ActionScript 2.0 :: ZigoEngine One Command Conflicts Another?

Dec 13, 2009

I've built my web site using the ZigoEngine (mosesupposes)... I'm also calling my images dynamically from a folder.The problem is that the following code is making a conflict with the button which swithes the next image. If i remove the code, it works. However the purpose of thezigo is completely different and I can't see the connection..

Code:
import com.mosesSupposes.fuse.*;
ZigoEngine.simpleSetup(Shortcuts, PennerEasing, Fuse, FuseFMP)

View 1 Replies


Similar Posts:


ActionScript 2.0 :: Site Will Not Load - Using ZigoEngine

Dec 29, 2011

winning designer, went about building a portfolio website. He left for Vermont and me hanging. When loaded, in browser, it will not start automatically and load the first page. When I load it up in Flash CS5.5, and preview it does not work at all, I think it is something to do with finding swf in the location. Oh, and one other thing the components that make up my portfolio works it just the main page. SO, the question is where did I do wrong? [URL] code for the main page

[Code]....

View 3 Replies

ActionScript 2.0 :: ZigoEngine Cycles And Function Callback Together

Dec 11, 2007

From what I understand, this should work:

[Code]...

How do I keep the cycles active, and also call a function at the end of each cycle/tween? Right now I can remove the soundHammer call back and the tween will continue to cycle, and if I remove the cycle soundHammer is called properly, but obviously it doesn't cycle anymore.

View 1 Replies

Xml :: E4x Statement Conflicts With Local Variable?

May 18, 2010

Somewhere in code i have decalred variable:

[Code]...

if I use in statement xml-child distinct of nameWin (summa, e. g.), it works good. But with nameWin, e4x compares local variable nameWin (which not interested for me at all at this time) with "necessary name" instead of compare item's nameWin with "necessary name".

View 2 Replies

AS3 :: Flash Singleton Conflicts And Order

Apr 11, 2011

If multiple instances of a singleton are trying to update the same property simultaneously, will there be any conflicts? How does AS3 handle the order?Flash is currently single-threaded.. will the write order be an issue when it becomes multi-threaded?

View 3 Replies

ActionScript 2.0 :: Button And Movieclip Conflicts?

Nov 14, 2003

I'm constructing a news section for a site with 3 cycling images in a single movieclip - with the intent to have a layer of 3 buttons within that movieclip, designated to run over their respective images, triggering an html page of news - I did this, exported and uploaded to my server with no luck on the web- the links didn't work and all I got was a little hand over the images, almost as if the computer was mocking me

View 5 Replies

ActionScript 3.0 :: Class Definition Conflicts?

Apr 23, 2010

I came across the following issue:

- I am loading a particular FLA (let's call it Module1.fla) which contains a Symbol with an associtated class "FakeImage1"; the class file DOES NOT exist,s Flash creates it when compiling the FLA. This FLA has a Document Class (Module1.as), in which I instantiante FakeImage1 (which is a different asset/graphic) by calling ...new FakeImage1()

- then, I am using a custom ModuleManager to unload Module1 and load another SWF (Module2.swf/Module2.as). This one also has a FakeImage1 Symbol in it's Library and also instantiates it in the Document Class.

- now, assuming that I am correctly unloading Module1 (in my ModuleManager) before I load Module2, why is it that FakeImage1 in Module2 is instantiating the same asset that was instantiated in Module1 ?It seems that the automatically-created FakeImage1 class is still in memory (or wherever Flash puts it) when I load Module2 and therefore, my *new* asset isn't being loaded - instead, the first one is.

Note1: I DON'T want to use class/as files for my Library symbols;

Note2: of course, I could just use different class names in my modules/flas, but le'ts assume that I don't want to do that

View 1 Replies

Flex :: Command To Pause, Stop And Close Vlc Player From Command Line?

Aug 5, 2010

Well i have an adobe air which runs vlc-player at background as service. i check that in Windows Task Manager , the service runs when air application launches.
here is the code

processArgs.push("--extraintf");
processArgs.push("rc"); //Remote control
processArgs.push("--rc-fake-tty"); //Use terminal as output

[code]......

View 1 Replies

Flex :: Caringorm Calling Multiple Command In One Call (Queue Command)?

Mar 2, 2011

I want to call 3 commands one by one , the relation between each commands are command should execute one by one in the previous command result. How to Queue Command's? What is the best practice to handle Queue command , my requirement is adding n number of commands and execute them.Main -> Execute c1c1 got the Result - Execute c2c2 got the Result - Execute c3

View 2 Replies

ActionScript 3.0 :: MouseDown And MouseClick Event Conflicts - Get Ignored

Nov 5, 2008

I'm working on a custom AS visual component, based on UIComponent class. Inside this component, I have a button I programatically added. I set the mouseClick event of it, and it works fine. When the mouseClick for the button starts, it adds a listener for MouseDown on the stage. This is my problem. Once that MouseDown event listener is initiated it won't ever pay attention to the MouseClick listener of the button (which will
turn off the MouseDown listener!). I've tried setting the priority number when creating the listeners, but this is not working. My mouseClick listeners gets ignored.

