ActionScript 3.0 :: AddChild Multiple Mcs From Library Loop?

Mar 10, 2008

I want to load multiple different movieclips from my library(mc1, mc2, mc3 etc.)with a loop and I can't seem to succeed with this..

each movieclip is unique and it would be a nightmare to code them.

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Professional :: For Loop To Add Multiple Mc From Library?

Jan 12, 2012

I have 3 different MovieClips inside my library,
 
I can put each one severally to the stage,

but I can't put all of them using for loop and addChild();

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ActionScript 3.0 :: AddChild Item In Library?

Sep 7, 2009

How do I addChlid(); an item in the library?

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ActionScript 3.0 :: AddChild To Loaded SWF From Its Library?

Nov 22, 2010

I can't access a loaded swfs library and add children from it. My mainContainer.swf loads in index.swf, within index.swf I have a movieclip in my library named page_mc that exports with it.

I want to add page_mc to the index.swf stage from an AS file that I import within my document class of mainContainer.

ActionScript Code:

Actionscript Code:
var x = new page_mc(); //page_mc is the class for the mc in index.swfvar mc = path.addChild(x);

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ActionScript 3.0 :: AddChild To Display From Library

Jun 23, 2009

I'm trying to simply add an instance of a movieclip from my library onto the stage using AS3 code. I've exported actionscripts for the movieclip in the first frame. Why does it want me to include a class name that is not being used by any other item in the library?
 
Also I call the library item like so:
 
this.addChild(box);
 
What steps am I missing? It keeps saying  "1067: Implicit coercion of a value of type Class to an unrelated type flash.display:DisplayObject.

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ActionScript 3.0 :: AddChild From Library Without Linkage?

Mar 15, 2008

Is there anyway in ActionScript 3.0 to assign instance names to movieclips in the library without assigning linkage id? I said that because I have over 1000 movieclips in the library that I need to be able to manipulate at runtime. I hope I don't have to Right Click -> Linkage... a thousand times to assign the linkage IDs. How can I reference to the library movieclips without having to name 1000 times?

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ActionScript 3.0 :: AddChild To Loaded SWF From Its Library

Nov 22, 2010

I get

ActionScript Code:
TypeError: Error #1007: Instantiation attempted on a non-constructor.
at com::index/openWindow()

My mainContainer.swf loads in index.swf, within index.swf I have a movieclip in my library named page_mc that exports with it.

I want to add page_mc to the index.swf stage from a AS file that I import within my document class of mainContainer.

ActionScript Code:
public function openWindow(e:Event)
{
var page_mc = new page_mc();
path.addChild(page_mc);
}

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Flash :: AddChild() Getting Image From Library To The Stage?

Feb 15, 2010

I have an .fla file with 1 image in the library and 1 .as file.I have linked the image up with the Class name of libraryImages and Base class is flash.display.BitmapData.This is my AS:

package {
import flash.display.Bitmap;
import flash.display.BitmapData;

[code].....

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ActionScript 3.0 :: AddChild Not Working With Library Clip?

Aug 16, 2009

I'm having a problem adding a library clip to my stageI can do no problem if I have a testFLV.fla that has a library clip called test_clip with the linkage set to: com.attach_clips.Clip.

Code:
import com.app.views.mediaDisplay;
import com.attach_clips.Clip;

[code]......

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ActionScript 3.0 :: Using AddChild To Import A Button From Library?

Nov 21, 2009

What I'm going for is importing a button from the library using this addChild thing. I've managed to do this with the preset button allready in flash, like this:

ActionScript Code:
import fl.controls.Button;
var btn:Button = new Button();

[code]......

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ActionScript 3.0 :: Using Addchild With Loop?

Mar 29, 2011

I had a previous old script working with AS2 and have tried to convert it as the new system requires AS3 .the below script :

function displayItems() {
var xPos = 0;
var yPos = 0;[code].....

