ActionScript 2.0 :: Prototype On Specific Movieclips Only
Jun 24, 2004
What I am trying to do is to make a prototype apply to only certain movieclips. For example..I have one apple movieclip and one orange movieclip. For these I have two prototypes: [code]But I don't want the apple prototype to apple to the orange movieclips and the orange prototype shouldn't apply to the apple movieclips (they will overrun eachother).How can I accomplish this, without adding code to the specific movieclips, and WITHOUT doing like this:[code]
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Jun 24, 2004
What I am trying to do is to make a prototype apply to only certain movieclips. For example...I have one apple movieclip and one orange movieclip. For these I have two prototypes:
Code:
MovieClip.prototype.onLoad = function () {
this.fruitType = "Apple";
};
and
Code:
MovieClip.prototype.onLoad = function () {
this.fruitType = "Orange";
};
But I don't want the apple prototype to apple to the orange movieclips and the orange prototype shouldn't apply to the apple movieclips (they will overrun eachother).How can I accomplish this, without adding code to the specific movieclips, and WITHOUT doing like this:
Code:
MovieClip.prototype.onLoad = function () {
n = this._name.substr(0, 1);
if (n = "a") this.fruitType = "Apple";
if (n = "o") this.fruitType = "Orange";
};
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Nov 16, 2009
I did this:
Code:
var mc_array:Array;
mc_array = new Array(3);
mc_array[0] = mc1;
[code]....
I want to use arrays to shorten things, but I don't know how to get and set the properties of individual entries of the array (with a mouse click).
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Jul 22, 2011
So I've recently started working with ActionScript 2.0 at my internship. I am now working on a game, that already had all its graphic interface designed and I am doing all the programming. Basically what I have to do is get some movie clips (randomly) from a different scene and print them on another scene in a designated area (but also randomly). I am not sure the best way to explain my problem, so I made a sketch of how the scene should look. [URL] So basically I want to print the movie clips on the black space, as if they were the red squares. But the movie clips are stored in a different scene in the same project. So I want to know two things: how do I get the movie clips from the different scene? And how do I print those movie clips on the specific area?
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Feb 4, 2012
I have a problem regarding flash, actionscript3 and movieclips.
I have 2 videos(inserted as movieclips, each one in different frames 100 and 102). I want to gotoAndPlay the one on frame 102, but the other in frame 100 always starts at the same time. How do I play just the specific movieclip of frame 102?
P.S. If I order to reproduce the movieclip on 100, it starts as it should.
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Dec 8, 2009
Basically I'm making a demonstration of a puzzle for class.
Each MovieClip is a bit of the puzzle, and users can move forward a frame or back a frame using the keyboard using the on(keyPress) function.
When the puzzle is complete, I want text to appear (or another MovieClip, ideally) letting the user know they've completed it.
So I'd want the text to appear when the following conditions are fulfilled:
round_mc is at frame 53
square_mc is at frame 2
triangle_mc is at frame 19
rectangle_mc is at frame 80
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Dec 7, 2009
I'm building a flash website that needs to have fullscreen enabled for the entire site. Does anyone know how to make only specific movieclips scale up in size when entering full screen mode, like various background movieclips?
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Dec 22, 2011
I have a question about movie clips. I have about 20 MC-s in my flash. Is it possible for me to duplicate one of them multiple times in specific location? I mean if I have button that says "DOG" and I press it, then new dog appears on screen. And I need to do it for like ten times or so
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Feb 27, 2004
Hi there,
can someone tell me what Prototype exactley is?
I guess it's something like css style sheets.
kind regards
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Jan 17, 2006
What I want is a hint how to make a specific thing happen while clicking a specific button. Like "if I click button 1, do this". Would like to use this script though I'm gonna add buttons over time and this is an easy way to have the functionality working.
Here's the code:
Attach Code
function hitButton(btn) {
btn.onRollOver = function() {
this.colorTo (0xC4006A);
[Code]....
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Mar 31, 2006
i need to change the colour of a graphic in a specific movie in a specific frame. if i have a movie clip instance-named "sidetext" thats 15 frames long, and i want a graphic in the movie, called "letterp" to change to one of four colours that i want it to randomly at frame 10 and stay that colour uintil frame 15, how can i do this?
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Aug 12, 2010
In a ActionScript 2 code sample it uses some MovieClip.prototype's functions, as MovieClip.prototype.setModel;I'm trying to write this example using an ActionScrip 3 class, but the MoviewClip.prototype does not exists, where can I get it from? Does it exists in ActionScrip 3?
--update as you are asking, here goes, this code works just fine as an actionscript included on frame1, but I want to make a ActionScript 3 class with this same code:
//package
//{
// public class asteroids extends MovieClip
// {
[code].....
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Aug 25, 2011
I am using a software to load my swf in the TV and I can get basic functionality without problem. My issue is with creating a menu slider that is x and y sensitive without using the Xmouse or any mouse related property. This has to function within D-Pad Navigation and with a standard TV remote. I have had some success with using an invisible button (loaded with a script) to make the menu "move". This way doesn't allow much control.
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Sep 27, 2007
am finishing up the Friends of Ed Actionscript for Flash MX.At the end they show using MovieClip.prototype. Is this depreciated or not best practice? I was planning on moving onto FOE Object-Oriented ActionScript.
