Is it possible to preload movies into levels just like you can preload them into movieclips? I want my different movies to be loaded into levels so when a button is pressed, they are already loaded and ready to go. This is what I have so far.[code]...
I'm trying to preload an image into a clip and then have it run an animation with the image after it's preloaded. This is the code that I'm using within the clip containing the image (FLA attached):
frame 1: this.loadMovie("image1.jpg",1); frame3: if ( this.getBytesLoaded == this.getBytesTotal && this.getBytesTotal > 0 ) { // If the movie has fully loaded then go to and play the image animation in the
[Code].....
Note: If the image preloaded correctly, it should fade out once it's loaded.
I'm trying to get a preload movie clip (progress_clip) to show up when an image is being pulled from the xml data bank and then shut the visiblity to false when the image is done loading. I have no idea what I'm doing wrong any bump in the right direction would be very cool.
Error message:
Quote: TypeError: Error #1009: Cannot access a property or method of a null object reference.at flashIndex6_fla::MainTimeline/frame1()
Code In questions:
ActionScript Code: /* STICKING POINT PULL OUT THIS COMMENT TO SEE ERROR MSG AT EXPORT.[code]...........
basically i would like to dynamically display and preload an image onto my main movie clip. this image would be the first item in my xml file. on my main timeline i would like to have a few buttons that a user could click to change the default image on the page.
when they select a new image, i would like to have the preloader appear above the default image and then tween between the old and new image (one fading out and one in kinda thing).i sourced some code but i've been having problems preloading the first image. the image loads but the preloader doesn't do anything. it seems like the preloader doesn't seem to recognise that i'm trying to load an image. it thinks it's fully loaded and carries on before the load can begin!i would also like attach a different preloader for the first image displayed than the ones being loaded via the buttons.
I'm creating an image gallery and looking for a simple way to preload external jpegs (with % loaded) into an empty movie clip.I'm using thumbnails- there are no "next" or previous "buttons".[code]I've been googling/ searching all day.
Does anyone knows how something similar can be done: [URL] surface I mean the video clips, which zoom when you mouse over them, then when you click they will go forward, blurring the background. Then on close, everything will go back t the home screen. And all the time the movies inside will play.
I'm currently developing a series of education video games that work much like the game Myst. The students can walk around in virtual environments that have been modeled in 3d and are displayed as static panoramas. Each panorama has areas that allows them to interact with different tools and instructional interfaces. Currently each node is loaded either as it is needed, or right before it is needed to prevent loading times but the overall file size of the games(5 games total each with 20-30 nodes and 8-14 interfaces) is starting to get a bit too much.
Also in the current game we're using papervision3d to have fish that swim and are caught and put into holding tanks in an underwater bathysphere.
The current game is divided into rooms, and each room has several nodes. Every single node is a seperate folder that contains a spherical panoramic png file, a swf file that loads the panorama and an xml file that determines if the node links to any neighbors and whether or not there are any active interfaces that should be loaded into the panorama.
Each interface contains libraries that are being embedded into each interface and panorama. For example we use the greensock tweenmax, and TimelineLite in the majority of our nodes. This is a small 6-13kb that is loaded into each of the 20+ nodes. Other libraries such as the papervision or component libraries for forms/checkboxes can start to reach substantial sizes. Also many images are duplicated in each node.
I have an intro.swf file that is basically a movie with sound that is exported for actionscript but not exported in the first frame. I just stuck it in a movie on my timeline and it works great and the preloader works because it doesn't load the sound before the preloader. I use :
musicSound = new Sound(); musicSound.attachSound("music"); musicSound.start(); to play the sound in intro.swf.
However, now this intro.swf gets loaded into an index.swf and everything works fine and the sound plays as long as I have the sound included in BOTH the intro.swf and the index.swf and the sound is exported on the first frame in the index.swf. I was hoping I could remove the sound entirely from my index.swf since it already loads into the intro but so far
I have been having trouble creating a movie clip with a reverse rollover effect within a movie which has a reverse rollover effect. that sounds confusing
In essence I wish to create a panel that rolls out on rollover and rolls back in reverse when the you rollout. I have done this using this script
[Code]...
