ActionScript 2.0 :: Load A Movie Ising The Loadmovie Command Into A Different Swf?
Oct 19, 2002Is is possible to load a movie ising the loadmovie command into a different swf???
View 14 RepliesIs is possible to load a movie ising the loadmovie command into a different swf???
View 14 RepliesI want to load a movie loadMovie ("target", _root....) and so on. My question is can you target a specific scene in the load movie command?? I have a movie with a button that loads a new movie into level 0 so it replaces the first movie. Now in the new movie I have a button that unloads the new movie and loads the previous one. But it starts it off at the veru beginning of the movie. I want it to pick up where the first button click took place.
View 2 RepliesI have a HTML stageholder, this calls a "mainMenu.swf" which essentially controls my site. This "mainMenu.swf" has three buttons: intro, portfolio and contact which are all individual movies. So far, all good... When I have clicked into the portfolio section a 3x3 grid loads with nine buttons, one of these buttons loads a preview page for four movies, when I load one of these movies it plays fine. What is the path to get the loadMovie command to jump back to the 3x3 grid page from this movie? Basically, what is the command to jump up a directory when using loadMovie?
[Code]....
I have a movie. In it are some buttons and a dynamic text field. When I press the buttons is should load text from a database into the dynamic text field. If I run the movie by itself (ie. not by LoadMovie()-ing it into a different movie) the dynamic text field gets filled with text and all is well and good. However, when I use LoadMovie() to load this very same movie into my main movie, the buttons no longer work; the text field stays empty.
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I'm sure you've guys heard of this before, but I have a question about loading movies into movie clips with a playout animation sequence so the transition is better.What I mean is this:I load movie clip 1 into instance Container and I click on another button to load another movie into that instance. How do you play an out animation on the previous movie that's already loaded before the new one loads in? Without the out animation, it just replaces the currently loaded movie instantly without a natural transition
View 2 RepliesI'm using loadMovie to load a jpg into my movie. When I do, I can't see any of the stuff that was in the movie before (even though it's not in the container MC) Is this a known thing? How can I fix it?
View 6 RepliesI can't figure out why this code doesn't work. I am banging my head here!
[Code]...
echo.php simply echos "banner=[URL] " I used a dynamic input text box to catch the value of banner - and it works fine! So I know the loadVariables is working but I can't get loadMovie to actually load the movie. And if I replace this.banner with the text of the path to flashfile.swf, it loads the movie perfectly.
I am using loadMovie to load a movie that has a preloader, but the preloader will not work?
Code:
var total = _root.getBytesTotal();
var bytesLoaded = _root.getBytesLoaded();
var perc = (bytesLoaded/total)*100;
[Code].....
My flash site is created similar to that of the one in Kirupa's full flash site tut. When I click the home button, the
_root.contents.loadMovie("welcome.swf");
action loads in the welcome section (to a blank movieclip). However, "welcome.swf" consists of two scenes - the contents, and a preloader. It was working fine BEFORE I added the preloader scene. Now, all I get is a quick glimpse of my preloader animation (for "welcome.swf"), then my intial movie (navbar) starts over agin.
CODE USED FOR PRELOADER SCENE (IN "WELCOME.SWF"):
1ST FRAME:
total = _root.getBytesTotal();
loaded = _root.getBytesLoaded();
if (loaded>=total) {
[Code].....
As shown in the example... I have entered an action to load a movie when I press a button.It works fine but the original swf was made at 800 by 600 when I need it to be 400 by 200.Is there a way to have the video loaded smaller using some kind of width and height line to the command above?I don't want to have to go redue the swf I am loading in...In the swf, I am working on this for class, so It is not finished or have any real sense to it, other than what is required by the teacher
View 5 Repliesok here is my problem (i will explain it to the best of my abilites)i have 3 buttons which each load 1 seperate SWF into an empty movie clipg. servicesbutton loads services.swf into contentsMCthat is fine that is working fine my problem occurs when the loaded movie button is clicked on again... it resets the loaded SWF back to frame 1... how can i make the loadmove command abit more cleverer? like dont load the movie if its already loaded?
View 5 RepliesI am using loadmovie function to load movie in a liquid template.[code]Movie loads fine in right position but as soon as window gets resized it goes out of its place to the TC position.What can do here to make movie stays in its place once window is resized?
View 2 Repliesi load external movie with loadMovie action.
It loads the SWFs into the movie correct.
I have problem, how simply switch between the loaded movies. The last loaded movie overlay all loaded movies.
How is possible do it the swap of the loaded movies?
I have 3 flash movies: a.swf, b.swf and c.swf. And I create a main.swf to load those 3 movies orderly (from a to c).In the main.swf:- At frame 1, I put the script: loadMovie("a.swf","_root")- At frame 2, I did the similar job as with frame 1 with b.swf.Now the Flash Player only load the b.swf movie. There is no sign of a.swf to be loaded. Tho' I did unloadMovie a.swf before load this new one.
View 3 Repliesis there a way with the loadmovie function that you can load a specific frame within the movie instead of starting at frame1?
what ive been using is:-
on (release) {
loadMovie("mymovie.swf", 1);
}
but this starts 'mymovie' at frame1, is there a way to get it to load the movie and start at frame 20?
