ActionScript 3.0 :: Add Any Number Of Images To Stage?

Sep 28, 2011

I created a context menu that has an "Add Image" option and "Delete" option. How would I add the image to the stage? I'm primarily unsure about how to create the image component dynamically since I want to be able to add any number of images.

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ActionScript 3.0 :: Load A Number Of Images Eg 4 Images Animate?

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I am using actionscript 3. I can load an image in a class but how do Iload a number of images eg 4 images that animate.?These 4 images are a walking sequnce of a character. I am unclear after googling an loading multi images in as3( just love google).

Loading a single image I load this into a loader Once loaded I load the image into a bitmap and add to a sprite I then add the spite to the stage Q)Now for 4 related images I load 4 loader or 4 sprites or 4 bitmaps or do every thing 4 times?I want to do collisions eventually and I need bitmaps but bitmaps seem useless to use other than collisions.Googling for answers isnt helping me clarify this!

[Code]...

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ActionScript 3.0 :: Download Certain Number Of Images?

Jun 1, 2009

I have a loop where I need to download certain number of images. This comes to the problem: each image loading process is a loader class instance. The COMPLETE event is triggered by event dispatcher while image loading is completed and as d.addEventListener(Event.COMPLETE, onComplete) is assigned to all instances we land with a single onComplete event handler for all downloaded images. That is fine, but not in case I need to treat them all differently.Normally, I would expect something like:
 
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Jul 20, 2011

I was wondering if there is way to replace the checkNumber() function with a more flexible code. That will allow the user to change the amount of images in a folder.

Lets say i have 7 images in a folder (gal1) that im showing in a simple gallery.

What i wish to do is to be able to add or delete or change the number in the images in the folder without having to change the acctual code.

if(imageNumber==7) is rather hard, how can i make this more flexible to allow for the changes?

Code:
next1_btn.addEventListener(MouseEvent.CLICK, nextImage);
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[Code].....

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I need to take a jpg and clone it 200 (can be any number) times. I want the files to all be saved in the same directory but with numbers. Essentially creating an image sequence of one image.
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Aug 31, 2010

I have this code which works fine when selecting a small number of images.

public var fileReferenceList:FileReferenceList;
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{

[Code]....

However, when selecting a large number of images (1000+), the fileList isn't initialized yet when the SELECT event is dispatched. Is there a way to wait for the fileList to be initialized?

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Oct 27, 2007

I would like to be able to load a number of images, one after another on screen. each image will be visible for a set length of time (I would like to speed this up or down at a later date) Also I would like the option of making the images fade from one to the next.

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I need to display a number of images within a scrollig area. I thought the easiest way of doing this was to put them inside a MovieClip and then have this MovieClip as the source of a ScrollPane.This works fine if I only use the mouse - I can select the different images and react to them.However I need to have this accessible so I need to have it tab enabled but for the life of me I can't get it working. From the documentation it should immediately tab into the first image.The closest I have gotten is to press return when I get to the scrollpane and move the focus to the first item in the scrollpane.However when I check what has focus it still says the Scrollpane so I don't think I will know when to move the scroll bar to be able to see the currently active image.
 
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i'm trying to include a number of images in my SWF file not by loading them but by embedding them in the SWF itself. I found the following instruction to do that:

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ActionScript 2.0 :: Count Number Of Images In Folder From Flash?

Feb 9, 2004

My query is related to loading images from folder. I have a folder outside. I have created a animation in flash, .

Now I want to load all the images one by one, but if there are 5 images then after the 5th images again 1st image should come.

I have done this thing also, but my doubt is what, how can i count that how many images are there in my folder.

Code on first frame

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}
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[Code]....

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Sep 28, 2009

Trying to make a code that displays a number of products/images. Problem is pretty simple... when I put in a new picture, it ends on top of and covers the last. Do I use an image array to fix this? And how?

Also, if I want to position my array/gallery somewhere else on stage, where/how do I adjust the x y values?

my .fla file:

Code:
var myPicture:Picture = new Picture("bilde1.jpg", 100, 100);
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[code]....

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We build prototypes and demo applications in Flex 4.5.1 and AIR 2.7 for mobile and desktop use. These tend to involve a large number of full-screen .PNG files. Lately we have been looking at ways to segment our code for flexibility and multi-screen re-use. What suggestions do people have for segmenting the project and libraries such that compile times are minimal and images are easy to replace?

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this is what I have so far:

Code:
var imageNumber:Number = 1;
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[Code]....

how can I use the value of a variable within a function outside of that function without having to create a class and package and all that?

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I have these particular movieclips that I would want to count. They are all an instance of mc_invis_table and they each have an instance name : mc_invis_table_1, mc_invis_table_2, mc_invis_table_3 ..... and so on..... till mc_invis_table_18.

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I commented my code below to reflect what I am attempting to do here. Flash is throwing me a 1084 error at the moment but I cannot spot my issue. I expect that it is something to do with the this['circle'+i] statement.

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[Code]....

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ActionScript 2.0 :: Total Number Of MovieClips On Stage?

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How can I find out the total number of MovieClips on stage at any one time?

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Jan 21, 2009

I have an xml file and i would just like to write a loop that runs for every number of contribution attributes.data/images.xml

Code:
<images>
<image source = "source/image1.jpg" thumb = "thumb/image1.jpg" contribution1 = "title1"

[code].......

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Oct 24, 2011

how to determine the stage magnification not via the zoom tool but by insert number as the percentage of the stage magnification?

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how could I randomly place x number of rectangles on stage so that they dont overlap?
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ActionScript 3.0 :: Reducing Number Of Eventlisteners And Objects On Stage?

May 23, 2010

I am creating a site with lots of big scrollable text-boxes in it. Each text-box object contained some text, and two buttons to scroll up/down with. The scroll buttons each had an event listener so the text moved when you clicked them.

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Flash :: Keeping The Number Of Objects And Event-listeners On Stage As Low As Possible

May 23, 2010

I am creating a site with lots of big scrollable text-boxes in it. Each text-box object contained some text, and two buttons to scroll up/down with. The scroll buttons each had an event listener so the text moved when you clicked them.

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Sep 15, 2009

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ActionScript 2.0 :: Creating Array To Trace Back Number Of MC From Stage

Jul 18, 2008

I have created a set of MC's loaded from library via attachMovie in a for loop. Right now I have a set of MC's that are attached with the numbers 1-8. I would like to be able to select a MC and traces back its number. I know this can be achieved through an array. I know how to build arrays, but I do not know how to create an array what would trace back a number form a for loop.

Here is the code:
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I need it to call back in the onRelease the number associated with that clip(array).

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Dear Guys I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It , Is There Any Solution

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IDE :: Swf Only Contains The Images That Are On Stage?

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ActionScript 3.0 :: Add Images To Stage?

Apr 28, 2009

I am currently working on a photo gallery which reads an XML file and load all picture from it. I am doing all by AS3 by adding bitmapdata to the container by loader object. What I want to do is when I add these images they behave like a button, by enabling hand cursor and pointing to a specific frame or an URL when I click on it. How should I proceed with the script to do so ? (Create a button or a movieclip which can be clicked and all this on a dynamic way)

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