ActionScript 2.0 :: Blod To Be In A Big Cluster In The Middle And Then Decrease In Size And Alpha As It Spreads Out In All Directions
Jan 11, 2004
how to actionscript blood for a game. I want the blod to be in a big cluster in the middle and then decrease in size and alpha as it spreads out in all directions.
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May 28, 2009
I am new to flash but I have used motion tween before with Flash CS3. Now I need a text to decrease size and modify alpha so I wrote the text (one word), converted it to symbol (movie clip), create 2 key-frames (larger size, alpha 30% -> small size, alpha 100%) and "create motion tween" between. But it doesn't work i don't know why! This time I use Flash CS4 and I was wondering if there are some presets or something that I don't know. The arrow that suppose to appear between the frames doesn't ..only the frames change color.
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Mar 21, 2012
I need to dynamically increase and decrease the alpha value in a "for loop" like shown belowfor example if the 'for loop' is for 5 times and the alpha i need to change is "x" then
loop 1 --> x = 0.3;
loop 2 --> x = 0.5;
loop 3 --> x = 1.0;
[code]......
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Dec 29, 2009
I'm trying to get an object to increase in size the lower it goes down the stage, and decrease in size the high it moves up the stage.
It only needs to increase or decrease by a small amount. Basically, it's for a game character. To ad realism to his movements, it would be nice to have this feature.
This is where i'm up to so far:
Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
[code]....
I think I need something like:
if (object moves up)
decrease
else if (object moves down)
increase
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Jan 12, 2010
where on rollover of a button, the surrounding fade(alpha decrease) and on rollout, it returns to normal.
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May 12, 2011
How to decrease the size of a button?
I have a button in which it contains an image.But my problem here is i am unable to decrease the width of the button along with image.
How can we decrease the size of that kind of button.
If possible provide me some sample code.
Below is my sample code:
<mx:Button id="line" toggle="true" paddingLeft="1" paddingRight="1" icon="@Embed(source='Images/line.png')" toolTip="Line" useHandCursor="true" buttonMode="true" click="doDrawEnable()" ></mx:Button>
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May 12, 2011
How to decrease the size of a button?
I have a button in which it contains an image.But my problem here is i am unable to decrease the width of the button along with image.
How can we decrease the size of that kind of button.
If possible provide me some sample code.
Below is my sample code
<mx:Button id="line" toggle="true" paddingLeft="1" paddingRight="1" icon="@Embed(source='Images/line.png')" toolTip="Line" useHandCursor="true" buttonMode="true" click="doDrawEnable()" ></mx:Button>
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Aug 14, 2005
What I'd basically like to do is have a slider that controls the size of a Movie Clip. When you move the handle to the right, the MC becomes smaller, and when you move it to the left, it becomes bigger. I found an article at Sitepoint (www.sitepoint.com/print/actionscript-animation-flash), which did the opposite of what I want to do, but I couldn't seem to reverse the code.
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Mar 17, 2011
I have a movieclip slider_mc that can be dragged across the screen. There are also lots of small movieclips on the stage that I would like to increase and decrease their size depending on how close the draggable movieclip is to them
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May 23, 2011
I need to implement a functionality where a user adds some text into a text field. Next if a user clicks on a button, then the font size increase/decrease so as to accomodate entire text in the available area. That means if a user has added just hello world in 12 px font and text field size is say 400*200 and user clicks on the button, the font size increases such that the text is occupied in the complete text field. Similarly if lot of content is added at a font size of 16 or so then clicking on the button reduces the font size to make it fit into the available text field area.
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Jun 29, 2009
I am new to Flash & ActionScript 3.0 platform.My issue is: I am loading an image onto the stage dynamically using Loader & URLRequest classes. Whenever I click on existing circle[which gets created when I click on the loaded image, which is of Sprite type], the size of the circle should be increased to some extent(let us assume, basically circle(Sprite)is created with radius=3 when we click on the image, but, when we click on the created circle, it's radius must be increased to 5). It is the requirement.
