ActionScript 3.0 :: Play Throughtime Until Frame Is Reached?

Jun 9, 2009

I have a circle on my main timeline that rotates as the the timeline plays. I would like to have the timeline stop on a certain frame when a certain button is pressed. So basically, i would like to to a button to play through until it reaches a certain frame. It seems like the most basic thing, however, I cant do itHere is my code so far:

green_btn.addEventListener(MouseEvent.CLICK, playGreen);
function playGreen(event:MouseEvent):void
{

[code].....

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I have an mc placed on the main stage that I'm trying to control through a separate button. I want the mc to play until a certain frame number is reached and then stop. I've got the following actionscript on the button instance:

Code:
on(rollOver){
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[Code]....

This is not working at all - the mc is not stopping at frame 10, just looping continuously

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with this. I have a button, it functions like this

[Code]...

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[Code].....

check is just a light that turns green if the word is complete, so ignore that. Whenever the MORPH object goes to, say "Earth", it plays an animation and afterwards, it hit's a gotoAndStop(1); code, stopping it at the first frame. What the problem is, say, you type earth, it goes to the EARTH animation, but before the animation finishes and goes back, you type EARTH again and it skips straight to the start of the animation. It looks very rough and bad.

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[Code]....

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I hope I can ask this correctly. I'll paraphrase.
 
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[Code]...

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A function I wrote that is supposed to respond to a mouse click event...is not being reached. The following is the code exercpt:

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public function Stuff()
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[Code]....

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I am sliding a movieclip using easing equations. I need a loop that that steps through the current _y value of that clip and when it reaches the desired position(_yvalue -721) tell another clip to start animating(click_mc) here is what i have so far

PHP Code:

big_mc.cdown.onRelease =  function(){
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[code]....

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ActionScript 2.0 :: Check If Mc Reached A Certain _y Then Animate

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I am sliding a movieclip using easing equations. I need a loop that that steps through the current _y value of that clip and when it reaches the desired position(_yvalue -721) tell another clip to start animating(click_mc)

here is what i have so far

[Code]....

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[code]....

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[Code].....

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