ActionScript 2.0 :: Attaching Mask Dynamically To Multiple Instances?

Jan 2, 2006

I am attaching six movies via the attachMovie method. I have put all six of these instances into an array and everything's going smoothly as all box's move around in random places and bounce around around a little. Only problem is I want to mask all 6 of these instances via setMask so they are restricted to one area but can't seem to figure out how to do that.If that's not possible I would also love to know if there is a way to do collision testing with them and then I could draw a border around the area I want them to stay in and have them bounce around that (I would actually prefer this)

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IDE :: Dynamically Attaching MC Under Mask?

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I'm an advanced flash developer and action scripter with more than 4 years of experience.I need to have an explanation to this problem. I have created a vector shape mask on the timeline that does different shape tweens. There is a movieclip container that is under the mask. When i dynamically load a movieclip from the library into that masked container, it will disappear after the keyframe of the shape tweened mask is reached. Why is that so? Isn't that illogical? I attached a simple fla demo.

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ActionScript 3.0 :: Dynamically Adding Multiple Mc To One Mask

Oct 17, 2009

i'm trying to add movieclips to a single mask. but i cant seem to get it to work.

is there a easy way to do this? or do i have to remove the mask-child and add a new one again?

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ActionScript 3.0 :: Add Multiple Instances Of The Same Mc To The Stage Dynamically?

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How do I add multiple instances of the same mc to the stage dynamically?

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ActionScript 2.0 :: Dynamically Create Multiple Instances Of A Movieclip?

Jan 11, 2008

I'm modifying a flash slideshow (actually the one from kirupa.com) and among other things, I'm trying to get it to generate small LEDs depending on the number of images the script finds in the xml file. I intend to make them light up depending on the image currently up (i.e. image #5 lights up led #5) and allow users to click on the LEDs to jump around between images.

The problem I'm having now is that I can't get the file to generate more than one LED at a time. In fact, it seems to only generate the last LED needed and places it in the final LED position. My only real guess at this point is either I'm not indicating a new depth properly, or I'm creating the new movieclip over and over again but not actually creating a duplicate of it, or something like that.[code]...

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ActionScript 3.0 :: Dynamically Adding And Removing Multiple Instances Of Same MCs After Certain Time

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After a little break in AS3 I'm back... and facing a problem. For a school project I'm trying to make a side scroller game in which the player automatically moves right and has to avoid branches.Basically, depending on how well you do your speed (var) gets updated. After certain 'distance' (fake of course, as the player stays centered) I would like a n instance of Branch_MC to appear. Also, when that instance's x property reaches -20 I would like it removed.I'd need approximately 135 branches so creating variables isn't really an option.

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Flex :: Dynamically Add Multiple Instances Of A Form Based On User Input?

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I'm trying to create a form that based on the users input would determine how many forms to generate dynamically. I have a base state with a combo box that contains 1-4. Bases on the users selection I would like to have the next state generate the number of forms. So if you user selects 2 and click next - 2 copies of the form would be display.

I'm just wondering if this is possible how i would go about doing this or if any one knows of any examples?

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ActionScript 1/2 :: Attaching MC Instances From Library WITH Own Code?

Jul 8, 2011

I would like to load movie clips from the library to the stage.How can I load them with some code on them? I mean load them already with onClipEvents on them, as if I added them myself to the stage..

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ActionScript 3.0 :: Possible To Mask Multiple MC Or Sprites Under One Mask?

Nov 26, 2009

I was wondering if its possible to mask multiple MC or Sprites under one mask, when using AS3.abc.mask = a;cba.mask = a;something like that

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ActionScript 2.0 :: Attaching Events Dynamically To MC?

Jan 19, 2009

Im having 5 Mc's on stage : room1a to room5a.I want to add when the clip runs on the start, an onRollOver function to each MC's dynamicly , as i did here :

var i = 0;
for(i=1;i<6;i++){
_root['room'+i+'a'].onRollOver = function(){
trace("room" +i+ " was crossed over");
}
}

what i get on the trace is : room6 was crossed over . on each MC's i roll over with the mouse.

