ActionScript 3.0 :: Single TextField Value Into Separate Array Values?
May 28, 2011
SlideTitles.text is an input field. I want the user to enter the titles in in this format
slide one;;slide two;;slide three
Calling the slides whatever they want, and they can have as many as they want.
I need to able to split them values up and put them into a string array. (after they submit them)
so it would end up being myStringArray = ("slide one", "slide two", "slide three")
so far i'm failing. I did do a bit of searching around but couldn't find anyone doing this same thing.
I've tried myStringArray = (textfieldsxx)
and then setting the value of textfieldsxx to equal the slideTitles.text... but then it just ends up as 1 value in the array, no matter what format i write it in... i'm still a learner with arrays
I'm trying to get values of an array to display into a single text field but I'm also trying to bold the first few letters dynamically using the setTextFormat() method.Basically trying to achieve what the google search function does when it comes up with auto suggestions and each keyword gets un-bolded.
This sounds so simple, but its to save me doing things like this:
Code: var Lol:Array = new Array(); Lol["Rofl"] = 0;
_root.Lol_Rofl = Lol["Rofl"]; Just to get the array value to display in a dynamic textfield, is there any other more efficient way so that I do not need to declare a seperate variable with the value of the array data to get it to display?
Attached is basically a recreation of the problem. What I'm basically trying to do is a tooltip window with 4 frames. Each frame has different textfields but also some the same. Like the "Weapon" frame has textfields called namebox, typebox, levelbox, and damagebox, while the "Armor" frame has namebox, typebox, levelbox, and defensebox.
In the attachment there is a Movieclip called awd on the stage. It has 2 keyframes in it called "Weapon" and "Drop" each with their own textfields but they are both called "box". I have a click event listener that makes awd go to its second frame and outputs the second child in awd, which will be the textfield. The problem is when I click the first time, awd goes to the second frame but it outputs null instead of Object TextField. When I click again it outputs Object TextField. If I trace the number of children it gives me 2. So I don't know how it can be null.
and i want to show these values on the Yaxis and months on Xaxis....
I have two Qns,
1) how can I pass this array to Bar chart or column chart.
2) how do I need to show months on Xaxis. beacuse I'm asking this regarding, I have kept a filters that even if we want to see some months or a particular months or perticalar span of months... there on Xaxis it need to change the months dynamically depending on the filters..... (for ex, on Xaxis the values should be (Jan, Apr, Jun,Oct) if i select the 3 months period filter....)
I have written a logic to collect the values of those particular months into an array, but not understading how to pass this array to Bar chart,, beacuse there I don't know what Xfield and Yfield to be given....
how to compare values of two separate datagrids.for example lets say i have a datagrid named mg_dg like this:
PHP Code:
[code]...
this is sorta what i'd like to accomplish but not in the sense of using a textinput component.it filters the datagrid of the text typed into the textinput component.
I have just started learning AS3 (2-3 weeks) and I have to say its very enjoyable!I am trying to make a function that pulls in values to save me writing 15 separate functions!I have a "street mc" which has 15 "house mc's" inside.When the user hovers over a house I want the resident to appear above the house.The house instance name is house1 and there is a mc in the library linked using the MrsRoy() class.This is my code so far:
Code:
var house1Res:MovieClip = new MrsRoy(); function resIconIn(e:MouseEvent):void{ var currentHouse = "street." + e.target.name; var currentRes = e.target.name + "Res";
[code]....
I get the error:
TypeError: Error #1006: value is not a function. at Dignity_drive_fla::MainTimeline/resIconIn()
var myTargetName:String = "target" + event.target.name; var myTarget:DisplayObject = getChildByName(myTargetName); if (event.target.dropTarget != null && event.target.dropTarget.parent == myTarget){ navigateToURL(new URLRequest(http:// websiteAdress.com));
I am trying to navigate to a new url for each movie clip, problem is im really unsure of how to achieve this I have one target on my page and would like to be able to drop any of these movie clipt o to it?