View 3 Replies

Flex :: Conflicts Between SWC Skin And Spark Drawing API

Aug 4, 2010

I have a project where we are trying to skin Spark components from a third party library that are built up from the drawing API primitives. Our first attempt involved creating a Flex skin (SWC) in Illustrator/Flash and applying that skin to the Spark components via CSS. We found that even with only a single instance of one of the components skinned in this way on stage, the application was brought to it's knees. For example, it failed to respond in repaint scenarios in a timely manner, and exhibited all the symptoms of being hung.

Our next approach will be to recreate the same skin artifacts in MXML classes that are in turn associated with the third-party components. Although the complexity of some of the skins leads me to believe that we might not avoid performance problems with this approach either. My question is the following: Is there a correct or recommended way to apply either a SWC or based skin to a component that is built up from the Spark drawing API to begin with? Even as I ask the question I recognize that the approach means using the Spark drawing API in two places and will probably have unexpected consequences.

View 1 Replies

ActionScript 2.0 :: Remove Button And Movieclip Conflicts?

Nov 14, 2003

I'm constructing a news section for a site with 3 cycling images in a single movieclip - with the intent to have a layer of 3 buttons within that movieclip, designated to run over their respective images, triggering an html page of news - I did this, exported and uploaded to my server with no luck on the web- the links didn't work and all I got was a little hand over the images, almost as if the computer was mocking me.

View 5 Replies

ActionScript 1/2 :: Identifying Naming Conflicts When Consolidating .flas?

Jun 27, 2009

Over the past years I have created many different .fla's of aircraft panels( ie. hydraulic panel, electrical panel, pressurization panel, etc.)  Each .fla has only one panel in it.  Each panel is a movieclip and made up of movieclips, graphics, etc.  It has it's own code built in and the idea was to be able to copy the panel from the original .fla to a new .fla, that contained other panels, and together would become part of a training program for the company. No I wasn't smart enough to uniquely name each asset(switch, guage, light, etc.). I did avoid the default names like symbol1, symbol2, etc.
 
Now I need to take each of the panels from the individual .fla's and put them into one larger .fla to act as a single library for all the panels.  This single .fla will become the master Library that I will link all future .fla's to.  As you would guess I get the "One or more library items already exist in the document:" message when I try to copy and paste a panel(movieclip) into the new .fla.
 
Question:Is there an easy way to identify specifically which items are in conflict  without having to do a direct comparison between each of the libraries?

View 5 Replies

ActionScript 2.0 :: Error - The Name Of This Class - 'TextField.StyleSheet', Conflicts With The Name Of An

Aug 10, 2009

i was trying to make a simple analog clock flash but when i try to make a new Date() line that pops:
**Error** C:Documents and SettingsUserLocal SettingsApplication DataMacromediaFlash enConfigurationClassesFP8TextFieldStyleShee t.as: Line 7: The name of this class, 'TextField.StyleSheet', conflicts with the name of another class that was loaded, 'TextField.StyleSheet'.{Total ActionScript Errors: 1 Reported Errors: 14 and i tried to make that the only action on a different project it still shows exactly the same thing

View 9 Replies

ActionScript 3.0 :: Put All Classes & Packages Inside A Com Folder & Then Website Name To Avoid Any Possible Naming Conflicts?

Feb 12, 2009

A lot of people have .com websites & put all their classes & packages inside a com folder & then their website name to avoid any possible naming conflicts when using other peoples classes - all very sensible. I have a .co.uk website however - is there an equivelant naming standard?

View 3 Replies

ActionScript 3.0 :: Make An "Ignore Command If" Command?

Mar 30, 2012

I'm new to Adobe Flash and especially new to Actionscript. Could somebody give an example and explain how to make and "Ignore *this* command if..." style command. Here's what I want to achieve:I have made a button (I may have done it in an odd way but it works) that moves when the mouse hovers over it and then moves back when the mouse moves away. I plan to put the finished product into Dreamweaver and have tried what I've done so far and it works. The problem is that if I move the mouse away before the first animation of the button has finished. It doesn't reach the *Mouse Out* command and then just sticks/stops in the bit where I have put a *stop* command.Basically, what I want is a way to ignore a command if something happens earlier on (such as the cursor being moved away).I've tried to explain the best I can without actually screenshotting it and copying commands.

View 6 Replies

Professional :: Flash Menu Conflicts With A Flash Insert Below?

Sep 16, 2011

I have a flash drop down menu inserted. When the drop down menu overlaps the main flash graphic below it, the flash navigation malfuctions. You cannot select a page to go to on the drop down. These are two seperate flash files. The navigation flash file is used on every page, whereas the intro flash file is only used on the home page. The navigation works perfectly on other pages where there is no other flash file.

