ActionScript 3.0 :: Change The Number Of Images?

Jul 20, 2011

I was wondering if there is way to replace the checkNumber() function with a more flexible code. That will allow the user to change the amount of images in a folder.

Lets say i have 7 images in a folder (gal1) that im showing in a simple gallery.

What i wish to do is to be able to add or delete or change the number in the images in the folder without having to change the acctual code.

if(imageNumber==7) is rather hard, how can i make this more flexible to allow for the changes?

Code:
next1_btn.addEventListener(MouseEvent.CLICK, nextImage);
var imageNumber:Number = 1;
function checkNumber();void{

[Code].....

View 2 Replies


Similar Posts:


ActionScript 3.0 :: Load A Number Of Images Eg 4 Images Animate?

Oct 2, 2010

I am using actionscript 3. I can load an image in a class but how do Iload a number of images eg 4 images that animate.?These 4 images are a walking sequnce of a character. I am unclear after googling an loading multi images in as3( just love google).

Loading a single image I load this into a loader Once loaded I load the image into a bitmap and add to a sprite I then add the spite to the stage Q)Now for 4 related images I load 4 loader or 4 sprites or 4 bitmaps or do every thing 4 times?I want to do collisions eventually and I need bitmaps but bitmaps seem useless to use other than collisions.Googling for answers isnt helping me clarify this!

[Code]...

View 11 Replies

ActionScript 2.0 :: Prepare A FLash Movie In Which All The Images Are Dynamic And The Images Should Change After A Time Say Every 30 Secs The Image Changes?

Jul 17, 2004

This is my first post as i m just beginner in Flash JavaScript. I want to prepare a FLash Movie in which all the images r dynamic and the images should change after a time say every 30 secs the image changes.

View 1 Replies

ActionScript 3.0 :: Swapping Images - Change Background Images

Dec 4, 2008

I would like to have my background image change images every so often. I would like to use only AS3 for this. Could someone point me in the right direction. I am new to the language as well as flash.

View 3 Replies

ActionScript 3.0 :: Download Certain Number Of Images?

Jun 1, 2009

I have a loop where I need to download certain number of images. This comes to the problem: each image loading process is a loader class instance. The COMPLETE event is triggered by event dispatcher while image loading is completed and as d.addEventListener(Event.COMPLETE, onComplete) is assigned to all instances we land with a single onComplete event handler for all downloaded images. That is fine, but not in case I need to treat them all differently.Normally, I would expect something like:
 
d.addEventListener(Event.COMPLETE, onComplete, arg)
 
 what would allow to pass additional parameter to 'onComplete' event handler to let it know how to process given image. But (of course) that would ruin AS3 creator's sense of programmatic purity, so such an easy way is not provided. Having some research I learnt that actually I need to write my own "custome event" class. More - I even found some examples... but all written is such an Aesopian language that I failed to adapt them to my scenario

View 6 Replies

ActionScript 3.0 :: Unlimited Number Of Images Through XML

Jan 20, 2010

I'm loading in an unlimited number of images through XML. I've got it so that it creates an MC for each image and adds each image to it. I need to position them into 2 coloumns and an unlimited number of rows.. so like :

1 2
3 4
5 6
7 8 .. etc

You'll see from my AS below i've got the code to position them along side each other, i just need the MCs to move down a row every 2..[code]My maths brain is about to explode so could anyone enlighten me as to the best way to do this?

View 9 Replies

ActionScript 3.0 :: Add Any Number Of Images To Stage?

Sep 28, 2011

I created a context menu that has an "Add Image" option and "Delete" option. How would I add the image to the stage? I'm primarily unsure about how to create the image component dynamically since I want to be able to add any number of images.

View 2 Replies

IDE :: Number Of Images Moving Around Circle

Feb 28, 2010

Recently I came across a site showing a no. of images (probably 8 - 10) rotating around an invisible eclipse. When we put mouse-pointer over any of the images it's tip shows a linked site's name and if clicked that particular site opens up. Only one image is displayed perfectly which is on the top while rotating, while other remain blurred out not clickable. How to create such effect as I need to get it implemented.

View 1 Replies

ActionScript 3.0 :: Flash - Creating An Image Gallery And The Images Change But Change Right Back To The Original Image

Mar 2, 2011

I am creating an image gallery and the images change but change right back to the original image. I had it working yesterday but today it doesn't work.

[Code]...

View 1 Replies

ActionScript 3.0 :: Possible To Clone Images Number Of Times?