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ActionScript 2.0 :: Attaching MC Dynamically To Button State?

Nov 4, 2003

How to dynamically attach a specific MC to each Button's states ?In order to be able to change them at run-time, I'd like to attach a MC on the button's <UP> state , another MC on the button's <OVER> state, and so on, with the possibility to change these MC later on. The button is, itself, encapsulated in another MC.

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ActionScript 3.0 :: Attaching Data To Dynamically Created MovieClips?

Jul 20, 2010

How do I attach data to a movie clip that is generated dynamically?

In my code below I create 3 green boxes. I want it to trace the sequence number of each box after it's clicked on, but I can't figure out how to make that happen.

Code:
for (var i:Number=0; i<3; i++) {
var nubox:MovieClip=new MovieClip();
nubox.graphics.beginFill(0x0FF000);

[Code].....

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ActionScript 2.0 :: Attaching Button MC Within Dynamically Created Thumbnail

Oct 18, 2010

In the project I am working on I am trying to get a button 'menu button' from the library to appear on rollover within a dynamically created thumbnail mc. So basically when you roll over any one of the thumbs a button appears that can be clicked. I have tried to directly attach the button and also tried to create an empty clip in side the thumb and then attach the button to this empty clip. With this second method I can trace the empty clip though still can't get the button to attach.

Code:
currentThumbs.onRollOver = function() {
v = this.createEmptyMovieClip("ButtonContainer", 0); /// ButtonContainer can be traced
v.attachMovie("menu button", "downloadBut"+this.numb, this.getNextHighestDepth());
v["downloadBut"+this.numb].label_txt.text = "Download";
v["downloadBut"+this.numb]._x = 5;
v["downloadBut"+this.numb]._y = 5;
};

I know the 'menu button' works as it is used in other menus within the file though I can't get it to attach to the thumbs. So you know this.numb is working as well. It is created in another part of the code. I can upload the files if needed though it is a rather complex project including several xmls and loads of jpgs.

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ActionScript 2.0 :: Attaching A Movie Dynamically With The Attachmovie Method?

Sep 14, 2006

basically i am attaching a movie dynamically with the attachmovie method like so:

Code:
for(var y = 0; y < rowSize; y++) {
for(var x = 0; x < colSize; x++) {
attachMovie("box", "box" + count, count);

[code]....

now for each attachmovie they have a Event handler, rollover,rollout, but, on the release event holder I want it to load in some XML like so:

Code:
path.onRelease = path.onReleaseOutside = function(){
//alot of my nifty code that will be skipped for elongated post purposes
//but here is where im getting a error

[code]....

I thought at first having the XML declared in the loop does make it just loop through 15 times ( length of my nodes) and just display the last XML item, but when i declare it before it, it does NOTHING !!!!!!!!!! it doesnt even display a damn thing, soon as i put it within my loop it displayed atleast something?

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ActionScript 3.0 :: Attaching Dynamically-named Bitmaps From Library?

Jun 23, 2009

I've been attempting to attach bitmaps from the library in AS3, and have settled on a piece of code which works:

PHP Code:
var myBitmap:Bitmap = new Bitmap(new pic1(0,0));
myMovieClip.addChild(myBitmap); 

[code]......

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ActionScript 3.0 :: Multiple Scenes With Multiple Instances Of The Same Slide Show

Sep 8, 2009

Ok so here is my XML slideshow Actionscript:

ActionScript Code:
stop();
var xmlRequest:URLRequest= new URLRequest("graphicImages.xml");
var xmlLoader:URLLoader = new URLLoader(xmlRequest);

[Code]....