I have very little experience with text in flash. In a dynamic text field I know I can apply a TextFormat to the entire field but can I apply different fromatting to individual workd in the field if for example I wanted to make a word or a few words of text a hyperlink within a textfield. Can I do that or would I need to use html text?
I have a single texfield. I want to set the default format of that textfield to a certain value and alignment. Then, draw the text onto a bitmapdata. Then, I want to change the default format of THAT single textfield to a new format, change the alignment, and change the text contained in it. Then draw it at a new location.I want to do the above many times to use the same textfield to draw in multiple locations in multiple styles.
Code: var bmd:BitmapData = new BitmapData(500,300); var tField:TextField = new TextField();
I have a question about textfields and I'm wondering if it is possible to change text styles of single words or lines within a textfield with actionscript.
I use an empty textfield and add my text to that field in actionscript with the following code: myTfield.text = "insert text here"
the text contains multiple lines and I want some of them to be bold, italic or a bigger font size. The reason why I am adding my text to my textfield this way is because I need the text in the textfield to change when some buttons are pressed. Text will be added or removed from the textfield if buttons are pressed by the user and the current way I'm changing the text is by simply re-using the code above with new text in it. (it makes the code quite long though, but I guess I'll have to deal with that) But because I'm adding text this way I am not sure how to change the style of different parts of the text.
On a related note, with CS5 there are now a number of options for textfields. There is TLF text and classic text. I've searched around for the differences but I don't find the awnsers very clear. What option should I use for my textfield if I want it to look sharp like the text I'm typing here (its just regular text, no headers or anything). Some options just give blurry text because of the anti-alias and some settings don't seem to change a thing. And at times embedding fonts looks nice but sometimes it makes it worse. There are so many options to choose from, but it is unclear what would work best for regular text. (my text won't animate, it does move with a scrollbar, but I only care about how it looks when the scrollbar is still)
I've created an button object in flash. The button contains 2 layers. One is the background image and on top of it is a textField. The textfield is dynamic. I use the button inside a movieclip and I export it in a SWC. The I'm trying to use it in flex.
I'm trying to do this:
var myComponent:MyComponent = new MyComponent(); myComponent.button01.theTextField.text = "Caption";
I get and instance of the button(myComponent.button01 is not null in Flex debugger), but the instance of the textField(myComponent.button01.theTextField) is null and I'm not able to change the text(but the default text appears onscreen). The code is compiled correctly in flex.
I exported the in swc the button control as well. So the button is not the default SimpleButton from Flash, but an derived class generated by flash(with the same name as the symbol defined in flash). It contains theTextField memeber, which is null.
Here is the button timeline(Layer 2 contains the textfield, and the textfield instance is named theTextField):
it is possible to change text styles of single words or lines within a textfield with actionscript. I use an empty textfield and add my text to that field in actionscript with the following code:
myTfield.text = "insert text here"
the text contains multiple lines and I want some of them to be bold, italic or a bigger font size. The reason why I am adding my text to my textfield this way is because I need the text in the textfield to change when some buttons are pressed. Text will be added or removed from the textfield if buttons are pressed by the user and the current way I'm changing the text is by simply re-using the code above with new text in it. (it makes the code quite long though, but I guess I'll have to deal with that)But because I'm adding text this way I am not sure how to change the style of different parts of the text.
