ActionScript 2.0 :: Clearing Interval When Moving To New Frame?
Oct 24, 2011
I am trying to clear an interval (for sound repeat) after my animation on a particular frame ends; but I only understand how to do it with x, y movement.
Also my gotoAndPlay interval repeats unexpectedly because of this problem.
ActionScript Code:
//Opening Sounds
sharkSound = new Sound(this);
sharkSound.attachSound("shark_sound");
[Code].....
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Apr 1, 2011
Here is the flash file I am working on for a local kids charity so you can see [URL]. If you press the next button 9 times it will bring you to a drag and drop game I have made, you have to match the targets so it spells cat, this works fine, the problem I am having is that the objects you match stays there for the rest of the frames (try it yourself by pressing next) I am just wondering how to clear this?
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Nov 18, 2011
I have a need to have a section in an app I am creating where I have imported an external (print2flash)SWF into my main SWF timeline. When the button is pushed, it moves to a new frame on the main timeline. Problem is, when I forward to the next frame, the SWF stays on any future frame I go to. In essence I need to clear what was imported when I leave one frame and enter another.
This is the code I am using to import the print2flash SWF
import Print2Flash.* stage.scaleMode=StageScaleMode.NO_SCALEstage.align=StageAlign.TOP_LEFT var P2FDocLoader:Print2FlashDoc3=new Print2FlashDoc3("modules/FlashDoc.swf",300,120,650,520,this)P2FDocLoader.addEventListener(Print2FlashDoc3.ONLOADEVENT, OnLoaded);
var P2FDoc:MovieClipvar totalPages:Number=0
function OnLoaded(e:Event) {
P2FDoc=P2FDocLoader.getDoc()}
Is there away to add on on leave frame unload function?
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Feb 28, 2011
I have this timer code on the first frame of the movie.[code]And I want it to perform this timer until I press a button on the main stage.I found some information about clearing the actions from a movie clip but I didn't see much about clearing it from a frame.
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Oct 17, 2009
This is literally a little script that I have found on the Internet:
this.stop(); //zodat de stage op frame 1 blijft var timer:Timer = new Timer(3000,1);//een timer aanmaken die 1x afgaat na 30 seconden timer.addEventListener(TimerEvent.TIMER, timerHandler); //luisteren wanneer de timer afgaat timer.start(); //de timer starten
[code].....
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Jun 24, 2009
I know how to do it w/ AS2.0 but haven't got it yet with 3.0.
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Jul 26, 2011
I making an animation for a preloader.In the animation, a 'line' draws a picuture.There are many lines,and I would like a mask to follow the lines so that it appears that they are being drawn.There are so many that it would be difficult to do this manually by moving a mask frame by frame with motion tweens.
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Jul 13, 2004
I have 10 images in 10 frames ( 1 image per frame ). So I'm trying to make the frame to go to the next one when the mouse is moved to the right, and make the frame to go to the prev one when the mouse is moved to the left.
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Jan 20, 2009
I am making a project and using XML to bring in the data externally. However i have ran into a little snag. My code to query the XML works, but if i don't start with the first button, the rest of the buttons dont work.
If i click on the first button which takes you to a new frame and loads in the XML data into a text area the rest of the buttons will work and go the frame they are supposed to and work as intended.
However if i do not click on the first button first, the button will take you to the frame that it is supposed to take you to but the XML does not load.
The buttons are on a grid and are supposed to be clicked in any order and bring open the right information, which is why this is a problem.
here is the code that is on the second frame. All the other frames look just like this one but with the names changed to fit the names of the buttons.
Quote:
//this makes the xml request
var jeapordy_xml:XML;
var xmlReq:URLRequest = new URLRequest("Jeapordy.xml");
var xmlLoader:URLLoader = new URLLoader();
[Code]....
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Oct 21, 2011
i am trying to make a system of where you have game lives, and all my levels are on located on diffrent frames, so what my problem is that i want to be able to grab a variable from a previous frame and bring it to the current frame.
Code for variable and lives system so far:
var life_1:int = 1;
if(life_1 == 1)
{
star_1.alpha = 1;
[Code].....
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Sep 30, 2009
my flash tutor is on vacation and I need to work on a project. How do I move an action from from 246 to 271?? I've tried Copy/Paste and it's not working.
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Aug 26, 2010
Just need to call a swf from javascript to move the swf on to another time frame.
[Code]...
