ActionScript 3.0 :: Event.ADDED_TO_STAGE Is Running Twice?

Mar 7, 2012

public function main() {<<<< CLASS CONSTRUCTORthis.addEventListener(Event.ADDED_TO_STAGE,startapp)}private function startapp(event:Event):void{trace('start app') <<TRACING

[code]....

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ActionScript 3.0 :: Event.ADDED_TO_STAGE Dispatched Twice?

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I'm getting this weird glitch where the added_to_stage event seems to be dispatched twice when I construct my object.Now I know that my constructor is not being called twice cause I traced a string before the event listener, and it only traces once but I traced the same string within the listener handling function body and it traced twice.

Here's the code:

Code:
package com.berubegraphics.martinemartell
{
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[code]....

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I have this slight problem with the event ADDED_TO_STAGE. The listener is launched twice so I figured the event is dispatched twice.

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I'm attempting to initiate a set of variables within a movie clip myElement as soon as it's dynamically loaded onto the stage:

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I'm trying to make this happen only once, and only when myElement is first placed on stage, but the code above doesn't work. Am I misusing the ADDED_TO_STAGE event?

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I'm using flash cs3. I'm trying to to add the eventlistener on a movie clip timeline (frane 1) that is in the library. If the code is in the timeline then the event is never registered when flash adds it to the stage. If however I put the code into an external class (doing the linkage stuff) it works fine.

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I've built a UIComponent in AS3. When I drag it onto the stage during authoring time, the ADDED_TO_STAGE event fires.

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I can't get the event to run, what's wrong?

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[Code]...

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How does the ADDED_TO_STAGE work? I have a class but it doesn`t work outside the document class. How do i create a new instance of the class i have? It throws me an Error #1009...

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package {
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[code]...

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I've got a class which attempts to call a method upon Event.ADDED_TO_STAGE firing. Instances of this class are obviously added to my stage (I can see them) yet my onAddedToStage method never gets called.

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I made the following discovery while attempting to use the ADDED_TO_STAGE event with timeline code. I don't know whether to say it's a real problem, or maybe it's just an observation, but it's very simple to demonstrate. Just make a MovieClip symbol in the library, and set it for export. On frame 1 of this MovieClip symbol, enter this code:

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(Note: I called my MovieClip symbol Screen1, and gave it a class name of Screen1 when I set it for export. But I am letting Flash create the class for me, there is no same-named class in the classpath)Next, put this code on frame 1 of the main timeline:

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In my opinion The custom event is dispatched in listener2, which triggers listener1. Why event flow sequence is not listener2, listener1?

In component.

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