ActionScript 3.0 :: Remove MC When Its Animation Ends?
Jun 10, 2010I put my monster MC to container_mc which is on the stage with AS and after monsters animation has ended i want to remove it from the container
View 0 RepliesI put my monster MC to container_mc which is on the stage with AS and after monsters animation has ended i want to remove it from the container
View 0 RepliesI want to be able to know when a certain movieclip animation ends (Flash MX).For example: The players character shoots an arrow, while the arrow animation is on - the players character can't move when arrow animation ends - the players character is free to move again.
How do I do that?I've tried putting some AS in the last frame of the animation (letting the application know that animation has ended) but once in a while this AS doesn't execute - maybe Flash drops some frames (and that frame among them)?Do I have an event for movieclip ending (Flash MX)?Is the only way is to use timeouts (setInterval)?
I'm trying to simulate the coriolis effect and have managed to create a drawing application that lets the user draw on a rotating movie clip. However, I would like to now create an animation that automatically draws a line onto the movie clip which ends up being curved, but I can't figure out how to convert the x, y coordinates of the pixels on the stage to the corresponding x, y values of the movie clip. Here's what I have so far:
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I have made a flash button, but I have a small problem. When i hover the mouse over the MC, my animation works fine. But when I remove the mouse, it plays the animation again. I can't figure out why. The animation is only supposed to play as the mouse hovers over the MC, and only then.Here's my code:
on (rollOver) {
_root.mouse_over_picture_mc = true;
} on (rollOut) {
[code].....
I have problem I have animation of movie clip in timeline, this animation is stopped on first frame. When I change color of movie clip - by transform.colorTransform and then i wanna star the timeline animation The animation of movie clip is removed.
I supposed that using of transform class remove every tween ,even tween on timeline. Is possible to cancle removing of animation and keep colorTransform???[URL]..
I have done a character animation by loading multiple images one after another at runtime or dynamically by accessing files from there path directly. But the problem I am facing is, I am getting a white bg or delay when the images change, it kind of feels like the images are flickering. How can I get rid of this flicker.
View 3 RepliesI have problem I have animation of movie clip in timeline, this animation is stopped on first frame. When I change color of movie clip - by transform.colorTransform and then i wanna star the timeline animation The animation of movie clip is removed.I supposed that using of transform class remove every tween ,even tween on timeline. Is possible to cancle removing of animation and keep colorTransform?
View 1 RepliesI am trying to create a simple play, stop, rewind. fforward controller. I have the slideShow and the Control in the same time line. As the enterframe event is nested inside a function it will rewind but then none of the other buttons will work as I am not able to removeEventListener for the enterframe event.
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I am using the video component with AS3. I have an external flv which loads nicely...that's fine. Now I am looking for a way to remove a preloader animation once the video starts streaming. The preloader is just an animation without a status (percent) bar. In plain English the code would be: if flv file is streaming, fade preloader animation I am also noticing that the first frame of the video shows while it's loading...is there a way to change it so that nothing is seen until streaming? If worst comes to worst I can always make a mask.
View 1 Repliesi duplicate 300 movie clips how to remove movie clip ofter complete it's animation
View 2 RepliesI have a movieclip that shows an animation onRollOver and an animation on RollOut but onRelease the animation enlarge itselfs but now when I'll roll out when the animation isn't open (so i didn't release) the animation plays the animation for the minimizing of the animation. Here's my code (I know its a bit amateuristic but I'm not a programmer )
[Code]....
In the attached file I created swf that loads thumbnails from an xml file while animating, for the most part it seems to work fine however when I let the animation loop through enough times the file eventual gitches and I no longer see the file load the xml images. If
Code: Select allimport fl.transitions.Tween;
stop();
trace("the current frame label is at dimention");
var XMLLoader:URLLoader = new URLLoader();
var thumb_loader:Loader = new Loader();[code]....
I also get an error message complaining about the function "deleateprevthumb" whenever I remove the child "thumb_loader".
Code: Select allArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
Can I edit it if I buy the application?I would like to know how i can gain control of this file type.
View 1 Repliesi have an index page (html) that contains an swf and a hyperlink. the hyperlink is set to skip the intro swf and open the main html page. there is no problem there. what i have been trying to find is an event listener that waits till the swf is finished and then goes to the main.html. i found an example that does what i want, but instead of opening a url it uses trace and shows me a message.
import fl.video.VideoEvent;
function showMessage(e:Event):void {
trace("Finished");
[Code].....
i need when a flash video ends redirectme to an html i use Flash CS3 in AS3, i impot the video in a fla document and make a swf to put in html, i can se perfect the video in the web but i dont know how to redirect to and html.
