ActionScript 2.0 :: How Does Flash Interpret An Image File
Mar 10, 2007
I have 10 images in a folder. All the files are of 300KB at the maximum. Now I want to play them one after the other continuosly like a scroller. After the 10 images are played, I continue to play them again. Now when I see the windows task manager, I see that there is a 3MB increase in the memory for each image. So for 10 files I see an approximate increase of 30MB. After each loop, I can see the 30MB decrease again.
I want to know how flash treats an image file/video file..?I want to know how 300KB file is changing to 3MB file..?Is it the property of flash or am I doing anything wrong within the code..?
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