ActionScript 3.0 :: Make A Gallery Move Using The Mouse Location?

May 23, 2010

I got a containers gallery whitch I made and I want the containers down outside the screen to come up when the mouse goes down. (If not please contact me in private and I will show you my flash).

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I am trying to make an object tween from its starting location to the location of a mouse click. I have a script, but it has a very annoying ease to it.I would LIKE the object to mantain a certain speed during while traveling from its starting location to the mouse click location.

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ActionScript 3.0 :: MC Move On Mouse Location?

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how to make a movieclip move base on mouse location similar to the one seen in [URL]. I've found some script that I've been working with and it rotates the Y just fine but keeps rotating. How would I determine a set rotation to stop when I stop mouse movement. Here is my script:

var maxSpeed:uint = 1
box.addEventListener(Event.ENTER_FRAME, onLoop, false, 0, true);
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[code]....

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ActionScript 2.0 :: Make A Clip Move To A Different Location?

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This is my first tread, but Im a long time viewer of this site.I ve got a question. Im trying to figure out how to move a clip from one location to another using a button. This is the code on my movie clip.

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Any link or flash file which explain how to apply mouse move effect on images of gallery. I mean image sof gallery simply move with mouse direction and stop on mouse stop.

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Oct 1, 2011

package {
import enemies.Enemy;
import flash.display.Sprite;
import flash.events.*;

public class Main extends Sprite {

[Code]...

The enemy class has a bitmapped embeded into it. I am using FlashDevelop to program. When I do something like enemy.x+=1 it works, but when I try using my tween it script the enemy stands still no matter what the position of the mouse.

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interact with mouse using papervision 3d? I wonder how to make a movie move against mouse [URL]

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I've got this project with a simple draggable custom scrollbar, my client wants to also incorporate mousewheel functionality. So I added that and it works fine, but I can't figure out how make the scrollbar move while using the scrollwheel on the mouse. I've tried a couple things but I'm not quite getting the math or the logic to make it work right.This is what I have for my code:

Code: This part works the scrollbar by dragging - txt is the content that scrolls

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ActionScript 3.0 :: Make Player Move Towards Mouse Not Working

Oct 1, 2011

[Code]....

Here is my main.as. I am using FlashDevelop to program this. why the Enemy object (which is displayed as a certain sprite) does not move towards the mouse?

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ActionScript 3.0 :: Make Interactive Liquid Effect With Mouse Move?

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i want to make interactive liquid effect with mouse move in action script 3. like theese links

hakim.se/experiments/html5/wave/03/
w w w.kirlangic.com.tr/sivi-yaglar/[/url]

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ActionScript 2.0 :: Make An Object Move A Set Distance On Mouse Click?

Feb 23, 2011

I'm trying to figure out how to make an object move vertically or horizontally a set distance once the object has been mouse clicked and then stop. Sounds relatively simple, but I'm pretty clueless at it.

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ActionScript 3.0 :: Make An Image Gallery With Pan And Zoom Effect On Mouse Over

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ActionScript 3.0 :: Make A Mouse Trace Line (type) To Move Forward In A Flash Site?

Feb 4, 2011

I'm wondering how I would go about making a Mouse Trace, on a line that's preset but my choosing to let people enter into my Flash and/or progress throughout it. Basically, I have a picture of say, the number 5, I want to be able to have people use the mouse cursor to trace the 5 from one end to the next, and once completed the sites move forward. Though, I will be using my company logo which is a bit more advanced than a single number or letter form. If no one is sure what I'm talking about I've added a picture to demonstrate what I'm trying to do. Another idea I have if this one can't be accomplished, is a slide bar.Basically, it would look like a timeline control in say, VLC, and I would have the user drag a button from one side to the next to unlock and move forward. Though that may seem a bit more simple that my main idea, I would also like to be able to get really advanced with this second function and make a series of slide bars, say, 3, and they have to be slid in a certain manner, like slide bar 1,3,2 then it unlocks and moves forward.

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On a key frame event I want to move a button i have 130 pixels to the left, how can i move the button in such a way?

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ActionScript 2.0 :: Make A Picture Gallery And Use Buttons That Move You From Picture To Picture And Backwards?

Apr 22, 2002

I want to make a picture gallery and use buttons that move you from picture to picture and backwards, but I don't want to tell button 1 to go to frame 2 and button 2 to got to frame 3 and so on (I hope you know what I mean)Can I use on button on a separate layer with the same action set? I tried something like that, but it didn't work:

on (release) {
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[code]........

but it didn't work. I'm kind of new to any action script other than gotAndPlay, easy functions and all that.

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ActionScript 3.0 :: Move Object To Click Location?

Feb 12, 2012

I am attempting to create a flash game similar to the Android (and now iOS) game Atomic Bomber, similar in concept of course. (I am unable to link a Youtube video, for concept search "Android Atomic Bomber")

My query is on moving the object to a click location, currently I am using Tween to move the object. The object is at a constant speed by default moving to the right, once the player clicks the stage the aircraft will move towards the click location:

ActionScript Code:
//Get Click Location
public function mouseClick(e:MouseEvent):void
{

[Code]....

