ActionScript 3.0 :: Display Button At Event?
Jul 28, 2010I am trying to display a button, when a video clip finishes playing - the code i'm running does not generate an error, but does not work either.[code]...
View 6 RepliesI am trying to display a button, when a video clip finishes playing - the code i'm running does not generate an error, but does not work either.[code]...
View 6 RepliesWhen you click on a button and the animation is supposed to play foward or reverse based on which year the user is currently on and which they are selecting. Going forward is no problem However I don't know how to link the button event to the onEnterFrame() event so that when I use the prevFrame(), it will play in reverse at the same frame frequency as going foward. This is the code I have now.It goes back to the frame that it's supposed to, but the animation is not at the same speed as going forward. I goes back as fast as the code can loop.
function frm94to93 (event:Event):void{ while (currentLabel != "Frame1993"){ trace(currentFrame); prevFrame(); }
I'm using a MOUSE_OVER event to display an invisible movieclip...so when user hovers mouse over movieclip it tweens from 0 alpha to 1 alpha. However, I'm having problems with it. The movieclip is a MusicPlayer, which contains other movie clips within it. When I move the mouse over the music player's background it appears....I then move the mouse over the Play button and briefly the MusicPlayer disappears then reappears. This happens every time I move the mouse to different elements of the MusicPlayer? It quickly flashes invisible, then becomes visible again and its a pretty annoying effect.
Are there any alternatives to the MOUSE_OVER event? I was thinking about maybe drawing a rectangle that covered the area of the music player but was separate to the music player, so whenever the mouse was within the rectangle's x and y coordinates the MusicPlayer would become visible.
I think I have been generating duplicate Event Listeners behind the scenes which is causing me some problems.
I like to find out what Listeners are in existence at a single moment. My code is long so it is hard to go line by line to isolate the issue. It would be faster if I knew what Listeners are were activated.
Consider this (psuedo-code):
var country = new Country();
addChild(country);
var state = new State();
[code]......
I'm wanting to bubble events between a few custom classes, however, they are not Display Objects.Is there any quick and easy way to do event bubbling, without needing a display list?Or perhaps another way than needing to manually listen for each event that is attached and "relay" it every time it is dispatched?
View 1 RepliesI m building a little application, im design the graphic in Flash and im using Flash Builder for the Programming Side. I have 5 MovieClip inside a Sprite (the container), and i want to listen for MOUSE.CLICK. I add the event listener to the Sprite, instead of one for MovieClip, and its working good like this.
What if inside the Sprite (the container) i have also a TextField and exclude it from the event flow?
I have a utility class that I use to load images that never gets added to the stage and is extending EventDispatcher, it simply loads the data and spits it back out on request.
I want to add a custom event to track loading progress from outside the class. The events are firing but not (i think) bubbling because they aren't in the display list.
Is there a good way around this? I was thinking: Can I have a non display list object tell a display object to send the custom event for it?
I'm trying to dispatch a custom event from a custom class (which implements IEventDispatcher) to another custom class (also implements IEventDispatcher) but I cannot trigger the corresponding event handlers.The classes are instantiated at different parts of the application: one on the main canvas and the other on the back-end (data side) of the app. Neither of these is part of the display list hierarchy and I need them to communicate through events.I've looked through adobe docs, the web and Mook's Essential AS3, but have come up with nothing...
View 4 Replieslets say i have 2 classes in the same package.and i add the same event listener to each of them, for example i add event.resize to some display object container in both of them.how can i prevent the code attached to that listener to execute in one of the classes if that event happens?
View 2 RepliesThis happens to be a really difficult question to ask.And maybe the answer is terribly simple and I have simply overlooked it. Happens all the time. ay you have a non-visual class (one that does not reside on the display list). This custom class, thru composition, will have a property that is a visual class that DOES reside on the display list. This custom class will also implement IEventDispatcher. So how do I do this:
Code:
public class MyNonVizClass implements IEventDispatcher
{
[code]......
Dose this encompass all manner of display,net and event classes
import flash.display.*;
import flash.net.*;
import flash.event.*;
I'm attempting to take a process that previously ran multiple remote object calls in parallel and make them run in serial.I know it's a hackish approach (bandaid!), but so far my approach has been to take this for-loop that started each parallel request:[code]Where _pause_queue is a private global boolean for the class. In the fault-handler and response-handler functions, it is set back to false, so that the infinite where-loop is released and the for loop will continue.This is functional, but the UI only updates after the while-loop ends, which causes the negative side effect that it looks like the application is hung while waiting for a response.
Is there something I can put inside the while loop to allow flash to update the display? In VB (ugh!) I would use DoEvents, but I don't know of an equivalent for Actionscript.Alternately, is there a way to add a simple queueing system short of completely rewriting the application? This is legacy code and I'm on a tight deadline so I'd like to modify it as little as possible. (Otherwise I would rewrite it from the ground up and use Swiz to get the Event Chaining.)