This gives me the following for the bolded line

Scene 1, Layer 'as', Frame 1, Line 44 1067: Implicit coercion of a value of type String to an unrelated type flash.display:DisplayObject.

This line used to be addmovieclip which worked. I'm not sure how to edit this to suit the new addchild method.

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ActionScript 3.0 :: AddChild Not Working With Library Clip (attachMovie Migration)?

Aug 16, 2009

I'm having a problem adding a library clip to my stage I can do no problem if I have a testFLV.fla that has a library clip called test_clip with the linkage set to: com.attach_clips.Clip.
 
import com.app.views.mediaDisplay;import com.attach_clips.Clip;
public class FLVTest extends Sprite {    private var _mediaDisplay:mediaDisplay;        public function FLVTest()     {        this._mediaDisplay = new mediaDisplay(null);        var clip_1_mc:Clip=new Clip();        var clip_1_mc:Clip=new Clip();        this.addChild(clip_1_mc);        clip_1_mc.x=100;    }}
 
If I use the same concept in my mediaDisplay class, the clip isn't added to the stage.   Obviously it's got to be a scope issue since 'this' in the first examplerepresents the .fla itself but in mediaDisplay this doesn't have a stage object.
 
package com.app.views {
 import flash.display.Sprite;    import com.attach_clips.Clip;        public class mediaDisplay extends Sprite     {    public function mediaDisplay(attachControls:Sprite)         {            var clip_1_mc:Clip=new Clip();            this.addChild(clip_1_mc);            clip_1_mc.x=100;         };    }}
   
how I could 'attach' test_clip to the stage from mediaDisplay?

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ActionScript 3.0 :: AddChild Using For Loop Then Put Into Array?

Feb 8, 2012

Is there a simple equivalent to what I used to do in AS2 to add a bunch of new objects to the stage and throw them into an array so they can easily be referenced? I'm finding this more difficult than it used to be.

Old code:

ActionScript Code:
mc_array = new Array();
for(i=0;i<5;i++){

[code]....

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ActionScript 3.0 :: AddChild Using For Loop Then Put Into Array

Jan 20, 2010

Is there a simple equivalent to what I used to do in AS2 to add a bunch of new objects to the stage and throw them into an array so they can easily be referenced? I'm finding this more difficult than it used to be.

[Code]...

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Feb 21, 2009

I'm loading a bunch of tiles for a tile game and just decided to rewrite the whole game in AS3 instead of AS2. I just want to add my library tiles named from "mc1"-"mc15" to my patch mc and place them on the stage! What am I doing wrong? And can I skip an if/switch at the end deciding which tile to fetch from the library? I'm not getting any error messages.. it's just that nothing shows up Here's the code!

[Code]...

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Aug 14, 2009

I've a loop that adds a child (loader that loads image) to the stage.

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Ok what i want to do is to put MORE than one instance of a MC on stageFor that i try to create a name to the MC inside a (FOR) loop (working)what dident work is to put multiple instance of it on stage.Seem preety basic but i can figure it out

function generateHex(e:MouseEvent)
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[code]......

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Jul 18, 2009

I am just trying to grasp a simple concept of utilizing loops, addChild, and eventListeners.My goal is to use a loop to create multiple instances of the same type of object from my library (called Ball), and when one is clicked, have it move "above" all other instances on the stage (and eventually drag, but that's easy enough to make happen later).My current code attempt is:

for(var i:uint = 0; i<=10;i++)
{
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[code].....

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Jan 7, 2011

I cant get addChild to work withing a loop (while).

I have a range of movie clips in the frame hidden away. These are called item_1, item_2, item_3 etc.

It works FINE when Im adding say item_1, then item_2, but if the code tries to add "item_1" twice, it seems to just overwrite the first new "item_1"!?!

This is what I need to do, and it just wont work!

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while(i<10){
this["item_new_"+i] =new MovieClip();
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[Code].....

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I have a MC that I add to the stage multiple times using addChild. My adding code is:

Code:
function executeAddChild():void {
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[Code]....