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Aug 23, 2011
I was messing around and testing some code for a timer. I found an example when I was surfing the net and decided to use the example I found. The timer works great but for some reason it wont go to the next frame when the timer counts down to 0 (defined in the if method at the bottom of the code). Also the code doesn't give any errors either
ActionScript Code:
stop();
var uselessMovieclip:UselessMovieclip = new UselessMovieclip();
[code].....
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Jun 30, 2008
I have a main movie (main.swf) that has an empty movieclip that calls for an external swf that we'll call imageclip1.swf. Now, I have a preloader set up in the imageclip1.swf, however, it doesn't want to move to the second frame after it's loaded when it's loaded into the main.swf. It works fine when I test it by itself. The actionscript (AS2) in the first frame imageclip1.swf:
[Code]...
What ends up happening is that it moves to frame 2 in main.swf. So I don't know what the problem is. I've tried every target scheme I could think of (_root, level0, this). I'm pretty green when comes to AS, Also, what would be the correct way to access the different hierarchies (i.e main.swf from imageclip1.swf)?
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Mar 25, 2009
I am trying to have text show up in a text field when the playhead was in a certain frame.My problem is that when the user clicks the next button, the text from the previous frame stays in the text field and I need the new text to show up. Any suggestions on how to clear out the old text and have the new text automatically show up?Here's the code I'm using, where scriptTxt is a TextField component.
PHP Code:
var frameLabel:String = (root as MovieClip).currentLabel;
switch (frameLabel) {
[code]....
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Apr 2, 2010
I just started using AS3 and I wanted to make a simple script. Basically what I have is a speech bubble with text in it, and every time the player clicks on the screen, the bubble will move horizontally onto the screen. The problem is that after the 4th or 5th time clicking, the bubble will stop entering from the right, but the text will still change. Here is my script so far:
[code]....
What I noticed was that as the clicks increased, the speech bubble's x position was shifted to the left more and more each time. I don't get it, since I set the x position to 800 each time the function is run.
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May 17, 2010
I'm trying to make a game where enemies are spawned at the left side of the screen and gradually move to the right, but the problem I'm having is that when they spawn rather than moving 20 pixels each frame, it calculates the final destination like it's a for loop. This is the code I have
[Code]...
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Oct 19, 2010
I have a 10 frame movie clip which is stopped at one, i want it to play from frame 5 at a given moment. ive done _root.ball.gotoAndPlay(5); but this doesnt seem to work.
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Feb 20, 2009
I'm trying to create a site based on flash.I have 5 frames that correspond to different links and then buttons created with functions to move to each frame using gotoAndStop. On one of those frames i'm loading an image gallery (which seems to be working); however when I click on another button to go to a new frame the images from the gallery stay.I would like for them to disappear when I go to a new frame.I think this is an easy fix but i've been stuck on it for three days.[code]
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Apr 28, 2011
What would be the best way to move onto the next frame (frame 2), when an animation has finished playing on the first frame in the main timeline, with no user input? The animation is on the first frame in the form of a nested movie clip.
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May 10, 2005
I have a problem and I've looked everywhere for a solution but haven't found one yet. I'm trying to move the playhead to a specific frame inside a movieclip but can't find any code that will allow this to happen.
In more detail: I have 5 movieclips that act as my main pages on my main timeline. from inside let's say, from the 5th movieclip on frame 100 i want to move out of this clip and into the 3rd movieclip BUT NOT to go to frame 1 but move to frame 50 of the 3rd movieclip. I've tried everything but no matter what happens the first frame is always displayed, and i don't want that.
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Oct 7, 2009
Let's start off by saying that I am the greenest of green newcomers to the world of Flash and Actionscript. I have created several animations based off of the great camera movement tutorial found here: [URL]Everything works great when I have my actionscript code in a single frame environment. However, I am currently trying to figure out how to create a simple menu/welcome screen that will allow the user to choose which animation to play before returning to the menu and choosing another. When I move my code to frame 2 (as I am trying to create my menu on frame 1), my animation does not work correctly. As I am so new to this, I'm afraid there are very basic concepts I do not understand and this is preventing me from effectively researching and troubleshooting this problem on my own.
Using the Kirupa racing example tutorial files, if I simply move the actionscript to frame 2 I see a continuous loop which seems to include the initial placement of the scene's components, but it doesn't stay in the frame to allow for any camera movement or to continue with the animation. This makes sense to me, as it is continuously looping between frames 1 and 2. When I attempt write this code on Frame 1: gotoAndPlay(2);, I simple see static images of the scene's elements (the tire and the car) and no animation. I had expected it to play as normally as it does when the actionscript is located on Frame 1. What basic concepts am I missing here and does anybody have any advice on how I should proceed?
