ActionScript 2.0 :: Add Array Values That Are Numbers?

Mar 31, 2007

How do I add array values that are numbers when loaded dynamically via sql?Example script doesn't calculate. Instead it just adds as though the elements of ycor array are string based. So ycor[0] = 2 and ycor[1] = 3 added equals 23 not 5. Of course these elements are being dynamically set via mysql db that generates a xml table. I've left out file locations and passwords for obvious reasons. Why are the elements being treated as strings?

Code:
var theXML:XML = new XML();
theXML.ignoreWhite = true;[code].....

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ActionScript 3.0 :: Adding Up Odd Numbers From An Array Of Numbers?

Mar 7, 2012

I have been using Actionscript 3.0 in Adobe Flash Builder for a few weeks,and I really like it! Bare with me because I'm not really good at it, yet. Anyway, I was wondering how would I go by adding up odd numbers from an array of numbers? I know how to make all of the numbers add up, but adding only the odd numbers I'm not so sure how to do it.

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Flex :: Pass The Array Values (not The Array Collection Values) To The Bar Charts Or Column Charts?

Sep 7, 2010

Is there anyway where I can pass the Array values (not the array collection values) to the Bar charts or column charts using flex 3.5...

here is the thing i want:::

I have array values like this,,

array1 = [23, 49, 40, 239, 20, 80, 39,49,120, 24, 31,41];

and i want to show these values on the Yaxis and months on Xaxis....

I have two Qns,

1) how can I pass this array to Bar chart or column chart.

2) how do I need to show months on Xaxis. beacuse I'm asking this regarding, I have kept a filters that even if we want to see some months or a particular months or perticalar span of months... there on Xaxis it need to change the months dynamically depending on the filters..... (for ex, on Xaxis the values should be (Jan, Apr, Jun,Oct) if i select the 3 months period filter....)

I have written a logic to collect the values of those particular months into an array, but not understading how to pass this array to Bar chart,, beacuse there I don't know what Xfield and Yfield to be given....

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ActionScript 2.0 :: Index Values Between Numbers?

Feb 19, 2009

I need to load anywhere from 100 - 100,000 lines of data. Currently I am reading the data letter by letter which is taking Flash a god awful long time to load it.

Code:
///looop length of file
for (h=0; h<GWords.length; h++) {
///Slice each part of the Gcode
curr_word = GWords.slice(h, Number(h+1));

[Code]....

Example of how I bring it into the datagrid:

Code:
file_parsed.addItem({G:G_Value, F:F_Value, Y:Y_Value, X:X_Value, C:Comment_value});
The file is vector values that I take and draw it out after it is loaded.

Is there a better way to grab the a value between Letters to make things happen quicker?

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ActionScript :: Recommended Initialization Values For Numbers

Jul 12, 2009

Assume you have a variety of number or int based variables that you want to be initialized to some default value. But using 0 could be problematic because 0 is meaningful and could have side affects. I have been working in Actionscript lately and have a variety of value objects with optional parameters so for most variables I set null but for numbers or ints I can't use null. An example:

package com.website.app.model.vo {
public class MyValueObject {
public function MyValueObject (
_id:String=null,
_amount:Number=0,
[Code] .....

The difficulty is that using 0 in the above code might be problematic if the value is not ever changed from its initial value. It is easy to detect if a variable has a null value. But detecting 0 may not be so easy because 0 might be a legitimate value. I want to set a default value to make the parameter optional but I also want to later detect in my code if the value was changed from its default without hard to debug side affects. I suppose I could use something like -1 for a value. I suppose it depends on the nature of the variable and the data.

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ActionScript 3.0 :: Store Large Numbers Of Values (For RPG)?

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I have plans to make an RPG that is similar to those on the SNES as far as movement goes- you walk one tile in a direction at a time and if the tile that you are trying to move to has been marked as one that can't be walked on, it stops the character from going there. That means that conventional collision wouldn't quite cut it.

So I decided that I would make it to where every tile will have a specific value (one to say that there is no collision, another to say there is, etc.), and every object will have an X and Y value that changes in relation to the character (because there is scrolling in this project).

