ActionScript 3.0 :: Correctly Removing Elements During Page Transitions?
May 4, 2010
Ive just finished the foundations on my flash site.. each button directs to each area etc etc.The way I have structured my buttons is as follow,[code]so basically if I click on a button Im not at already, the elements from the current section are removed from the stage and im directed to the new section.This works fine for simple objects like shapes and text but some of my sections have custom scrollers and functions and this is where I've run into some errors.If I remove from stage and set to null like I've been doing, everything still works fine, but my output window complains off null object references ? If I remove from the stage but dont set to null my functions stop working and I get an error stating the displayobject must be a child of the caller ?
I thought i'd start this thread to uncover peoples habits and practices when it comes to the simple operation of adding and removing elements on stage. I ask because there are so many alternatives, and I keep wondering what might be the best/most eficcient way of doing it. Let me explain by giving an example:
Your user has chosen to click that flashing button that says "Sign up for our mailing list" and you need to prompt the user for a valid e-mail address by presenting him/her with an alert box on top of everything else. Do you.[code]....
how to activate the animation that removes the previous page items before loading new page when you click on a menu button. like this website [URL] When you click on a menu button, current items are removed with nice animation before new items appears.
I want to write a function which removes elements from an array of integers starting from the lowest values without changing the positions of the elements. Programming language is ActionScript3.
[Code]...
I know Array.NUMERIC and Array.DESCENDING would change the position of the elements, but I can't seem to figure out the logic on how to keep their positions.
I'm using tweens as transitions from one page to another, and to stop them from getting in the way I need them completely off the page. That takes three seconds, and everything else takes one. But if you click on another link before the three seconds are up the new tween disappears. Is there any way to stop this from happening?
Here's some of the code stop(); import fl.transitions.Tween; import fl.transitions.easing.*; import fl.transitions.TweenEvent; exhibits_mc.alpha = 0; [Code] .....
I've seen a number of tutorials that use a link property for page transitions and such. in this type format. Code: f (_root.link == "link01") { gotoAndPlay ("link01"); } if (_root.link == "link02") { gotoAndPlay ("link02"); } if (_root.link == "link03") { gotoAndPlay ("link03"); };
how do transitions from page to page and from frame to frame all in on site, and i'm lost in the codes this is an exemple that i did in attachment, i want to be able to click in the different buttons bur a lot of thinks do not work. In the portfolio section i create a move clip that works well alone, bur when i integrate it with the home intro it didn't work properly. Hope that someone will be able to help me on that one, cause i think that this will help me a lot to understnad the basic transitions with buttons (frame to frame and page to page).
I know theres a tut on this site that shows you how to make page transitions with external files, but how can you do the same but internal. my site isnt that big and doesnt need exernal swfs so i was wondering how to make that same exact page transition, but internal.
I'm trying to create a flash website where when you click on one page the background becomes darker and as you're about to click on another page the background becomes lighter again but if you want to go back to the previous page the background goes back to being darker. I hope this is clear. I've been trying to find a tutorial on this but I'm not sure if I'm using the correct terms, which is why I'm having no luck.
I have a 843 pixel x 181 px SWF file that is in a Dreamweaver CS4 HTML table. It plays but the Flash files actual location on the web page is off.It is shifted about 1 or 2 pixels down and 1 or 2 pixels to the right on IE 8, Firefox 3.6.12 and Safari 5.0.1 on the PC.[url]...
I'm using <mx:LinkButton label="www.google.com" click="navigateToURL(new URLRequest(event.currentTarget.label.toString()))" /> to open a browser window to display the website on the label of my LinkButton. However I cannot correctly pass the link..
you see the problem: file://localhost/..myapp/bin-debug/www.google.com
I need to embed a SWF on a website. The swf is this interactive map at [URL](where it says select your region). So I found the SWF file and I tried to embed it on a test page, and its not working correctly. [URL] I don't know anything about flash, but the code I used was this:
Code: <embed src=" [URL] The map is showing up, but the continents regions are not click-able, and the drop down text is not showing the continents.
I have two differnt flash elements on a new webpage we are working on. One is simply animated flames on a logo, the other is a burning image transition script I just bought.
