ActionScript 2.0 :: Can Loadmovie Command Be Cleverer
Nov 19, 2003
ok here is my problem (i will explain it to the best of my abilites)i have 3 buttons which each load 1 seperate SWF into an empty movie clipg. servicesbutton loads services.swf into contentsMCthat is fine that is working fine my problem occurs when the loaded movie button is clicked on again... it resets the loaded SWF back to frame 1... how can i make the loadmove command abit more cleverer? like dont load the movie if its already loaded?
View 5 Replies
Similar Posts:
Aug 24, 2009
As shown in the example... I have entered an action to load a movie when I press a button.It works fine but the original swf was made at 800 by 600 when I need it to be 400 by 200.Is there a way to have the video loaded smaller using some kind of width and height line to the command above?I don't want to have to go redue the swf I am loading in...In the swf, I am working on this for class, so It is not finished or have any real sense to it, other than what is required by the teacher
View 5 Replies
May 20, 2005
My site has a picture gallery. It works with a movieholder and the loadMovie command. It has 9 buttons, one for each picture, and they work. There's also a previous and next button to navigate through the pictures, there the loadMovie command gives problems.
Here are 2 lines that are used in the previous button:
Code:
_root.site.alles.movieHolder.loadMovie("images/1.swf");
Code:
_root.site.alles.movieHolder.loadMovie("images/"+(fotovariabele1-1)+".swf");
I get the following error with that button:
Error opening URL "file:///C|/school/multimedia/VOLLEDIG%20NIEUWE%20SITE/images/NaN.swf"
I know nothing about a Nan.swf. I don't understand why these lines don't work in the previous button, because the 1 button (the button that loads image 1) also uses the first line, and that works. I know only very basic actionscript, but the code of the previous and next buttons are supposed to be correct except for those lines with loadMovie. In publish settings is actionscript 2.0 set.
View 3 Replies
Jun 2, 2009
i am trying to write an image gallery using the loadMovie comand, loading jpegs into a blank movie clip the thing is, all the tutorials seem based around issuing the loadMovie command as you press a button to actually view that particular picture what I am trying to achieve is to have maybe the 1st and 2nd image of the gallery included in the flash movie and these load up and show instantly but whilst the viewer is looking at these the swf is busy preloading all the other images in the background. The idea being that images are loaded faster than the navigation that takes place so when the user clicks on the 3rd image it is already loaded and displays instantly and so on and so forth question is, how do i achieve this ? Do i still use loadMovie but have one script at the 1st frame that loads say all 20 images each into a different empty movie clip ?
View 7 Replies
Jun 23, 2009
My question is in bold and underlined in the AS below. How can I have a loadMovie command that loads the swf depending on the label name?
AS:
Code:
var menuArray:Array = [{mc:p1, name:"Hardin & Luckett (Marana)", label:"HardinLuckett" },
{mc:p2, name:"Dove Valley", label:"DoveValley" },
{mc:p3, name:"RESUME", label:"resume" },
[code]....
View 0 Replies
Oct 19, 2002
Is is possible to load a movie ising the loadmovie command into a different swf???
View 14 Replies
Oct 28, 2002
I have the following which works fine just out side of the loop statement:
loadMovie("icons/test.jpg", "pIcon0.Icon");
But inside the loop statement no image shows up.
I need it in the loop statement because eventually the code will call the jpgs out of an array based on the loop variable. And put them in a movieclip number by the variable also.
View 1 Replies
Apr 1, 2009
I have created an interface that uses a lot of the loadMovie command using levels. Once I have loaded a movie on say level 3...in that level 3 movieclip I will have another navigation that will load and then use the loadMovie command to load movie on level 3 as well. It loads it correctly but the back button that would contain the unloadMovie(3) command isn't unloading, say if the user wants to go back.
View 2 Replies
Feb 13, 2006
I have a photographer's portfolio site in the works. I'm using loadMovie connected to thumbail buttons of each photo to show a larger version of the photo. Here is the script[code]...
