ActionScript 3.0 :: Download Certain Number Of Images?
Jun 1, 2009
I have a loop where I need to download certain number of images. This comes to the problem: each image loading process is a loader class instance. The COMPLETE event is triggered by event dispatcher while image loading is completed and as d.addEventListener(Event.COMPLETE, onComplete) is assigned to all instances we land with a single onComplete event handler for all downloaded images. That is fine, but not in case I need to treat them all differently.Normally, I would expect something like:
d.addEventListener(Event.COMPLETE, onComplete, arg)
what would allow to pass additional parameter to 'onComplete' event handler to let it know how to process given image. But (of course) that would ruin AS3 creator's sense of programmatic purity, so such an easy way is not provided. Having some research I learnt that actually I need to write my own "custome event" class. More - I even found some examples... but all written is such an Aesopian language that I failed to adapt them to my scenario
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