resize them (i.e. to change objects' _xscale and _yscale)To do every one of these tasks (drug, blow up and blow down) separately is a trivial task.
View 3 Replies
Jan 19, 2009
I have some Movieclips that play sounds on mouse over, and end the sound on mouse out. That has worked fine for me.I just implemented some tween animations on the rollover (they enlarge), but now I am having problems because the animations cause multiple mouse over/out events.
View 4 Replies
Jul 23, 2010
I trained on flashMX back in the day and haven't done anything since so now I've got CS5 it's a bit like being at school again! I have a circular dial sat in the middle of the screen with an arrow placed on it's edge. How do I get the dial to rotate so it always faces the mouse pointer?
View 7 Replies