ActionScript 2.0 :: Track A Movieclip Has Played Two Times?
Jun 21, 2004
I've a movieclip in my flash file. That's looping 'cause there is not stop(); command at the end of the of the timeline. How can assure that the movieclip has played 2 times.
Is there any trick to track out that...
View 2 Replies
Similar Posts:
Jun 21, 2004
I've a movieclip in my flash file. That's looping 'cause there is not stop(); command at the end of the of the timeline. How can assure that the movieclip has played 2 times. Is there any trick to track out that...
View 2 Replies
Apr 14, 2006
Im trying to make a flash music player, and im having trouble displaying the length of the track and the time played. Here is the actionscript used, all it does is give me undefined/undefined. Im using flash mx 2004 pro.
[Code]...
View 10 Replies
Jun 24, 2009
I am building an as3 site where users upload a 5sec audio using there micraphone on there computer. The audio tracks are saved to the server. I am looking for a script that will dynamically merge all the tracks into 1 track to be played back on the site.
View 0 Replies
Aug 24, 2010
I have a video player in flex which constantly plays a movie. Is there a way to see how many times it has played? So each time the movie is played, text filled populates with +1.
View 1 Replies
Sep 8, 2005
how do we count the randomly played movieclip.
View 1 Replies
Jun 29, 2011
In my .fla file, in frame 1 on the main timeline, I have a Button symbol in the display list. When that button is clicked, a function removes it from the display list, then adds a MovieClip (created in the library & exported for AS3) to the display list, then plays the MovieClip. Within that MovieClip, on the last frame is the stop(); function. The MovieClip is an animation of a transition from one room to another.Everything works ok up to this point.
After the MovieClip is done playing, I need to add more whatevers to the display list (such as a button to transition back to the previous room).The problem is I don't know how to tell ActionScript to wait till the MovieClip has played before adding to the display list. When trying to get it to do so, it just skips to the last frame of the MovieClip, not playing the animation.
Code:
import flash.display.MovieClip;
import flash.display.SimpleButton;
[code].....
View 3 Replies
Feb 14, 2012
I have a MovieClip, that is representing a character in my game. Id like to "create bullets" shooting out from the tip of my characters gun. Problem is that when my character turns around, also the point rotates around the MovieClips pivot.
Is it possible to anyhow easily track this point, so that I could dynamically create new objects at the same location.
I tried to add a new MC as a child to my character, with the initial position at the guntip. In some systems child-objects "follow" their parents around, but it didnt seem to work here.
Is there any other "native" way of doing this, or do I just have to have a Polar-coordinates representation of the point relative to character-MovieClips origin, and add the MC rotation to theta, so that I can calculate the X and Y coordinates?
View 2 Replies
Feb 5, 2010
Im doing a movieclip that is an empty square. On the first frame of the movieclip i have this empty square, and on the second i have a square with a cross in the center.What im trying to do is when i click on the square the cross happears, and when i click with the cross, this cross dissapears and the movieclip returns to the frame 1.
View 1 Replies
Jan 31, 2011
Is there any way to make a MovieClip (or any other symbol) to keep track of a parent MovieClip?
Let's say I have a movieclip that contains a body, and then I want to add clothes on top of it, so I would write[code]...
And it works, but if change the X coordinate, I expect that clothes_image, change the coordinates as well, without explicitly write the instruction for it.
View 2 Replies
Feb 5, 2010
Im doing a movieclip that is an empty square. On the first frame of the movieclip i have this empty square, and on the second i have a square with a cross in the center.
What im trying to do is when i click on the square the cross happears, and when i click with the cross, this cross dissapears and the movieclip returns to the frame 1.
View 1 Replies
Sep 7, 2004
Anyway, I want to duplicate a movieclip several times and then give them a motion guide(is this possible?). I can do the attaching part, im just stuck with actually making it move
If not how would you go about duplicating something and then setting it off in motion? I would just keep changing there x/y cords but its not a straight path
With this I would also need to start the duplicated clip a bit behind the previous movieclip so that it looks like one is following the other.
View 6 Replies
Feb 17, 2010
Here's what i've got...
_root.onMouseDown = function() {
_root.attachMovie("flag_mc", "flag_mc" + nextDepth(), nextDepth(),{_x:_xmouse, _y:_ymouse});
}
My problem is that it only adds one instance of flag_mc to the movieclip. When I press the mouse down again, it removes my old instance and puts a new one. Is it possible to make it leave the old one and add another?
View 2 Replies
Aug 6, 2010
This is what I've got now.A button (button_btn) on the stage and this code on frame 1[code]...
View 5 Replies
Jul 17, 2004
I'm creating a timeline to stop a movieclip at specific times.
Using setInterval I'd like to use an if statement to pause my movieclip at each of the times indicated by variableTimes:
variableTimes = [15, 20, 25];
if(myTimer=variableTimes){
myMovie.stop();
how to give variableTimes three independent variables.
