ActionScript 2.0 :: OnPress GetURL - How To Prevent OnRollout Function Running

Jun 14, 2006

When I use:
on (release){
this.stop();
getURL("page.html", "_blank");
}
Why is it that when that new page window is loaded the background flash window then runs my
on (rollOut){
this.play();
}
function? I am trying to pause the timeline I am clicking from in Flash. If I take this line out (this.play() it pauses, but if I were to go that way how would I start getting my MC to play again when the user gets back to the flash window?

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[Code]...

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Code:
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[Code]...

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[Code]...

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[Code]....

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I am using the following code to simulate a volume control bar filling on vol+ and unfilling on vol-. The dragger is a mask that causes the fill to appear and disappear when the mouse is pressed and dragged on the volume controller. It works well, but I would like to add a "switch" that moves at the same time and in the same location as the fill, but on top of it... I created the movieClip for the switch and tried all kinds of variations to the following code with its instance in the code, but cant seem to get it working... below is the code which works with just the mask filling / unfilling.

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I'm trying to make a point and click game for the fun of it. I'm having troubble with the .onPress function. I've made an array of movieclips, and I want to go through them in a loop, and make an onPress function for each of them. What I am trying to do with the code below is to make the debugText tell me what movieclip I pressed:

var letterArray = new Array();
letterArray = [l1_mc, l2_mc, l3_mc, l4_mc, l5_mc, l6_mc, l7_mc, l8_mc, l9_mc,
l10_mc, l11_mc, l12_mc, l13_mc, l14_mc, l15_mc, l16_mc, l17_mc, l18_mc,
l19_mc, l20_mc, l21_mc, l22_mc, l23_mc, l24_mc, l25_mc, l26_mc, l27_mc,
l28_mc, l29_mc, l30_mc, l31_mc, l32_mc, l33_mc, l34_mc, l35_mc, l36_mc];
[Code] .....

DebugText outputs:
Pressed movieclip nr: 36 36 36 36 36 36
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I am currently working on the Slider Bars tutorial at [URL]. I got dragger to work, I just want to better understand the dragger.onPress=function() part. With a normal function you have:
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I'm loading pictures from an array, each picture gets his own onPress function[code]...

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I am trying to use the code in one of the tutorials which loads a movieclip.I need to load about 10 clips using the method below, but I can only get one to load. I will also need to make each of them draggable.

Code:

but.onPress = function ()
{
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[code]....

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