So, for this to implement, Do we have any property or method to change the Sprite object's size directly?
[Code]...
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Oct 2, 2010
I'm making a flash game and I've come to a halt in my code. This is how the game works: Where ever the mouse is clicked, the player will run towards thats spot. It's on a field. The problem is, I want the player's size to decrease as he gets higher up on the field(as the y gets closer to 0), giving the illusion of depth. But for the life of me I cant get it working! Im quite new to AS3 so im not sure about all it's tricks, but here was my go at it.
[Code]...
When I run the code, my character's size stays the same when I go up and down, but goes all wobbly when i go at angles without any real order. Clearly it's not working.
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Oct 14, 2010
I am working in a game development.What I wanted to know is whether we can create a movieclip from two different movieclips at runtime.
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Nov 2, 2009
and i want to cluster fms there test it there .if it's ok there, then i will implement it for my company and if required ,I have installed fms in these 4 machines including the host os .how would i cluster fms there and .one problem is how do i load balance the edge servers.i don't understand , what type of loadbalancing it requires. by step how to do that and what do i need to do that ,after that how test my fms cluster. i can't understand it
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Oct 28, 2009
how to test and confirm that fms clustering is working.
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Jan 28, 2012
I have a movieclip that moves arround on my stage. I'm looking for a way to tell what direction my movieclip is going in AS3. (up, down, left, right
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Sep 16, 2010
I have been googling my butt off I can not find anything about AS3 and shooting in different directions.
I just need to shoot in the direction my char is facing.
I have this so far which work flawlessly ;-)
function Shoot(event:MouseEvent):void { trace("shoot");}
oh also I can get the direction my hero is facing using trace "character_mc.rotation"
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Jun 4, 2009
I'm trying to clone The Legend of Zelda (NES) Link's movement.
This what I have:
PHP Code:
stop();var leftKeyDown:Boolean = false;var upKeyDown:Boolean = false;var rightKeyDown:Boolean = false;var downKeyDown: Boolean = false;var linkSpeed:Number= 7;// Link MovementLink.addEventListener(Event.ENTER_FRAME, moveLink);function
[Code].....
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Dec 31, 2011
Ok, so I got this huge image of a map. I put a Mask over it so it will fit on a small screen. But....I want users to be able to view the whole map but click on arrow buttons that will transfer them in all 4 directions. I know I can do this with keyframes, showing different parts of them map each stage....But isn't there a simplier way? Some sort of actionscript code that will tell flash to scroll how many pixels left or right or up or down? And that it will know that the image will stop here so don't scroll more than that?
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Apr 24, 2009
I've a got bar (songBar) on which it will appear the artist and the song name (artist_txt). What I want is when the title_txt width is larger than the songBar.width, the text to scroll from right to left, and when the tween is finished to scroll from left to right (all this tween has to be a loop). If the width of artist_txt is smaller or equal to the songBar.width then artist_txt is aligned in the center of the songBar. All I'm trying to code it's just what you see in winamp player.
Code:
var textTween:Tween;
if (mp3player.artist_txt.width > mp3player.songBar.width){
textTween = new Tween(mp3player.artist_txt, "x", Linear.easeNone, mp3player.songBar.x, mp3player.songBar.width - mp3player.artist_txt.width, 1, true);
} else {
mp3player.artist_txt.x =(mp3player.songBar.width + mp3player.songBar.x)/2
I don't know how to reverse the tween when it ends, how to create the loop and how to stop the tween if the else statement comes into play. i don't want to create the animation on timeline, all I want is code.
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Mar 18, 2010
I wish to extend upon a basic Google Map. What need to do is make a submit field where people can enter in their postcode and it directs to a preset destination by defining a route upon the map. My test map is here if you wish to view it: [URL]
The Google Map that I have so far has been created by following an excellent tutorial by tunevision: [URL]
Here is the code that I have used including most of the comments:
[Code]....
