ActionScript 3.0 :: Load External Swf That Relies On Its Own Classes?

Jul 27, 2009

I have an external swf that relies on its own classes and functions great on its own, but when I load it into another swf, it is not working. I am getting "TypeError: Error #1006: initializer is not a function."

I am not using "root" at all, and I just want my external swf to function on its own inside the main swf file.

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I have problem with subject. I got "undefined" message by trace() in 2 cases as well. I don't understand due to "this.createEmptyMovieClip" gives the newly created empty movieclip as well.

As the code shown below.

class CMedia extends MovieClip{
public var oOwnMovie:MovieClip;
public function CMedia()

[Code].....

Very annoying when i can not initialize a public member variable in this simple case. public var oOwnMovie:MovieClip = new MovieClip; throws error

and I could not initialize it by "createEmptyMovieClip"

how can i load external movies by classes?

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I usually lurk, but on and off over the past 2-3 months...I've been trying to solve a problem and I can't seem to find a good solution for it. Here is my problem: - I have a SWF that acts as a Shell. This shell will contain the Design Template, the functions/class calls to make it run, and a call to the external SWF that contains all the core code classes.

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Actionscript 3 :: External Swf Classes Loaded?

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I have external swf (ext.swf) that is loaded in my FlashDevelop as3 project.When I make check (objectsList[0] is Class1) I am getting false even thoughthe objectsList[0] element is Class1. The Class1 is in the ext.swfBut when I write command like (objectListInExternalSwf[0] is Class1) in externalswf and then use that swf in my project and make check (objectsList[0] is Class1)I get true. My question is: do I have to use all the classes in my external swf so the compilerhave to put them in the swf so they can be used in other projects where the swf is loaded as external?

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ActionScript 3.0 :: Runtime External SWF Classes?

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Here is my problem:

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Additional Notes:

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Code:
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[code].....

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let say i have this external class

Code:
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{

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I'm an animator by trade and don't have a ton of experience with classes or any advanced programming. Here is what I'm dealing with:

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::BaseClass.as::
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importing GreenSock external classes into my flash project.

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