So I figured that the coding of separate scenes would work independently of one another, but I guess I was dead wrong, because when I apply this to a different scene and change the XML path for a different set of images, I get all sorts of conflict errors when I test the entire movie. I have my flash film set up so that each link send the user to a different scene, which plays a unique intro for each, and then the slideshow appears on screen and the viewer can navigate the images.

Is there a work around for this? Or am I going to have to break my flash movie into separate movies? Or should I just add a suffix to all my vars and functions so that they are unique for each scene?

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ActionScript 2.0 :: Attaching And Managing Multiple Movieclips?

Jun 14, 2011

way to attach multiple movieclips from the library to the stage is and name them in an appropriate way, then refer to them as if they were an array: fielder[i]. I have tried a few approaches but the closest I have got is this: (this is attached to a movieclip already on the stage).

Code:
onClipEvent (load) {
for (i = 1; i <= 5; i++) {
_root.attachMovie("fielder","fielder" + [i],this.getNextHighestDepth());

[Code]....

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ActionScript 3.0 :: Attaching And Managing Multiple Movieclips?

Nov 9, 2011

I have used AS2 for a long time, and have decided it is time to start working with AS3. When attaching multiple movieclips with instance names I would normally do this (AS2):

Code:
for (i = 1; i <= 6; i++) {
_root.attachMovie("test_mc","test_mc" + i,(300 + i),{_x:fx[i], _y:fy[i]});
_root["test_mc" + i]._width = 26.1;
}

but I am struggling to get the same effect with AS3. here is what I have so far...

Code:
var mcWheel:MovieClip = new wheel();
function attachImages():void {

[code]....

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ActionScript 2.0 :: Flash MX : Attaching & Moving Multiple Mc's

Dec 7, 2004

Making a random motion "node Nav" where the square nodes attach by a line to another square. I have the first one made and working good so now i need to add the others and I would like to do this without 'onEnter'

[Code]...

but I am stuck 'cause I cant access the movieclips ._x and ._y positions in the same manner (makes me think the method for attaching the movie is not the best route)

[Code]...

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Flash :: IDE - Attaching Multiple Url Links To Project

Apr 26, 2009

I have a very simple flash project that I need to be completed tommorow or my head is in the block! I am new to Flash and Actionscript but work well with PHP so do have some idea of what I am doing but, this has left me stumped and in trouble if I don't get it done! Basically my movie is very simple. I have a background and after a short break my first scene flys on with one link then leaves - then the second with a different link, then the third.

I converted all links to buttons and gave them instance names 'button1_btn', button2_btn' and 'button3_btn' and then added my new layer for the action script. Below is the actionscript I used to make the buttons work:

[Code]...

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ActionScript 2.0 :: Flash MX : Attaching & Moving Multiple Mc's?

Dec 7, 2004

Making a random motion "node Nav" where the square nodes attach by a line to another square.I have the first one made and working good so now i need to add the others and I would like to do this without 'onEnter' i have:

this.attachMovie("squareNode", sNode, this.getNextHighestDepth());

i know i can attach as many as i want by looping:

this.attachMovie("squareNode", "sNode"+x, this.getNextHighestDepth()); x++

but I am stuck 'cause I cant access the movieclips ._x and ._y positions in the same manner (makes me think the method for attaching the movie is not the best route)

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ActionScript 2.0 :: Attaching Stylesheet To Multiple Text Boxes?

Nov 12, 2005

I've got a flash project with an empty content clip instance called content_mc. Depending on the button pressed, it attaches a movieclip from the library with the name contentDisplay_mc under content_mc. Now the structure of these subclips are pretty much the same with a textbox called Display. The code on Frame 1 of main timeline:

//tell Flash to display special characters
System.useCodepage=true;
var cssStyles = new TextField.StyleSheet();
var generic_lv = new LoadVars();

[Code]....

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ActionScript 2.0 :: Attaching Code To Multiple Buttons Cleanly?