However I wish to make movies within this movie that have the same effect on them. But when I create another movie or button within this movie it is not registering on rollover. I guess because the script on the main movie overrides it?
I am playing with a page viewer which imports SWFs for pages from an XML file.If i make a button on one of these pages, can i get it to call the parent master SWF functions?I have tried this...
I have the Adobe CS4 Master Collection and I'm interested in purchasing Flash CS5 by itself, rather than the entire Master Collection. I want to get the upgrade discount, but I was wondering if I can only upgrade from the version I have. (e.g. Master CS4 --> Master CS5 ; Design Premium CS4 --> Design Premium CS5)So, if I buy the upgrade version of Flash CS5, will I be able to install it?
opening included templates in Flash CS5 and then telling the program to test the movie within the environment shows Flash trying to export an SWF file and then crashes. the program will alllow the movie to be played inside the environment, however.
debugging yields the same crash:
Problem signature: Problem Event Name: APPCRASH Application Name: Flash.exe Application Version: 11.0.0.485 Application Timestamp: 4badda9d
[code]....
DW opens and using one of its templates, no problems so far.Read about <supposedly> certain .Wacom tablet drivers and flash...don't have any such device installed, but stopped the generic windows tablet service....no change in the problem.
For classroom, how do I actually able to remotely control 100's PC from a master application? Like control the student who also using Flex application is possble with XMLsocket?
let say that I wanna make a new SWF and I want the transitions between 3 pics or whatever pics I want .. at 20 frames ..... Im loading this into the master movie so when I loaded my transitions it run at 40 frames not at 20 as I speceified in the properities .?or maybe I was thinking in doing something like for example each 10 seconds change to next pic and so on ? can you do something like that ? maybe with set interval ?
I am using the MovieClipLoader object to load a swf into a master swf. I am the using a series of buttons to load various swfs into the master.swf - i.e.; navigation. Her is the code that I am using for the movie clip buttons go to frame 2 of the external swf MM_work is the movie clip that acts as a button. The first three lines of the function give the button its various states and interactivity the final line in the function is telling the movement.swf to load into the master.swf (or level 0) thus booting out the previous movie clip.What I want to be able to do is to fade out the current movie clip loaded into the master.swf (level 0) and once that has been completed to then load in movement.swf. Basically fading out the existing movie clip before loading the next one.
First off I am using flash 8 What I am trying to do. (or should that be failing to do?) load a video swf in to a master swf, Master swf has no controls and loads the video swf ok But no video content. Main file loads video swf in to mc_vidholder in the main swf Code in AS frame
I have a asp.net master page that gets used by pages many /levels/deep/. I will put a link to a flash file in this template. I tried doing it like this but it did not work, what the best practice here? <object width="924" height="200"> <param name="movie" value="/live.swf"> <embed src="/live.swf" width="924" height="200"> </object>
I've used the stop(); function on my actions frame, top layer, on all of my frames. I've tried using it on keyframes for all of the frames, and on one "master" actionscript frame (spans the movie).
stop(); won't stop my master timeline. I've traced it, and it isn't being activated--so that tells me that for some reason, the actions on the frames (not in the document class file) aren't being triggered.
Is it related to the fact that I have a custom document class? I can't think of anything in there that would cause this to happen, and I even put a stop(); in the beginning of the constructor function. (Didn't work so I took it out.)
This isn't a looping movie clip inside of my timeline, it is the master timeline itself.
I can't figure out how to load external swf files(9) into my master.swf file one after the other. This is the Actionscript i have written so far.....(AS2)
var myItems:Array = new Array("swf01.swf", "swf02.swf", "swf03.swf", "swf04.swf", "swf05.swf", "swf06.swf", "swf07.swf", "swf08.swf", "swf09.swf"); var myMCL:MovieClipLoader = new MovieClipLoader(); var myListener:Object = new Object(); myMCL.addListener(myListener); myMCL.loadClip("myItems[0]", this.getNextHighestDepth());
The first swf loads alright into my master swf but i can't for the life of me work out how to load the rest after each one has finished loading. Don't know if i need a for loop or what?