Aug 28, 2011

I need to take a jpg and clone it 200 (can be any number) times. I want the files to all be saved in the same directory but with numbers. Essentially creating an image sequence of one image.
Photo001.jpg
...
Photo200.jpg
Is this possible? The file reference class seems like would ask me each time where to save the file, I clearly don't want that. Ideas?

View 1 Replies

Flex :: Loading A Large Number Of Images?

Aug 31, 2010

I have this code which works fine when selecting a small number of images.

public var fileReferenceList:FileReferenceList;
public function browseFiles(event:Event = null):void
{

[Code]....

However, when selecting a large number of images (1000+), the fileList isn't initialized yet when the SELECT event is dispatched. Is there a way to wait for the fileList to be initialized?

View 1 Replies

ActionScript 2.0 :: Load A Number Of Images / One After Another On Screen

Oct 27, 2007

I would like to be able to load a number of images, one after another on screen. each image will be visible for a set length of time (I would like to speed this up or down at a later date) Also I would like the option of making the images fade from one to the next.

View 2 Replies

ActionScript 2.0 :: Change Number To Negative?

Jan 25, 2009

how to turn a variable number from positive to negetive using AS2? eg:

Code:
myVar1 = 40;
//use code to change to negetive number
myVar1 = -40;

View 4 Replies

Why Does 'x' Property Change To Crazy Number

Aug 31, 2009

I was just working in a Flash file, and an mc was in the top left, with an x vale of around 12px.I copied and pasted that mc into another file, and when I looked back at the first file, the x value was 448.6px.

View 3 Replies

ActionScript 3.0 :: EventListener For Var Number Change?

Jun 1, 2010

I have 3 buttons that increase/decrease the var 'StressPercent' and this in turn shows the new number in a 'Stresslevelbox' text box. How do I now add an EventListener for when the 'StressPercent' var changes?

Code:
var StressLevelbox:TextField = new TextField();
StressLevelbox.text = "Stress";
StressLevelbox.x = 10;

[Code]....

View 2 Replies

ActionScript 3.0 :: Display A Number Of Images Within A Scrollig Area?

Oct 15, 2009

I need to display a number of images within a scrollig area. I thought the easiest way of doing this was to put them inside a MovieClip and then have this MovieClip as the source of a ScrollPane.This works fine if I only use the mouse - I can select the different images and react to them.However I need to have this accessible so I need to have it tab enabled but for the life of me I can't get it working. From the documentation it should immediately tab into the first image.The closest I have gotten is to press return when I get to the scrollpane and move the focus to the first item in the scrollpane.However when I check what has focus it still says the Scrollpane so I don't think I will know when to move the scroll bar to be able to see the currently active image.
 
  public function Test() {   addChild(_scrollPane);   _scrollPane.tabChildren = true;   _scrollPane.width = 200;   _scrollPane.focusRect = true;   _scrollPane.height = 200;   fm = new FocusManager(_scrollPane);  _scrollPane.addEventListener(KeyboardEvent.KEY_DOWN, onkey);[code].....

View 2 Replies

Actionscript 3 :: Automatically Include A Number Of Images In The SWF File?

Mar 28, 2010

i'm trying to include a number of images in my SWF file not by loading them but by embedding them in the SWF itself. I found the following instruction to do that:

[Embed(source="../graphics/images/ss0.png")]
private var SS0:Class;

Basically, i want to embed a different number of images each time. Is there a way to do that automatically (let's say inside a for loop) or do i have to type manually this instruction for each image i want to include?

View 1 Replies

ActionScript 2.0 :: Count Number Of Images In Folder From Flash?

Feb 9, 2004

My query is related to loading images from folder. I have a folder outside. I have created a animation in flash, .

Now I want to load all the images one by one, but if there are 5 images then after the 5th images again 1st image should come.

I have done this thing also, but my doubt is what, how can i count that how many images are there in my folder.

Code on first frame

if (whichPic == 5) {
whichPic = 1;
}
whichPic = whichPic+1;

[Code]....

View 7 Replies

ActionScript 2.0 :: Change Text On Frame Number?

Oct 12, 2010

I want to change the text of a dynamic text box based on the frame number. [code]...

View 4 Replies

ActionScript 1/2 :: Math - Formula To Change A Number

Dec 24, 2011

how to convert it to 0 and also if the number wsa 9, convert it to 1, and if it was 8 it gets converted to 2.. and so on.. where if it was 0 it would then be 10 Is there a formula? The 0 to 10, and 10 to 0 may not be possible but that's ok.

View 1 Replies

ActionScript 3.0 :: Number Addition On Data Change?

Aug 17, 2011

how can I add number to a current variable in actionscript. My variable has data coming though php(numeric data) so I want to create an if statement to say this:

If the data number(let's use 5) is equal to 5+any number then do something.

