ActionScript 2.0 :: Before And After Pictures Using Draggable Mask
Jan 21, 2011I'm having trouble replicating this type of mask:
[URL] or [URL]
I'm having trouble replicating this type of mask:
[URL] or [URL]
I want to add a line of text to a small mask - the mask reveals a portion of an image underneath - the user drags the mask around the stage
2 movie clips
1. an image that fills the 900x700 stage
2. a 200x200 rect with blur that acts as a "window" to the image
The code below works fine (almost - see comment) but how do I add text to the mask?
img_mc.mask = mask_mc;mask_mc.buttonMode = true;img_mc.cacheAsBitmap = true; // for the blur
mask_mc.addEventListener(MouseEvent.MOUSE_DOWN, dF);
mask_mc.addEventListener(MouseEvent.MOUSE_UP,
[Code].....
there are loads of tutorials for maginfying glasses that use draggable movie clips and masks.
do you think it would be possible to have a blur filter effect on a mask. basically i will have a jpg as a background, a mask that follows the cursor, and where ever the cursor goes the jpg will be fuzzy under the mask.
I am trying to create a draggable mask with an image around it. More specifically an iPhone that looks as if it has X Ray cappability. I know how to make a draggable mask but can't seem to figure out how this situation might work.
View 1 RepliesYou know when you "liquify" something in Photoshop, and then you have all these different options to push parts of the picture around. Is there any way to make a region that will basically "re-liquify" every frame, no matter what is underneath of it?
Do I need to clarify myself?
I'm having two problems. First of all, the gallery loads all pictures at once. The more pictures in the XML file, the slower they all load. Secondly, I wanted the pictures to scroll in its _y coordinate, similar to Sugar Rhyme's website portfolio (see url]...).
View 1 Replies[URL] Take a look at that website. See whe you rollover one of the pictures, the other pictures fade out...Well how can I do that? I've tried some swapDepths techniques but it gets a bit confusing.
View 2 RepliesI have a startDrag function set up on a loader and mask that when the mouse is down on the loader it drags, when not it doesn't. There is also 2 buttons that control whether mask1 or mask2 is used. What i would like however is when the mouse is down - the area of the loader outside of the mask is visible but only by about 10/20% alpha, that way the user can see where all the image is while dragging. Is this possible? Full code can be seen below and i have attached the zip with the .fla file:
[Code]...
what i am doing is to make something along the lines of the "scriptable mask" tutorial Inigo was kind enough to put up.My idea is to have a large mask behind the whole of my flash site, this masks a colour image with a black & white one (nothing tricky). The image I am using is actually 5 separate images combined, and each is a pic of certain parts of the site.I also have a very basic set of buttons along the bottom... each corresponding to each section.
All I want is to set it up so that when I mouse over the buttons, the _x of the mask moves to correspond with the correct image... really very basic... or so I thought .If anything it should be easier to do than what is in Inigo's tut (where he uses the _x of the mouse to move the mask)... i just cant seem to get it to work with a nice easing effect (its easy to get the mask to simply snap to each coordinate, but I need it to smoothly move).
maybe point me towards a better way to mask. png file is way too big. I have been using the mask layer option to create my own mask around a jpg image by drawing around it on the mask layer. There has to be a fetter and faster way to do this. Is it possible to maybe have a specific color range have an alpha value of 0. Similar to green screening whereas If I put the item I want to clip on a green background flash will auto take out the green for me. and by auto I mean action script maybe. I think this can be done but im not finding it.
how are these guys clipping these images [URL] they have the movie clips set up where the black background on the 3 layers of shoes is getting masked out. When I go into the shoe movie clips I see there is a black background but it just disappears when I go back to main timeline.
ive gotten one movie clip to mask another in the actions frame but i cant seem to be able to mask the flames which are a shape with a movieclip in this as file. im not getting any errors but the mask isnt covering anything look near the bottom at s.mask=mask_mc; there are about 20 "s" shapes spawning per second if that has anything to do with it
Code:
//this package turns an mc into a flaming button that calls a javascript function
package
{
import flash.display.MovieClip;
[Code].....
I was wondering if its possible to mask multiple MC or Sprites under one mask, when using AS3.abc.mask = a;cba.mask = a;something like that
View 2 RepliesI only started yesterday with no knowledge at all.How do you make draggable items? I looked around and I saw things about actionscript and all that but what do you do?
View 5 RepliesI have 4 buttons which i have to make them draggable. The problem is that i have 3 conditions
condition #1. Only 1 button/mclip is draggable in its axis [done].
condition #2 .The 4 button/mclip must be dragabble at the same time, that is, when i drag one, the others should drag at the same time in their own axis.
[Code]...
create a draggable interactive map using CS3 and using actionscript 2.1. We are creating an application for a touch screen device and we must provide a draggable map which contains 'hotspots' which when clicked provide additional information (text and pictures).
I need clickable buttons that stay in the same relative position over the map so that when it is dragged the buttons move with the map. (sorry if that sounds confusing) At present I can only get a static button working which stays in the same position and the map moves independently.