I have a problem with Loader. I want to load a swf(test) into the main swf(master). On main swf I have two buttons: one load the test.swf and the other unload the test.swf. But if I write the unload command in the unload function I have the following error: 1120: Access of undefined property myloader.
My code: var swf_active=false; // I need this variable bt_load_swf.addEventListener(MouseEvent.MOUSE_DOWN, load_swf); bt_unload_swf.addEventListener(MouseEvent.MOUSE_DOWN, unload_swf); function load_swf(e:MouseEvent):void { //add the swf [Code] .....
I (like many othes probably) am using a master flash movie (AS2) with a menu that loads external swf files into a container. It is working pretty well, but I'm running into a pretty nasty problem.
This particular external swf that I am loading has a menu made of images that scroll depending on the mouseposition. It is very similar to this: [URL]
Now, when running the swf on its own (not inside the master movie) it works 100%. BUT... seeing as I am going to load this into a master movie that is bigger (about 300px of menus to the left) I get problems with the positioning. I don't really know what the cause is but the imagemenu seems to think it has a bigger stage now and the images seem to fall behind my master-menu.
I have to find a way to restrict either the positioning of the images, or the mousemovement.
I tried fixing this by adding a square, the exact size of the external swf's dimensions. hit_mc
Anyone know if it is possible to keep a MASTER crossdomain policy file in a subdirectory of the domain?url...I know you can do it with a meta policy file, but I want to do it with the MASTER because without a master the meta's are ignored.I've googled this for hours and read through the official spec several times and come up with nothing. With the server I want to do this on its possible to deploy in any subdirectory except the domain root - thats just the constraints I'm under.
loading 2 external swfs into one main file using 1 preloader, I have figured out how to get the preloader to handle the correct # of bytes loaded and such but my 1st swf I want to load onto the stage is a video file and I want it as the background but I don't want it to start until after they are both (the video and main file - 2 external swfs) loaded and then I want to start the video and place it on the stage first, then place the main swf on the stage.
I can get the order right if I place them into my load complete function but then my buttons don't work on the main file.
Here is the code:
var bytesLoadedVidBG:Number = new Number();var bytesTotalVidBG:Number = new Number();var loader0:Loader = new Loader(); // load video BGvar loadedSWF0:Object;loader0.load(new
The line: Master process not found, or multiple masters
appears in /var/log/messages of a Centos server running FMS 3.5 right around the time Flash videos stop working on a site we built. Oddly, nothing appears in /opt/adobe/fms /logs/ master.xx.log at the corresponding time*. Is there likely to be any more illuminating information somewhere on the server, to help us identify what caused Flash to stop working?
I am having an issue with using the SplitViewNavigator component in flex 4.6 using Adobe Flash Builder.
[UPDATED]* * *
I am building a reddit app for the blackberry playbook tablet, and am making use of reddit's API. I have three mxml views: RedditReaderHomeView .mxml, redditFeed.mxml, and subredditList.mxml. In RedditReaderHomeView.mxml I have a splitViewNavigator. In left side of my SplitViewNavigator resides subredditList.mxml,and on the right side resides redditFeed.mxml. On initialization, redditFeed.mxml pulls in XML data to populate its list with reddit entries, and subredditList.mxml pulls in XML data which populates its list with subreddits(categories) to display. When a user clicks on of the subreddit entries on the left, the redditFeed.mxml on the right should update so that the data it pulls are entries from the subreddit category that was selected on the left. In other words, classic master/detail navigation. Category on the left, which opens entries of that category on the right.I have a function that passes the url of the selected subreddit over to redditFeed.mxml.
subredditList.mxml - here a subreddit is selected and its url is sent over to a function in redditFeed.mxml
public function list_clickHandler(event:IndexChangeEvent):void { var RSSItem:Object = redditList.dataProvider.getItemAt(event.newIndex); var thisItem:Item = RSSItem as Item;[code]....