On a related note, with CS5 there are now a number of options for textfields. There is TLF text and classic text. I've searched around for the differences but I don't find the awnsers very clear. What option should I use for my textfield if I want it to look sharp like the text I'm typing here (its just regular text, no headers or anything). Some options just give blurry text because of the anti-alias and some settings don't seem to change a thing. And at times embedding fonts looks nice but sometimes it makes it worse. There are so many options to choose from, but it is unclear what would work best for regular text. (my text won't animate, it does move with a scrollbar, but I only care about how it looks when the scrollbar is still)
anyone knows how to pass an array values from an HTML into flash? Well, to begin I'll discuss what am I doing. I edited a twitter widget javascript which search tweets based on the hashtag I needed then passing it on an array per tweet and then displaying it using a <div> it updates once every 5 minutes. Now I want to display those tweets on a dynamic text on Flash. Let's say I will have 5 dynamic text placed on my flash file then; I want each of those dynamic text to have the tweets I have based on on my HTML arrays to be displayed in random.
Array of color id-s represents a 3D Array of values. I've represented each value with a color(Blue is 1, Red is 2 and Green is 3). So for the example the array for the image would be[code]...
Now, I have an array of predefined shapes/objects. I'd like to replace the grouped colors with the shapes that I have. I'd like this to follow the rule of finding the largest shape first and then down to the smallest one. [code]...
I have some variables created on the main timeline and a mc called options which will be where those variables can be manipulated. A way I've tried to this is by creating a first array(array1) and populating it will all the variable names found on the main timeline, and another array(array2) containing the values of the variables the user has changed(which are displayed on some dynamic text fields). To make these changes, an "apply" button is pressed which will set the values found in array2 to the variables in array1.[code]How would you do this so that var1, var2... are updated properly according to the values found in array2?And because array2 contains strings(read from dynamic textfields), how do you deal with that since var1 and var2 are numbers?
I have an array called dropTarg1 which stores dropped-in items.I want to loop through this array and in a textfield, display each array item on a new line of this text fieldI think I need to use something like Array.join("/n") but I can't get it working properly. I hope that the /n would create a new line of the text field called reviewBoxContentText.
I am working on an interactive quiz type game using arrays and multidimensional arrays.
I am trying to make a dynamic textfield say "the current question" + "Sorry, the correct answer is..." + "the second answer in the first string of answers in the array".
I think I am pretty close, but there is an error in the syntax.
Here is the line of code where I try to do this:
questionHolder.question.text=(String (cat4Questions[0]) + "Sorry, the correct answer is "+ String (cat4Answers[0,2]));
I am getting this error:
VerifyError: Error #1030: Stack depth is unbalanced. 1 != 0.
I am a actionscript beginner trying to create a form using components in as3, am creating a booking form that combines the totals of each item using the checkbox component when selected and displays them within a text field.I have also tried to convert the values using .toString() method with no success. Here is the current script;
// Setting default values for the Textfields hTotal_txt.text = ("0"); sTotal_txt.text = ("0");
I have two xml files, defect. xml and employee.xml. But the files havea common field but with different names in each file. I want both the files to be merged in to a single array collection.
The structure of my defect.xml file is:
<defectList> <defect> <revId>123</revId>
[Code]....
Now, if I give datafield as "employeeId" in the datagrid with defectList as dataprovider, I get the employee id of the corresponding Employee Name.
[code]Well, how do I edit ONLY the number in myArray[2,1]?Like, I thought it would be something like myArray[2,1]=2419, but weird stuff happens then and I think it overwrites my old myArray
I am building a custom shopping movie for a client. He sells wine and champagne glasses with customizable bracelets. He wants customers to first choose either a 2,4, or 6 pack of glasses, and then individually choose bracelets. My problem is I don't know enough AS to code the functions.
For instance, when a customer first orders 2 glasses, it adds them to the cart, and then sends them to a new frame of the movie, with pictures of the 4 possible bracelets and a text field below for quantity, each with a default value of 0. They can choose 2, and only 2, bracelets by adding a "1" to their desired text fields.
First off, I want nothing to happen until they add a "1" to 2 separate fields. Once they have done that, a specific 'add to cart button' needs to pop up, that will getURL the proper link to add that bracelet combo to the cart.The code, which is wrong, that I am using so far is this:
ActionScript Code: on (release) { if (AS2 + B2 + R2 + SL2 < 2) {