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ActionScript 3.0 :: Flash For Loop Loading Multiple Images Into Multiple Movieclips

Feb 5, 2012

[Code].....

I have a group of 16 images that I would like to load 1 of each into each movieclip. I want image1 to be inside of visual1, image 2 inside of visual2, and so on. the images are named like, 1960s_(1).png where the 1960 (year) part is coming from the rangeNum variable. The above gives me this error: 1061: Call to a possibly undefined method addChild through a reference with static type int.

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ActionScript Code:
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[code]........

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i have been building a library that has thumbnails which you click to view the full image. i have built the application it works but i want to change the way the image on the actual thumbnail loads using code instead of manually adding the value to the url loader component.

var myX;var instanceN:String;trace(instanceN);var currentLoad:uint = 0;// current loader and image loadingvar thumbnailURL:String;//Thumbnail URLvar thumbReq:URLRequest;// Thumbnail url requestfor(var k:uint = 0;k < iL_btn.length; k++)[code].....

the loop runs fine without the last line of code which i've commented out.the make up of these thumbnails are a uiLoader component which are each inside there own movieClip.what i wanted this to do was every time the loop runs it currentLoad adds 1 to its value then that value is subbed into instanceN:String and thumbnailURL address that bit works the trace statements read correctly.but my issue is using the instanceN value as the instance name path which then loads the current thumbnailURL value which is the URL address for the thumbnail picture.when i try to load the url address using the commented out code above i got the error .TypeError: Error #1010: A term is undefined and has no properties.the trace statements correct values below

the first value is the currentLoad value.

the second value is the instance name path.

the third is is the URL address for the thumbnail.[code].....

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ActionScript 3.0 :: Loading Multiple Mcs - They Don't Appear On Screen - Have Added AddChild

Jun 11, 2010

[Code].....

loading multiple mcs - They don't appear on screen - have added addChild

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Actionscript 3 :: Apply BitmapData AddChild To Multiple MovieClips?

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I need to add "_myThumb" to 4 container MovieClips. The problem is that it's only working for 1 MovieClip. What do I need to change?

var _myThumb:Bitmap;
var _myThumbData:BitmapData;
function createThumbs()

[code]......

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ActionScript 3.0 :: AddChild To Create Multiple Instances Of An MC On The Stage?

Jun 28, 2009

I'd like to create a chain of objects (either movie clips or sprites) that move left to right across the stage continuously. I know I can create two movie clips that contain a series of several 'chain links' and are each a little wider than the stage width. Then I can move both clips across the stage and when the first movie clip is completely off stage reset its x position back to 0. Likewise, when the second clip is completely off the stage on the right, reset it's position off the stage to the left.

This works and gives me the basic effect that I want by creating this uninterrupted moving chain, but it doesn't seem like its the most efficient way to achieve this. What I thought would be more efficient would be to create each link in the chain separately from an individual mc in my library by programmatically adding new instances to the stage.So, I created a single chain link mc and set its export linkage to 'Link' and left the base class to flash.display.MovieClip. Next, I placed the following snippet of the code on the first frame of my movie:

Code:
var xPos:int = 0;
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[code].....

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Oct 29, 2009

What im trying to do here is use an external as file and linked it to the normal fla, inside this fla is one MC named movieclip. with the code below im trying to spawn the mc multiple times on the position where the mouse moves and the next mc on the next x/y here is the code:

[Code]...

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I have a MovieClip called item with the same linkage set and my first task is to display 10 of these items on the stage nested inside a movieclip called MainItem. I have dragged MainItem to the stage and have the following for loop:

[Code]....

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I'm dynamically loading JPG file using Loader class. Everything works except if I want to tile the image few more times using addChild(loader.content) it just doesn't work. It always removes previous instance and leaves only the last one. I've tried everything but with no luck. Here's my code:

var loaderContext:LoaderContext = new LoaderContext(true);
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[Code]....

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[Code]...

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