ActionScript 3.0 :: Avoid Touching Other Object In Window Resize?
Feb 23, 2011Does anybody knows if is possible to detect if a stage element touches other one on stage resize?
View 1 RepliesDoes anybody knows if is possible to detect if a stage element touches other one on stage resize?
View 1 RepliesI may be wrong but as far as I can understand it the hitTestObject() method checks to see whether the object is touching a specific instance of another object? Is there a method I can use where I can check to see if it is touching any Object of a specified class?
OR is there a method I can call where I can see if an Object of a specified class exists at a specific X and Y.I am actually working in Flex using an Image component as opposed to using Flash.
Is it possible to do something similar to this pseudo code?
var oMouseListener:Object = new Object();
oMouseListener.onMouseUp = function() {
if (Mouse.clickTarget is a MovieClip) {
[code]....
Is there any way of making the MOUSE_OVER of an object not work until touching the actual object instead of the square box that's around it? I have a bunch of stuff packed together and there are certain objects that cannot be detected due to others pretty much enclosing it with it's surrounding box. If you need further explanation because this is not clear enough just ask me and I will try to explain further.
View 2 RepliesIs it possible to do something similar to this pseudo code?
var oMouseListener:Object = new Object();
oMouseListener.onMouseUp = function() {
if (Mouse.clickTarget is a MovieClip) {
[code].....
Is there any way of making the MOUSE_OVER of an object not work until touching the actual object instead of the square box that's around it? I have a bunch of stuff packed together and there are certain objects that cannot be detected due to others pretty much enclosing it with it's surrounding box. If you need further explanation because this is not clear enough just ask me and I will try to explain further.
View 7 RepliesI have a main movie here that loads in an external swf through a container mc. everything is aligned and positioned to where it should be, and they are also set to that value onresize. the problem is, when my swf is loaded in, it works fine and is in the right position, same when you resize it. BUT, if you resize the window before the swf is loaded, it misaligns, until you resize!!
View 2 RepliesThe problem is: i have a flash movie (*.swf) 1280w x 640h,, and & want to remove the resize function, i mean block the window from being bigger window. i actually set a noscale function that is working on content, but the problem is with the window..... my code for nonscale is now:
[Code]....
i need to track the mouse movements(and register what component is under the mouse), it is done already, but i meet new problem, if click right button then context menu will be opened and no any new events(mouseMove, mouseOver) received by my components. I understand that this context menu is more browser then flash/flex and afaiu the is no way to disable context menu at all. So may be somebody know any trick to avoid this events blocking?
View 1 RepliesMacromedia says "...Avoid attaching code in a object...". The question is: how to integrate this code to the code of the main timeline? This is the code inside a the MovieClip named "dot":
Code:
removeMe = function () {
clearInterval(countDown);
[code].....
I need to make a dragable button but I need this object to stay clear from other objects on the stage so to act like pushing away other objects on the stage.
View 7 RepliesI want to store the bitmap data from _sampleTile in array, but I was wondering how to increase the performance. If I do it like this:
var _sampleTile:BitmapData;
var _arrayLenght:int = _tileClipArray.length;
for(var i:int = 0; i < _arrayLenght; ++i){
[code].....
I have function init, which runs on the creationComplete of the application. The init calls get_login_share_object funtion, in which objects are created, which are null.
Now my problem is that, I get a null object reference error on the Alert in "init()". How can I avoid that. Is it possible that I can have a check to see, if the objects are null the program should just skip reading the objects.
private function init():void
{
var stored_credentials:Object = get_login_share_object();
[Code]....
i am creating flex 3 component when i re size the window i need to re size the labels and text.how to do this?
View 1 RepliesI want to capture a change in a property of an item as follows
myItem.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE,listener);
protected function listener(event:PropertyChangeEvent):void {
}
[code]....
3D movement in Flash. Basically what i want is to have 2 or > objecton the stage placed on different z axis and when u click on one object it brings the camera forward to the specific coordinates. Then you can also click on another object and it will bring to the new object that you just clicked on.I can do half of it, but actually when one object's z coordinate reaches 0, it flip around and then go at the back.what i want to achieve but how can avoid making the object flip or just tell him to stay where it is so i can always go back to initial position of the camera and then click again on it.