View 4 Replies
May 11, 2005
I have a flash piece that I want to loop 3 times and then stop.
View 2 Replies
Jun 20, 2011
I am looking to use a single movieClip and store it an array to use it multiple times. I want to call the same clip 10 times and have it all run the same coding to move to a single point.here is my code:
package { import flash.display.MovieClip; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Point; import flash.ui.Mouse; public class Main extends MovieClip // player
[code].....
View 6 Replies
Feb 8, 2009
I've run into a bit of a snag regarding a project I'm working on. The code below sets up the mc holder which includes two dynamic text fields sFloor and sCompany these get their contents from an xml file. YAU is one of the additional mc's that I need added at runtime depending on the number shown in the sFloor field.
Code:
var nameHolder:holder;
var nameHolderX:Number = 145;
var nameHolderY:Number = 267;
var YAU:upArrow = new upArrow();
This is the code that add's the holder mc 25 times vertically down and populates the sFloor and sCompany text fields with what's in the XML file
Code:
function loadText():void {
var txtLoader:URLLoader = new URLLoader();
txtLoader.addEventListener(Event.COMPLETE, onLoaded);
txtLoader.load(new URLRequest("XMLfile.xml"));
removeEventListener(Event.COMPLETE, onLoaded);
[Code] .....
it all works fine except that the "YAU" added mc is only added into the last instance on the list (which is the correct number) but I need it to add to any of them that meet the condition.
View 5 Replies
Mar 28, 2005
Is there an actionscript to play a movieclip at random times? This is when it reached the end frame of the timeline.
View 6 Replies
Aug 26, 2010
how can i have one movieclip but make it multiply alot times with a max number like maybe 10??
View 1 Replies
Jul 17, 2004
I'm creating a timeline to stop a movieclip at specific times.
Using setInterval I'd like to use an if statement to pause my movieclip at each of the times indicated by variableTimes:
variableTimes = [15, 20, 25];
if(myTimer=variableTimes){
myMovie.stop();
However, I can't seem to figure out how to give variableTimes three independent variables.
View 4 Replies
Mar 28, 2005
Is there an actionscript to play a movieclip at random times? This is when it reached the end frame of the timeline.
View 6 Replies
Sep 23, 2009
I have a 100 x 60 rectangle movieclip and I want to duplicate it n times (n is an arbitrary value taken from XML) and place the newly created movieclips in a grid.
The grid will have an arbitrary number of cols / rows, as these values are taken from XML too.
I'm using a for loop to place the movieclips horizontally, but I have no clue how to create a new row once the desired amount of movieclips have been placed horizontally, and so forth until the maximum (n) number of movieclips have been placed on the stage.
Here's my script so far:
ActionScript Code:
var n:Number = 28;//Maximum number of movieclips - this value is actually taken from XML
[Code].....
View 2 Replies
May 30, 2010
i'm new to AS3. how do i go about executing a custom function n number of times and then executing another function n number of times repeatedly?
eg.
function firstOne():void { }
function secondOne():void { }
i need firstOne() executed say 3 times and then secondOne() 3 times and then firstOne 3 times again and so on. i'm trying to move a movieclip 3 times to the left and then 3 times to the right continuously.
View 2 Replies
Oct 18, 2009
What I am trying to achieve is to remove an array (containing a single MovieClip multiple times) from the stage alltogether, once you call an end public function. I can remove all the other Movieclips on stage (that are not in the array) using this.removechild(MyChild) The array is located in a package, calling another package where the MC is located, and put on stage with Event.ENTER_FRAME.
View 1 Replies
Sep 24, 2009
I have 5 movieClip buttons. I want the GALLERY button to stay on the stage at all times, "which it does" but i want when the user clicks on 1 of the other 4 buttons for the remaining 3 to disappear. Example... when the user clicks on the KIDS button, the COUPLES, PORTRAITS AND BELLIES buttons disappear, or when the user clicks on COUPLES, for the KIDS, PORTRAITS AND BELLIES buttons to disappear, and so on.
[Code]....
View 4 Replies
Sep 24, 2009
I have a mc on 'scene 2.9' which i want to play out in full and then automatically redirect (without a button link) user to 'scene 3'.
View 2 Replies
Dec 10, 2009
I have figured out how to load an FLV after the first one has played. Unfortunately, I can't get the next movie to load.[code]
View 1 Replies
Jul 5, 2009
I need to get the broswer information dynamically is it possible to know what broswer in which the flash is played by using AS3?
View 3 Replies
Jun 24, 2011
I need to know how to make video play only once because code below is put on 102frame and when i go back i go to 50frame and video starts over again... I need video to play only once... no matter what...here is the code i put for video...Code:var nc2:NetConnection =
[Code]...
View 1 Replies