ActionScript 2.0 :: Put A Gotoandplay() In Mc Of The External Movie?
May 26, 2003
I have this situation:
- main movie
- external movie
- 1 mc into external movie
I load the external movie into main movie and i want to put a gotoandplay() in mc of the external movie, to the external, like this:
[AS]on (release) {
_root.gotoAndPlay (45);
}
[/AS]
but it takes action in the main movie and not in external movie..
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Jan 27, 2010
I have a problem I just can't seem to solve.I have an FLA .. (augmented.fla)I have a movieclip inside of augmented.fla with a class name of myMaterial that has the following code on it's timeline.
ActionScript Code:
var request:URLRequest = new
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[code].....
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Apr 26, 2011
I have two files, the regular .fla file and an external .as file.Basicly at one point in the .as file I get information of what tag to send the timeline and play and have to use the function gotoAndPlay from the timeline in the .fla file.This is the .as file:
import flash.display.Sprite;
import flash.events.Event;
import flash.events.IOErrorEvent;
[Code].....
I don't know how to redirect to wherever I want in the timeline from the .as file.
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May 19, 2010
Im going to make a page in flash as3, and now I have build the most of it. I will now load an external swf into the main swf, to save people for too must waiting time... my issue with normal words: I want to have a number of buttons. When you click on button 1 the first external swf load with a fade animation. Now when I would see whats behind button 2, is should animate the first swf out and remove it from the stage, to save wating time.... and the same should happend if i have 5 menu buttons...
[Code]...
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Oct 9, 2008
I have two files
main.swf & nav.swf.
In main.swf I have two frames on Layer1 "s1" & "s2"
On Layer2 I used the following scripts to load nav.swf
PHP Code:
loadMovieNum("nav.swf", 10);
Which works perfectly fine.
But on nav.swf ( external file ) I have two buttons on the stage. On the 1st button I have used the following script to go to "s1" frame which is on the main.swf
PHP Code:
on (release) { _root.gotoAndPlay("s1");}
I have used the following script to go to "s2" frame which is on the main.swf
PHP Code:
on (release) { _root.gotoAndPlay("s2");}
Which seems to be not working fine. I have also attached those two fla files.
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Jul 31, 2009
The subject title pretty much tells it all. I've got a flash project where a video component plays an external flv file. I've got a different flv file loaded at each keyframe. Right now the flv plays and then it stops and waits for you to click on the next video you want to watch. I want it to automatically go to the next keyframe and start the next video.
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Apr 27, 2011
I have two files, the regular .fla file and an external .as file.Basicly at one point in the .as file I get information of what tag to send the timeline and play and have to use the function gotoAndPlay from the timeline in the .fla file.
This is the .as file:
Code:
import flash.display.Sprite;
import flash.events.Event;
import flash.events.IOErrorEvent;
[code]....
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Apr 18, 2003
Can you have a/s in the external swf that runs a 'gotoAndplay' in the main movie? I want the swf to be halfway through when the picture on my main swf changes.~ Seretha(I can't load the picture in with the external swf because they have to be unloaded at different times and the picture HAS to load on a level under the external swf.)
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Jul 28, 2003
The subject title pretty much tells it all. I've got a flash project where a video component plays an external flv file. I've got a different flv file loaded at each keyframe. Right now the flv plays and then it stops and waits for you to click on the next video you want to watch
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Apr 7, 2011
I have tried a number of different suggestions like using eventListeners and cue points embedded into my external .flvs. But, I still cannot get my code written properly to allow for the entire external .flv to play out, before it goes on to my following gotoAndPlay script.
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Jul 27, 2011
I have a main swf that loads 2 external swfs. I click on button to see content of external swf #1 and see stuff. I do something that causes external swf to show other stuff (i.e. not at beginning state)
In the main swf I click on button to see content of external swf #2. External swf #1 content is made invisible and I see content of external swf stuff. NOW, if I click on button to take me back to see external swf #1, I see it's content in current state. I want to force it to start over again at frame #1 which will reset content.
However, no matter what I try, I can't seem to control which frame to go to in external swf using gotoAndplay.
[Code]...
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For some reason i'm having problems swapping scenes in my flash movie. At first i put the action in a "actions" named layer and a link to a button. So basicly when scene1 loads the frame 1 action is "stop ();". The viewer clicks on button1 which has a code of;
[Code]...
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May 12, 2010
Basically trying to set a gotoAndPlay event on a movie clip (onPress / onRelease)
I've tried laying an invisible button over the top of the movie clip which did work, but disabled the movie clip from playing on rollover.
I found the following code on a Adobe forum, but don't really understand it.
myMovieClip.onPress = function () {
trace ("onPress called");
};
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Nov 2, 2010
I have some sendAndLoad code which works good. Instead of outputting something to a text box I'd like to go to a different place in my movie. I've got quite a few embedded movie clips and the path is the following:
pages_all -> action sc copy 12 -> action content copy 13. Within the pages_all movie clip I'd like to go to frame number 13. How can I use the gotoAndPlay function to go to another movie clip.
I did try the following:
this._parent.gotoAndPlay(13)
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May 24, 2011
In the past I've used _root.smoke.gotoAndPlay(1);.I can't seem to target this "smoke" movie clip that is on the root with actionscript 3.
