ActionScript 3.0 :: Random Image Working But Continue To Get Error?
Apr 21, 2009
My random image generation works but every so often an error message is output as follows:-Error #2007: Parameter request must be non-null.Here's my code:-
var ImgReq01:URLRequest=new URLRequest("images/random/image01.jpg");var ImgReq02:URLRequest=new URLRequest("images/random/image02.jpg");var ImgReq03:URLRequest=new URLRequest("images/random/image03.jpg");var ImgReq04:URLRequest=new
I'm trying to have my program select from a random assortment of pictures in the file, and each one is labeled Transition1, Transition2 etc. Each instance of the symbol is named transition1, transition2, though 4. The 4 symbols are in one other symbol with the instance name TransitionImages. For some reason when I run the program it doesn't put the files in the symbols though
stop(); var checkNumberArray:Array=new Array ; var transitionimageLoader:Loader;
I have an interavtive module where user drags objects using droptarget. Once items are filled in the timeline moves to a frame where there is only one object. What I dont understand is that random objects continue to show up at the end frame where there is only one object! How do these objects show up?
im a digital artist (beginner) and i want to make some flash animations..i downloaded the flash cs3 (after seeing some comments that cs5 it not a big deall) from adobe but when i tried to install it i got an error so i download it from another site but i got the same error after extracting the files and tried to install English:: setup has detected an error and can not continue. For assistance contact customer support Adobe im not soure but i thing that at the one i downloaded from adobe site i got something like '' can not extract files'' then got the error from above so maybe some files are missing here are the files i got after they got extracted
A considerable amount of space is used up by .apk files on my phone with apps which cannot be moved to the sdcard (Adobe Flash and Google Maps). In those directories, there are .apk files. Can I delete these to save space and have the application work as it did before?
I have a flash loop with a function inside (nothing special, just looks through some text files on hard drive). However, some of the files don't satisfy, this is expected and the program throws an error as expected. No surprises there.But! I would like it to move on to the next text file when it finds a bad text file. Instead, it just stops everything.[code]
I found this code online. it is for a image gallery that fades in and out as it transition from one image to the next.. the images are load through an array command... it loads the first image, etc.... what I wanted to know is where should i put a Math.floor(Math.random()*this.pic_arr.length); in the string of code... to make the gallery start randomly in the array and then continue onto the next image... also, for some reason, there is not a common directory for all the images, like this script:
I am now using the code for my background image which will rotate when you enter a new gallery.I can't get it to randomize.[code]I have tried adding: Math.floor(Math.random() * total); and it almost works. It seems everytime the last node is called it stops working (also at other random times, haven't found a pattern).
I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.
Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded
I have an application that connects to a binary socket server running on port 2234. I use the python policy file server, which I downloaded from [URL], which runs on port 843. If the client app is trying to connect to a socket I can see that the server is receivng the request for a policy file and that it sends it to the client. However, in the client, I get a security sandbox error. How is this possible? And is it possible to check whether the client really received the policy file? BTW, here is my policy file:
<?xml version="1.0"?><!DOCTYPE cross-domain-policy SYSTEM "/xml/dtds/cross-domain-policy.dtd"><cross-domain-policy><allow-access-from domain="*" to-ports="*" /></cross-domain-policy>
I did the random motion tutorial (mx version) on kirupa, and it isn't working the way I expected. I made a new movie clip that consists of a simple white dot, and put did everything else. When I start the movie the white dots jump around rather than moving smoothly.
my current little project requires text to be displayed for random time intervals. The timer code is as follows:
Code: var timer:Timer = new Timer(Math.random() * 10000); timer.addEventListener(TimerEvent.TIMER, changeQuotes); timer.start();
HOWEVER the random intervals are not random at all. In actuality the interval is *always* about 5 seconds between each text change for the current code. I've tried *A LOT* of different things to try and get it to be random but no matter what I do, the interval between is always the same. I want the intervals between to be random e.g. text appears for 2 seconds then goes and the next text appears for 5 seconds, then the next for 1 second, then the next for 8 seconds etc etc.
I get a debug error: Error opening URL "file:///C|/pathtofolder/flashdata.txt?reload=263757" Where the reload variable is the random number and flashdata.txt is the file that contains the variable I need.
[code]This script is for a loader image gallery in flash, as part of a class assignment. What happens is that in flash, when I open the swf file, the initial image (images/nair_evanescentautumn.png) will load fine. However, clicking on any thumbnail image (including the exact same images/nair_evanescentautumn.png), will result in an error saying the file cannot be found.I cannot figure out why it is doing this... I've tested it over. Clicking each thumbnail does go to the correct position in the two separate functions. All said full-size image links are in the folder images/, and replacing the initial loader image will load the other images in place of the default one. However, clicking on any thumbnail still results in URL not found, even though everything works correctly.[code]Before anyone asks why I'm putting this kind of content into a flash site, I'm not--this is only for a class assignment. I'm just trying to figure out why my images aren't loading right when I'm only doing the exact same thing in the functions as I am on the other pages.Of note, commissions.swf has the exact same feature, just with swf files loaded instead, and it works perfectly fine. home, traditional, digital, and photography all have the image gallery, and all have the same issue (I only referenced one page because if I can fix one page I should be able to fix all of them).As for the artworks, they are all my fiance's. The website design was built for her, and I used the website design for this project because I didn't want to have to build an entirely new interface design. Since the project also required a gallery, I felt that this interface would work just fine.
I would like to randomly move three movie clips, placed in an array, within a set box. The script below worked with used with one movie clip, but not with all in an array.
var clipSpeed:Number= 1; var speedX:Number = 0 var speedY:Number = 0
I am trying to place a button on the screen and make it spin when mouse_over (which will be one of mutiple buttons with different instance names. ) The code I wrote is putting 2 colorwheels on the screen, one on top of the other, I can see the bottom one is spinning but I can't seem to figure out why the top one is there. But then, I get a error code message 1056 with no compile errors when I mouse over the dial:ReferenceError: Error #1056: Cannot create property rotation on builtin.as$0.MethodClosure.
I have a movieclip being used as a button. After a random amount of clicks the button stops working. In other words, the mouse will become a hand when hovering over the button but no clicks are registering to fire the function. I've even clicked it 40 times and it will work but then suddenly, bang!, it stops working. Heres the function that adds the btn, listener, animates it into the screen and also adds text.[code]...
It should be rather clear what I am trying to do via the following code:
Code: d100button.addEventListener(MouseEvent.MOUSE_DOWN, d100func); function d100func():void { x = 1;
[Code]....
I tried to create a function for detecting the last button click (and getting the label of that button to use inside the function), but I decided to make the functions much simpler to at least get the desired effect.
I have EventListeners adding and removing all over the place. But in one case, I'm removing two MouseEvent Listeners within a function. They read like so:
Code: Select allmPhotographyAtPhotography.removeEventListener(MouseEvent.MOUSE_OVER, every_Photography_over, false, 0, true); mPhotographyAtPhotography.removeEventListener(MouseEvent.MOUSE_OUT, every_Photography_out, false, 0, true); I'm getting these errors, referring to the above lines: 1137: Incorrect number of arguments. Expected no more than 3.
I have made a random image loader for a slideshow, but the preloader does not work for it (I grabed the preloader from a previous website I made) Is there a way to preload the images or the slideshow and/or have the next image pre-load while the current image is playing. I have attached a zip file of the random image loader
I would like for the website preloader to recognize the random image loader that I have on frame 8 of my siteI have a basic preloader on frames 1 and 2(frame 1)
I have this site[url]... and i want to make a random image background.so it is not always the same image. and at this point i dont need the radio buttons.