My site has a picture gallery. It works with a movieholder and the loadMovie command. It has 9 buttons, one for each picture, and they work. There's also a previous and next button to navigate through the pictures, there the loadMovie command gives problems.
Here are 2 lines that are used in the previous button:
Code:
_root.site.alles.movieHolder.loadMovie("images/1.swf");
Code:
_root.site.alles.movieHolder.loadMovie("images/"+(fotovariabele1-1)+".swf");
I get the following error with that button:
Error opening URL "file:///C|/school/multimedia/VOLLEDIG%20NIEUWE%20SITE/images/NaN.swf"
I know nothing about a Nan.swf. I don't understand why these lines don't work in the previous button, because the 1 button (the button that loads image 1) also uses the first line, and that works. I know only very basic actionscript, but the code of the previous and next buttons are supposed to be correct except for those lines with loadMovie. In publish settings is actionscript 2.0 set.
i am trying to write an image gallery using the loadMovie comand, loading jpegs into a blank movie clip the thing is, all the tutorials seem based around issuing the loadMovie command as you press a button to actually view that particular picture what I am trying to achieve is to have maybe the 1st and 2nd image of the gallery included in the flash movie and these load up and show instantly but whilst the viewer is looking at these the swf is busy preloading all the other images in the background. The idea being that images are loaded faster than the navigation that takes place so when the user clicks on the 3rd image it is already loaded and displays instantly and so on and so forth question is, how do i achieve this ? Do i still use loadMovie but have one script at the 1st frame that loads say all 20 images each into a different empty movie clip ?
View 7 RepliesMy question is in bold and underlined in the AS below. How can I have a loadMovie command that loads the swf depending on the label name?
AS:
Code:
var menuArray:Array = [{mc:p1, name:"Hardin & Luckett (Marana)", label:"HardinLuckett" },
{mc:p2, name:"Dove Valley", label:"DoveValley" },
{mc:p3, name:"RESUME", label:"resume" },
[code]....
I have the following which works fine just out side of the loop statement:
loadMovie("icons/test.jpg", "pIcon0.Icon");
But inside the loop statement no image shows up.
I need it in the loop statement because eventually the code will call the jpgs out of an array based on the loop variable. And put them in a movieclip number by the variable also.
I've made a component to control the movieclip in the main timeline. The instance name of that movie clip passed as a parameter to the component. That is working fine in that file. But when that file loads into another SWF file, that containes a movieclip to hold the file that is being externally loaded, the methods are not working in that componentThis is the code of the component.
#initclip
function visiblerClass() {
this.what = this.insofitem;
[code].....
I've made a component to control the movieclip in the main timeline. The instance name of that movie clip passed as a parameter to the component. That is working fine in that file. But when that file loads into another SWF file, that containes a movieclip to hold the file that is being externally loaded, the methods are not working in that component.
This is the code of the component.
//------------------------------------------------------------------------------
#initclip
function visiblerClass() {
[Code].....
I have created an interface that uses a lot of the loadMovie command using levels. Once I have loaded a movie on say level 3...in that level 3 movieclip I will have another navigation that will load and then use the loadMovie command to load movie on level 3 as well. It loads it correctly but the back button that would contain the unloadMovie(3) command isn't unloading, say if the user wants to go back.
View 2 RepliesI have a photographer's portfolio site in the works. I'm using loadMovie connected to thumbail buttons of each photo to show a larger version of the photo. Here is the script[code]...
Now the photographer would also like to have a next/previous arrow buttons so the user can click through like a slide show. Is there a way to have Flash know what movie is currently loaded and based on that information go to the next or previous?
I have this movie [URL] its for a mates building company ok here is my problem (i will explain it to the best of my abilites) i have 3 buttons which each load 1 seperate SWF into an empty movie clip eg. servicesbutton loads services.swf into contentsMC that is fine that is working fine my problem occurs when the loaded movie button is clicked on again... it resets the loaded SWF back to frame 1... how can i make the loadmove command abit more cleverer? like dont load the movie if its already loaded?
View 5 RepliesMy problem is that if i do an drop-menu-animation and i put it in my button, i can't manage the command LoadMovie, in the primary stage of the site...
What should i do?
I have a movie clip with a stop command on frame 1 and a stop command on frame 20.I'm trying to have two separate buttons that tell the MC (onRollOver) to play forward or to play backwards.
The actionscript on button #1-
PHP Code:
on(rollOver){ gotoAndPlay(_currentframe +1);}
The actionscript on button #2-
[Code]...
I have a button that I want to load a URL (however the URL is a command that sends data to an IP device). In other words, I dont want it to open in a new window and I dont want it to open in the existing window. I just want it to execute the URL link and thats it.
View 4 RepliesI use stage in my scrollbar: this.stage.addEventListener (MouseEvent.MOUSE_UP, stopScroll); When I load this .swf into my main swf the stage command does not work. I still want to use stage, is this possible?
View 4 RepliesIm triyng to use the attachmovie command to load and position a movieclip. It doesn't show anything when playing movie. I'm using Flash MX.
_root.attachMovie("Symbol", "mcp", 0);
_root.mcp._x = 100;
_root.mcp._y = 100;
I have a flash movie that loads an external image into a movieclip with the following code:
Code:
//Load image
loadMovie("myimage.jpg",_root.moviebox.picturebox);
[code].....