ActionScript 3.0 :: Listen Mouse Over SystemTrayIcon?
Jun 18, 2009How to listen Mouse Over system tray icon event?
View 5 RepliesHow to listen Mouse Over system tray icon event?
View 5 RepliesWhen I roll over the button content will appear somewhere on the stage,if I roll out the content will disappear.I would like to write extra event, when I click on this button while I am there with MOUSE OVER, it will cancel event listener MOUSE OUT.I try it to solve it with IF function, but I don't know what should be the exact coding>.What I am trying to achive in basic logic is:
While onto the button:
IF MOUSE_DOWN = FALSE
LISTEN for MOUSE_OUT
ELSE GO TO home
this is the script I was trying:
Code: Select allnaturalist.addEventListener (MouseEvent.MOUSE_OVER, mouse_overSection_naturalist);
function mouse_overSection_naturalist (evtObj:MouseEvent) {
gotoAndStop ("naturalist");[code]..........
I've got the code
ActionScript Code:
var musicOn:soundOn = new soundOn();
var musicOff:soundOff = new soundOff();
[code]....
Is this the most efficient way to listen to mouse events on the background of a group?
<s:Group width="200" height="100" rollOver="group1_rollOverHandler(event)" rollOut="group1_rollOutHandler(event)">
<s:Rect width="100%" height="100%">
<s:fill>
<s:SolidColor alpha="0"/>
</s:fill>
</s:Rect>
</s:Group>
seems pretty minimal, but alpha = 0 is not the most efficient thing out there.
I have two buttons each in its own sprite now I want to listen for mouse overmout and click event on both. In a way that if you roll over button1 its color changes but at the same time button2 color changes as well.To be more specific lets suppose I have a graphic button like map picutre for a country like UK and then I have text button for UK as well.What I want now is that when user either scrolls over UK map the map button color changes but at the same time the color for UL text button changes as well. same goes for click and out events for the two.
View 7 RepliesAre there suggestions for code that will essentially listen for (or test) for mouse clicks on 3 separate buttons. Once all the correct 3 buttons have been released, I want a to trigger a final event(load a 4th movie clip). I can't stop thinking in terms of IF (all event 1 + event 2 + event 3) THEN load movie. But I know that isn't AS3 way to do it, any better understand way to do it with event listeners (but not too complicated!)
View 1 RepliesI have a popup window. In that popup window, when a user clicks a button and moves out of the popup window, the event should stop. How can I achieve this in flex?
Simply to say, if a mouse moves from the title window or any other container to the outside of the window or component, I want to listen to that event.
I tried with focus out but that fires only when user clicks or changes the component. I also tried with the mouse out event, it also didn't work for me.
how to listen for the event when a user moves a mouse from inside a component to the outside of the component?
If I plan to implement 100 objects on stage to be listen to mouse and keyboard input, is using "function" call responsive enough? How good does eventlistner work?
View 2 RepliesI'm trying to listen to the mouseWheel event when a user hovers an object and scroll the mouse wheel. My problem is that the event only dispatches when the object with the listener has been clicked.
After the object (or the stage) has been clicked the mouseWheel event dispatches as expected.
How can I make it dispatch witchout clicking the stage/object? I've attached a simple sample file to show you what I mean. Hover the colored box and use the mouse wheel. Then click anywhere on the stage and hover the box again and use the mouse wheel.
I am trying to learn JavaScript and I am wondering whether JavaScript has a event listener just like ActionScript's ENTER_FRAME. Basically, I want this event listener to listen "all the time" not just wait for any particular instance (mouse click, keyboard event) of event.
View 3 RepliesI was searching on google for it, I couldn't find it.
I would like to know how can I listen to sockets using actionscript 3
if there is a way to listen to a variable for changes? I've seen that you can listen to a change in a component, but I've not found any examples of variables?This is what I have tried, to no avail....
Code:
var myVariable:Number = 0;
var myListener = new Object();
myListener.change = function(change) {
trace("variable changed");
[code]...
I have also tried .onChange instead of just .change but get the same results.
if I have a class I load, import com.pixelator;//import explosion class In my movie I want to run a function when it finishes and dispatches the event below. How do I do that? here is the code from the class
PHP Code:
function completeHandler() {
dispatchEvent(new Event("PIXELS_DONE"));
}
How do I write this? This is what I have but does not work...
vidPlayert2.addEventListener(VideoEvent.COMPLETE, isComplete);
function completePlay(e:VideoEvent):void {
//vidPlayer2.alpha=0.2;
}
I am trying to put a command in one of my movieclips (mc1) that will say: When mc2 is at frame 20 (or has done a function assigned previously), gotoandplay frame 5 (in mc1). I am going to be putting this code inside the mc1. I am trying to design my button (mc1) to dim when mc2 or mc3 is clicked (and mc2 to dim when mc1 or mc3 is clicked, etc.) I have the dim tween on frame 5, and the clicked frame on frame 20, in my example.