[URL]
Why do the animated flames stop when the image transition occurs? How do I fix it?
Didn't know if I should be here or in the Dreamweaver forum. Just trying to figure out how to make a Flash swf. start only after all the other elements of the page have been downloaded. Is this something you would do in Flash through Publish Settings or would this be accomplished in Dreamweaver?
Is there way to get the browser to always load any swf files before everything else on a page (exept the external css and swfobject.js). Using Firebug's Net statistics I can see the swf files generally load last.
We have all our external js files inserted at the bottom of the page to help loading times.
how to remove a mc when another mc is clicked. [URL] The movie clips are pages and if you check the link you will see the pages aren't removed they simply stay on the page when the new mc appears. This is the relevant part of the .as which appears to have a remove code but doesn't seem to take affect.
When this video page loads, it displays a white stage background, even though I've tried every method I know to make the bg color black. What am I missing?
I am rebuilding my website and need to remove a mc when another mc is clicked. [URL]. The movie clips are pages and if you check the link you will see the pages aren't removed they simply stay on the page when the new mc appears. This is the relevant part of the .as which appears to have a remove code but doesn't seem to take affect.
function navigate (e:MouseEvent):void { trace (e.target.name); // Remove the current movie clip container_mc.removeChildAt (0); switch (e.target.name) { [Code] .....
how to remove a mc when another mc is clicked.The movie clips are pages and if you check the link you will see the pages aren't removed they simply stay on the page when the new mc appears.This is the relevant part of the .as which appears to have a remove code but doesn't seem to take affect.
------ function navigate (e:MouseEvent):void { trace (e.target.name);
I have a flash item on my website and I have Flash Professional CS3 software. On the main index page I need to remove a printed name and replace it with a logo. Is it possible, I can find directions on how to do it?
I am making my portfolio and trying to learn working with as3 at the same time. I have hit a rock now and I tried very hard to deal on my own but to no result I get this error when I tried make my home page load automatically first.
Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display:isplayObjectContainer/removeChild()
how to make the child to be the child of the caller or figure out another way to load the homepage at the beginning.
[URL] Above is a link to view the project I'm working on. Once the site loads if you go to the "Contact Us" page the content doesn't load correctly. I'm using an extrnal .xml and .css files for the content. I'm also embedding the fonts dynamicly. If I test the file locally on my computer is works fine the image loads as it's supposed to and content looks correct. However when I post the files to the server (which work exactly the same way) I get the white box when you can see from the link above. I'm at a complete loss as to how to to fix this.
i'm trying to build a flash site and ran into a problem... i have a gallery page with a bunch of page numbers at the top. when you click on one, a movieclip loads of some images coming in.so the problem i'm having is that i made a little animation for when you roll the mouse over the page number (they scale up when the mouse is over, scale back when the cursor moves away)... what it's doing is when you roll over, it goes to a certain frame in the timeline and plays that animation.that's all working cool, but i need it to not do that once it's clicked on. so basically when you actually click on a page number, the over script should stop until you go to another page... here's the code i've written,
function over(event:MouseEvent):void { this.gotoAndPlay(30);} function out(event:MouseEvent):void {[code].....
I made a .as Class where some graphical elements are spawned into the stage. However, the Flash (.fla) have some internal graphics that are supposed to be over the graphical elements spawned from the custom class.I tried to make another layer over the layer where the as3 Class is being called, but unfortunately it doesn't do anything, the graphic from the .as still appearing over the internal .fla graphics.
I have a master page and a child page and have placed the javascript code inside the child page for flash movie.
The problem is the movie seems working when there is a alert on, without at least one alert msg, the code does not work, I am sure you people can solve, I can see that the following code works well in both Mozilla and IE, but only if the alert is ON, if I put it off, then the code does not work. Can anybody tell me what is the workaround :
I'm building my first AS 3.0 application and am using external .swf files that load into a main.swf. I'm creating transitions for each external .swf as they are unloaded so when the user clicks next, the current .swf transitions out and the new one comes in. Since loadMovie and levels are obsolete in 3.0,I've looked into the transitions manager class, but some of my transitions are pretty intricate so I would need to use timeline based tweens.