ActionScript 2.0 :: Create A Function That Will Add An Object To The Map (stage)?

Oct 13, 2010

I've begun development on a isometric game, and have what I thought to be the hard part out of the way - the map generation from external files, screen-to-isometric conversions, etc. However I'm getting stumped on the "easy" stuff.Basically what I'm trying to do is this. Create a function that will add an object to the map (stage), then add an eventlistener so when it's clicked on, it gets added to the player's inventory. Lets take this sample code:

Code:
public function addObjectToWorld(o:IsoObject):void {
// ...code to add it to the world

[code]....

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[code]....

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[Code].....

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