ActionScript 2.0 :: Rollout Gets Stuck On Quick Mouse Movement?
Oct 18, 2005
The main FLA has buttons linked to external swf files that are nested in a layer inside an html file. When rollover occurs, it opens up corresponding swf file. Problem is that when a user moves mouse too quickly over the stage, the rollout gets stuck in the last button the mouse posssibly passed by.
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Mar 16, 2010
Link: [URL]. On my movieClip I have a rollOver & rollOut effect with the following script.
txt1: will easeOut larger/ easeIn smallertxt2: will fade in.
Script:txt1.onRollOver = function() {
gotoAndPlay("on");};
txt1.onRollOut = function() {
gotoAndPlay("off"); };
Problem: In my flash file since this effect is done on keyframes if you rollOver the movieClip the easeOut/easeIn on txt1 effect will stick on the stage and it doesn't look clean. How I could go about this with hard coding the actionscript effect instead of using a static motion tween.
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Feb 17, 2009
my buttons are getting stuck on fast rollovers and rollouts and i cant work out why. Ive followed that simple tut on how to make those long rollover buttons but in a small form yet they get stuck if you move of them too fast and i cant work out why.I have stop actions on frames 1 and 6 which is correct to what the video shows and i have.[code]
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Apr 27, 2009
I've attached a demo fla so you can see what I'm trying to do. Basically the big circle is a spaceship that will move to wherever you click. The small circle is a resource that the ship can collect, in this case it's called iron. When you click on the iron the ship moves to it and then the small circle disappears, and +1 is added to your inventory, creating the illusion that the ship has collected it. Problem is, after you collect the iron, you can't really move the ship anymore. It's stuck around the position where the iron was. How do I regain control of the ship after I collect the iron?
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Mar 20, 2012
I'm going to create simply menu in AS2 and everyting is ok except this onRollOut.
"on", "off", "start" = are labels
My code in first frame:
Code:
stop();
this.onRollOver = function() {
[Code].....
and problem is that when I quick take off mouse from button the efect is not disapear.
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Jun 16, 2009
I have am wanting to do a quick calculation based on the mouse position.here is what I am trying to do.I have an item the site on the stage
stage.width = 400;
object.width = 900;
object.x needs to be at its most -900 and at its least -225.
and based on the mouse position on the stage object will scroll within these bounds.I have all the functional done but just need to know the basic equation to find these points.
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Feb 12, 2003
I have a mc (fStrip) which looks like a piece of filmstrip with thumbnail images in it. I want this mc to move when the users mouse is positioned over it, but I only want it to move only along it's x-axis and in a direction opposite that of the mouse. And I want it to move or flow smoothly.
I've been trying to figure this out (see my lame attempt below) but without much luck.
onClipEvent (mouseMove) {
buffer=20 //movement buffer
mousePos=_root.fStrip._xmouse //store mouse position
if (mymouse!=_root.fStrip._xmouse){ //if the mouse has moved
[Code].....
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Mar 9, 2007
I am replacing the mouse pointer with a custom graphic in an .swf that takes up part of a web page (.swf stage is about 350px wide, total layout is about 1000px). My code is all working fine, except that, if you move the mouse fairly quickly -- as you might do to get from a point on the .swf to the opposite side of a large monitor -- the .swf loses track of the mouse, and thinks that the ._xmouse/._ymouse values are still the same as the last point that that Flash saw the mouse, which is usually somewhere in the middle of the stage, thus "orphaning" the custom cursor. If I have a setInterval or something tracing the mouse position, the .swf still thinks that the mouse is sitting on top of it, even though the cursor is actually far away somewhere else. hitTest also still returns true as though the mouse was there (as you might expect, given that it's based on _xmouse/_ymouse).
The workaround/hack I have going now is that, once the pointer switches over to the custom cursor, it starts a setInterval, and then if the mouse appears not to move for a few seconds, it reverts back to the default cursor (i.e., Mouse.show). Obviously, this is not optimal, because that means that the custom cursor disappears if you don't move the mouse for a second or two, and it doesn't really solve the problem anyway because it still looks like the custom cursor gets stuck for a second when you move too fast.
[Code]...
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Jan 11, 2011
I got this expendable Bigbox I made for my client. All works well. The only problem I have is that, where there is a quick mouse (not event THAT quick) rollout, the action (closes the expended portion) doesn't work.It get's stuck and doesn't gotoAndStop(1).
[Code]...
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Aug 29, 2009
I've got a very simple AS2 test file here:URL...I have a simple triangle, and it follows the mouse as it moves around.I'd like to get the triangle to change rotation, to follow the mouse, but my so far bodged version doesn't do that very elegantly.I have this AS on the MC that follows the mouse:[code]
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Jul 5, 2003
i got a MC that follows mouse movement with easing in y-axis.[code]but i only want it to follow the mouse only when the mouse is on top of this MC.using that script, the MC will follow no matter where i placed the mouse.
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Jun 9, 2006
I've been going through some tutorials and samples of "drag and drop" flash movies and I always come upon the same bug. The drop target gets "stuck" to the mouse, and when I click the target it just drops down and doesn't return to its orig. position. This mostly happens when the target in the "lower order" is dropped behind a target that is "in front of it" Now I have used the [code]...
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Apr 12, 2010
Im looking for a quick solution (if its out there) using the autohide feature using the FLV Playback Component.
Current situation: Using ActionScript 2. The FLV component fills the stage. Autohide is set to true.
It looks to me that since the video fills the stage, the skin will not hide. What I would like to do is have the skin fade out if the mouse doesnt move for a certain period of time.
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Jan 21, 2012
I have a lengthy text running in flash movie. I want the movie clip to be stopped (meaning pause) when the mouse roll over on it to read the content... and when the mouse roll out from the movie it should be played continuously. ( not from the beginning. ) how to write the code snippets?