I have a movieclip, let's call it "myMC", that is very long (5,000 frames) over the course of which many dozens of nested movieclips are added/removed as children to/from "myMC".Without reference to the nested clips, is there a way I can add a listener to myMC and listen for when an object is added/removed from it (something along the lines of Event.ADDED)?
View 2 RepliesI have a SendData class that sends form info to a php script. It is a static class that does not extend anything.
I want to be able to dispatch an event if there is an error, or when it gets info back from the server. I have a custom event class that I have been using to dispatch events like this, but I have only used that in displayObject extended classes.
The problem is, it seems like something has to be a displayObject based class to dispatch events. I know there must be a way to do this, but I'm having trouble finding it in searches.
What button event should I use to make the program understands to DO SOMETHING only when the button is pressed/dragged. In my sample code below, I want something to happens only if the button is dragged beyond 200 in y axis. I tried onRelease, onRollOver and onDragOver but still not working
[Code]....
In Actionscript 3 is there any way to determine the precise display object hierarchy an event will traverse through when dispatched from a given object? The object is not necessarily a display object.Although I could imagine this actually being useful somehow, in my particular case it is a learning exercise. I'm trying to master the event system in flash and have some locations where I'm very curious what path an event will take when I dispatch it.
View 2 Replieshow can I add a button event to the OK button available in the alert box?
1. When the "OK" button in the alert box is released the movie should gotoAndStop("At the specified frame")
what are the display:blending properties of buttons, shown in properties panel.my problem is the button expands its size in most of these modes, except in darken and others, which change the color.i need my button to not change shade and to stay the size of the area i converted to a button.
View 2 RepliesI'm still learning how to use Flash... and am still struggling on one thing. It may seem simple to the most of you -- how exactly do you have the content displayed once you click the button? I'm attempting to have the content for each navigation link button to show up each time it's clicked. Still a failure.
View 4 RepliesI am currently building a music player. I haven't been working with flash very long (a few months only) and i'm unsure how to switch between a play and pause button on the stage (i reckon it's a newbie qThis is the function i'm using to pause and play the track (which works fine... i just duno how to toggle the buttons when you click on them).
function toggle_pause() {
_global.currently_playing;
_global.write_debug;
[code].....
I have a movie clip (mc_menu) that sits on the main timeline. Inside mc_menu I have several buttons that display items inside the mc. I also need to display an image on the main timeline. I have converted the image to a movie clip (mc_01). I am using AS2.
View 2 RepliesI made a short movie in After Effects and now I'm trying to add some buttons to it. The movie starts with an intro and when that ends a "continue" button should appear and take you to the next part. My idea was to place a screenshot of the last frame in the next keyframe with a stop() function after the intro and add the button to that but it would be less work to make the button appear the end of the movie using some code I have no idea about
View 3 RepliesWhat I am trying to do is create a window within the flash movie.Example I have three images on a products page. When you click on one of the photos I want a window to pop up within the MC.Also I would like a exit button on the page so when you exit out of the window you're still in the products page.
View 7 RepliesIs it possible to display Dialog Box after clicking on Button in flex 4 and above version?
View 1 RepliesI'm trying to do this: When I roll over a button, an image appears. I have three buttons and 1 image per button that corresponds with it. When I roll out, the image disappears. I have most of it figured out, but the part that gets me is how to make each button correspond to one image. Right now when I roll over all three buttons, it only shows the image the first button should.
View 2 RepliesI've been learning AS3 lately and am trying to put together an interactive map. I've brought in some map data and converted it to individual movie clips, each of which has an instance name that I'd like displayed when each clip is clicked on. ideally an informational box would appear with the name of the clip and some other info that I've specified.
What do I need to script so that if one clicks on a movie clip, the instance name is displayed?
How can i on click of a <next> button display swf files one after another on a website?
I have created a few (will be a few hundreds eventually) flashcards (for leaning chinese characters), how can i make them show-up one after another on a click of a <next> button? (How to create the <next> button, where to place, how to code it, and how to make the swf files appear one after another when the button is clicked?)
Each flashcard is interactive with dozens of layers (all lasting one frame only, but there is a movie clip within a movie clip on the first frame of one of the layers (an animated clip to show *how to* write the character), it has a stop(); command in the first and last frames. And there are dozens of invisible buttons that allow the content (example words and sentences) to show up and hide on click of the buttons (all coded in AS2 i think).
Each flashcard on itself functions perfectly well when published , but i am really puzzled how could i connect all the flashcards and make them show up one after another on the click of the (yet to be created somehow) <next> button.
what i want to do is if the day = Saturday then display the button as today. here my code but dont think the if statement is right
Code:
var days:Array = ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"];
var date:Date = new Date();
trace(days[date.day]);
[code]....
i have four radio buttons on the stage and i want randomize there order for my quiz so that when the user clicks back each time its a lil harder to get the right answer...ALSO is it possible to do this randomizing in accordance with the randomizing of my results in my database so that the answer will actually match the radio buttons??
View 2 Replies