Now the photographer would also like to have a next/previous arrow buttons so the user can click through like a slide show. Is there a way to have Flash know what movie is currently loaded and based on that information go to the next or previous?
View 1 Replies
Nov 19, 2003
I have this movie [URL] its for a mates building company ok here is my problem (i will explain it to the best of my abilites) i have 3 buttons which each load 1 seperate SWF into an empty movie clip eg. servicesbutton loads services.swf into contentsMC that is fine that is working fine my problem occurs when the loaded movie button is clicked on again... it resets the loaded SWF back to frame 1... how can i make the loadmove command abit more cleverer? like dont load the movie if its already loaded?
View 5 Replies
Apr 21, 2003
My problem is that if i do an drop-menu-animation and i put it in my button, i can't manage the command LoadMovie, in the primary stage of the site...
What should i do?
View 1 Replies
Jan 14, 2009
I have a HTML stageholder, this calls a "mainMenu.swf" which essentially controls my site. This "mainMenu.swf" has three buttons: intro, portfolio and contact which are all individual movies. So far, all good... When I have clicked into the portfolio section a 3x3 grid loads with nine buttons, one of these buttons loads a preview page for four movies, when I load one of these movies it plays fine. What is the path to get the loadMovie command to jump back to the 3x3 grid page from this movie? Basically, what is the command to jump up a directory when using loadMovie?
[Code]....
View 1 Replies
Jul 9, 2002
I want to load a movie loadMovie ("target", _root....) and so on. My question is can you target a specific scene in the load movie command?? I have a movie with a button that loads a new movie into level 0 so it replaces the first movie. Now in the new movie I have a button that unloads the new movie and loads the previous one. But it starts it off at the veru beginning of the movie. I want it to pick up where the first button click took place.
View 2 Replies
Aug 5, 2010
Well i have an adobe air which runs vlc-player at background as service. i check that in Windows Task Manager , the service runs when air application launches.
here is the code
processArgs.push("--extraintf");
processArgs.push("rc"); //Remote control
processArgs.push("--rc-fake-tty"); //Use terminal as output
[code]......
View 1 Replies
Mar 2, 2011
I want to call 3 commands one by one , the relation between each commands are command should execute one by one in the previous command result. How to Queue Command's? What is the best practice to handle Queue command , my requirement is adding n number of commands and execute them.Main -> Execute c1c1 got the Result - Execute c2c2 got the Result - Execute c3
View 2 Replies
Mar 30, 2012
I'm new to Adobe Flash and especially new to Actionscript. Could somebody give an example and explain how to make and "Ignore *this* command if..." style command. Here's what I want to achieve:I have made a button (I may have done it in an odd way but it works) that moves when the mouse hovers over it and then moves back when the mouse moves away. I plan to put the finished product into Dreamweaver and have tried what I've done so far and it works. The problem is that if I move the mouse away before the first animation of the button has finished. It doesn't reach the *Mouse Out* command and then just sticks/stops in the bit where I have put a *stop* command.Basically, what I want is a way to ignore a command if something happens earlier on (such as the cursor being moved away).I've tried to explain the best I can without actually screenshotting it and copying commands.
View 6 Replies
Jul 21, 2007
I have a movie clip with a stop command on frame 1 and a stop command on frame 20.I'm trying to have two separate buttons that tell the MC (onRollOver) to play forward or to play backwards.
The actionscript on button #1-
PHP Code:
on(rollOver){ gotoAndPlay(_currentframe +1);}
The actionscript on button #2-
[Code]...
View 1 Replies
Aug 23, 2010
I have created a SWF file that streams an FLV file.What I would like to do, is have an actionscript command activate AFTER the FLV has played to the end of the movie.