View 3 RepliesI'm using jQuery Autocomplete just as in this example: [URL] The problem is, the area where you see the Result box in that example - that's where my flash object is. So, when the autocomplete dropdown appears, most of the text is concealed by the flash object (which I can't move). How can I make the autocomplete text appear over the flash object (concealing its view rather than vice versa)?
View 4 RepliesI am trying to achieve the resizing effect as seen on [URL]There is no distortion no matter what direction the browser window is resized.
View 1 RepliesI'm trying to run my swf by going directly to it on my serer eg(www.example.com/mySWF.swf), later I will embed it using HTML or PHP, however Im wondering why it keeps getting resized to the window size, I want it to stay the size of the swf. In the publish settings I set dimension to Match Movie, and I set scale to No Scale in the HTML tab of publish settings, am I doing something wrong or can you not have it stay its original size without emedding it into html?
View 5 RepliesSo I've noticed Windows 7 has a disturbing tendency to prevent you from dragging the title bar of windows off the top of the screen. If you try - in this case, using an air app with a draggable area at the bottom of the window, allowing you to push the top of the window up past the screen - it just kicks the window back down far enough that the title bar is at the top of what it considers the 'visible area.'
One solution would be to resize the app window as it moves, so that the title bar is always where windows wants it. How would you resize the window while you're dragging it, though? Would you do it like this?
dragHitArea.addEventListener(MouseEvent.MOUSE_DOWN, function(e:MouseEvent):void{
stage.nativeWindow.height += 50;
stage.nativeWindow.startMove();
stage.nativeWindow.height -= 50;
});
see what's going on there? When I click, I'm doing startMove(), which is hooking into the OS' function for dragging a window around. I'm also increasing and decreasing the height of the window by 50 pixels - which should give me no net increase, right?
Wrong - the first '.height +=' gets executed, but the '.height -=' after the .startMove() never runs.
Normally the user can resize the swf window when it is playing on flash player. I want to stop the user to resize it. It is possible when we use 'fscommand("allowscale", "false")'. I dont know why it is not working for me. Did i use the script wrongly or do I need to do anything in somewhere?
View 1 RepliesI have been scouring the net for some answers on how to get a swf to automatically resize to fit all browser windows (resolutions)...
I found one javascript [url]... that is meant to do this, but I havent had any luck in getting it to work.
the allow scale only disables scaling of the content..can we actually disallow scaling of the window that plays the projector file ?I want it at a fixed window of 800x600 projector...and set it to the centre...
View 3 RepliesWhat I've got is a fla with some window resize code in it, and another fla that is linked to from the window resize fla, so basically when the window is resized the loaded swf eases back to the center. This works fine if all the content of the loaded swf stays within the boundries of the swf... BUT... if I place a scroller in the loaded swf then when the window is resized the loaded swf moves upwards and to the right (Not in the center!!).
The fla for the window resize fla is here The fla for the loaded swf with scroller is here
Normally the user can resize the swf window when it is playing on flash player. I want to stop the user to resize it. It is possible when we use'fscommand("allowscale", "false")'. I dont know why it is not working for me. Did i use the script wrongly or do I need to do anything in somewhere
View 2 RepliesWell..the allow scale only disables scaling of the content..can we actually disallow scaling of the window that plays the projector file ?I want it at a fixed window of 800x600 projector...
View 5 RepliesI'm trying to create a scroll bar almost exactly the same as the one on this site [url].. where it only appears if the window isn't wide enough and also resizes when you resize the window. i've googled around trying to find examples of how to do it / tutorials but been unsuccessful!
View 3 Replieshow to constrain the proportions of a flash site so that when a browser window is resized the swf resizes to fit?Is it actionscript needed in the fla or some html in my dreamweaver file? [URL]
View 1 RepliesHow come my content isn't scaling when I resize the player window (see attachment)?
View 2 RepliesI have a movie clip that contains a swf file in my .FLA file . How can i enable the movie clip so that when the screen is resized either bigger or smaller, the movie clip enlarges/shrinks accordingly.
View 1 Replies