ActionScript 3.0 :: Calling GotoAndPlay From External AS
Apr 26, 2011
I have two files, the regular .fla file and an external .as file.Basicly at one point in the .as file I get information of what tag to send the timeline and play and have to use the function gotoAndPlay from the timeline in the .fla file.This is the .as file:
I have two files, the regular .fla file and an external .as file.Basicly at one point in the .as file I get information of what tag to send the timeline and play and have to use the function gotoAndPlay from the timeline in the .fla file.
I have a problem I just can't seem to solve.I have an FLA .. (augmented.fla)I have a movieclip inside of augmented.fla with a class name of myMaterial that has the following code on it's timeline.
ActionScript Code: var request:URLRequest = new URLRequest("main.swf");
Im going to make a page in flash as3, and now I have build the most of it. I will now load an external swf into the main swf, to save people for too must waiting time... my issue with normal words: I want to have a number of buttons. When you click on button 1 the first external swf load with a fade animation. Now when I would see whats behind button 2, is should animate the first swf out and remove it from the stage, to save wating time.... and the same should happend if i have 5 menu buttons...
I have two files main.swf & nav.swf. In main.swf I have two frames on Layer1 "s1" & "s2" On Layer2 I used the following scripts to load nav.swf
PHP Code: loadMovieNum("nav.swf", 10); Which works perfectly fine.
But on nav.swf ( external file ) I have two buttons on the stage. On the 1st button I have used the following script to go to "s1" frame which is on the main.swf PHP Code: on (release) { _root.gotoAndPlay("s1");}
I have used the following script to go to "s2" frame which is on the main.swf PHP Code: on (release) { _root.gotoAndPlay("s2");} Which seems to be not working fine. I have also attached those two fla files.
The subject title pretty much tells it all. I've got a flash project where a video component plays an external flv file. I've got a different flv file loaded at each keyframe. Right now the flv plays and then it stops and waits for you to click on the next video you want to watch. I want it to automatically go to the next keyframe and start the next video.
Can you have a/s in the external swf that runs a 'gotoAndplay' in the main movie? I want the swf to be halfway through when the picture on my main swf changes.~ Seretha(I can't load the picture in with the external swf because they have to be unloaded at different times and the picture HAS to load on a level under the external swf.)
The subject title pretty much tells it all. I've got a flash project where a video component plays an external flv file. I've got a different flv file loaded at each keyframe. Right now the flv plays and then it stops and waits for you to click on the next video you want to watch
I have tried a number of different suggestions like using eventListeners and cue points embedded into my external .flvs. But, I still cannot get my code written properly to allow for the entire external .flv to play out, before it goes on to my following gotoAndPlay script.
I have a main swf that loads 2 external swfs. I click on button to see content of external swf #1 and see stuff. I do something that causes external swf to show other stuff (i.e. not at beginning state)
In the main swf I click on button to see content of external swf #2. External swf #1 content is made invisible and I see content of external swf stuff. NOW, if I click on button to take me back to see external swf #1, I see it's content in current state. I want to force it to start over again at frame #1 which will reset content.
However, no matter what I try, I can't seem to control which frame to go to in external swf using gotoAndplay.
For some reason i'm having problems swapping scenes in my flash movie. At first i put the action in a "actions" named layer and a link to a button. So basicly when scene1 loads the frame 1 action is "stop ();". The viewer clicks on button1 which has a code of;
I have a xml file placed in server, i want to call in my flash file using varXml.Load("\servernamefolderfilename") i tried this way but it doesn't understand UNC path.
I am with a problem, I have my main file that has the normal menu that he would be principal.swf, I is using this to call the other .swf that he would be noticias.swf, that would have a project of the news in xml. Code: // AS do button menu 2 chamar noticias.swf. menu2_mc.onPress = function (){ loadMovie("noticias.swf", 1); };
What I am using in xml is this Code: // noticias xml stop (); // System.useCodepage=true // call xml e css var estilo = new TextField.StyleSheet (); [URL]
My problem is following, when I compels my file noticias.swf it appears normal with the news, but when I am in the file principal.swf and click in button 2 menu it brings me the file noticias.swf but without xml, xml does not appear no way.
Here's a coding question for the guru's I've written a simple function that will clear a form. I want to call this function from another function (4 of them to be exact). I could copy and paste code multiple times and everything will work. But where's the fun in that? There's something to be said about clean code.