Feb 24, 2006

I have a series of buttons, and I want the same code applied to them all, to handle rollover states etc... Normally I'd do this useing registerClass, but in this case the buttons are added to the stage manually so I can't.I could do somehting like this:

Code:
home_btn.onRelease = news_btn.onRelease = about_btn.onRelease = function() {
// do something

[code].....

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ActionScript 2.0 :: LoadMovie + OnClipEvent(load) - Attaching Variable Number Of MCs Dynamically(not In The Library)

Mar 16, 2006

taken from this link:

[Code]....

My problem: I am attaching variable number of MCs dynamically(not in the library), and i have to do so using flash6 or older. How can i use then loadMovie+onClipEvent handler to invoke something, if i am attaching MCs dynamically, and onClipEvent works only on MCs attached on the Stage(actions "on" those mcs, not "inside" them). Probably using classes. Any other option? and if not, can anybody guide me through assigning such class to such mc? EDIT: Ok, i also have done following:

[Code]....

and although the movieClip IS in library, and it DOES have MovieClip class assigned, onData event handler is NOT triggered and nothing is traced. Can the reason be "attachMovie" function?

EDIT2: aha. well, again it happened that attachMovie's methods are not yet initialized, so it was not yet "the proper time to assign" handler onData on those MCs. [only sen knows why ]. So that even trace(mc.stop()); at this point traces undefined, where it should trace [type Function], since stop is MovieClip's class method. Stupidstupidstupid.. relax...

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Dynamically Controlling Many Instances At Once?

Mar 19, 2011

i am trying to control 30 instances of a movie clip dynamically. the instances are as follows

ship1
ship2
ship3

[code]....

coming from php i would just set up an associative array like list array('speed'=>array(false,false,true,...),'weapon '=>array(true,false,....and so on I can not for the life of me figure out how to store this information and then use it as a variable name later.my end result should look something like this .. i just don't understand how to do this in as3 .. it seems unnecessarily convoluted.

Code:

foreach($upgrades['speed'] as $key => $val)
{
UpgradeScreen.'speed'.$key.visible = $val);
this would dynamically call

[code]....

i know the above is incorrect.I want to create this so that it is completely dynamic and the instance names can be feed in dynamically as the array or whatever is being looped.

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Actionscript 3 :: Mask Dynamically Created MovieClips?

Aug 4, 2011

Now, i want to display the anim for the particular area. I used the following code, but that is not working. How can I do that?

for (var i:uint = 0; i < noOfBubbles; i++) {
var bubble:Bubble = new Bubble();
bubbles.push(bubble);

[code].....

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Flash 9 :: Make A Mask Resize Dynamically?

Nov 5, 2008

What I want to achieve is this. I want a picture of a car that is dry as the background. On top of that a picture of the same car, but wet. I then want an image of a chamois that the user can click on and use to "remove" the water off the car, by "erasing" the picture off the top layer. Is this something that is achieveable.[code]...

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ActionScript 2.0 :: Flash - [MX]dynamically Loaded Jpg Mask?

Oct 26, 2003

I have a jpg that i load dynamicly into my swfwhen i try to set a mask to it doesnt work??[AS]mymovieclip.setMask(mymask);[/AS]

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ActionScript 2.0 :: Turn A Dynamically Attached MC Into A Mask?

May 9, 2005

How do you turn a dinamically attached MC into a mask? I know it works if I actually draw the mask with AS, but is it possible using a library MC (animated)?.

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ActionScript 3.0 :: Use An Mc To Mask Dynamically Loaded Images?

May 26, 2009

I have created a custom 3d wall gallery and I would like to mask it to give it right and left fades. I have posted the code that places the images on the stage but for the life of me I cannot mask it. Themc in the library mask_mc already has the correct gradient so now how do I add it to the top of the dynamic gallery?

Code:
private function viewCarousel():void {
viewport = new Viewport3D(stage.stageWidth, stage.stageHeight, false, true);
addChild(viewport);[code]......

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