View 5 RepliesI am creating a touch screen interactive for a museum. I have a AS2 button opening a AS3 swf file popup (no html). This AS3 file shows a movie.How can I get the pop-up to close down when the move has finished without the use of a button.I have a button option too.The movie is an FLVPlayback obviously linked fro an FLV file. (so only 1 frame is showing)This is the only thing I can't work out. It's the last thing on the project.
View 9 Replieshow can I detect when the transition ends?
ES this transition: import mx.transitions.*; import mx.transitions.easing.*; mx.transitions.TransitionManager.start(_root.SerieGranitogres.Superfi ci,{type:mx.transitions.Fade, direction:Transition.OUT, duration:0.5, easing:mx.transitions.easing.Strong.easeOut});
I need to add several copies of a movieclip at random times. When each clip plays out I need it to be removed. What I'm trying is the following:
var list:Array = []
addEventListener(Event.ENTER_FRAME,
function(e:Event){[code]............
The first script is working but the last one is not. How should a movie clip instance remove itself?I'm used to AS2 where it just requires this.removeMovieClip(). I've tried to search for an equivalent in AS3 but can't find
Which is the easiest way to detect when a child movieclip is ended ? use a variable in the parent movieclip?Does exist a sort of method myMovieClip.isEnded() ?
View 3 RepliesI'd like to remove a MovieClip instance from the main timeline (and do a few other things) once that movie is over.
Scenario: I've got a frog catching a fly with his tongue. Once the frog-tongue movie clip is over, I want to remove both the tongue, and the fly from the timeline. Both the tongue and the fly are MovieClip objects. The tongue animation starts based on a TimerEvent. I'd like to say something like: when the tongue MovieClip ends, call removeChild() on tongue and fly.[code]...
I have a mc with a button to start the animation. User will press the button, mc will play once. Now, how do I advance the main timeline once that mc ends? Right now everything is on frame 1 in the main timeline... frame 2 is where I want the menu etc to appear. I am using flash cs3 and as3.
View 9 RepliesI am having an issue when loading a dynamic text. Here is the code I'm using
Ext_text = new LoadVars();
Ext_text.onLoad = addText;
Ext_text.load("ArtText.txt");
function addText() {
Art_Text.htmlText = this.ArtText;
}
This does load the file but If there are any & or % in the .txt file it stops the text at that point.
I'm working on a project where i need to trigger an event when an FLV ends.
View 1 RepliesI am trying to load some external swf into my main swf file in as3.0 but the problems is it never stops loading and that causes a crash in the web browser.
[URL]
if you go to the sound tab and then click to play a song you will see that the browser never stops loading the same files.
I have set my flash to full screen mode. It has a menu with several different flv movies. When I click on the flv it then goes full screen and I no longer see the custom buttons I created for it and at the end of the movie I have to hit the esc btn to get out of it. but when it is not on full screen i have it programmed to go back to the menu after the flv ends.
View 1 RepliesI need to have a flv player pop open when a button is clicked on a html page and when the flv video gets to the end the player disappears. What I envisage happening is: Button clicked, loads swf into empty <div> and chosen flv plays, in the script (AS3) I possibly have a listener that detects when stream has ended and closes the swf (popup). The only thing is i have no idea what the AS would be for this. This is the effect I am after [URL] (the video link).
View 1 RepliesI have a simple Flash animation which I have imported to a page in my DW doc. When the anim finishes, I would like the page to go to a different page in the same site. Without clicking. I assume I have to write some AS on the last frame of my FL file, correct?
Something like this:
var link:URLRequest = new URLRequest("page.html")
stage (or something?).addEventListener(what goes here.ENDMOVIEor something like that, endMovie);
function endMovie(event:WhatGoesHere):void {
navigateToURL(link);
The FLV is the index page......when it ends, then the next web page comes up, with all the naviagation.
View 13 RepliesI'm dynamically loading flv videos using NetStream and when the video ends the rectangle where the video is playing turns black. I would need that the last frame would stay visibleDid anyone have this issue or has hack to make this work?
View 1 RepliesI made a short movie in After Effects and now I'm trying to add some buttons to it. The movie starts with an intro and when that ends a "continue" button should appear and take you to the next part. My idea was to place a screenshot of the last frame in the next keyframe with a stop() function after the intro and add the button to that but it would be less work to make the button appear the end of the movie using some code I have no idea about
View 3 Replies