View 3 Replies
Apr 25, 2009
I am new to Flash and working with a site template that uses a xml data file. In the animation there are a couple of 'read more' links that when pressed, the movie animates to a read more screen with basic info depending on which it is (read more 1, read more 2, ...) In Flash I have added an image on one of the main pages and I would like it to link to the same readmore just as one of the text links does.
The xml has the following line for editing the text, so I see how it is calling the readme page with asfunction, but I have no idea how to use actionscript (or behaviors?) within the flash document to mimic this with an image as the link. I am guessing its something simple but I have yet to stumble upon it.[code]...
View 6 Replies
Jul 7, 2009
Are there known issues regarding the getURL command in Firefox 3.5?I made a very simple flash movie with some getURL commands and they work in IE7 and IE8 but not in Firefox 3.5.[code]I just tested in Opera (9.24) and it doesn't work either...
View 1 Replies
Dec 22, 2009
I have this flash file, and I need it to start on mouse over event. No links or url pages! Simply start playing. How do I do that? I figured how to stop it from topic below.
View 7 Replies
Feb 21, 2011
I signed on to this adobe forum hoping some one can help me. Ive created a navigation bar in Flash CS5.
Ive got my up, down, hover states to work perfectly but the state hit i just cant seem to figure out what it does. What im looking for, is for someone to help me with, when a user lets say clicks on 'Home', i want that link to stay 'red' so that user knows its on 'Home Webpage'.
I dont know if i have to add code in flash for it to do that or if its done by the hit function. Because ive set which colour hit should be, but when i hit/activate the 'Home Webpage', it wont stay a solid colour, to show its active. It just goes back to its original colour after doing hover/down/hit.
View 5 Replies
May 18, 2011
Is it possible to delete the contents of a local XML file using a Flash CS5 document being played on the desktop and using AS3?
Ok i have done some research but still no luck. I was going to use a separate batch file with a windows command that did what I needed but since I will be calling the fscommand once a second the dos window would pop up a lot.
Are there any thirdy party plugins that will allow flash to run windows commands?
View 2 Replies
Jun 3, 2007
I have four buttons, with instances of:
press_mc
design_mc
menemail_mc
general_mc
When I click my map_mc button - I want ALL four MC's to have an alpha of 0. But what I want to know is whether I can have a group name for these 4 MC's. For eg: menubuttons
[Code]...
View 3 Replies
Jan 13, 2008
To issue a command from an ActionScript script:
Use the following syntax (you can concatenate several commands into one string): MMExecute(Javascript command string);
I wanted to know if this opends the possibility of having a swf file, that when run, can execute jsfl script that will create a folder on the user's computer?
View 4 Replies
May 28, 2008
Is there a way to use the stopallsounds command with an exception? I want to stop all narrations (in a presentation) when a button is clicked but keep the background music going. So i want to stopallsounds except the background sound.
View 9 Replies
Jul 6, 2011
I've noticed on some flash sites I can hit command + (on a mac) and the browser window will resize but i've noticed with some .swf files, it doesn't work. It keeps the .swf the same size but increases the size of everything else around it. I've been looking into this issue for two days and I've been trying a bunch of examples from what i've been finding but nothing seems to work.
View 1 Replies
Dec 13, 2009
I've built my web site using the ZigoEngine (mosesupposes)... I'm also calling my images dynamically from a folder.The problem is that the following code is making a conflict with the button which swithes the next image. If i remove the code, it works. However the purpose of thezigo is completely different and I can't see the connection..
Code:
import com.mosesSupposes.fuse.*;
ZigoEngine.simpleSetup(Shortcuts, PennerEasing, Fuse, FuseFMP)
View 1 Replies
Jun 18, 2010
hiya all, i was wondering if there was a command to clear everything off the stage.
View 1 Replies
Dec 29, 2010
I have a simple game on a webpage. Once it returns a result it needs to notify the page so that page can do additional things. I am not doing the page but I have to embed a doneplaying() command at the end. This is all single timeline frame code based.
View 1 Replies