For sake of explanation, the tween are working 4 layers that are on top of each other (don't ask )
If I have an external .as file that contains a function within a public class, how do I call it?I have succesfully used examples, but don't understand the way they are addressed, and get errors when I try to create my own.So if my .as file named external.as contains a public class named exampleClass, which contains a function named doThis(), is it called in CS4 using..
exampleClass.doThis(); or external.doThis(); If it's just exampleClass.doThis(); - how does Flash know where to look for it without
go to media>> aikido pictures then click some other menu option, then click media>> aikido pictures again, you will see that the main menu of the pictures is not the same, it is repeating itself adding itself? how to prevent to do it, click on select view at the bottom and you will see two select gallery and two view images
I'm trying to drop in a quick mp3 player into a site that creates a playlist from an XML (to the folks at ClickPopMedia for the basics of the code). It works fine in the Flash testing environment, but when I put it online, or even on my local testing server, the playlist doesn't load ,just an empty space where the List component should be. I get this error in the debugger in the Flash environment even thought it works (C:htdocs is my localhost):Quote:Error #2044: Unhandled ioError:. text=Error #2032: Stream Error.URL:file:///music.xmlat Mp3Main()[C:htdocsTrafficEntertainmentTE_sitephpsitemus icPlayerMp3Main.as:26]I'm assuming it's some sort of pathname or URLRequest issue but Every file involved is in the same folder for now. Do I need to do something different because it streams?The AS (only a portion):
I am struggling with what seems to be a simple problem. Searched and can't find the answer, it seems. I have an FLA I said I'd edit for a friend... just a few simple text edits. However, when I go to publish the movie, it makes a call to an external "State Manager" that it can't find, so the movie loops endlessly. Here is the actionscript: Code: Select allimport com.exanimo.managers.StateManager;
So I'm guessing it's looking find that at that domain. I guess that's the doing of the original programmer. However, I have noticed that there is a StateManager.js file on the webserver in the same directory where the SWF resides. Have I received an old FLA that pointed externally instead of to the local js manager? How can I change the syntax so that it finds the state manager locally?
is it possible to load a video (quicktime, mpeg, etc) into an empty movie clip in flash or do you have to import the video into the library?what i would want to do is call a video file, that would change or be overwritten on a regular basis, to play in an empty clip. i would want to be able to do this without having to REimport the video everytime
its a site about interior design. my job is to add some code to do something. i checked the code and his approach is not so good.. he's coding inside objects and frames at the same time. (ive read many actionscript books and this is a really bad practice). Here's the problem... he wants this to be implemented in the site...1.) in the gallery there is a scrolling thumbnails, he wants this to pause about 4 seconds then it will start to scroll..(ive already fixed this by creating a function interval.
Here is where my problem is...2.) When you click the thumbnail, the enlarged view will pop up.. the enalarged view are external swfs... the client wants that when you click on the thumbnail, the scrolling will stop and the external popup enlarged image will come out...this external swf has an exit button to go back to the main gallery window which is another swf... so the client wants that when you hit exit from the external swf popup window, the scrolling will resume.... im having a hard time figuring this out because i dont know how to call a function from an external swf to the main movie (the gallery page) Ill post the fla of main movie, gallery and a single external swf link of the thumbnail. just click on the first picture that will appear on the gallery
I am working on a Vignette platform that doesn't support XML, so was told to place my swf file on an external server andcall it from that server in the html code. I have never done this before and need detailed instructions on how to get this executed
the whole website seems to work fine, but when I change my resolution to a higher resolution, everything works fine until I go to media >> aikido pictures, and then the whole parent swf is resized to a smaller size but the child swf is still filling the screen.
My flash works fine on every platform and every better known browser. However, now I have a small issue on flash 9.0 player, and looks like the main problem is with calling external javascript using externalinterface.Every time I call it for div resizing which resize my flash stage, flash "jumps" or "flickers".I`m not sure what could cause this, but it surely happens only when I use externalinterface and call outside JS F-N.
I have created a flash movie for displaying several videos. Also it has a first 'menu' flash movie which will call this video displaying swf after checking some Identifiers in 'menu'.
I am using code like this to call video displaying swf. Inside Menu.fla I wrote the below code to call CFStarVideoAS.swf.
var mLoader:Loader = new Loader(); var mRequest:URLRequest = new URLRequest("CFStarVideoAS.swf"); mLoader.contentLoaderInfo.addEventListener(Event.C OMPLETE, onCompleteHandler); mLoader.load(mRequest); stage.addChild(mLoader);
It loads the other movie but both movies are displaying together.
I have to unload Menu.swf, which is the first swf running.
My colleagues were using unloadMovieNum(0) with as1.
I tried mLoader.unload for a trial in as3 but not works. I read from some article that unload will work but don't know how and where to insert it.