View 13 RepliesHow do I listen/respond to a specific cue point by name in AS3?
I have this listener which runs a function as soon as a cue point is reached, but I can't figure out how to run different functions for different cue points.
center_flv.addEventListener(MetadataEvent.CUE_POINT, interactive);
I'm working on a game where multiple laptops (16-20) will be playing the same swf file in flash player.
I need to know if there is a way for the flash movie to listen to a mySQL database for a value change.
For example:
The flash movie is stopped and checks the database if a value has change from 0 to 1. Once the value changes to 1, it will play the next frame.
I need a control where all 16-20 laptops play the next frame at the same time. One admin will dictate this action.
I am loading rss ( so xml) on a sprite. it's easy to listen to the loding of the rss feed with :
rssLoader.addEventListener(Event.COMPLETE, rssLoaded);
But the feed contain text + image and I want to listen to the end of the loading of the image on my Sprite
I am trying to wait for and Event.COMPLETE in another class but my code just jumps through the event listener and executes the following code without waiting for the event to complete so my variable is not being set.[code]
View 2 RepliesI load plenty of feed and want to know witch feed is comletely loaded in order to process it
var arrayDUrlLoader:Array = new Array ;
var arrayRequest : Array = new Array ("http://www.mynewsbar.fr/Elle.xml", "http://www.cosmopolitan.fr/rss/article/2002");
[Code]...
Given an instance of MyClass, I want to be notified when someone calls an specific method.
example:
package bar;
{
public class MyClass {
private var foo:int;
[code]...
So given a instance of MyClass ( var instance = new MyClass() ) i want to be notified every time getFoo is called. I have tried using reflection+annotations+dynamic classes, to find that in AS3 you can't change seal methods (methods defined in the class). I was wondering if i can subscript to a event in order to be notified when the method is called.
When I add a keypress eventlistener to the stage, it does not fire when the focus is on an other object ... How can I listen for any keypress event regardless of the focus?
View 1 RepliesI am working on a little android app [Air for Android],and I am struggling on how to listen a method's completion.[code]which init() is a function that I wrote in a class named OauthConnection,saved as file named [OauthConnection.as]My problem is when init() is still executing though, busyOff() got executed.what i should do to make sure busyOff() is executed after init() is done.
View 1 RepliesIs it possible to listen for when a streaming mp3 actually begins to play?
e.g.
var snd:Sound = new Sound();
snd.load(new URLRequest("my.mp3"));
snd.play();
When loading/streaming the mp3 file over wifi or 3G the playback might not begin immediately.
I need to trigger something when the audio actually starts.
I try to make have an EventListener in ItemRenderer but its not working. How to listen to an event inside an ItemRenderer?
----In MainHomeView.mxml----
<fx:Metadata>
[Event(name="myEvent", type="flash.events.Event")]
[Code].....
Does anyone know if it's possible to listen for all events fired from an object without having to specifically listen for each one?
View 5 RepliesI have an SWF that has been provided to me that I need to load. Inside that SWF are two buttons ("cancelButton" and "proceedButton"). Is there any way that I can add event listeners to these buttons from within my action script after I have loaded the SWF or do I need to get the SWF creator to create event listeners on the buttons that can bubble to me?
View 5 Repliesi'm trying to determine whether the value of a certain variable has changed...basically the code is something like this:
Code:
this.onEnterFrame = function() {
if (loaded != filesize) {
[code].....
how to listen for the NetStatusEvent using FLVPlayback?
View 1 RepliesI have two buttons that listeners for the same event that have identical instance names?For example, I have two buttons which have the same instance name: imageOne.Can those identical buttons listen for the same event? I tried, but only one button responds to the event listener .why do I need two buttons with the same instance name that listens for the same event?because I have a looping scrolling panel of thumbnails, and when you have scrolling panels, we all have duplicate panels inside for looping purposes...so since I have to have two identical panels grouped together to do the loop, I have multiple buttons with the same instance name.and these buttons listen for events...now of course I can rename the other half of the identical buttons with different instance nams, but a problem arises when i want to use an if statement to check to see if that image is already loaded.for example, say I image1 is already loaded, and someone clicks identical thumbnail that has a different instance name, ti would be too complex to write an if statemen to determine whats loaded.
View 4 Replies