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Sep 10, 2011
I created a map with the Google Map API For Flash that shows directions. It creates a line between the 2 addresses and gives turnbyturn directions.
This is working perfectly in Flash test mode locally but once i put it online The map still works but the directions dont show and i get the Failure status 400.
Does anywone know whats the problem here? I'ts driving me crazy just because its working locally but not online.
DirectionsEvent.DIRECTIONS_FAILURE.feature.status = 400
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Oct 20, 2010
What I have is a circle image (for this purpose lets say it looks like a clock). For example: when you click 3 o'clock, the whole clock needs to rotate around with the 3 o'clock btn at the 6 o'clock position (with the pivot point in the centre). each of the 'time' positions (2 o'clock, 3 o'clock, 4 o'clock ...etc) needs to be a button and thus be able to rotate around to the 6 o'clock position. This would seem simple enough by just using a .rotate value or using tween movieclips...however the tricky part is:
The actionscript needs to determine which way the clock turns (anti/clockwise), dependant on where the clicked time-btn's position is. it needs to be some sort of if statement that says: If (3'oclock-btn) is positioned between 0 degrees (being original 12'oclock position) and 180 degrees (original 6 o'clock position), then rotate clockwise to the 6 o'clock position. If the (3o'clock btn) is positioned between 180degrees and 259 degrees (12 o'clock position), rotate anti-clockwise to the 6'oclock position.
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Aug 11, 2005
[Code]....
I changed the code a bit because I would like it to work like this...If I put my mc (photo) in the center of the stage, it would creat dups every 125 pixels. But this script only makes one duplicate, I must have done something to mess it up. Idealy I would like to have the mc create dups in both directions; x and -x.
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Aug 26, 2006
ive been making real simple ads for my friend for about two months now slowly getting more and more detailed but this one i tried alot of new stuff and am getting a lot of new problems. ive searched for the answers and found close stuff but havent been able to adapt it to what i need. Problems:
1. im not sure how to get the chainsaw to only flip directions when i am draging it.(i tried what i could think of but my bag of tricks is small)
2. i found the code to spawn the zombies with random numbers of each and speed but im not sure how to get them on a repeating path after their there.
3. i need a way for the hittest to register once then stop to allow me to play to death animation and get a count of how many have been killed to trigger the clicktag.(i dont have an animation for that so the currently turn black to show their out.)
4.i dont know how to do the hittest on the spawned zombies and they are also ontop of the saw. im sure there are more problems i havent found yet but these are the ones i could think of right now. also i may be adding alot of info you dont need but im trying to be thorough.
[Code]...
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Jul 27, 2009
am trying to make a game whre i want the sprite to move from positive x-axis to negetive x-axis for 30 seconds and after dat it has to down along y-axis one step.
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Apr 5, 2011
I already had another question on this issue which was successfully resolved. But now, with a slightly different example, I'm stuck again.I have two states. When I switch from A to B, it resizes correctly, but when I switch from B back to A it happens without the smooth resize transition. What am I doing wrong?Here's my code:
<fx:Script>
<![CDATA[
protected function rollOverHandler(event:MouseEvent):void[code].............
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Dec 24, 2011
am a day 2 flash user and I have been trying to make a game, but for starters i want to make my character be able to move using arrow keys that includes showing the legs movement instead of a fixed image drifting across.There is one problem, when I press RIGHT arrow key , it goes fine, but when I press LEFT arrow key (rever direction) my character flips from point A to point B instead of facing left, i have been thinking maybe it's the frame problem, is it possible to tell flash to play the REVERSE moveclip
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Oct 23, 2010
[URL] i want the object to fade out but in the object there's a lot of overlapping pictures and each becomes half transparent. how to make the movieclip to change the alpha as it was without objects?
[Code]....
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Dec 15, 2011
just spotted this curious trick. If you want to flip something to go invisible on a click, and then reappear on another click (etc etc), try this:
create the sprite, setting alpha to either to 1 OR -1
mySprite.alpha=1; //OR
mySprite.aplha=-1;
[code]....
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