The thing is, there will be a lot of objects, and there will be a lot of tiles; this will quickly become an unimaginably huge project if I just go ahead and throw objects in.

So, what would be the most efficient way of storing these values? I was thinking of storing it in an XML file or a class, but I haven't really done it before, so I want to get a second opinion before I try and do so.

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Adjust Flash So It Values Can Only Be Whole Numbers For Dimensions And Positions?

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How can I adjust flash so it values can only be whole numbers for dimensions and positions? For some reason flash likes to adjust the numbers I enter in the properties flash changes the number slightly. i.e i set the width to 500 and it'll adjust it to 500.05 or 499.05.

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ActionScript 2.0 :: Hittest With Multiple Array - Without The Rest Of The Array Numbers Being Reset

Mar 20, 2009

The Setup: For each movieclip the hittests a set of "target" movieclips an array is given a value. If mcIcon1 is dropped onto mcTarget1 the first number in the vacant array is given the value of one. The Issue: If I remove mcIcon1, for example, from the mcTarget1 movieclip I can't find a way of just removing the 1 from that array without the rest of the array numbers being reset.

[Code]...

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ActionScript 3.0 :: Restrict The Values Inputted Into TextInput Control In Mxml Page To Only Numbers?

Jun 11, 2010

how can i restrict the values inputted into my TextInput control in my mxml page to only numbers.

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ActionScript 3.0 :: Remove Values Past An Array Length And Clear Entire Array?

Oct 8, 2009

I'm using the .unshift method therefore the newest values go into [0] and the rest are pushed down.

What is a good method to remove a value from an array once it has passed a certain length? For example i only want my array to hold 5 values.

Also, is there a method for clearing the entire array, ie removing all values? Or will i have to manually change all the values with a loop?

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Javascript :: Passing An Array Values From Html Into Flash Array?

Oct 20, 2011

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ActionScript 3.0 :: Array Of Color Id-s Represents A 3D Array Of Values?

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Array of color id-s represents a 3D Array of values. I've represented each value with a color(Blue is 1, Red is 2 and Green is 3). So for the example the array for the image would be[code]...

Now, I have an array of predefined shapes/objects. I'd like to replace the grouped colors with the shapes that I have. I'd like this to follow the rule of finding the largest shape first and then down to the smallest one. [code]...

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ActionScript 2.0 :: Setting Array Values To Variables In Another Array

Dec 11, 2007

I have some variables created on the main timeline and a mc called options which will be where those variables can be manipulated. A way I've tried to this is by creating a first array(array1) and populating it will all the variable names found on the main timeline, and another array(array2) containing the values of the variables the user has changed(which are displayed on some dynamic text fields). To make these changes, an "apply" button is pressed which will set the values found in array2 to the variables in array1.[code]How would you do this so that var1, var2... are updated properly according to the values found in array2?And because array2 contains strings(read from dynamic textfields), how do you deal with that since var1 and var2 are numbers?

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ActionScript 2.0 :: Sum Of Numbers Array?

May 16, 2007

I'm curious and I know there are many ways, but anyone have a good solution towards adding up the numbers in an array minus it's current node?If I am at myNumbers[3] for example, how do I add everything to the left of my current node such as myNumbers[2], myNumbers[1], myNumbers[0]?var myNumbers:Number = ["123", "45", "111", "54"];

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ActionScript 3.0 :: Sum Of Numbers In An Array?

May 21, 2009

How would I find the sum of the numbers in an array with an unknown length?

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ActionScript 3.0 :: Calculate The Sum Of Numbers In An Array?

Apr 27, 2010

So my array contains marks for a ficticious class and i need to be able to calculate these marks to give me a class average which is this formula; all marks added / number of marksIs there a way to do this within an array?

My code for the program so far is:
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[code].......

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ActionScript 3.0 :: Calculating Even Numbers In An Array?

Mar 1, 2011

As the title says I am looking for a loop sequence to search through my array and find values that are even and then calculate them with a button click. I have this code which is completely wrong:

[Code]....