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Apr 2, 2007
im having a problem with Loadmovie().im trying to load a movie and gotoandplay it like this
Code:
var placeholder:MovieClip = this.createEmptyMovieClip("monster", 5);
monster.loadMovie(_root.monsterfile);
monster._x = placeholder._x;[code]....
but it doesn't work .it does load the movieclip though
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Nov 1, 2010
I have some sendAndLoad code which works good. Instead of outputting something to a text box I'd like to go to a different place in my movie. I've got quite a few embedded movie clips and the path is the following: pages_all -> action sc copy 12 -> action content copy 13. Within the pages_all movie clip I'd like to go to frame number 13. How can I use the gotoAndPlay function to go to another movie clip. I did try the following:
this._parent.gotoAndPlay(13)
That didn't work.
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Apr 9, 2009
I have a presentation which is one movie clip in one frame on the main timeline. The movie clip has quite a lengthy timeline. What I need to do is stop the movie at a frame then play on mouse click and in some cases gotoandplay, then stop again. There are no other movie clips inside the main movie clip and I want there to be no buttons. Just proceed to the next bit on mouse click.
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Dec 17, 2009
I have buttons that i've created to play a movie clip.My movie has labels for different parts of the movie.
on_btn.addEventListener(MouseEvent.CLICK, turnOnTv);
function turnOnTv(event:MouseEvent):void{ gotoAndPlay (20);}
Do I have to put the name of the movie clip that should play?
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Sep 26, 2010
when my character hits a certain object, I want it to play the movie. BUT since the hitTest is techincally always true if my character is just sitting on the object the entire time, it continuosly player frame #2. What is the simple fix for this? The code that will just play movie clip ONE TIME, and not restart continuosuly?
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Oct 28, 2010
Why with AS3 when i create button with gotoAndPlay(2); in movie with 2 frames it does not work? Its because its last frame. What would be work around?
ActionScript Code:
stop();
movieClip_1.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame);
[code]....
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Jan 15, 2003
[fmx]
related files: 7MB .FLA File
Okay...
At the _root I have an instance using an empty clip named mainPageEmptyClip. Inside of that, are various other movies.
Now, at the _root there is a menu which, when clicked, should access one of the layers within the empty clip's content.
The problem here is that I can't discern what the target would be to actually access the clip. The action worked fine before I implemented the empty clip, but now it won't work any longer.
I've tried using the target tool built into FlashMX, but it doesn't list any of the instances withing mainPageEmptyClip - that's as far as it goes. I've tried entering in what would seem to be the path, based on the instance names of subordinate movies, but it does me no good - I'm continually given the error of Target Not Found.
These are the two options I've tried....
_root.mainPageEmptyClip.gotoAndPlay(351);
_root.mainPageEmptyClip.webLayer.gotoAndPlay(156);
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Feb 14, 2005
in the end of a frame of a movie clip, can i have some kind of action script that makes that movie clip stop, and then play a frame in a scene?
this is what i have-
stop;
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Dec 13, 2005
I've got a 'simple' problem with some actionscript and movie clips. I have a 1 frame movie with 2 Layers. On Layer 1 I have a movie clip called green1_mc. In this movie clip I have another called green2_mc. This animation is 120 frames long, with a stop(); on frame 59. On Layer 2 of the main timeline I have another movie clip called green_back. This is my button. I've put the following code on the clip.
[Code]...
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Apr 26, 2009
I have a problem when I try do to my flash movie starts at frame 20 when playing.
In the timeline, I have some stop() function at frame 5, 10, 15...
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make to flash movie start at the special frame.
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Oct 28, 2009
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[Code]...
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Dec 26, 2010
I have a class controlling all my targets, I want to play a death scene for each target when they get shot. My targets involve several nested movie clips, I want to put the death scene on the second level of my targets nested clipsWhat code do I use to tell flash to go to the second level in my targets and play there?Here is my class code in it's entirety. I have highlighted the part thats currently playing my targets.
package {import flash.display.MovieClip;import flash.events.Event;import flash.events.MouseEvent;import flash.media.Sound;
public class SquaresClass extends MovieClip {function SquaresClass()
[code].....
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Jan 19, 2010
I have an avatar that's made up of several child movie clip sink points such as head, arm, pants, etc. I'm trying to be able to swap out items, such as a new hat, new gun, etc dynamically based on the user's selection.
I'm able to modify a regular movie clip in AS3, but I've now moved to having a avatar that's composed of several labeled animations such as "walk" "idle" "jump", etc. The problem is, once I modify the avatar, and do a gotoAndStop("walk"), the avatar reloads all the original assets that were created when the avatar was rigged up.
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Jan 25, 2005
I need to make it so when the movie clip that is in frame 1 of scene 1 is done it plays frame 2 of my scene 1. How do I do this Im making a cartoon where a characters mouth which is the movie clip which is moving and when it is done moving i want it to go to and plays frame 2 on scene one. Its to late to do everything on the timeline, and I cant just copy the movie clip, i could but I want to just be able to do this go to and play on scene one from the movie clip instead of doing all my work all over again
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Sep 6, 2007
I would like some help on writing a piece of code.I need to write a function that if some movie clips are in some x and y value, then gotoAndPlay('end');
Code:
function gotoEnd() {
if
(tv_mc._x = 41.8;
tv_mc._y = 157.3;)
then
gotoAndPlay('end');
}
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