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May 10, 2005
I'm trying to move the playhead to a specific frame inside a movieclip but can't find any code that will allow this to happen. In more detail: I have 5 movieclips that act as my main pages on my main timeline. from inside let's say, from the 5th movieclip on frame 100 i want to move out of this clip and into the 3rd movieclip BUT NOT to go to frame 1 but move to frame 50 of the 3rd movieclip. I've tried everything but no matter what happens the first frame is always displayed, and i don't want that. How to jump to a specific frame inside a specific movieclip?
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Jul 19, 2010
I have a lot of Flash files for which I need to export jpgs of their last frame. write a command for moving the timeline's playhead to the last frame, then exporting a jpg (at Full Document Size, 72 dpi, 96% quality)?
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Sep 5, 2011
I've been able to connect with a DB, use a server side ASP script to check a user name and password in the SQL Server DB and get back a score number.
login_bttn.addEventListener(MouseEvent.CLICK,sendData,false,0,true);
function sendData(event:MouseEvent):void{
var userName:String = username_txt.text;
[code]....
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Mar 13, 2012
I have made a frame which contains four videos that play when the user clicks on the button relating to that video. However, when I click on another frame, the video's sound continues to play. But when I click back to the video page the FLV Componant Player has reset itself and is not playing anything, but I still hear the sound of the video that I played earlier. Any ideas as to either stop or pause the video that is playing when clicking away from that frame?
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Feb 2, 2009
Bonjour my friends, I have just gotten my hands on Adobe Flash CS4 and while I am rather please with my own ability to use the tools, as I've taken several vector art classes at my local community collage, I simply can't seem to get my head around the Actionscript part, while I completely understand it's purpose and capabilities, and have actually looked at several of the tutorials on this board, I still find myself with many questions.Chief among which would be...Is there a way to make an object move vertically a certain amount, each time you click a button, while preventing it from moving farther than a maximum number?- I looked for something like this in the tutorials, my aim simply being to create a sort of scrolling text box via masks and buttons, but all the tutorials were either far too complicated or required vast set up that would require me to take several steps back from my current location.
Also, is there a way to make the animation start on a frame other than frame one?- It was my understanding that one could simply put in a gotoAndPlay(#); code on frame one and that should cause it to go to and play from whatever frame you specify but that seems to be incorrect as it hasn't worked. Other questions I have include..Is there a method by which one could create a sort of slid show, within another scene? IE you're at scene X and you click a button, and a picture that is part of, but not all of, scene X changes to something else, while the rest remains the same.
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Apr 22, 2011
I can hash a flash template to make it work, changing URL's, pictures etc, so have not had a grounding in the coding side of things.
My problem is that I have a new website that I have published in CS5 from a template by flashmo. I have substituted one of the pages to play videos ( I originally wanted to have 1 video with 4 thumbnails that would play when clicked but that is above me). On that page I have imported 4 flash video files, one set to autoplay, the others using the skin to start when necessary.
The issue is that when I navigate away from the page "Examples", the sound keeps on playing and if I navigate back to "Examples" another instance of the video starts with both soundtracks playing.
I have researched and found other people with the same issue, but the solutions always seem to involve entering a stop(); function on the buttons that navigate away from the Examples page. This is where it all falls apart for me.
below is the code from the first frame of the timeline. Am I looking in the wrong place to stop the video playing. There are other lines of script later in the movie, but I am ssuming this is where it all runs from ?!
fm_button.visible = false;
var menu_label:Array = new Array("Home", "Examples", "Packages",
"Links", "About", "Contact");
var total:Number = menu_label.length;
[Code].....
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Apr 23, 2004
I need a bit of as that "on enterFrame..." the timelime will wait for a few seconds bfore moving to the next frame.
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Jan 5, 2011
I was told that putting code on buttons is bad practice now. So, I'm trying to move my button codes to my main actionscript frame. I did it find with the play and stop/pause buttons. However, the rewind and forward buttons are proving more difficult How would the code look if I transferred it from my button to my actionscript frame I'll post the code I have right now in my rewind button.
on(press){this.onEnterFrame = function(){frame = theTargetClip_mc._currentframe;theTargetClip_mc.gotoAndPlay(frame-6);}}on(release){ theTargetClip_mc.play();delete this.onEnterFrame; }rect" answers.
[code]....
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