I got to create an app with 3 draggable circles. (Red,Green,Blue). At the centre overlay the RGB needs to display the mixed RGB. I.e if red and blue, overlay display magenta. If green and red overlay display yellow. If red, blue and green overlay display white, etc.
View 1 RepliesThese codes are in the draggable MC: fish1_drag this is my code:
onClipEvent (enterFrame) { this.onPress = function() { startDrag(this); };
_root.UI1_mc.UI1_mc2.inv_mc.ISpace1.onEnterFrame = function() { if (this.hitTest(fish1_drag)) { stopDrag(); } else { } };}
I keep jumbling it up so that one thing works but the other doesnt. But basicly I need it so that when I drag fish1_drag (instance name) over ISpace1 (which is within many MCs : _root.UI1_mc.UI1_mc2.inv_mc.ISpace1 but opens up so you can drag it over it) for it the drop on the ISpace1.
I have another MC in the library and il get that the attach to the ISpace1 but what im finding difficult is just being able to drag the fish1_drag over the ISpace1 and releasing.
Here is some other reandom code that I have in a comment on my AC panel:
/*
this.onRelease = function() { stopDrag(); _root.UI1_mc.UI1_mc2.inv_mc.ISpace1.attachMovie("fish1_mc","attached1 ",this.getNextHighestDepth()); _root.invCount += 1; updateAfterEvent(); // I probly dont need this updateAfterEvent. but its there anyway. };
*/
I'm working on a project where I have cards that need to be moved around and flipped. The cards themselves are on individual movie clips. I originally intended for a double-click to flip the card, and a click-and-drag to movem them around. That just wouldn't work; for some reason the double click wouldn't work even thogh I had doubleClickEnabled set to true. So what I'm currently trying is to have a button that flips the cards within the card movie clip; however that is also not working. Somehow, the button stays in place instead of being moved with the rest of the MC.
View 3 RepliesI need to add a progress bar/playback controls for a presentation built in AS 2.0 which has such length voice over in it we've decided we need to give the user the ability to see where they are in the timeline and scrub through sections of the presentation. I'm familiar with stop and pause button code in situations like this, but it's the first time I've needed this kind of functionality. Presently, the first part of my project is set up with several scenes and is completely linear. The second section is interactive with swfs loaded into empty movieclips.
I've found a number of references to progress bars online, but they're all for loading content, not for navigating once content is downloaded.
So I have a Big map that i can zoom in and out and draggable too.But I want on a corner a smaller version of the map and a square to show me where i am on the big map.
View 3 Repliesthere was a tutorial that was here where it showed how to do a draggable zoom thingie. and i cant find it. and ive looked for it a billion times and i cant find it!so here is what i want to happen.ok, so the normal view, when you click on the magnifying glass, you can move it around, and showing a zoomed view of the picture. now i know that you have to have two pictures, one big and one small. and a mask. and, dragging. and thats about it.
View 1 RepliesI'm working on a project that requires a draggable map that has buttons that popup onrollover. Inside the popup will be a brief discription and and link that should carry you to another part of the move. Problem is, I don't know how to deal with the fact that buttons/rollover have become "inactive" because their in my draggable map. I am using startDrag for the map.
View 1 RepliesI have a text input box with a submit button. When the submit button is clicked, I'd like a draggable MC to be created on the stage that contains the input text.
View 4 RepliesIs there a way to turn off the transparent appearance of the toolbars when you drag them in Flash CS3. For example, when I drag the actionscript toolbar, it turns transparent and it's really lagging on my system
View 2 RepliesI just started making some simple banners for web sites. I got a new one to do this morning, and I was asked to make a button that says drag/pull here. as you drag/pull down, it reveals the layer below it. Also, as the button reaches halfway, it needs to go all the way automatically as well, so the users don't have to drag all the way down themselves. Is that something I need to do in actionscript
View 3 RepliesWe are using CS3 and using actionscript 2.1. We are creating an application for a touch screen device and we must provide a draggable map. I have a map that is much larger than the screen size and I wish to be able to drag the map.Additionally the map needs to contain 'hotspots' which the user can click on and it shows additional information
View 1 RepliesI want to create a movie that allows boxes to be dragged around, and for lines to be connecting each box, wherever they are dragged. I have made the boxes draggable with the attached code.
what I mean, here is an example FLA: boxes.fla
I have no idea where to start on this, because searching for things like AS3 draggable movie clip with lines attaching, etc isn't very helpful.
How can I make draggable objects not go off screen?
View 5 RepliesI give my users the ability to create items. The Create item dialogs such as:
<s:Panel id="postitNoteCreatePanel"
horizontalCenter="0" verticalCenter="0"
...
How can I make panel draggable so that users can move it around the page so it doesn't block other items
I'm just trying to simply make a movie clip draggable (it was all oh so easy in AS2!) I'm getting "1120- access of undefined property "waves_mc"). Yes, I have the clip named waves_mc.
View 9 Replies