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Oct 11, 2009
the stage I have created a button, and inside that button I have created a movie clip with 15 still frames of an animation I want played when mouse rolls over the button. As you'd expect it plays fine when the mouse does roll over and it stops on the last frame as I have typed the stop(); command.How do I get that same animation to reverse, and play backward when I roll out?
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Jun 10, 2010
I'm working on a UI and I'm using a MouseOver of a MovieClip to trigger the play of animation in the exact same position.It works well, except if the mouse is moving too fast. Then it seems the playback gets stuck.
I'm just wondering if there are any ways to make this more responsive? I'm also wondering if having the MouseOver and the resulting animation could be causing the issue..[URL]...
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May 10, 2009
The buttons on this drop down menu ocassionally get stuck when I roll the mouse over the button too quickly. I am working in Flash and running in the project of Flash Player 8.
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Aug 4, 2009
I have 4 flyout buttons on my flash and when you RollOut of the button, it plays the closing animation. But if you quickly move the mouse back onto the button before it is finished playing the RollOut, then it gets stuck and flashes and kind of strobes.
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Dec 6, 2003
I'd like to make a button, but also with rollout state, thus I have to make it from MovieClips.All I have done is that incorporated three MC (up_mc, rollover_mc, rollout_mc) into a btn_mc,and applied some AS code to call the different mc-s at different mouse states.I attached an fla made with MX to show how I imagined.. but still does not work.
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Apr 15, 2009
I have an MC "homeBtn" that I'm using as an animated button. The "homeBtn" is made of 2 mirroring MC's named "topMC" and "bottomMC" since they mirror and function the same I will be addressing only the "topMC" Inside "topMC" is the animation named "liquidMC" These are all MC properties. Below is the AS3 Code. Works well but when the mouse scrolls out the animation is stuck ie stops animating and not going back to frame 1
[Code]...
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Jul 29, 2005
I want my flash movie to go to a specific frame when the user moves the cursor away from the actual swf file (rollout) in the html page.
I tried different things, for instance having a big transparent movieclip in the background and use hitTest:
//this code is in the root level
this.createEmptyMovieClip('penCheck', 100000);
this.penCheck.ref = this;
this.penCheck.onEnterFrame = function() {
[code].....
This doesn't work until the user clicks outside the flash (flash loses focus).
PS: No Javascript allowed. Just AS.
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Jul 20, 2009
what i am trying to achieve is have a rollover on a button that pops up a 'window' with some text on it (i have this bit worked out) then once the user has finished reading the text they rollout from the 'window' and the image behind is restored. i have attached the .fla so you can see what i mean.
what is going wrong is that the active part of the rollover on the button is only very small and as the 'window' expands and then reveals the text, the active part of the button remains small. so when the user moves his or her mouse the 'window' disappears. i'd like it to stay open until they rollout from the entire text window.
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Jul 5, 2010
I have a movie which is serving as a button.When you rollover the image, it grows, and stops.When you rollOut, it shrinks, and stops.This code works fine. The Problem:When you scroll the mouse over quickly, the animation get stuck and doesn't execute the rollOut code.This is most likely because the first rollOver action hasn't yet completed.Here's my code:
thumb_test_4.onRollOver=function () {
this.gotoAndPlay(2);
}[code]....
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Sep 28, 2010
I need some help figuring out why my rollout is not working on this menu:I put some little close buttons at the bottom just to link them closed for now.Rollout isn't working.My code for each link is a movie clip with two frames for example links on "mens"Frame 1:
Code:
stop();
mens.addEventListener(MouseEvent.ROLL_OVER, mensMouseOver, false, 0, true);
[code].....
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Jul 15, 2009
I'm trying to make a dummy from a circular menu that reacts (rotate) to mouse movement, I uploaded a fla example, different colors, size, etc, but essentially the same in
function; but for now I'm freezed how to do somethings, I'm not a programer or actionscripter, but I want to learn.Currently using CS3 and AS2, downloading the FLA example may help.
Ok, in the "fla", you will see a circle who rotates versus mouse movement (I would like to make a delay rotation for a smooth feelling when mouse is moving, those like "_x += (_xmouse/5)" but with rotation. Other thing I would like to do,is... that the movement stops progressively a few degrees before the mouse reach de cian angles(a1,a2), and then, the circles doesn't move if the mouse is moving under those angles, like a... an inactive area(U1), and if it could work with instances.
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Feb 9, 2009
I have this simple code to animate a MC.[code]Can someone tell me how i will animate this with mouse movements?
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Feb 3, 2012
I've seen couple of websites [URL]...in these websites the text & the objects move with the mouse moves. I just wanna know how to move the objects with mouse movement or you can say how to make an object follow the mouse (left-right-up-down)
P.S. In the 2nd website there's a 3d character also which I don't have in my project so there's nothing to worry about 3d in flash. I've just couple of images & text
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Jul 10, 2009
i try to invert the mouse movement. when you move the mouse the the left it will go to the right and viceversa. the same for the Y axe.
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Jun 4, 2011
i need to record the movement of the mouse. The actual position and recording works, but i need the recorded 'mouse' to trigger all of the MouseEvents for the buttons and other interface elements.Does anyone know a way to store these events? This is the code for recording the mousemovement
Code:
private function recordTut(modes:Number,frame:Number,gumD:Boolean,paintD:Boolean)
{
if(prevModes != modes)[code].........
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Aug 9, 2011
I'd like to control a mc movement on_x direction (or _y) when the mouse mouves horizontaly (or verticaly). So when I mouve the mouse to the right the mc mouves to the lefht and it mouves to the right when the mouse moves to the lefht. It's for a window effect.
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