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May 8, 2002
i don't understand the usage of prototype.
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Dec 28, 2004
Why wont work this prototype ?I dont understand it.You can download the fla hereWhat do it need to do: When you roll-over a piece of the skyline it need to resize to that defined number.I putted the code in a for()-loop.
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Jan 9, 2005
ive made 5 diff codes to give the right positions on my mc's. but the code is all hanging on the mc's. Now i was thinking 2 put all code into 1 keyframe. So i think i need to write a prototype of it. It will be great if somebody out so i can understand more about how 2 write my own prototype for this. The file is just for study for me to play a bit with aligning mc's on stage. The code that is hanging on the clips are:
[Code]...
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Mar 29, 2010
how I can loop a specific bit of my movie until a specific link is clicked?
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Sep 15, 2010
how do i export specific frames not all frame. ex: if flash has 1 to 200 frames. here i want to export 51 to 150 frames as a movie. if there is any command or plugin to export movie like this.
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Mar 7, 2011
so i need to make a flash that will do the next things.if user press button "x" on the next frame should display "x" text from a xml.if user press button "y" on the next frame should display "y" text from a xml.
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Aug 23, 2009
I'm looking to run a trace that targets all TextFields on a mouse over, something like this:
PHP Code:
TextField.prototype.hitTest = MovieClip.prototype.hitTest;
onEnterFrame = function(){
[code].....
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Apr 11, 2010
I'm trying to make an educational app prototype (I'm new to Flash, this is for a Masters in education) to help students learn IPA symbols (phonetics). I have successfully made a section where the students click on symbols to hear the corresponding audio and listen to explanations.
For the final part of the prototype, I have to create some kind of instructional game. My idea is to have 12 circles, each one playing an audio file of a vowel sound (this I know how to do). The students will have to click the circles to listen and then drag and drop them to the correct IPA symbol. Flash would then give feedback on correct/incorrect answers and a score. Maybe all of this is against the clock, needing a timer.
So, I need to learn drag and drop. What else to I need to learn so that one drop position is considered "correct", the others are considered "incorrect" and a score is given at the end? And maybe a timer?)
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Jan 26, 2010
In Flex, you can add functions to the prototype of a Class; but how do you add a setter? For example, with A some (non-dynamic) class, you can do this:
var o:Object = new A();
A.prototype.myFunction = function():void{trace("foo");}
o.foo();
And that will call the foo function. But how could you add a setter, so that setting the property calls the setter (just like it would if you declared the setter in the "normal" way on the A class). So what I want is something like this:
// doesn't work!
A.prototype["set myProperty"] = mySetter;
o.myProperty = "test"; // should call mySetter
PS: Manipulating the prototype is an unusual thing to do in Flex, and not something I'd recommend in general. But for the sake of this question, just assume that there is a reason to dynamically add a setter.
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Dec 23, 2011
How can I use setInterval in movieClip.prototype? This code increase num value just one time...
MovieClip.prototype.testFunc = function(num) {
var num = isNaN(num) ? 0 : num;
trace(num);
clearInterval(this.slideDelay);
num++;
this.slideDelay = setInterval(this.testFunc, 4000,num);
};
var testMc = _root.createEmptyMovieClip("testMc", 1);
testMc.testFunc(0);
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Mar 27, 2004
How to cimbine the prototype with onEnterFrame. I'd like to fade in some objects like this[code]...
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Nov 8, 2004
I'm trying to make my first prototype, but I can't put it to work, I wanted to atribute a property to a variable, so I could call the prototype on to the movie clip, asking for any property, without having to change the prototype code.Is it possible?Here is my code so far:
MovieClip.prototype.multProp = function (proper,targetv, smooth) {
this.proper -= (this.proper-targetv)/smooth;
};[code]...
but it doesn't seem to work.
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Feb 3, 2005
I'm trying to write a prototype function that will use setInterval. The following script defines a simple movieclip prototype that traces the clip's x position when called. The function works fine when called explicitly ( _root.foo.trace_x(); ), but does not when called by a loop.There are three clips on the stage, their instance names are foo, man, and chu. I created an array so I could loop through and have each one run the trace_x function once.Here's the code:
Code:
clips = Array('foo', 'man', 'chu');
num_clips = clips.length;[code]....
but instead, the output is "undefined" over and over and over.An example .fla can be found at http:[url]....
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Feb 10, 2005
I created a prototype function for the Array object. It's supposed to load and parse an XML file, then take all the values from the XML file and convert them to objects, which I then want to push to the array that called the function. However, I can't seem to get it to work.The function itself seems to work, but the push to the array does not. (code below)
Array.prototype.xmltoArrObj = function( path ) {
var xmlurl:String = "nav/" + path + ".xml";
var attr:String = "";
[code].....
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May 27, 2005
i've made a function prototype to make a "type-like" effect... but when i want two textfields to use the prototype at the same time, it ****s up! its like its only possible to use a prototype on one movieclip... not two movieclips at the same time...
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Jan 4, 2006
Following prototype is running fine for action action script 1.0 but its giving error in action script 2.0.[code]...
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