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ActionScript 3.0 :: Array With 9 Different Random Numbers

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I have an assignment where I need to create an array with 9 numbers between 1 and 34, also none of the numbers need to appear twice.This is what I have so far, so as you can see I'm stuck on the part where I have to check if the number already exists in the array.[code]

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ActionScript 2.0 :: Can't Seem To Push Numbers Into An Array?

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I am trying to put a series of numbers into an array. Here is the section of code.

myArray = newArray();
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//trace(num);
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[Code]...

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ActionScript 2.0 :: Can't Get Numbers In Array To Not Be Strings

Feb 27, 2012

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Actionscript 2.0 :: Array Of X Unique Numbers?

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I'm trying to create an array of random unique numbers from 0 to 39 so that I can list these numbers in a countdown and without repetition, ie: 25, 29, 11, 03, 17 etc. These are 40 different numbers, equal or greater than 0 and equal or less than 39.

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ActionScript 2.0 :: Random Numbers From 0-9 In Array?

Feb 10, 2007

What should I do so I end up with an array of random numbers like

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[code]......

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ActionScript 3.0 :: Get The 255 Smallest Numbers From Large Array?

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I'm trying to get the 255 smallest numbers from an array made up of all the alpha values in a given BitmapData, and storing these numbers in the Alpha array for paletteMap().We all know how to get the smallest/highest number from an array, or to delete repeating numbers or even to average numbers inside an array. I've been tweaking for 2 days with these possibilities but unfortunately I can't find anything satisfactory.

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Picking 5 Random Unique Numbers Out Of Array

Apr 5, 2011

I am using actionscript 3 and I am creating an array of 16 buttons and need to use the function math.random to get it to pick 5 random unique numbers out of the array. As at the moment it is sometimes picking 5 unique numbers and sometimes it has duplicate buttons appearing?

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ActionScript 2.0 :: Array: SortOn() Letters With Numbers?

Jan 5, 2009

I have an Array of objects that each have a Name and a Score. I can sort the Array with '.sortOn()' by the object's Name or the Score, but when I sort by the Score, if some Names have the same Score, they don't list Alphabetically within that Score.
The following code shows what I mean. The Names with a Score of 50 are together when listed by Score, but they are not Alphabetical. How do I combine both ways of sorting?

[Code]....

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ActionScript 3.0 :: Storing Numbers In Array - SubmitButton?

Nov 25, 2009

I've got this code
ActionScript Code:
package uk.ac.uwe.multimedia.lottery{
/*
There are 3 new MCs
1. The instructions "Click here..."
2. An MC with the 2 text fields myText
3. An MC with the 6 input text fields
*/
import flash.display.*;
[Code] .....

Everything works fine until I click on the 'submitButton'. When I click on it nothing at all happens, even though what I want to happen is for the error messages to appear if there is a problem, or if there isn't a problem I want the numbers to be added to the array.

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ActionScript 3.0 :: Finding Consecutive Numbers In An Array?

Aug 5, 2010

am developing an application which requires a consecutive searching side to it. Basically, I need a function or a class which takes an array as the parameter, and return the possible 3 consecutive numbers in a 2 dimensional array.For example, if I have this code:

ActionScript Code:
//Global array
var glob:Array=[0,1,2,3,4,5,6,7,8,9];

[code]......

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ActionScript 3.0 :: Removing Noise From An Array Of Numbers?

Nov 13, 2010

I'm trying to implement the face recognition api from [URL] Everything is working fine other than the fact that the x y position of the face returns a lot of noise, meaning that when I'm sitting still instead of the x y to be constant it jumps up and down. Is there a way to apply a filter to the returned x y values to prevent this from happening?

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ActionScript 3.0 :: Return Four Random Numbers In Array?

Mar 2, 2011

I'm trying to return four random number in an array. The total values of the four numbers has to be less that 200.

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ActionScript 3.0 :: Pick Numbers Out Of An Array To A Cardgame?

Mar 9, 2011

My problem is that I'm trying to pick numbers out of an array to a cardgame.

Code:
stop();
//var kort = new Array (0,1,2,3,4,5,6,7,8,9,10);
button_1.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler);

[code]....

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