ActionScript 3.0 :: How To Remove EventListener Inside MovieClip
Sep 16, 2010
I have a movie placed on stage (on first frame of Timeline) and an Event.ENTER_FRAME EventListener inside the movie, when I click a button on stage that takes me to 2nd frame, I want to remove the Event Listener inside the movie. How can that be done.
I have a movie placed on stage (on first frame of Timeline) and an Event.ENTER_FRAME EventListener inside the movie , when I click a button on stage that takes me to 2nd frame, I want to remove the Event Listener inside the movie. How can that be done.
I am trying to remove the EventListener after I click on a MovieClip so that when I rollOut of the clip the movie will stay on the "clicked" frame rather than move back to the rollOut frame.
I'm trying to create a fairly simple website entirely in flash. I have navigation on the left (Home, and Shapes) and when you click on Shapes, two things change: my main content called mcContent (which is a movieClip) changes to its second frame (called shapes) and you see a few shapes. Below the main content is another movieclip called mcBottom which does something similar, goes to it's second frame (called shapes) and you see two shapes, a red and green square.The problem is that I want the user to be able to click the red square and have the red square movieclip called mcRed go to it's second frame (called mcRedContent) but it doesn't work. I believe it has something to do with the hierarchy of my objects but I can't seem to figure it out. The error that I get when compiling is:Code:TypeError: Error #1009: Cannot access a property or method of a null object reference.at trouble_fla::mcBottom_4/frame1()Here is a link to the fla:
I want to apply actions to a movieClip nested inside a dynamicly attached movieClip, with the attachMovie method; it doesn't works when the movieClip is attached by a button:
1.when the swf movie loads with an attachMovie method the remove_btn clears the window_mc
Basically I have a movieclip that when I roll_over it reveals two buttons that I then need to use to remove movieclips that are on the same stage as the original movie clip. So the button inside the movieclip needs to remove a different movieclip that is also up on level.I've tried this many different ways, none seem to work. The error that I keep getting is undefined property of "grey_mc." And yes I made sure it has an instance name of grey_mc on the main stage. my code looks like:
Code: removeButton.addEventListener(MouseEvent.CLICK, clickHandler); function clickHandler(event:MouseEvent) {
I have created event listeners for a particular movieclip.Insidet this movieclip there is so many objects.When ever I click on the parent movieclip the event listener calls the function for the child object. I had tried removeEventLIstener()
import flash.display.MovieClip; import flash.events.Event; import flash.events.MouseEvent; var info:MovieClip=new MovieClip(); info.graphics.beginFill(0x000000,0.35); [Code] ..... I want to delete mc's parent
When I click on the button, it should bring me to a specific location which is inside the MovieClip, and that works. However, from inside that MC, I want to click on the same button, it should bring me on the main time line. How to do that? I am making of a variable (boolean) here. Is there something wrong in my code? (see path.fla)
(b) How do I remove a movie clip? (see path2.fla) When I clik on the square_btn, it brings me to a location inside that movie clip where there is an oval button. When I reach that oval button, I want the square_btn to me temporarily removed on that page.
I've got a text field that initiates a function when the link is clicked, but after it's clicked I want to attach a different function to the text field, but It doesn't initiate with this one still active.
I am struggling with this. I have an EventListener function that receives a parameter. For any reason, seems that Flash doesn't like it when is time to REMOVE it:
Code: var counter:Number = 0; btnCreate.addEventListener(MouseEvent.CLICK,Create); btnRemove.addEventListener(MouseEvent.CLICK,Remove);[code]......
What is the trick to remove an EventListener when it does have a parameter?
I am trying to remove an eventlisnter on a button so when the button is pressed the animation completes before you can press the button again. But based on my code below you can push the button as many times as you like:
var LeftButt:MovieClip = new left_button(); var RightButt:MovieClip = new right_button(); var topClip:Sprite = new Sprite();
In my scrolling code I want to remove the eventListener for my reportStageMouse event, but I get an error: 1120: Access of undefined property reportStageMouse. I am trying to remove the listener in my mouseUpOnStage event. I assume I cant remove the listener because it's in a nested function? [code]
straight into the code - mps is a OSMF video instance - when it has finished playing through the TimeEvent - I can remove its listener but not remove it from the stage - why is this not working!?
Code: mps.addEventListener(TimeEvent.COMPLETE,removeVideo); function removeVideo(t:TimeEvent):void
I have an array of buttons in a public var in _model.btnArray. I want to make a function that i can pass an index number parameter that will add addEventListener to the button at that index and removeEventListener to all other buttons in the array. The function creates a tempArray:Array and assigns _model.btnArray to it. Then it addEventListener to the index passed as a parameter to the function. Then it splices the passed index out of the tempArray and then loops through spliced tempArray to remove all the EventListeners from it. which should be the listeners on all the buttons except for that one spliced. but this isn't working, its giving me an error and i don't know why.should this be working or is it just wrong?
Code: function addRemoveEventListener(num:Number){ var tempArray:Array = _model.btnArray;
I'm trying to remove an eventlistener on (in this specific case) a HorizontalList. The list is initialized with the property itemRollOver="playPreview(event)" I'd like to remove this eventListener by switching state and stating something like: <mx:SetEventHandler target="{horList}" name="itemRollOver" handlerFunction="null" />
This doesn't seem to work. The event is still handled and playPreview(event:ListEvent) is still called. How to properly do this? (I know I can do it in Actionscript, but I specifically want to do it by means of state switching)
Problem is that I can't remove Event.COMPLETE event listener and when I call the loadData funtion twice or more, it works 2 times or more. Sorry for my bad english and worse explanation but I need to fix it today and I don't know what to do.
I'm trying to override the addEventListener function to input an extra line of code to put the event listener type in an array so I can remove it all at once.But the override function doesn't seems to run.
Code: override public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = true):void
I'm trying to make a global eventListener. Everything works fine, the KeyboardEvent.KEY_DOWN fires all the time .. except the cases when the textInput has a focus.Here's how I attach listener:
FlexGlobals.topLevelApplication.systemManager.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);I've tried both (use capture and without it).
can i assign a keyboard eventlistener in a child swf inside of another swf? cause i know if a swf inside of swf still only have one stage. cause the parent swf just like a loader container, i want the child swf to have the keyboard event listener.
What I deduce from this example is that the swfLoader.contentLoaderInfo and _ldrInfo = this.contentLoaderInfo refer to the same object in the same memory location. So you may think: "well the last added event will overwrite the first one (the internally one added). But it doesn't. The two event listeners will respond sequentially. First the internal listener and then the external listener.
I want to have a class(Generator) generating MovieClips and inside these Clips are buttons with Listeners. Another class(Main) can get the Clips generated and add them to the stage. The problem is if I add the Listener to the Button in the Generator class, i don't get the event. I do get the Event if I get the Button from the Generator and add the Listener in the Main class.
I'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine.i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip
I've created a movie clip. Loaded an image and added it to the movie clip. Then added the movie clip to the stage:
var one:MovieClip = new MovieClip(); var firstTestImage:Loader = new Loader(); firstTestImage.load(new URLRequest("testImage1.png"));[code]............
Now I want the movie clip to have an eventlistener that will trace when clicked:
one.addEventListener(MouseEvent.MOUSE_DOWN, linkto); function linkto(event:MouseEvent):void {[code]..................
I have a movieclip that is dynamically loaded into another movieclip. I would like to listen for the innermost movieclip's ending so that I can then have an animation occur. Is there an event listener that listens for the end of a movieclip?