Should be pretty simple but I can't seem to figure it out right now, how can I say "any number" with code?

ActionScript Code:
if(myVar == myVar+1){
//do something;
}

Thing is the + number is uknown... so + 1 may not work cause the number may be higher than 1.

View 4 Replies

Change Frame Number Of Graphic Instance?

Nov 19, 2005

I'm stuck on this annoying bug of Flash:to animate a character i have different graphic symbols of hand positions inside a single container graphic symbol; that way instead of having to swap different symbols while animating and tweening, i just have to change the number on the "single frame" input box on the properties of the symbol.

It worked fine a few sessions ago, but now it won't let me change the frame number if there's a tween before that keyframe; tha keyframe isn't participating on any tween, and may even have some frames between the previous tweening one. The only way it will change is if i remove the first tween or add a blank keyframe between them, wich of course isn't an option when animating... i know it would work if i add a new layer and continue there, but it'll add a lot of mess to the already busy timeline.

The strange thing is that it remains working on some frames, from the previous session, and if a cut and paste them i can change the frame number freely; but if i try to build a secuence from scratch, it won't let me, even on a new document.

View 2 Replies

IDE :: Change Random Number Variable To Sequence?

Aug 20, 2009

the variable Im interested in is numSound which at the moment is a random number between 1 and 5, but it repeats too much and a sequence would be fine. I know very little actionscript and nothing I have tried works,the code, or what seems the relevant code, is

Code:
private function randRange(min:Number, max:Number):Number
{

[code].....

View 2 Replies

ActionScript 2.0 :: Change Depth To A Negative Number?

Mar 25, 2010

I have a stack of 3 Mcs, 1, 2 and 3, one over the other, at the same layer.

I want to make an action, that makes the top level MCs, when clicked, to go under the other 2 MCs, and so on.

Is it possible? I tried to make it, but discovered that it's not possible to define negative depth for a MC.

View 3 Replies

ActionScript 3.0 :: Change The Number Of Xml Elements Trace

Oct 27, 2011

Simple question i can trace all elements from xml but how to trace 5 or 15 or any number (that you enter to input text field) of random elements from xml file

View 2 Replies

ActionScript 3.0 :: Change The Number In A Synamic Text?

Dec 7, 2011

I wrote a code that's suppose to change the number in a synamic text whn I press a button,What did I do wrong?

Object(root).currentNum=1;
Object(root).pageNum.text = Object(root).currentNum;
Object(root).arrowLeft.addEventListener(MouseEvent .CLICK, arrowLeftClick);
function arrowLeftClick (e:MouseEvent):void{
Object(root).currentNum-=1;
}

View 2 Replies

ActionScript 3.0 :: Make A Code That Displays A Number Of Products/images?

Sep 28, 2009

Trying to make a code that displays a number of products/images. Problem is pretty simple... when I put in a new picture, it ends on top of and covers the last. Do I use an image array to fix this? And how?

Also, if I want to position my array/gallery somewhere else on stage, where/how do I adjust the x y values?

my .fla file:

Code:
var myPicture:Picture = new Picture("bilde1.jpg", 100, 100);
addChild(myPicture);

[code]....

View 1 Replies

Css :: Setting Up Flex / AIR Project Structure For A Large Number Of Images?

Sep 29, 2011

We build prototypes and demo applications in Flex 4.5.1 and AIR 2.7 for mobile and desktop use. These tend to involve a large number of full-screen .PNG files. Lately we have been looking at ways to segment our code for flexibility and multi-screen re-use. What suggestions do people have for segmenting the project and libraries such that compile times are minimal and images are easy to replace?

View 1 Replies

ActionScript 3.0 :: Getting Total Number Of Images In Folder From Text File?

May 30, 2009

i have a dynamic image gallery, and what I want to do is be able to load a number that is saved in a text file and use it as the total number of images in that folder for an if statement:

this is what I have so far:

Code:
var imageNumber:Number = 1;
var loader:URLLoader = new URLLoader(new URLRequest("images/info.txt"));
loader.addEventListener(Event.COMPLETE, completeHandler);

[Code]....

how can I use the value of a variable within a function outside of that function without having to create a class and package and all that?

I need to be able to have the function return a value of a variable within itself and be able to target that value outside the function..

View 13 Replies

ActionScript 2.0 :: Change Random Number Variable To Sequence?

Aug 17, 2009

I want to change this bit of code

var numSound:Number = randRange(1, 5);

which I presume creates a random number between 1 and 5, to just a simple sequence of 1 to 5, or alternately, random would be ok if there was a way to preventing it from repeating numbers

View 9 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved