ActionScript 2.0 :: AttachMovie Command - Changing Value Name In Each MovieClip
Jun 14, 2006
I've used the command attachMovie to add custom movie clips to my flash document but now I want to change the value name (that I defined inside the movie clip as a text) in each movie clip. I found something like :
this[uniqueclipname].value.text = "Name";
But I couldn't use it clearly. Is there an alternative for that? Or is there any wrong part in my code?
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Aug 10, 2010
Im triyng to use the attachmovie command to load and position a movieclip. It doesn't show anything when playing movie. I'm using Flash MX.
_root.attachMovie("Symbol", "mcp", 0);
_root.mcp._x = 100;
_root.mcp._y = 100;
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Jun 10, 2002
how to put Movie Clips on my stage using the attachMovie command, but they always appear in the upper left corner of the screen. How can I get them to appear in a predetermined area of the stage, without having to edit the Movie Clip itself?
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Mar 19, 2010
I am working on doing a hitTest using one attachMovie and one repeating movieClip. I am running into trouble because the movie clip is changing it's name every time it's created (panda1, panda2, panda3, etc...) and the attachMovie, fire, is not recognizing the created MC's. here is the code to create the movieClips:
[Code]...
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Sep 3, 2009
Well the animation works okay despite the convoluted timeline. You can select any transfer case mode by moving the slider switch. To shift into neutral from any gear, you press the neutral (N) button. To exit neutral, you press the neutral button again. If you shift into N from either 4WD Auto or 4WD Low, the slider switch jumps to 2WD even though there should be no movement and the animation goes where it is supposed to. It's been a long time since I've been able to work in Flash and it's so close to complete that this is driving me nuts.
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Mar 20, 2008
I have an on(press) command that refreshes advertisements on an HTML page that my .swf is embedded in. When a user clicks on buttons that have the script, the advertisements refresh. I have a page that features a Slideshow Pro slideshow. Because this is a component, I am unable to put this script on the buttons in the slideshow. I am hoping instead, to have the script automatically run every 10-20 seconds. I am using actionscript 2.0 in a Flash CS3 file. Here is the code on the button:
[Code]....
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Oct 28, 2009
I'm trying to use attachMovie to attach a movieclip to another movieclip. Both the movieclips are set up as buttons (ie. they have _up, _over, _down, _hit states). The problem is if I define event handlers for both mcs, only the event handler on the parent clip works.
myBtn is already on the stage:
myBtn.onRollOver = function():Void { this.attachMovie("pageButton","chldBtn",1); this.onPress = function():Void { trace("parent"); //works }; this.chldBtn.onRelease = function():Void { trace("attached Movie"); // doesn't work };};
I've tried 'delete this.onPress' for the parent mc but this makes no difference.
How can I get the attached mc event handler to work?
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May 31, 2009
I have to load one movie clip symbol (with linkage identifier specified) in another swf. Is this possible? Say, in 1.swf, I have a movieclip with identifier "a_id". in 2.swf, I loaded the 1.swf using loadMovie (to one blank movieclip). After that I need to attach the "a_id" to another blank movieclip (in the 2.swf itself)
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Aug 23, 2008
'm pretty new with flash and right now I'm stuck with a problem that I don't seem to come out off. I'm working on my new site that has 3 sections that each load a movieclip using attachMovie. Now the problem happens when I load the slideshow, its all broken and even if I change the _root to _parent or this, it doesn't work
[Code]...
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Nov 30, 2008
Ok having some issues with this:I create a new movieclip:this.createEmptyMovieClip("setClip1", this.getNextHighestDepth());and then I attach a bunch of the same movieclip from the library to my new clip:in a for loopthis.setClip1.attachMovie("dashLine","dashLine"+i, this.setClip1.getNextHighestDepth());This is all working fine. BUT, I try to duplicate this movieclip:_root.setClip1.duplicateMovieClip("setLeft1",thisgetNextHighestDepth());And it seems to work - I can trace the _x/_y values and such so it sees my new clip but nothing shows up. It's just blank.So my question I guess to start is this:When you useduplicateMovieClip, does it bring with it all of the attached movieclips as well or does it not include the attached clips as well?
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Mar 7, 2010
I am using AS2. The character, a robot, has machine guns that fire off bullets. I am trying to get the bullets to disappear when they hit an enemy. They do dmage, but for some reason they are still there. Here is the code I use to attach and delete them.
Actionscript Code:
if (bulletReady == true && dead == false && Key.isDown(1) == true) { for(x = 0; x<machGuns.length;x++){ bulletReady = false;
[code].....
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Jan 5, 2010
How can we get information that the movie clip is attached (using MovieClip.attachMovie) and ready to use, like MovieClipLoader.onLoadInit?
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Feb 17, 2010
Here's what i've got...
_root.onMouseDown = function() {
_root.attachMovie("flag_mc", "flag_mc" + nextDepth(), nextDepth(),{_x:_xmouse, _y:_ymouse});
}
My problem is that it only adds one instance of flag_mc to the movieclip. When I press the mouse down again, it removes my old instance and puts a new one. Is it possible to make it leave the old one and add another?
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Aug 10, 2010
I'm triyng to use the attachmovie command to load and position a movieclip. It doesn't show anything when playing movie. I'm using Flash MX.
_root.attachMovie("Symbol", "mcp", 0);
_root.mcp._x = 100;
_root.mcp._y = 100;
View 7 Replies
Dec 29, 2002
what i want to do is to duplicate a movieclip into the root, but the movieclip i want to duplicate, isn't in the root, instead it is in another movieclip.get it? i hope thats clear...so i heard that the duplicateMovieClip function only works if both movieclips are in 'this', and so i'm guessing i use the attachmovie function. But it doesn't seem to work, how to use this function the way i want it to? i've looked at the flash help thing but its not exactly what i want...
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Jun 7, 2005
This is driving me nuts... is it impossible to use attachMovie inside a movieclip you used loadMovie on? For example, I have this but it doesn't work out:
Code:
imageHolder_mc.loadMovie("firstImage.jpg");
imageHolder_mc.attachMovie("secondImage_mc","attachedImage_mc",1);
Why doesn't this just load the firstImage.jpg through the loadMovie method and then create an attachedImage_mc on the imageHolder_mc (with the secondImage_mc)? All its doing as of now is loading the first image... then if I comment the loadMovie part, it attaches the second image.
EDIT: Just a little more info. Basically I have a movieclip called imageHolder_mc that I created manually on stage. This movieclip calls LoadMovie to load in a JPG, but later on I need too replace the entire content of it with a movieclip from the library (still keeping the imageHolder_mc instance name).
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Apr 10, 2010
I have 2 nested move clips in this order.
mc_a (grand parent)
mc_b (parent)
[Code]....
Now, I have a button on the stage. I am trying to load mc_a on stage using the linkage, and trying to load an image that replaces c_inst.
I am using:
on(release)
{
_root.attachMovie("a_call", "a_called", 1)
_root.loadMovie("image1.jpg", _root.a_called.b_inst.c_inst)
}
But so far it only attaches the movie, doesn't load the image.
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Jun 24, 2009
I used a movieClip to store the attach movieclip, but How to get back the variable from that movieClip container, such as a I set a array in the exiting movieClip
var m_click:Array = new Array();
for (var f=0; f<=this[mc_name+"_qty"]._totalframes-1; f++)
{ m_click[f] = 0; }
I want the attached movieClip "y_qty" with a button inside to get the m_click for changing each m_click[0]..m_click[1]..value, how to do it?
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Apr 11, 2008
Adobe Flash CS3
publishing as Flash 8, AS 2.0
I have a movieclip named menu (instance name = mainmenu). Inside of that there is a button named btn_about (instance name = about). On the main stage there is an empty movieclip named empty_mc (instance name = mcholder, linkage id = empty). I want a user to press the button which causes a movieclip in the library named tesst (Linkage name = testid) to load into the empty movieclip (mc_holder).
Here is the code on the button:
on (release) {
this._parent.mcholder.attachMovie("testid", "tesst1", this.getNextHighestDepth());
}
It does not work.
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Jun 24, 2009
I used a movieClip to store the attach movieclip, but How to get back the variable from that movieClip container,such as a I set a array in the exiting movieClip [code]I want the attached movieClip "y_qty" with a button inside to get the m_click for changing each m_click[0]..m_click[1].. value, how to do it?
View 1 Replies
Aug 20, 2006
Is there a way to extend the movieclip class without using a library item and attachMovie?
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May 13, 2007
I am trying to make this class remove a dynamic Movieclip that was attached on the mainstage using attachMovie(); it wont let me remove the movieclip tho
here is my code
Code:
class close_btn extends MovieClip
{
function onPress () : Void
[Code]....
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Aug 5, 2010
Well i have an adobe air which runs vlc-player at background as service. i check that in Windows Task Manager , the service runs when air application launches.
here is the code
processArgs.push("--extraintf");
processArgs.push("rc"); //Remote control
processArgs.push("--rc-fake-tty"); //Use terminal as output
[code]......
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Mar 2, 2011
I want to call 3 commands one by one , the relation between each commands are command should execute one by one in the previous command result. How to Queue Command's? What is the best practice to handle Queue command , my requirement is adding n number of commands and execute them.Main -> Execute c1c1 got the Result - Execute c2c2 got the Result - Execute c3
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Nov 17, 2003
I had a movieclip which contained a button in it exported as "mc". Then I attach this movie clip onto the stage using: _root.attachMovie("mc", "link1", 1); But i couldn't find it with AS. I mean, how can i refer to the button inside the movieclip after I attach it onto the stage using attachMovie?
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Nov 18, 2009
why a ComboBox component wouldn't work if it's in a movieclip brought in with attachMovie? When I click on the combo box, the menu drops down like normal, but no matter what I click on, it goes blank. Just spent a lot of time searching the net for an answer, found a few suggestions but nothing has worked.The combo box works fine if it's placed on any timeline in my main movie, but when it's in a movieclip that is attached with attachMovie, it stops working.
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Sep 11, 2009
I've set up an associative array and then loop through each object in the array to animate it.Later on, however,I have a function that will manipulate these objects.How do I set up a command in the loop that will track the location of each object for later use in the next function, as each of the objects will continue to move around the stage until user presses key to send them to another location? (the final location for the tween is known, but not it's original location as it's free to move around until the tween function is activate).I'm looking into getChildIndex, but can't find enough info to understand how this works and whether it's what I need.
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Oct 7, 2003
I have a movieclip in the mainframe that on a button release gets moved to the center of the screen with some set_property stuff and then I want the clip to play. So I added a tell_target on release, the target is /movieclipname and I then Go_To_and_Play the first frame. I have a stop action as the first frame of the movieclip as to keep it from running when I dont want it. I want that tell_target to make the movieclip play but sofar no luck.
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Jan 25, 2011
I made a movie clip, with a button inside. When you roll over the button it takes you to frame 2, and on roll out back to frame 1. On press you go to frame 3. Similar to a button. It also attaches a white fading shape over the button on roll over. This button/movie clip works fine.
But when I try to add:
(playbutton_mc_inst = the movie clip button)
Code:
playbutton_mc_inst.onRelease = function() {
gotoAndStop("level01");
}
The roll over, roll out and press commands don't work when I add that.
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Jan 17, 2012
I Have a flashmovie thats almost done and will soon hit the internet, but I want to add some animations into the website it�s two gears that I�m about to put at the bottom of the page and when a button releases in the main flashmovie the two bottom gears will turn a few frames and just stand still.These three movies are all separate (main movie, first gear and second gear).
It's a homepage designed in HTML and flash that has this "main flashmovie" in the middle of the screen, the size is about 1500(width)X800(height). And the gears is about 800wX200h placed at the left and right side bottom of the page. Dont worry the site is easy to apply to any screen resolution.I have been looking everywhere for any soul out there who suffering from the same problem but no success. Is it possible to script a button in the main movie to launch two separate movies in their own contents?
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