ActionScript 2.0 :: Control The Number Of Clicks Made In A Flash Site?
Jul 19, 2006
It is possible to control in a site, all made in flash, how many clicks a person made in the different itens of a menu??
I now some sites control the number of clicks in banners and interstitials, but i want to now, if it is possible, how to control the number of clicks made in a flash site.
I'm completely new to AS3/Flash programming, though I program in C/C++/C# in my job. These days I got a project idea which I think Flash would better fit than the other languages I mentioned above. I want to create an on-line automation application that can:
1. Control user mouse clicks, or eventually keyboard, pressing some keys;
2. Communicate/connect to the user's bluetooth device, establishing connections to the mobile devices attached to it - the web application in this case would act as a server.
Not necessarily my own website, but if you browse to [URL] and take a look at the scores/schedules area that has the left/right slider, is there a reason taps that usually register as clicks don't cause the slider to move? Is it a flash bug? Just want to know out of curiosity's sake.
I have 5 Cairngorm Events that I am dispatching at the same time(one right after the other) - all of which call a separate HTTP Service. This works fine when I run the application locally however when I deploy my project to a Glassfish server, it only works intermittently, with the app hanging when it doesn't work.
My temporary work around to this is to chain some of the events together so less call are going out at once, but I don't really like this as a viable solution because it slows down performance.
Is there a maximum number of HTTPService requests that Flex can make at once before it hangs?
How do I use sharedObject to track the number of clicks and store them in a .txt file? My client wants to track the clicks of the user an Im not sure how to make this work with sharedObject.
I've created a dropdown menu which drops down onClick. gotoAndPlay("2") I have been trying to create some AS 3 code that, evaluates the number of clicks and therefore, if the menu button is clicked for a second time it goes to it's original state. ("1") and creates the illusion of closing. Rather than as it does at the moment and repeats the the process of opening.
Code:
var menuclicks:Number = 1; function onMenuClick(evt:MouseEvent):void { gotoAndPlay ("2");
I overheard some watercooler talk the other day and the subject was using the mic as a means to control the interactivity of a flash site.Example: Every sound that the user's mic "hears" results in an event much like clicking on a button to reveal a dropdown menu.
Or: The more you scream, the more popups appear on the site.
I want that when a button is clicked, my event handler tracks the number of times that button was clicked and based on that populates a label with a different message. How would I achieve this in a frame actions script?
I need to show the amount of times the counter has been moved along the board, ie how many turns the player has.
the dynamic text box is called 'moves' and the counter is a button which is pressed for each move. Therefore, it would need to be added to the onRelease function.
I have attached a copy of what I am trying to do and basically everything works. Except my button in the loaded movie....I am trying to load a movie in a holder and have a button that had if else statement based on the movie being clicked. I have attempted this buy setting up a count on a movieClip but this seems to disable the buttons in the loading movie?
Looking to do a keypad in as3. So i have 10 numeric buttons, labelled num1-num10. I have a dynamic textbox that I'll show my presses. How do you record button clicks or keyboard presses of a certain number and display in the text box?
Anyone let me know wether if pixel calculations are made swf files and when they r made to fullscreen wether they will remain the same in any monitor size?
I'm building a project that has a character navigate through a room by clicking on the floor. Right now, the walls, character, and floor are all children of the same display object for sorting purposes. My question: is there a way to disable mouse clicks to the walls and character while allowing clicks to the floor? Using mouseChildren appears to be an all or nothing deal and I can't seem to isolate individual floor/wall/character objects for use with mouseEnabled.
I have an AS3 file that pulls an XML feed from a site. All the file does is display a number in a dynamic text box. On my desktop it works fine the feed is parsed in the output window and in the dynamic text box, joy! I upload the file to the CMS we are using and, no joy all I get is 'Loading' in the window. I get Loading because I input that in the tf so it wouldn't be blank.
So the question is, is there a fundamental flaw in my code or is it more likely to be the CMS? Im hoping it is the code, otherwise it is back to the drawing board.
I have a fixed amount of words. Lets say 20 words. I want each of these words to be put into symbols - so i have 20 symbols (box1...box20). Now i want the boxes to fall from the top of the screen and until they reach below the screen. But (and this is where i'm lost) I want to have them fall at different speeds AND I want to control how many boxes falls at a time. Starting out with one box and when this box is out of the screen I want to control the amount of boxes/symbols entering the screen next.
A function telling that next there should be i.e. three boxes entering and falling/floating across the screen (from just above the top of the screen untill they all have reached the bottom). And i want to be able to call a function which starts X boxes - even before the existing boxes in the scenes has dropped). It would be nice to have a function, ie. fallBox(3) , which may be called at any time.
I have an app that has text appended to a TextArea (TA). It automatically scrolls to keep the recent line added in view. Over time, this could be a lot. Do I have to worry about this? Is there an upper limit? And, if so, how can I prune the oldest lines of text?
i have made a site in flash. stage size 955x600 i have exported it as fullscreen with no scale. the problem is that if i browse the site with a resolution of 800x600 (760x420 if i'm not wrong), the browser dont' add scrolls and its impossible to see the complete site. How can i fix this without resizing the site. i want the users to see with the proportions that i have now.. ijust want a scroll on the browser.
I was wondering if its still necessary to build a html site aswell as a Flash Site? Or is there a definitive and failsafe way to incorporate html into my flash site? SEO is a very important factor for me. I read this article: url...by Geoff Sterns in 2006, resulting in the following[code]
A client of mine has had 2 sites (both Flash sites) attacked over the last 12 months, so he's been asking: should he go for a static HTML site or stick with a Flash site? Is there ways to make a Flash site more secure?
I have some people making a site that uses PHP and mysql. You will be logging in first to the PHP site, but the Flash based component of it requires to use the same log in and password. Do they have to log in twice??????
I would like to know is there any limitations in flash textarea like the number of lines it can have or the number of bytes it can have. iam opening a text file using php in textarea, where all the contents of the files are not getting loaded in the textarea. If it is there then how to increase its size, is it same thing in flex?
I made a simple flash video with Dreamweaver that would not play on my website and my ISP, EasyCGI said the script code was bad. So I made the flash movie again with Flash Pro using actionscript3. Now the skin shows but the movie still does not play and my ISP still says the code is bad. This is a very simple movie using nearly all default settings and I have remade it many times and I can not find an error.The loaded page is URL... and here is the page code:[code]
I am putting together a website that uses a templating system. It contains a plugin that lets users upload/share music files so anyone can listen to them via the website's flash player.
It works with mp3 files only. Is there a way to make the player play other formats such as wav, wma, mp4, etc?
I have made a small rectangle in the flash with the tweening effect and export in to the FLEX. When i publish in the FLEX i could see the rectangle with out tweening effects.How can i see the tweening effects.
I can make a basic file and then save it and then publish it fine. The app works when it is tested in Flash CS5, but when I go to install the app either using the .exe or the .air file I get an error installing it.It says Sorry, an error has occoured. error#0