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ActionScript 3.0 :: Animating Buttons (Move To Certain Location)?

Dec 31, 2010

I'm new to AS3 and I am making a website and I want to animate a button (buttonA), after a certain button (buttonB) is clicked buttonA should move from underneath buttonB and should move to a certain location (it only moves vertically). The movement should slow down a bit when the button reaches it's destination to make the movement look smooth. When buttonA is pressed some other action should be done and buttonA should only be able to get pressed when it reached it's destination below buttonB. And lastly, when ButtonB is pressed when buttonA has reached it destination nothing should happen. And when some other button which is already on the screen (buttonC) is pressed buttonA should be returned to it's original position (after which buttonB can be pressed again to move buttonA)

The current way I am doing it is so: on frame 1 ButtonA is positioned underneath buttonB. Both buttons are on different layers. A new layer ("actions") has this code:
Code:
Select allstop();
buttonB.addEventListener(MouseEvent.CLICK, clickButtonB);
function clickButtonB(event:MouseEvent):void{
gotoAndPlay(2);
}

On frame 2 the actions layer has a new blank keyframe with this code:
Code:
Select all
addEventListener(Event.ENTER_FRAME, moveButton);
function moveButton(event:Event):void {
buttonA.y += slowDown(buttonA.y, 268.35, 8);
);
} function slowDown(begin:Number, end:Number, speed:Number):
Number {return (end-begin)/speed;}
}stop();

When I play it it goes well for the first time, but when I press buttonB afterwards it looks like it goes through all the frames after frame 1&2, then it returns to frame 1 and the position of buttonA is reset and buttonA starts moving to its destination again. I also get this in my output:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at showcase17_fla::MainTimeline/moveButtons()

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ActionScript 2.0 :: FlashMX - Get A Ball To Move From One Location To Another?

Apr 26, 2003

I need a ball to move from one location to another, but how do I do it with AS and not the basic tweening way?

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ActionScript 2.0 :: Making An Object Move To A Specified Location?

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How do i make Obj1 move to Obj2 without easing? I want it to move Obj1 to Obj2 "walking" not "directly" by setting its _x and _y values.

Example for code with easing:

onClipEvent (load) {
_x = 0;
_y = 0;

[Code].....

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ActionScript 2.0 :: Random "Natural" Movement - Make Some Butterflies Move Around On A Mouse Over

Dec 14, 2004

I'm trying to make some butterflies move around on a mouse over. The catch? I'm trying to get random movement but not in straight lines, rather I need curves (or lots of very short lines) as butterflies are not on rails. My AS is pretty weak in this kind of area (or any area)

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Media Server :: FMSS - Move The Vod Folder To Another Location?

Mar 30, 2010

I have my server configured so that the installation is on c:, and the media files are on d:.To begin with I tested the streaming files in the original installation location and this worked.I've have now moved the vod folder - D:applications:, and updated the FMS.ini file to accordingly look for the applications folder on the D: and restarted the server.The Administration console is correctly identifying the VOD and LIVE applications in the new location, but all the streams have stopped working

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ActionScript 3.0 :: Buttons Move To New Location On Screen When Mc Loads

Apr 28, 2010

1. When you click on the buttons for 2 and 3, ALL three buttons move to a different part of the screen.

2. When you click on the button for 1, ALL three buttons return to their initial position.

Ideally, when the buttons move they would in fact travel across the screen rather than disappear for an instant and reappear in the new locations. Usually I would do this via a motion tween, but I can't figure out how to incorporate one here without conflicting with the other actions and thus messing everything up! I have to use a site structure similar to the one in the example because I need the intros/outros to be different for each mc.

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ActionScript 2.0 :: Movieclip - Move To A Random Location Within Certain Boundries

Jul 27, 2004

I want to code a button to duplicate a movieclip instance and I want it to move to a random location within certain boundries. I can duplicate it okay but i can't figure out how to move it.

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ActionScript 2.0 :: Make A Simple Image Gallery Which Changes Image Upon A Mouse Click On A Button

Nov 7, 2010

I'm trying to find out how to make a simple image gallery which changes image upon a mouse click on a button, when a button is pressed I want the image to slide in from the left into the viewable area and then when another image is selected I want the previous image that was viewed to remain in the screen and then the new image slide across over the top to replace the image.

I can get the images to slide across from the left upon a mouse click however I can't change the layer order so if image 6 is viewed and then I click to see image 1, the image will slide into place however it will be below image 6 so therefore not viewable.

I don't have an example of what I'm after but I hope my explanation was good enough, I've seen this been done in javascript but I have to use flash and am unable to replicate the effect I'm after

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ActionScript 2.0 :: When A Button Is Pressed It Will Move To The Specified Location And Then It's Alpha Property Will Be Zero?

Mar 20, 2009

Basically I have a MC called "__root.T1" that when a button is pressed it will move to the specified location and then it's alpha property will be zero. the alpha property to the functionstartEasing(_root.T1, 50.4, 161.9, 10);

function startEasing(object, endX, endY, frames) {
yourTween = new mx.transitions.Tween(object, "_x", mx.transitions.easing.Regular.easeInOut, object._x, endX, frames);

[code].....

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