View 4 Replies

ActionScript 2.0 :: Movie Clip With A Stop Command On Frame 1 And A Stop Command On Frame 20

Jul 21, 2007

I have a movie clip with a stop command on frame 1 and a stop command on frame 20.I'm trying to have two separate buttons that tell the MC (onRollOver) to play forward or to play backwards.

The actionscript on button #1-
PHP Code:
on(rollOver){    gotoAndPlay(_currentframe +1);} 
The actionscript on button #2-

[Code]...

View 1 Replies

ActionScript 1/2 :: .flv With Command At The End?

Aug 23, 2010

I have created a SWF file that streams an FLV file.What I would like to do, is have an actionscript command activate AFTER the FLV has played to the end of the movie.

View 3 Replies

Mimic A Command In Xml Using Actionscript?

Apr 25, 2009

I am new to Flash and working with a site template that uses a xml data file. In the animation there are a couple of 'read more' links that when pressed, the movie animates to a read more screen with basic info depending on which it is (read more 1, read more 2, ...) In Flash I have added an image on one of the main pages and I would like it to link to the same readmore just as one of the text links does.

The xml has the following line for editing the text, so I see how it is calling the readme page with asfunction, but I have no idea how to use actionscript (or behaviors?) within the flash document to mimic this with an image as the link. I am guessing its something simple but I have yet to stumble upon it.[code]...

View 6 Replies

GetURL Command In Firefox 3.5?

Jul 7, 2009

Are there known issues regarding the getURL command in Firefox 3.5?I made a very simple flash movie with some getURL commands and they work in IE7 and IE8 but not in Firefox 3.5.[code]I just tested in Opera (9.24) and it doesn't work either...

View 1 Replies

Add Command To Mouse Over Action?

Dec 22, 2009

I have this flash file, and I need it to start on mouse over event. No links or url pages! Simply start playing. How do I do that? I figured how to stop it from topic below.

View 7 Replies

Flash :: CS5 Hit Command For A Button?

Feb 21, 2011

I signed on to this adobe forum hoping some one can help me. Ive created a navigation bar in Flash CS5.
 
Ive got my up, down, hover states to work perfectly but the state hit i just cant seem to figure out what it does. What im looking for, is for someone to help me with, when a user lets say clicks on 'Home', i want that link to stay 'red' so that user knows its on 'Home Webpage'.
 
I dont know if i have to add code in flash for it to do that or if its done by the hit function. Because ive set which colour hit should be, but when i hit/activate the 'Home Webpage', it wont stay a solid colour, to show its active. It just goes back to its original colour after doing hover/down/hit.

View 5 Replies

Xml :: Run Windows Command From Flash?

May 18, 2011

Is it possible to delete the contents of a local XML file using a Flash CS5 document being played on the desktop and using AS3?

Ok i have done some research but still no luck. I was going to use a separate batch file with a windows command that did what I needed but since I will be calling the fscommand once a second the dos window would pop up a lot.

Are there any thirdy party plugins that will allow flash to run windows commands?

View 2 Replies

ActionScript 2.0 :: Grouping MC's Together For Command

Jun 3, 2007

I have four buttons, with instances of:

press_mc
design_mc
menemail_mc
general_mc

When I click my map_mc button - I want ALL four MC's to have an alpha of 0. But what I want to know is whether I can have a group name for these 4 MC's. For eg: menubuttons

[Code]...

View 3 Replies

ActionScript 2.0 :: Run JSFL Command Through It?

Jan 13, 2008

To issue a command from an ActionScript script:

Use the following syntax (you can concatenate several commands into one string): MMExecute(Javascript command string);

I wanted to know if this opends the possibility of having a swf file, that when run, can execute jsfl script that will create a folder on the user's computer?

View 4 Replies

IDE :: Use The Stopallsounds Command With An Exception?

May 28, 2008

Is there a way to use the stopallsounds command with an exception? I want to stop all narrations (in a presentation) when a button is clicked but keep the background music going. So i want to stopallsounds except the background sound.

View 9 Replies

ActionScript 3.0 :: Command + On Mac Not Resizing .swf

Jul 6, 2011

I've noticed on some flash sites I can hit command + (on a mac) and the browser window will resize but i've noticed with some .swf files, it doesn't work. It keeps the .swf the same size but increases the size of everything else around it. I've been looking into this issue for two days and I've been trying a bunch of examples from what i've been finding but nothing seems to work.

View 1 Replies

ActionScript 3.0 :: Command To Clear Everything Off Stage

Jun 18, 2010

hiya all, i was wondering if there was a command to clear everything off the stage.

View 1 Replies

ActionScript 3.0 :: Adding Js Doneplaying Command

Dec 29, 2010

I have a simple game on a webpage. Once it returns a result it needs to notify the page so that page can do additional things. I am not doing the page but I have to embed a doneplaying() command at the end. This is all single timeline frame code based.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved